Masataka SUMI
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157c7091f7
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follow test
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2021-05-27 15:35:45 +09:00 |
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Masataka SUMI
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86d1dc0db7
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rename
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2021-05-27 15:16:03 +09:00 |
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Masataka SUMI
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b549f54a13
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define TextureSet
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2021-05-27 15:12:49 +09:00 |
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Masataka SUMI
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a6d730d15f
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Refactor Texture enumeration to TextureSetImport
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2021-05-26 21:22:34 +09:00 |
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Masataka SUMI
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d39c9114db
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Fix type parent
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2021-05-25 19:22:42 +09:00 |
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Masataka SUMI
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6e85b42d65
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Fix error of extracting
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2021-05-25 18:22:44 +09:00 |
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Masataka SUMI
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68c8fed9dd
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Fix bug
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2021-05-25 17:57:40 +09:00 |
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Masataka SUMI
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44eead7f67
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make extracted asset replacement work
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2021-05-25 17:01:38 +09:00 |
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Masataka SUMI
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76582ebcf3
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Ignore null
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2021-05-25 16:47:16 +09:00 |
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Masataka SUMI
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34e5e4689c
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Ignore considering gltf external textures
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2021-05-25 16:43:47 +09:00 |
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Masataka SUMI
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7b5301d348
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Convert VRM0 meta texture before extracting
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2021-05-25 16:35:13 +09:00 |
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Masataka SUMI
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b7593254d9
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Strict SubAssetKey constructor
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2021-05-25 15:44:20 +09:00 |
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Masataka SUMI
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709fe25783
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SubAssetKey の使用を厳格化
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2021-05-24 23:28:43 +09:00 |
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Masataka SUMI
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9cd3288e4d
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mv SubAssetKey
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2021-05-24 20:12:19 +09:00 |
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ousttrue
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c1930ca040
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Merge pull request #961 from Santarh/refactorTextureSerializer
Refactoring Serializing Textures
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2021-05-20 18:35:09 +09:00 |
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Masataka SUMI
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f88e8d7286
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Refactoring Serializing Textures
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2021-05-20 18:23:26 +09:00 |
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ousttrue
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41b411a461
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Default の Asset をサーチしてまとめて Reimport を発動する
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2021-05-20 17:24:27 +09:00 |
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ousttrue
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5ffab988dc
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矢張り、EditorPrefs を使うことにした
* symbol UNIGLTF_DEFAULT_AXES_X は止める
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2021-05-20 12:56:00 +09:00 |
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ousttrue
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3ba3f899e3
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add ScriptedImporterAxes
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2021-05-19 18:08:10 +09:00 |
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ousttrue
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3f2f2bbff1
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add Axes.Default
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2021-05-19 18:00:41 +09:00 |
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ousttrue
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aab1596a9a
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ToggleSymbol
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2021-05-19 17:53:13 +09:00 |
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ousttrue
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22cb1372be
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axis の複数形は、axes
not axises
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2021-05-19 17:28:10 +09:00 |
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ousttrue
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91d39f5fba
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materialsがsubmeshより多くて null を含む場合をValidationErrorにする #946
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2021-05-17 13:47:51 +09:00 |
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ousttrue
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db93e9390f
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Merge pull request #944 from Santarh/throwExportNonReadableTexture
Exporter can export compressed or non-readable texture.
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2021-05-14 12:47:04 +09:00 |
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Masataka SUMI
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0b812fa778
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Use TextureExporter in Texture Saver.
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2021-05-13 20:58:00 +09:00 |
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oO
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07ff382635
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Fix incorrect value caching of M17N
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2021-05-13 00:52:51 +09:00 |
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ousttrue
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a19e737662
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vrm1 の Extract 先を vrm0 と別になるように修正。VRm10ExpressionAvatar が MonoBehaviour になった修正
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2021-05-10 15:33:35 +09:00 |
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ousttrue
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4d4cb0cf14
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add ValidationContext
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2021-05-07 15:10:26 +09:00 |
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ousttrue
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42b7a9b43b
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Merge pull request #929 from ousttrue/feature/mesh_validator
Feature/mesh validator
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2021-05-06 21:39:40 +09:00 |
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ousttrue
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4d3e24d49c
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gltf, vrm0, vrm1 でMeshExportValidatorを共通部品化
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2021-05-06 20:03:55 +09:00 |
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Masataka SUMI
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9a8f5b6772
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Separating directories between generated format.g.cs and generated serializer/deserializer.g.cs
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2021-05-06 18:58:44 +09:00 |
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ousttrue
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1aa3b38a35
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EnumSerializationType 指定を除去(Reflection用の印なので無くてよい)
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2021-05-06 16:29:32 +09:00 |
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ousttrue
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f25f249b29
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remove dependency on UniGLTF from format
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2021-05-06 16:29:19 +09:00 |
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ousttrue
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da5133ebdf
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remove dependency on UniJson from format
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2021-05-06 16:29:08 +09:00 |
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ousttrue
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2428630ec9
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DIFFERENT_MATERIAL_COUNT
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2021-05-06 15:31:05 +09:00 |
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ousttrue
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8629531284
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MeshExportValidator.Validate
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2021-05-06 15:18:17 +09:00 |
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ousttrue
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502628b768
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ジェネレーターの名前競合の回避
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2021-04-30 13:02:20 +09:00 |
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ousttrue
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d85cc70a64
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indent
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2021-04-30 12:47:14 +09:00 |
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ousttrue
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ab0e3a4b80
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UniGLTF.MeshExportValidatorEditor
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2021-04-22 20:11:31 +09:00 |
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ousttrue
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ef1697ec54
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SetExternalUnityObject が SubAssetKey を使う
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2021-04-22 17:14:25 +09:00 |
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ousttrue
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8e81e5e698
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T-Poseボタンの表示位置を変更(T-Poseにしないと表示されなかった)
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2021-04-21 16:01:24 +09:00 |
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ousttrue
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29cbf879e2
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tpose button on humanoid tab
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2021-04-21 15:47:28 +09:00 |
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ousttrue
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da41a5cc67
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OnLayout
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2021-04-20 21:07:59 +09:00 |
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ousttrue
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8e8ee5cf65
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MeshExportValidator
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2021-04-20 21:02:47 +09:00 |
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ousttrue
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cb1f596700
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SubAssetKey ==
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2021-04-20 14:32:20 +09:00 |
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ousttrue
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01241ac7be
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StandardMap の AssetKey の比較を修正
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2021-04-20 14:03:06 +09:00 |
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ousttrue
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1cd4c3d951
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remove targetPath.ImportAsset. use EditorApplication.delayCall
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2021-04-20 13:50:36 +09:00 |
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ousttrue
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b790a9a969
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mv Assets/VRM/Editor/Format/HumanoidValidator.cs to Assets/UniGLTF/Editor/UniGLTF/Validation/HumanoidValidator.cs
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2021-04-20 12:54:51 +09:00 |
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ousttrue
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ca8eac3ec2
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Validation, Validator を移動
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2021-04-20 12:50:42 +09:00 |
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ousttrue
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07582487ad
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UNIGLTF_IO_AXIS
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2021-04-19 21:38:00 +09:00 |
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