ousttrue
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c80435d640
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言語の自動判定と保存を実装
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2021-04-19 21:09:40 +09:00 |
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ousttrue
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6a4a47d2e9
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UniGLTF/UniGLTFPreference
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2021-04-19 20:56:30 +09:00 |
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ousttrue
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df8fbe79cd
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UniGLTF.M17N
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2021-04-19 20:55:46 +09:00 |
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ousttrue
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33bd8a38f9
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use ExportDialogBase
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2021-04-19 20:36:16 +09:00 |
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ousttrue
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7d5d323ead
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ExportDialogBase
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2021-04-19 19:48:40 +09:00 |
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ousttrue
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25ea39cd87
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SaveFileDialog
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2021-04-19 18:48:42 +09:00 |
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ousttrue
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8d9de7a9d4
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Validation, 多言語化を UniGLTF 配下に移動
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2021-04-19 15:37:50 +09:00 |
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ousttrue
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a07d00fcd2
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MeshUtility を UniGLTF の SubFolder に移動。asmdef を削除
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2021-04-19 15:19:30 +09:00 |
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ousttrue
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1582cd1c24
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TextureImporterConfigurator を VRMShaders.GLTF.IO.Editor に移動
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2021-04-19 15:13:15 +09:00 |
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ousttrue
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596651f551
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Merge branch 'master' into feature10/update_jsonschema
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2021-04-15 17:50:55 +09:00 |
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ousttrue
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caf61c2785
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remove debug code
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2021-04-15 17:18:26 +09:00 |
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ousttrue
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208311164b
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VRMC_constraints to VRMC_node_constraint
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2021-04-14 17:45:24 +09:00 |
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ousttrue
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b8334ae645
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pull JsonSchema. debug
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2021-04-14 17:38:30 +09:00 |
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ousttrue
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66a7cfc768
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TextureImportParam の GltfName, ConvertedName を UnityObjectName に単純化
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2021-04-14 16:41:15 +09:00 |
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ousttrue
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56b7f1ae20
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SubAssetKey
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2021-04-14 13:50:09 +09:00 |
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Masataka SUMI
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5310269afb
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impl UniGLTF.EditorSettingsValidator
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2021-04-12 21:34:42 +09:00 |
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ousttrue
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e35bc5f2fe
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GetBytesWithMime を VRMShaders に移動
* UniGLTF.GltfTextureExporter.GetBytesWithMime を VRMShaders.AssetTextureUtil.GetTextureBytesWithMime に移動
* テスト NotReadable, Compressed を VRMShaders に移動
* テスト用リソース Resources/4x4.png と 4x4compressed.DDS を VRMShaders に移動
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2021-04-12 18:17:24 +09:00 |
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ousttrue
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608caf1e74
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DivideVertexBuffer option
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2021-04-12 15:13:07 +09:00 |
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ousttrue
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63bbace295
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Merge pull request #854 from Santarh/vrmShaderRefac
Refactoring VRMShaders directory & asmdef
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2021-04-08 20:23:21 +09:00 |
|
Masataka SUMI
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8eaceb6c8e
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Refactoring VRMShaders directory & asmdef
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2021-04-08 20:19:37 +09:00 |
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ousttrue
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b62c123b66
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meta, expressionAvatar, expression の extract を復旧
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2021-04-06 15:08:37 +09:00 |
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ousttrue
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002e8c6060
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rename AssetTextureUtil.UseAsset to AssetTextureUtil.IsTextureEditorAsset
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2021-04-05 13:15:13 +09:00 |
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ousttrue
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27fa5dbc60
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VRMShaders.TextureExporter, AssetTextureUtil
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2021-04-02 18:35:02 +09:00 |
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ousttrue
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d28f700997
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移動 VRMShaders.TextureExporter
#726 separate AssetTextureUtil
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2021-04-02 18:14:27 +09:00 |
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ousttrue
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a15b497b85
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use Vrm10MToonMaterialImporter
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2021-04-01 12:16:45 +09:00 |
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ousttrue
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f8745ee17f
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comment
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2021-04-01 12:16:43 +09:00 |
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ousttrue
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323a816024
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WIP RuntimeUnityBuilder
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2021-04-01 12:16:43 +09:00 |
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ousttrue
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5fd98cc54c
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fix Remapped Textures
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2021-03-25 20:33:03 +09:00 |
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ousttrue
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aa7fb07b12
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rename
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2021-03-24 18:38:55 +09:00 |
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ousttrue
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f89f1a26f1
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VRMShaders.TextureImportTypes
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2021-03-24 16:19:58 +09:00 |
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ousttrue
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2438516bda
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namespace VRMShaders
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2021-03-24 15:56:33 +09:00 |
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ousttrue
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7cf9895b02
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VRMShaders.GetTextureParam
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2021-03-24 15:52:51 +09:00 |
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ousttrue
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95ee01b41f
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GetTextureParam
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2021-03-23 21:51:18 +09:00 |
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ousttrue
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8aa450d3ac
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remove UnityWebRequestTextureLoader
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2021-03-23 18:46:22 +09:00 |
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ousttrue
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111bee6e9c
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If the textures are different but the images have the same reference
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2021-03-23 15:06:11 +09:00 |
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ousttrue
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8d95a4d1eb
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extract texture from external path to asset path
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2021-03-18 14:39:12 +09:00 |
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ousttrue
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c66beb3424
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Merge pull request #798 from ousttrue/fix/gltf_material_name_is_empty
UnitTest追加(GltfSmapleModels, VRM_TEST_MODELS)
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2021-03-18 13:40:42 +09:00 |
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ousttrue
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b34afd81d5
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fix image.uri startsWith "data:"
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2021-03-17 19:29:23 +09:00 |
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ousttrue
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14e25083af
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base.OnEnable が必用
#783
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2021-03-17 18:19:56 +09:00 |
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ousttrue
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f55cd3ec69
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Merge pull request #780 from ousttrue/fix/roughness_smooth_conversion
MetallicRoughnessOcclusion テクスチャーの取り廻しを中心に改修
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2021-03-17 17:51:18 +09:00 |
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ousttrue
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1d38656df2
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fix rebase
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2021-03-17 15:42:16 +09:00 |
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ousttrue
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558f651534
|
fix normalMap extract
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2021-03-17 15:32:08 +09:00 |
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ousttrue
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18fd38182d
|
TextureImporterConfigurator
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2021-03-17 15:30:46 +09:00 |
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ousttrue
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f6aeef30ed
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rename
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2021-03-17 15:30:03 +09:00 |
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ousttrue
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59d84cb78b
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glTFTextureTypes, Export_PBR
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2021-03-17 15:30:01 +09:00 |
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ousttrue
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07afd49193
|
static class NormalConverter
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2021-03-17 15:30:00 +09:00 |
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ousttrue
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dba9460c40
|
not catch
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2021-03-17 15:29:59 +09:00 |
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ousttrue
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d589f6bb46
|
OcclusionMetallicRoughnessConverter
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2021-03-17 15:29:58 +09:00 |
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ousttrue
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62b70d8cb0
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UnityEditor.Experimental.AssetImporters to UnityEditor.AssetImporters #if UNITY_2020_2_OR_NEWER
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2021-03-17 15:01:08 +09:00 |
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ousttrue
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a60cea63e6
|
glTFから生成すべきテクスチャーを列挙する
#790
|
2021-03-16 20:14:13 +09:00 |
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