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Stop inheritance
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@@ -15,7 +15,7 @@ namespace UniGLTF
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"Unlit/Transparent Cutout",
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};
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public virtual glTFMaterial ExportMaterial(Material m, ITextureExporter textureExporter, GltfExportSettings settings)
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public glTFMaterial ExportMaterial(Material m, ITextureExporter textureExporter, GltfExportSettings settings)
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{
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glTFMaterial dst;
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switch (m.shader.name)
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