Commit Graph

3781 Commits

Author SHA1 Message Date
Masataka SUMI
30756a2fb5 remember new 2024-08-02 01:29:04 +09:00
Masataka SUMI
67e008a984 Refactor BuiltIn MaterialDescriptorGenerator 2024-08-02 01:23:01 +09:00
Masataka SUMI
9667f2cfb8 Implements UrpGltfDefaultMaterialImporter 2024-08-02 01:19:50 +09:00
Masataka SUMI
ee1b4a0490 add an argument to IMaterialDescriptorGenerator.GetGltfDefault 2024-08-02 01:17:35 +09:00
Masataka SUMI
3900e01b49 importing SmoothnessTextureChannel is always SpecularMetallicAlpha 2024-08-01 01:34:22 +09:00
Masataka SUMI
ad712ce1ce fix emission internal flag 2024-08-01 01:09:35 +09:00
Masataka SUMI
6170074faa set emission flag 2024-08-01 00:57:22 +09:00
Masataka SUMI
f95d06b291 remove unused 2024-08-01 00:47:41 +09:00
Masataka SUMI
3d3a919319 UrpGltfPbrMaterialImporter use UrpLitContext 2024-08-01 00:47:19 +09:00
Masataka SUMI
88bbe42f20 Merge branch 'master' of https://github.com/vrm-c/UniVRM into urpExport 2024-07-31 23:19:55 +09:00
ousttrue
885adb7138
Merge branch 'master' into extended-collider-spec-version 2024-07-31 13:25:46 +09:00
Masataka SUMI
76ec8e3f98 Implements URP/Lit material exporter 2024-07-31 04:48:43 +09:00
Masataka SUMI
c7518579be Add UrpLitContext.UnsafeEditMode 2024-07-31 01:38:33 +09:00
Masataka SUMI
bb68702c0c Complete UrpLitContext 2024-07-31 00:36:17 +09:00
Masataka SUMI
7fa6e894ac remove experimental 2024-07-30 23:12:33 +09:00
Masataka SUMI
6dba5bdf71 VRM10 ScriptedImporter can detect project's RenderPipeline or select manually. 2024-07-30 23:12:02 +09:00
Masataka SUMI
d5cffceca0 glTF ScriptedImporter can detect project's RenderPipeline or select manually. 2024-07-30 23:11:35 +09:00
Masataka SUMI
dc6f3605a2 Can export baseColor & texture of URP/Lit 2024-07-30 22:47:39 +09:00
Masataka SUMI
072dcba638 Add URP/Lit material handler class 2024-07-30 22:41:58 +09:00
0b5vr
40a14d2c24 fix: Add spec version 1.0 to VRMC_springBone_extended_collider
spec versionが `1.0` の `VRMC_springBone_extended_collider` が出力されるようになるため、拡張コライダー仕様の正式リリースに合わせてマージ・リリースをお願いします。
2024-07-30 13:32:52 +09:00
Masataka SUMI
9171280dff Fix GLTF tests 2024-07-30 00:46:08 +09:00
Masataka SUMI
ccf3a16b98 Fix VRM0X Tests 2024-07-30 00:30:22 +09:00
Masataka SUMI
eff55a9465 Fix Vrm10 Tests 2024-07-30 00:05:24 +09:00
Masataka SUMI
c4e3f53d5d Move Test Assets 2024-07-29 23:52:55 +09:00
Masataka SUMI
3fa8ec8a07 Fixed an issue where unnecessary files were left behind after running tests. 2024-07-29 23:34:39 +09:00
Masataka SUMI
78a99fb9e9 use default arguments 2024-07-29 22:33:51 +09:00
Masataka SUMI
23f387a7c8 add RenderPipeline considering to gltf/vrm/vrm10 exporters 2024-07-29 22:28:35 +09:00
Masataka SUMI
f5d40b4d85 Refactor about detecting the RenderPipeline 2024-07-29 21:59:14 +09:00
Masataka SUMI
c59b009cae
Merge branch 'master' into ignoreResources 2024-07-29 20:18:46 +09:00
Masataka SUMI
f5f468444c Remove incomplete shadervariants files 2024-07-29 20:06:38 +09:00
Masataka SUMI
c8f8330f90 Extract MToon10 shaders from the Resources directory 2024-07-29 20:05:32 +09:00
Masataka SUMI
1499e25aec Extract MToon0X shaders from the Resouces directory 2024-07-29 20:02:58 +09:00
Masataka SUMI
a9742c48bf Extract UniUnlit shader from the Resources directory 2024-07-29 20:01:30 +09:00
Masataka SUMI
2e3a60f81e Ignore using Task<T>.Wait() 2024-07-28 19:23:07 +09:00
ousttrue
488da95aa8
Merge branch 'master' into fix/no_vrm1 2024-07-26 13:19:46 +09:00
Kaio Duarte
f37cba6215
fix: add missing System namespace on Unity 6 2024-07-25 17:26:48 +01:00
ousttrue
0b565233d2 fix VRM10SpringBoneJointEditor 2024-07-25 17:28:57 +09:00
ousttrue
d43ebaef5f
Merge branch 'master' into fix/null_component 2024-07-25 17:25:23 +09:00
ousttrue
7ef4f50558 Humanoid.Get_GetBoneTransform を追加
Animator.GetBoneTransform のために GetComponent しているところの Export Error を修正するついでに、
Animator.GetBoneTransform と Humanoid.GetBoneTransform 両対応とした(vrm-0.x と vrm-1.0 両方)。
2024-07-25 14:28:59 +09:00
ousttrue
cc6eea567b Vrm10Instance が無い状態で Export を通す 2024-07-25 14:08:21 +09:00
ousttrue
b852819b70 error message 2024-07-25 14:07:36 +09:00
ousttrue
be20563059 GetComponent を置き換え。
TryGetComponent
GetComponentOrThrow(拡張関数)
GetComponentOrNull(拡張関数)

sample と test は据え置き
2024-07-24 22:09:30 +09:00
ousttrue
652ac53cc9 fix AnimationValidator
#2319 これかも
2024-07-24 20:30:44 +09:00
ousttrue
ca0e062e9c use TryGetComponent 2024-07-24 20:18:44 +09:00
ousttrue
6c929f67f0 attach されていない場合でも is 演算子が true になって後続で例外になる 2024-07-24 19:42:34 +09:00
Masataka SUMI
aa20ab6479 VRM10Viewer supports both Built-in and URP 2024-07-23 21:13:52 +09:00
Masataka SUMI
315071d636 Add non-public package for development & use urp 2024-07-23 20:47:06 +09:00
Masataka SUMI
da1d48ac22 update package.json management 2024-07-23 20:21:41 +09:00
Masataka SUMI
6339cf2237 Delete VRMShaders (com.vrm-c.vrmshaders) Package 2024-07-23 20:14:42 +09:00
Masataka SUMI
2778a696f1 remove unused usings 2024-07-23 20:02:47 +09:00