Commit Graph

3124 Commits

Author SHA1 Message Date
Masataka SUMI
2eefacbde3 satisfy emissiveFactor spec 2022-11-07 19:21:47 +09:00
Masataka SUMI
5b95b6e1ae comment 2022-11-07 18:16:40 +09:00
Masataka SUMI
3ae3c2aef5 Support in vrm 1.0 migration. 2022-11-07 18:14:06 +09:00
Masataka SUMI
521f0e9871 Merge branch 'master' of https://github.com/vrm-c/UniVRM into fixEmissionColorSpace 2022-11-07 14:14:33 +09:00
Masataka SUMI
a22c212a85
Merge pull request #1908 from Santarh/removeOlderShaderExporter
Stop supporting to export legacy vrm shaders.
2022-11-07 13:57:46 +09:00
Masataka SUMI
6503493438 Migrate materials when importing a VRM 0.x model. 2022-11-04 23:39:57 +09:00
Masataka SUMI
8521e98817 Convert emissiveFactor's color space into gamma with Built-in RP Standard shader. 2022-11-04 22:52:34 +09:00
Masataka SUMI
d0d845ab2a Remove supporting legacy vrm shaders. 2022-11-04 21:48:54 +09:00
Masataka SUMI
da66cf768f Set externalData as initial value. 2022-11-04 21:38:58 +09:00
Masataka SUMI
36e9ca8605 fix directory name cases 2022-11-04 16:28:04 +09:00
Masataka SUMI
b6744a653a Implements fallbacked behaviour. 2022-11-04 16:20:55 +09:00
Masataka SUMI
04c14a2b86 Stop inheritance 2022-11-04 16:12:22 +09:00
Masataka SUMI
6fe4f9ac24 stop inheritance 2022-11-04 16:11:45 +09:00
Masataka SUMI
907ecf74bd suppress unnecessary diffs 2022-11-04 16:06:33 +09:00
Masataka SUMI
28f7045418 format directory structure about VRM10 material io 2022-11-04 15:50:42 +09:00
Masataka SUMI
1ff83272de format directory structure about VRM material IO 2022-11-04 15:45:05 +09:00
Masataka SUMI
77272ac6e7 rename glTF material exporters 2022-11-04 15:37:52 +09:00
Masataka SUMI
326bdf9efc Merge branch 'master' of https://github.com/vrm-c/UniVRM into refactorMaterialExporter 2022-11-04 14:28:16 +09:00
ousttrue
1ca2d14100
Merge pull request #1904 from Santarh/suppressPreprocessor
Use static getter instead of preprocessors.
2022-11-04 14:06:37 +09:00
ousttrue
bc2131a3f1
Merge pull request #1903 from Santarh/thumbFIx
Consider thumbnail image's mimeType when loading the VRM 1.0 model.
2022-11-04 14:00:47 +09:00
Masataka SUMI
f8ac8075e7 use static getter instead of preprocessors. 2022-11-03 20:58:14 +09:00
Masataka SUMI
fd293b5f4c fix 2022-11-03 18:34:13 +09:00
Masataka SUMI
29c4686af4 Suppress warning logs when loading vrm10 models. 2022-11-03 18:30:09 +09:00
Masataka SUMI
dbdb147e2a Consider thumbnail image's mimeType when loading the vrm10 model. 2022-11-03 18:27:13 +09:00
Masataka SUMI
5dbb9c25ab meta update 2022-11-03 17:44:28 +09:00
Masataka SUMI
0255f17ca5 Remove warning code & suppress file size in Resources 2022-11-03 17:40:58 +09:00
Masataka SUMI
7a0745b5cd Remove Obsolete method 2022-11-03 17:33:16 +09:00
Masataka SUMI
6446b7b0fa mv 2022-11-03 02:14:31 +09:00
Masataka SUMI
9f8459653d follow 2022-11-03 02:02:08 +09:00
Masataka SUMI
8af4eaecf5 Refactoring Material Exporters 2022-11-03 02:01:47 +09:00
Masataka SUMI
18b9b1a285 mv Built-in RP's Importer code. 2022-11-02 23:56:38 +09:00
Masataka SUMI
4bb04ff317 Update MToon to v3.9 2022-11-02 18:13:22 +09:00
notargs
359a308e09 Merge remote-tracking branch 'upstream/master' into fix_rimlight_nan 2022-11-02 17:32:34 +09:00
notargs
6b02280c19 RimLightの計算時にNaNが紛れ込む問題を修正 2022-11-02 17:32:17 +09:00
ousttrue
21425fd5cf ビルドエラーを修正 2022-10-27 15:39:34 +09:00
ousttrue
04622046b9
Merge pull request #1892 from ousttrue/fix10/ShaderVariants
ShaderVariant
2022-10-27 15:18:47 +09:00
ousttrue
79dd54ef8f ShaderVariant 2022-10-27 15:10:47 +09:00
ousttrue
f7696a3fd5
Merge pull request #1887 from mkc1370/feature/preview_unsupported_shader
サポートされていないシェーダーが含まれるモデルのプレビューをできるように
2022-10-27 14:07:24 +09:00
ousttrue
c9bd20d4d1 UniVRM-0.106.0
Samples~へのコピー発生
2022-10-26 21:38:27 +09:00
mkc1370
84b7e0e953 Show error in PreviewGUI 2022-10-26 20:55:28 +09:00
mkc1370
6d0aa9ee9f To be able to display errors as much as possible 2022-10-26 20:53:31 +09:00
0b5vr
76ebf0ef73
fix: Fix outdated exception message
`UpdateTypes` は `LateUpdate` か `Manual` しかなく、 `None` はこれは `Manual` の変更忘れでしょうか?
2022-10-26 18:48:02 +09:00
ousttrue
1dc3f21572
Merge pull request #1886 from ousttrue/feature/spring_manual_update
[1.0][0.x] SpringBone の手動更新
2022-10-26 17:16:23 +09:00
mkc1370
949265226f Make unsupported shaders visible 2022-10-26 15:56:36 +09:00
ousttrue
917f4e953e prefab は GameObject から得る 2022-10-26 14:27:41 +09:00
ousttrue
43f78eac12 add prefab assignment when asset created 2022-10-26 14:27:41 +09:00
ousttrue
b18e5cd63b VRM10Object を作成するステップ
* VRM10Object が無いときにエラー表示
* VRM10Object が無ければ VRM10Instance を停止させる
2022-10-26 14:27:36 +09:00
ousttrue
f33b8dbb46 ヒューマノイドボーン割り当て補助
1番目の子孫GameObjectがヒューマノイドの子孫であると見做して自動代入(指とか、足など枝分かれしないところの簡易な補助)
2022-10-26 14:24:39 +09:00
ousttrue
b1a545f987 元のスタイルに戻し 2022-10-26 13:31:19 +09:00
ousttrue
f17bac5b03 FastSpringBoneService.ManualUpdate に deltaTime 引き数を追加 2022-10-25 21:52:19 +09:00