diff --git a/Assets/UniGLTF/Runtime/UniGLTF/IO/MaterialIO/BuiltInRP/Export/BuiltInGltfMaterialExporter.cs b/Assets/UniGLTF/Runtime/UniGLTF/IO/MaterialIO/BuiltInRP/Export/BuiltInGltfMaterialExporter.cs index de40d40ef..26f923b77 100644 --- a/Assets/UniGLTF/Runtime/UniGLTF/IO/MaterialIO/BuiltInRP/Export/BuiltInGltfMaterialExporter.cs +++ b/Assets/UniGLTF/Runtime/UniGLTF/IO/MaterialIO/BuiltInRP/Export/BuiltInGltfMaterialExporter.cs @@ -15,7 +15,7 @@ namespace UniGLTF "Unlit/Transparent Cutout", }; - public virtual glTFMaterial ExportMaterial(Material m, ITextureExporter textureExporter, GltfExportSettings settings) + public glTFMaterial ExportMaterial(Material m, ITextureExporter textureExporter, GltfExportSettings settings) { glTFMaterial dst; switch (m.shader.name)