Masataka SUMI
|
0e0455f7d8
|
Implements UrpUnlitContext
|
2024-08-03 01:38:34 +09:00 |
|
Masataka SUMI
|
5f7a38989c
|
Implements Universal Render Pipeline/Unlit Material Exporter
|
2024-08-03 01:12:54 +09:00 |
|
Masataka SUMI
|
39c01b2966
|
Refactoring
|
2024-08-03 01:02:33 +09:00 |
|
Masataka SUMI
|
ee1bdc701f
|
add exporting support UniUnlit in URP
|
2024-08-03 01:02:12 +09:00 |
|
Masataka SUMI
|
d3439abc52
|
Implements UrpFallbackMaterialExporter
|
2024-08-03 01:00:53 +09:00 |
|
Masataka SUMI
|
182fdbe8b0
|
Implements UrpUniUnlitMaterialExporter
|
2024-08-03 01:00:21 +09:00 |
|
ousttrue
|
786541e735
|
breaking !
|
2024-08-02 19:46:48 +09:00 |
|
Masataka SUMI
|
8bffa2f571
|
remember instance assigning
|
2024-08-02 18:37:26 +09:00 |
|
Masataka SUMI
|
e27a20b348
|
not make UrpLitContext sealed
|
2024-08-02 13:43:12 +09:00 |
|
Masataka SUMI
|
30756a2fb5
|
remember new
|
2024-08-02 01:29:04 +09:00 |
|
Masataka SUMI
|
67e008a984
|
Refactor BuiltIn MaterialDescriptorGenerator
|
2024-08-02 01:23:01 +09:00 |
|
Masataka SUMI
|
9667f2cfb8
|
Implements UrpGltfDefaultMaterialImporter
|
2024-08-02 01:19:50 +09:00 |
|
Masataka SUMI
|
ee1b4a0490
|
add an argument to IMaterialDescriptorGenerator.GetGltfDefault
|
2024-08-02 01:17:35 +09:00 |
|
Masataka SUMI
|
3900e01b49
|
importing SmoothnessTextureChannel is always SpecularMetallicAlpha
|
2024-08-01 01:34:22 +09:00 |
|
Masataka SUMI
|
ad712ce1ce
|
fix emission internal flag
|
2024-08-01 01:09:35 +09:00 |
|
Masataka SUMI
|
6170074faa
|
set emission flag
|
2024-08-01 00:57:22 +09:00 |
|
Masataka SUMI
|
f95d06b291
|
remove unused
|
2024-08-01 00:47:41 +09:00 |
|
Masataka SUMI
|
3d3a919319
|
UrpGltfPbrMaterialImporter use UrpLitContext
|
2024-08-01 00:47:19 +09:00 |
|
Masataka SUMI
|
88bbe42f20
|
Merge branch 'master' of https://github.com/vrm-c/UniVRM into urpExport
|
2024-07-31 23:19:55 +09:00 |
|
ousttrue
|
885adb7138
|
Merge branch 'master' into extended-collider-spec-version
|
2024-07-31 13:25:46 +09:00 |
|
Masataka SUMI
|
76ec8e3f98
|
Implements URP/Lit material exporter
|
2024-07-31 04:48:43 +09:00 |
|
Masataka SUMI
|
c7518579be
|
Add UrpLitContext.UnsafeEditMode
|
2024-07-31 01:38:33 +09:00 |
|
Masataka SUMI
|
bb68702c0c
|
Complete UrpLitContext
|
2024-07-31 00:36:17 +09:00 |
|
Masataka SUMI
|
7fa6e894ac
|
remove experimental
|
2024-07-30 23:12:33 +09:00 |
|
Masataka SUMI
|
6dba5bdf71
|
VRM10 ScriptedImporter can detect project's RenderPipeline or select manually.
|
2024-07-30 23:12:02 +09:00 |
|
Masataka SUMI
|
d5cffceca0
|
glTF ScriptedImporter can detect project's RenderPipeline or select manually.
