mirror of
https://github.com/vrm-c/UniVRM.git
synced 2026-09-09 04:19:42 -05:00
Remove warning code & suppress file size in Resources
This commit is contained in:
@@ -5,7 +5,7 @@ namespace UniHumanoid
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{
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public class HumanPoseClip : ScriptableObject
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{
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public const string TPoseResourcePath = "T-Pose.pose";
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public const string TPoseResourcePath = "UniHumanoid/T-Pose.pose";
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public Vector3 bodyPosition;
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@@ -1,8 +1,6 @@
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fileFormatVersion: 2
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guid: c61106d290c827b49b7a6e3f6497bd3f
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guid: b4f2ed33f96cfdd4ab1057fccbe1d9e1
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folderAsset: yes
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timeCreated: 1519379142
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licenseType: Free
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DefaultImporter:
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externalObjects: {}
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userData:
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 3c8d7024b7589844a9bbd3d632b5853e
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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8
Assets/VRM10_Samples/VRM10Viewer/Motions.meta
Normal file
8
Assets/VRM10_Samples/VRM10Viewer/Motions.meta
Normal file
@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: b092f2ba86c6ec247afd37d38108bf03
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 08df5151e71aed748b13547492fb8b9a
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timeCreated: 1546851178
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licenseType: Pro
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DefaultImporter:
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -5572,7 +5572,7 @@ MonoBehaviour:
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m_src: {fileID: 0}
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m_target: {fileID: 802105000}
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Root: {fileID: 0}
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m_motion: {fileID: 4900000, guid: 7d2617171adc40b41ac50228f101e178, type: 3}
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m_motion: {fileID: 4900000, guid: 08df5151e71aed748b13547492fb8b9a, type: 3}
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m_texts:
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m_textModelTitle: {fileID: 1111491925}
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m_textModelVersion: {fileID: 1045380263}
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@@ -5591,7 +5591,6 @@ MonoBehaviour:
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ToggleMotionTPose: {fileID: 1791103380}
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ToggleMotionBVH: {fileID: 1311520910}
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ToggleMotion: {fileID: 224350194}
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m_pose: {fileID: 11400000, guid: 879e332f84a378c4da3b87af13da3e85, type: 2}
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--- !u!1 &1791103378
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GameObject:
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m_ObjectHideFlags: 0
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@@ -168,9 +168,6 @@ namespace UniVRM10.VRM10Viewer
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[SerializeField]
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UIFields m_ui = default;
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[SerializeField]
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HumanPoseClip m_pose = default;
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private void Reset()
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{
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var buttons = GameObject.FindObjectsOfType<Button>();
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8
Assets/VRM_Samples/SimpleViewer/Motions.meta
Normal file
8
Assets/VRM_Samples/SimpleViewer/Motions.meta
Normal file
@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 79cea8265d53aaf47b16fff91ee9a5d6
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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