ousttrue
|
760051f1ac
|
Merge pull request #1085 from ousttrue/feature10/VRMC_hdr_emissiveMultiplier
VRMC_materials_hdr_emissiveMultiplier 実装
|
2021-06-30 15:10:26 +09:00 |
|
Masataka SUMI
|
5bfa273750
|
suppress deserialize
|
2021-06-29 22:39:25 +09:00 |
|
Masataka SUMI
|
d95aa73577
|
Fix error when material count was zero in VRM
|
2021-06-29 22:37:11 +09:00 |
|
ousttrue
|
0bdb224215
|
gltfExporter use GltfExportSettings
|
2021-06-29 20:25:58 +09:00 |
|
ousttrue
|
6cfdf81429
|
merge MeshExportSettings to GltfExportSettings
|
2021-06-29 20:25:58 +09:00 |
|
Masataka SUMI
|
3ed5c4fe5c
|
Rename IGltfData to GltfData
|
2021-06-28 00:26:54 +09:00 |
|
Masataka SUMI
|
e5ca1346a5
|
Rename GltfParser to IGltfData
|
2021-06-27 21:45:30 +09:00 |
|
Masataka SUMI
|
02455ef51d
|
TextureDeserializer can await.
|
2021-06-24 22:03:46 +09:00 |
|
Masataka SUMI
|
3f002f08a4
|
Refactoring
|
2021-06-24 15:25:33 +09:00 |
|
Masataka SUMI
|
2ad014f11c
|
Rename
|
2021-06-24 15:13:05 +09:00 |
|
Masataka SUMI
|
fbd885c67c
|
Export texture's alpha if only necessary.
|
2021-06-23 23:04:16 +09:00 |
|
ousttrue
|
612a59cba7
|
TakeResponsibilityForDestroyObjectFunc の返り値削除
GameObject(prefab root)の移譲の判定にしか使っていなかった。設計変更で不要になった
|
2021-06-10 20:39:13 +09:00 |
|
ousttrue
|
a17c789a02
|
ImporterContext.LoadAsync が UnityObjectManager を戻すようにインタフェースを変更
|
2021-06-10 20:39:12 +09:00 |
|
ousttrue
|
aa6b826cb3
|
rename UnityResourceDestroyer to UnityObjectManager
|
2021-06-10 20:39:12 +09:00 |
|
ousttrue
|
3b1f3fb52c
|
add SubAssetKey to TakeResponsibilityForDestroyObjectFunc
|
2021-06-10 20:39:11 +09:00 |
|
ousttrue
|
6268ec803b
|
IResponsibilityForDestroyObjects
|
2021-06-10 20:39:11 +09:00 |
|
ousttrue
|
5f2afbfbcf
|
後方互換
|
2021-06-08 13:31:41 +09:00 |
|
ousttrue
|
90b78b1add
|
GltfPbrTextureImporter に fallback する条件
|
2021-06-08 13:25:38 +09:00 |
|
Masataka SUMI
|
9d0592088a
|
Add argument to VRM & VRM10 ImporterContext
|
2021-05-27 21:32:11 +09:00 |
|
Masataka SUMI
|
02e51346f4
|
define ITextureDeserializer
|
2021-05-27 18:54:27 +09:00 |
|
Masataka SUMI
|
c456c9ddf7
|
mv MaterialImporter MaterialDescriptorGenerator
|
2021-05-27 16:00:16 +09:00 |
|
Masataka SUMI
|
8cba3ba71a
|
mv MaterialImportParam MaterialDescriptor
|
2021-05-27 15:56:51 +09:00 |
|
Masataka SUMI
|
570cef700d
|
mv TextureImportParam TextureDescriptor
|
2021-05-27 15:43:57 +09:00 |
|
Masataka SUMI
|
f2495f61b5
|
mv TextureImportParamSet TextureDescriptorSet
|
2021-05-27 15:38:40 +09:00 |
|
Masataka SUMI
|
adbe16e154
|
mv GetTextureImportParamSet Get
|
2021-05-27 15:37:38 +09:00 |
|
Masataka SUMI
|