|
2024-07-30 23:11:35 +09:00 |
|
Masataka SUMI
|
dc6f3605a2
|
Can export baseColor & texture of URP/Lit
|
2024-07-30 22:47:39 +09:00 |
|
Masataka SUMI
|
072dcba638
|
Add URP/Lit material handler class
|
2024-07-30 22:41:58 +09:00 |
|
0b5vr
|
40a14d2c24
|
fix: Add spec version 1.0 to VRMC_springBone_extended_collider
spec versionが `1.0` の `VRMC_springBone_extended_collider` が出力されるようになるため、拡張コライダー仕様の正式リリースに合わせてマージ・リリースをお願いします。
|
2024-07-30 13:32:52 +09:00 |
|
Masataka SUMI
|
9171280dff
|
Fix GLTF tests
|
2024-07-30 00:46:08 +09:00 |
|
Masataka SUMI
|
ccf3a16b98
|
Fix VRM0X Tests
|
2024-07-30 00:30:22 +09:00 |
|
Masataka SUMI
|
eff55a9465
|
Fix Vrm10 Tests
|
2024-07-30 00:05:24 +09:00 |
|
Masataka SUMI
|
c4e3f53d5d
|
Move Test Assets
|
2024-07-29 23:52:55 +09:00 |
|
Masataka SUMI
|
3fa8ec8a07
|
Fixed an issue where unnecessary files were left behind after running tests.
|
2024-07-29 23:34:39 +09:00 |
|
Masataka SUMI
|
78a99fb9e9
|
use default arguments
|
2024-07-29 22:33:51 +09:00 |
|
Masataka SUMI
|
23f387a7c8
|
add RenderPipeline considering to gltf/vrm/vrm10 exporters
|
2024-07-29 22:28:35 +09:00 |
|
Masataka SUMI
|
f5d40b4d85
|
Refactor about detecting the RenderPipeline
|
2024-07-29 21:59:14 +09:00 |
|
Masataka SUMI
|
c59b009cae
|
Merge branch 'master' into ignoreResources
|
2024-07-29 20:18:46 +09:00 |
|
Masataka SUMI
|
f5f468444c
|
Remove incomplete shadervariants files
|
2024-07-29 20:06:38 +09:00 |
|
Masataka SUMI
|
c8f8330f90
|
Extract MToon10 shaders from the Resources directory
|
2024-07-29 20:05:32 +09:00 |
|
Masataka SUMI
|
1499e25aec
|
Extract MToon0X shaders from the Resouces directory
|
2024-07-29 20:02:58 +09:00 |
|
Masataka SUMI
|
a9742c48bf
|
Extract UniUnlit shader from the Resources directory
|
2024-07-29 20:01:30 +09:00 |
|
Masataka SUMI
|
2e3a60f81e
|
Ignore using Task<T>.Wait()
|
2024-07-28 19:23:07 +09:00 |
|
ousttrue
|
488da95aa8
|
Merge branch 'master' into fix/no_vrm1
|
2024-07-26 13:19:46 +09:00 |
|
Kaio Duarte
|
f37cba6215
|
fix: add missing System namespace on Unity 6
|
2024-07-25 17:26:48 +01:00 |
|
ousttrue
|
0b565233d2
|
fix VRM10SpringBoneJointEditor
|
2024-07-25 17:28:57 +09:00 |
|
ousttrue
|
d43ebaef5f
|
Merge branch 'master' into fix/null_component
|
2024-07-25 17:25:23 +09:00 |
|
ousttrue
|
7ef4f50558
|
Humanoid.Get_GetBoneTransform を追加
Animator.GetBoneTransform のために GetComponent しているところの Export Error を修正するついでに、
Animator.GetBoneTransform と Humanoid.GetBoneTransform 両対応とした(vrm-0.x と vrm-1.0 両方)。
|
2024-07-25 14:28:59 +09:00 |
|
ousttrue
|
cc6eea567b
|
Vrm10Instance が無い状態で Export を通す
|
2024-07-25 14:08:21 +09:00 |
|
ousttrue
|
b852819b70
|
error message
|
2024-07-25 14:07:36 +09:00 |
|