空の collider group の null check

This commit is contained in:
ousttrue
2022-01-12 13:06:18 +09:00
parent 2ae25adde5
commit 19edf45302

View File

@@ -551,10 +551,13 @@ namespace UniVRM10
var colliderGroup = secondary.gameObject.AddComponent<VRM10SpringBoneColliderGroup>();
controller.SpringBone.ColliderGroups.Add(colliderGroup);
foreach (var c in g.Colliders)
if (g != null && g.Colliders != null)
{
var collider = colliders[c];
colliderGroup.Colliders.Add(collider);
foreach (var c in g.Colliders)
{
var collider = colliders[c];
colliderGroup.Colliders.Add(collider);
}
}
}
}