a4a5b1d0cb
|
mv TextureSetImporter TextureDescriptorGenerator
|
2021-05-27 15:36:52 +09:00 |
|
Masataka SUMI
|
86d1dc0db7
|
rename
|
2021-05-27 15:16:03 +09:00 |
|
Masataka SUMI
|
b549f54a13
|
define TextureSet
|
2021-05-27 15:12:49 +09:00 |
|
Masataka SUMI
|
a6d730d15f
|
Refactor Texture enumeration to TextureSetImport
|
2021-05-26 21:22:34 +09:00 |
|
Masataka SUMI
|
f1a640be61
|
Rename
|
2021-05-26 17:28:08 +09:00 |
|
Masataka SUMI
|
e5d0e927b4
|
Define IMaterialExporter, IMaterialImporter
|
2021-05-26 17:19:17 +09:00 |
|
Masataka SUMI
|
709fe25783
|
SubAssetKey の使用を厳格化
|
2021-05-24 23:28:43 +09:00 |
|
Masataka SUMI
|
82106f6c64
|
Rename, Comment
|
2021-05-20 21:24:30 +09:00 |
|
Masataka SUMI
|
ef929de895
|
rename & use interface
|
2021-05-20 20:55:51 +09:00 |
|
ousttrue
|
c1930ca040
|
Merge pull request #961 from Santarh/refactorTextureSerializer
Refactoring Serializing Textures
|
2021-05-20 18:35:09 +09:00 |
|
Masataka SUMI
|
f88e8d7286
|
Refactoring Serializing Textures
|
2021-05-20 18:23:26 +09:00 |
|
ousttrue
|
22cb1372be
|
axis の複数形は、axes
not axises
|
2021-05-19 17:28:10 +09:00 |
|
Masataka SUMI
|
b8f2d37ccf
|
Export Texture with specified Color Space.
|
2021-05-13 20:57:35 +09:00 |
|
Masataka SUMI
|
68b6f7e0a0
|
use renderQueue in MaterialImporterParam in VRM 0.x
|
2021-05-10 20:13:53 +09:00 |
|
Masataka SUMI
|
14151cb12d
|
Rename
|
2021-05-07 20:30:02 +09:00 |
|
Masataka SUMI
|
dc9bd07f51
|
Specify color space in exporting VRM0 Material.
|
2021-05-07 19:55:49 +09:00 |
|
ousttrue
|
8629531284
|
MeshExportValidator.Validate
|
2021-05-06 15:18:17 +09:00 |
|
ousttrue
|
52f516d443
|
test 追加. VRMMaterialImporterの interface を調整
|
2021-04-16 13:24:46 +09:00 |
|
ousttrue
|
da49aa0b2c
|
rename VRMMtoonMaterialImporter to VRMMaterialImporter
|
2021-04-15 15:05:48 +09:00 |
|
ousttrue
|
00460ea051
|
if文 間違いを修正
|
2021-04-15 14:13:56 +09:00 |
|
ousttrue
|
66a7cfc768
|
TextureImportParam の GltfName, ConvertedName を UnityObjectName に単純化
|
2021-04-14 16:41:15 +09:00 |
|
ousttrue
|
03c0ad69c6
|
HashSet<SubAssetKey>
|
2021-04-14 14:25:21 +09:00 |
|
ousttrue
|
56b7f1ae20
|
SubAssetKey
|
2021-04-14 13:50:09 +09:00 |
|
ousttrue
|
e35bc5f2fe
|
GetBytesWithMime を VRMShaders に移動
* UniGLTF.GltfTextureExporter.GetBytesWithMime を VRMShaders.AssetTextureUtil.GetTextureBytesWithMime に移動
* テスト NotReadable, Compressed を VRMShaders に移動
* テスト用リソース Resources/4x4.png と 4x4compressed.DDS を VRMShaders に移動
|
2021-04-12 18:17:24 +09:00 |
|
ousttrue
|
d28f700997
|
移動 VRMShaders.TextureExporter
#726 separate AssetTextureUtil
|
2021-04-02 18:14:27 +09:00 |
|