ousttrue
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a71e60ce30
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UniVRM-0.117
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2024-01-09 14:33:17 +09:00 |
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ousttrue
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54295da228
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Merge pull request #2213 from tsgcpp/feature/fix_for_byteoffset_zero
attributesのbufferViewは連続であるが、indicesのbufferViewがprimitivesの順番で連続ではないVRM0.xをロードするとエラーになる問題の対策
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2024-01-09 14:31:08 +09:00 |
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ousttrue
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2c55dc9db0
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Merge pull request #2214 from tsgcpp/feature/ignore_invalid_mesh_indices
VRM0.xでMeshAnnotationsのmeshに-1が指定されていると一人称メッシュ作成時にNotImplementedExceptionが発生する問題を回避する
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2024-01-09 14:01:33 +09:00 |
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ousttrue
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bbff2fa095
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Merge pull request #2212 from tsgcpp/feature/skip_vrm10instance_instantiation
Vrm10Instance生成後に非アクティブにしてそのままOnDestroy()が実施された場合にエラーとなる問題の対策
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2024-01-09 13:54:59 +09:00 |
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ousttrue
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a28215e457
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Merge pull request #2210 from tsgcpp/feature/remove_matrix_properties_in_migration
nodeにmatrixを使用したVRM0.xのロードを実施すると "Exception: matrix with translation" が発生する問題を解消する
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2024-01-09 13:52:43 +09:00 |
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ousttrue
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6b8a74069d
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Merge pull request #2211 from tsgcpp/feature/dispose_texture_cache_in_texturefactroy
TextureFactoryにて所有権が譲渡されていないTextureを破棄する
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2024-01-09 13:46:47 +09:00 |
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ousttrue
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125e42ca8c
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Merge pull request #2208 from ousttrue/fix/avatar_assign_vrm0_normalize
avatar 代入時に姿勢が変わる対策
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2024-01-09 13:46:05 +09:00 |
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ousttrue
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7cf69ad57a
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update comment of VRMBoneNormalizer.Execute
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2024-01-09 13:40:41 +09:00 |
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tsgcpp
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f1a83d7298
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fix: Ignore invalid mesh indices in MigrateFirstPersonMeshIndex
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2024-01-06 00:27:45 +09:00 |
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tsgcpp
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e348360bce
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fix: Preserve indices NativeArray after "CreateAccessor" scope
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2024-01-06 00:25:30 +09:00 |
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tsgcpp
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324ff8be96
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feat: Add buffer comparing in AccessorsIsContinuous
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2024-01-06 00:25:30 +09:00 |
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tsgcpp
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58d6e2e331
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fix: Use zero as view.byteOffset if view.byteOffset is null
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2024-01-06 00:25:30 +09:00 |
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tsgcpp
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f3e0e8e417
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fix: Skip Vrm10Runtime instantiation after the GameObject is destroyed
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2024-01-06 00:16:03 +09:00 |
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tsgcpp
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9d4bc2a1a8
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fix: Dispose texture caches of TextureFactory
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2024-01-06 00:14:53 +09:00 |
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tsgcpp
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d55e125148
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fix: Remove matrix properties in VRM0.x migration
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2024-01-06 00:14:24 +09:00 |
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ousttrue
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30f893fa1b
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avatar 代入の workaround
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2024-01-05 15:08:43 +09:00 |
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ousttrue
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e3d4ea53e8
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Merge pull request #2207 from ousttrue/fix/update_vscode
vscode の unity extension が変わったぽい
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2024-01-05 15:07:47 +09:00 |
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ousttrue
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51abac64d9
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vscode の unity extension が変わったぽい
https://marketplace.visualstudio.com/items?itemName=VisualStudioToolsForUnity.vstuc
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2024-01-04 16:05:11 +09:00 |
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ousttrue
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ffd4e63bcd
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Merge pull request #2198 from ousttrue/fix/action
workflow_dispatch
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2023-12-14 14:52:39 +09:00 |
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ousttrue
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3c03ada751
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action を手動 restart できるように修正
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2023-12-14 14:49:57 +09:00 |
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ousttrue
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5f71eff484
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Merge pull request #2197 from ousttrue/release/v0_116_0
UniVRM-0.116.0
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2023-12-13 21:28:42 +09:00 |
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ousttrue
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52bd727aa4
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UniVRM-0.116.0
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2023-12-13 21:15:38 +09:00 |
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ousttrue
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0f6c4b1384
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Merge pull request #2196 from ousttrue/fix/menu_attribute
メニューの作業ミスを修正
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2023-12-13 14:51:22 +09:00 |
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ousttrue
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6e22c7a279
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missing LoadSpringBoneFromJson
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2023-12-13 14:13:47 +09:00 |
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ousttrue
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017bf9e637
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Merge pull request #2193 from ousttrue/fix/lookat_test
[test] Fix/lookat test
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2023-12-12 21:07:01 +09:00 |
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ousttrue
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dd2847324f
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Merge pull request #2194 from ousttrue/fix/build_errors
build error を修正
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2023-12-12 21:06:08 +09:00 |
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ousttrue
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8424f4bd7a
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copy sample
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2023-12-12 16:34:26 +09:00 |
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ousttrue
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5a4caa0037
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sample workaround. UNITY_EDITOR
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2023-12-12 16:31:39 +09:00 |
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ousttrue
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9c22dc58b5
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move asset reload to editor
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2023-12-12 16:31:04 +09:00 |
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ousttrue
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6e0d3e20f1
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remove ENABLE_UNITY_COLLECTIONS_CHECKS symbol.
