UniVRM/Assets/VRM/Editor
2024-11-19 12:58:52 +09:00
..
AOT VRM 0.x のメニューを整理 2021-12-08 21:21:36 +09:00
BlendShape UniGLTFLogger を追加 2024-07-16 15:48:50 +09:00
FirstPerson VrmMeshIntegratorWizard 2022-05-17 16:38:31 +09:00
Format bake 時に SpringBone と LookAt に反映する実装 2024-10-21 22:46:08 +09:00
LookAt GetComponent を置き換え。 2024-07-24 22:09:30 +09:00
Meta abs, name 2024-09-03 18:15:36 +09:00
SkinnedMeshUtility GetComponent を置き換え。 2024-07-24 22:09:30 +09:00
SpringBone use MonoBehaviour.OnValidate 2024-11-19 12:58:52 +09:00
AOT.meta VRM 0.x のメニューを整理 2021-12-08 21:21:36 +09:00
BlendShape.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
BuildClass.cs VRM 0.x のメニューを整理 2021-12-08 21:21:36 +09:00
BuildClass.cs.meta VRM 0.x のメニューを整理 2021-12-08 21:21:36 +09:00
FirstPerson.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
Format.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
LookAt.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
Meta.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
SkinnedMeshUtility.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
SpringBone.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
VRM.Editor.asmdef Merge branch 'master' of https://github.com/vrm-c/UniVRM into disassemblyVrmShaders6 2024-07-23 20:00:33 +09:00
VRM.Editor.asmdef.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
VRMExportUnityPackage.cs Create UnityPackage Action で UnityPackage をビルドして artifact に upload する (#2272) 2024-03-28 14:37:21 +09:00
VRMExportUnityPackage.cs.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
VRMMonoBehaviourComparator.cs FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
VRMMonoBehaviourComparator.cs.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
VrmPreference.cs fix SettingProvider 2021-06-29 14:57:03 +09:00
VrmPreference.cs.meta VRM10 VrmPreference を VRM に移動 2021-04-19 15:16:15 +09:00
VrmTopMenu.cs FreezeMesh(正規化) の subOption として FreezeMeshUseCurrentBlendShapeWeight を整理 2024-10-21 15:24:00 +09:00
VrmTopMenu.cs.meta VRM 0.x のメニューを整理 2021-12-08 21:21:36 +09:00