ousttrue
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569e0ca147
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add VRMShaders.Symbols
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2021-12-09 16:34:44 +09:00 |
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ousttrue
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43cf7e03a2
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debug menu
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2021-12-09 15:30:31 +09:00 |
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ousttrue
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2bca456893
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debug button
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2021-12-08 19:58:33 +09:00 |
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ousttrue
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18d1840f0c
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Vrm10Parser を Vrm10Data に改名し、 Vrm10Importer の引き数になった
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2021-09-02 12:59:57 +09:00 |
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ousttrue
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5aa39fbafe
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Merge pull request #1177 from ousttrue/feature/URP_material_importer
Add MaterialGenerator customization point (for URP)
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2021-08-31 21:47:38 +09:00 |
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ousttrue
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784b8ba993
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fix UI. Experimental
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2021-08-31 21:16:49 +09:00 |
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ousttrue
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90f49c4262
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add Vrm10UrpMaterialDescriptorGenerator and VRMURPMaterialDescriptorGenerator
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2021-08-31 19:30:21 +09:00 |
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ousttrue
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72da28f114
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VrmScriptedImporterEditorGUI use Vrm10TextureDescriptorGenerator, not GltfTextureDescriptorGenerator
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2021-08-26 18:47:32 +09:00 |
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ousttrue
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cb0c2b7570
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Unity-2019 require ApplyRevertGUI call in OnInspectorGUI
https://github.com/Unity-Technologies/UnityCsReference/blob/2019.4/Modules/AssetPipelineEditor/ImportSettings/AssetImporterEditor.cs#L443
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2021-08-04 14:37:23 +09:00 |
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ousttrue
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6951519a79
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null check
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2021-08-03 14:57:05 +09:00 |
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ousttrue
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6dead3bcd8
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add null check
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2021-08-03 13:34:36 +09:00 |
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ousttrue
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fa460f0031
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JsonSchema を更新してコードを再生成した
https://github.com/vrm-c/vrm-specification/pull/296
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2021-07-02 19:57:37 +09:00 |
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Masataka SUMI
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e5ca1346a5
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Rename GltfParser to IGltfData
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2021-06-27 21:45:30 +09:00 |
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ousttrue
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13c445f882
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vrm0 の時だけ migration checkbox
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2021-06-22 15:12:41 +09:00 |
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ousttrue
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1161054638
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implement revert and apply
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2021-06-21 15:30:25 +09:00 |
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ousttrue
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e5b1f378c3
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ScriptedImporterEditorBase に Apply 前の状態を保持する。
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2021-06-21 15:01:06 +09:00 |
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ousttrue
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21d0ce714e
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RemapEditorBase に externalObjectMap を保持しない
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2021-06-21 14:15:48 +09:00 |
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ousttrue
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e04ac65bf5
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WIP reload timing
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2021-06-21 13:43:27 +09:00 |
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ousttrue
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682bde5289
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RemapEditorBase constructor
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2021-06-21 13:43:27 +09:00 |
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ousttrue
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f6c0f475cd
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RemapEditorBase
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2021-06-21 13:43:26 +09:00 |
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ousttrue
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d01b41e963
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fix VrmScriptedImporterEditorGUI
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2021-06-09 15:49:53 +09:00 |
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ousttrue
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e7d461fac1
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Vrm10Parser を導入して、ここで extension の取り出しと migrate を呼び出すようにした。
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2021-06-09 13:16:04 +09:00 |
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ousttrue
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b07eda0caa
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TryParseOrMigrate return bool
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2021-06-08 19:38:40 +09:00 |
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ousttrue
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56db0e2e54
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rename namespace MeshUtility to UniGLTF.MeshUtility
* MeshUtility と UniGLTF に重複していたクラスを削除
|
2021-06-01 18:09:41 +09:00 |
|
Masataka SUMI
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a4a5b1d0cb
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mv TextureSetImporter TextureDescriptorGenerator
|
2021-05-27 15:36:52 +09:00 |
|
Masataka SUMI
|
6ebd030f3a
|
Ignore enumerating if vrm is 0
|
2021-05-26 21:50:23 +09:00 |
|
Masataka SUMI
|
a6d730d15f
|
Refactor Texture enumeration to TextureSetImport
|
2021-05-26 21:22:34 +09:00 |
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ousttrue
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a19e737662
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vrm1 の Extract 先を vrm0 と別になるように修正。VRm10ExpressionAvatar が MonoBehaviour になった修正
|
2021-05-10 15:33:35 +09:00 |
|
Masataka SUMI
|
db336970c9
|
Separate Vrm10 Texture Enumerator
|
2021-05-07 20:34:01 +09:00 |
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ousttrue
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10e44ed8a8
|
ModelReader, ModelWriter
|
2021-04-26 13:38:48 +09:00 |
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ousttrue
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9dfab64d0e
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fix VrmScriptedImporterEditorGUI.m_vrm
|
2021-04-22 16:18:43 +09:00 |
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ousttrue
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b1184e9b0b
|
rename
|
2021-04-16 12:39:10 +09:00 |
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ousttrue
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a5bb8c1d43
|
migration error message
|
2021-04-09 16:54:20 +09:00 |
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ousttrue
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b62c123b66
|
meta, expressionAvatar, expression の extract を復旧
|
2021-04-06 15:08:37 +09:00 |
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ousttrue
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9a1f85c97e
|
MigrateToVrm1 switch
|
2021-04-01 12:16:46 +09:00 |
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ousttrue
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2d5d3bb4d5
|
comment
|
2021-04-01 12:16:46 +09:00 |
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ousttrue
|
a15b497b85
|
use Vrm10MToonMaterialImporter
|
2021-04-01 12:16:45 +09:00 |
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ousttrue
|
323a816024
|
WIP RuntimeUnityBuilder
|
2021-04-01 12:16:43 +09:00 |
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ousttrue
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62b70d8cb0
|
UnityEditor.Experimental.AssetImporters to UnityEditor.AssetImporters #if UNITY_2020_2_OR_NEWER
|
2021-03-17 15:01:08 +09:00 |
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ousttrue
|
16e4bcab44
|
fix build error in vrm10
#701
|
2021-01-28 18:33:49 +09:00 |
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