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2023-12-12 16:30:28 +09:00 |
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ousttrue
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197efa5fb2
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fix test
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2023-12-12 15:48:23 +09:00 |
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ousttrue
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06d77d6d6e
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fix warnings
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2023-12-12 15:37:19 +09:00 |
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ousttrue
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c93a29cdf8
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Merge pull request #2191 from ousttrue/version/v0_116_0
UniVRM-0.116.0
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2023-12-12 14:29:28 +09:00 |
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ousttrue
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abf5aba3ce
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UniVRM-0.116.0
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2023-12-12 13:58:38 +09:00 |
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ousttrue
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ec9d1799e0
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Merge pull request #2189 from ousttrue/fix/remove_unused_throw
[Sample] 不要コード削除
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2023-12-11 16:37:46 +09:00 |
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ousttrue
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228cc0c34e
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remove unused. #2160
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2023-12-11 16:27:07 +09:00 |
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ousttrue
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9c0e395d9c
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Merge pull request #2188 from ousttrue/fix_integration_group
[MeshUtility] 非原点 SkinnedMeshRenderer まわりの修正
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2023-12-11 16:11:55 +09:00 |
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ousttrue
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42356ef69d
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fix integration boneWeights
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2023-12-11 15:27:42 +09:00 |
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ousttrue
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6204703f10
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fix AvatarDescription.RecreateAvatar
freezeRotation = false は次のバージョンへ。
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2023-12-11 15:16:14 +09:00 |
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ousttrue
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6cbc331c46
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remove unnecessary mesh.ApplyMatrix(m)
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2023-12-11 13:45:58 +09:00 |
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ousttrue
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2be66df5aa
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fix no weight bone
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2023-12-11 13:34:25 +09:00 |
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ousttrue
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cf4dfb0fdb
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BoneWeight の無い SkinndedMeshRenderer への bake transform
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2023-12-08 18:30:48 +09:00 |
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ousttrue
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6e13c87c00
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add renderer without firstperson setting
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2023-12-08 17:47:34 +09:00 |
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ousttrue
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1df18e1477
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Merge pull request #2186 from V-Sekai/blender40_sparse_accessor
Implement support for UNSIGNED_BYTE sparse accessors.
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2023-12-07 15:54:58 +09:00 |
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ousttrue
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07311ece5b
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Merge pull request #2187 from ousttrue/fix/integrate_glb_vrm0_vrm1_meshutility
[Mesh統合] glb/vrm-0/vrm-1 の Mesh統合 Utility を整理
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2023-12-07 13:43:05 +09:00 |
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ousttrue
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28d55421ca
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WriteAndReload to Reload. VRMShaders.Symbols.VRM_DEVELOP. meta 消し忘れ
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2023-12-06 18:53:53 +09:00 |
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ousttrue
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0e1dc414e6
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remove unused MaterialKey
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2023-12-06 18:30:41 +09:00 |
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ousttrue
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f31b2f8e69
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implement vrm-1.0 integration
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2023-12-06 18:20:43 +09:00 |
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ousttrue
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3ed0f17410
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VrmBlendShapeUpdater
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2023-12-05 18:29:32 +09:00 |
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ousttrue
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b12c9ed87c
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WriteAssets and WritePrefab
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2023-12-05 16:21:35 +09:00 |
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