diff --git a/Assets/VRM10/Runtime/IO/Vrm10Importer.cs b/Assets/VRM10/Runtime/IO/Vrm10Importer.cs index 9fde49ed7..0468fd08a 100644 --- a/Assets/VRM10/Runtime/IO/Vrm10Importer.cs +++ b/Assets/VRM10/Runtime/IO/Vrm10Importer.cs @@ -551,10 +551,13 @@ namespace UniVRM10 var colliderGroup = secondary.gameObject.AddComponent(); controller.SpringBone.ColliderGroups.Add(colliderGroup); - foreach (var c in g.Colliders) + if (g != null && g.Colliders != null) { - var collider = colliders[c]; - colliderGroup.Colliders.Add(collider); + foreach (var c in g.Colliders) + { + var collider = colliders[c]; + colliderGroup.Colliders.Add(collider); + } } } }