Commit Graph

2609 Commits

Author SHA1 Message Date
ousttrue
084a8eaa5a
Merge pull request #1014 from ousttrue/feature/remove_IAnimationImporter
IAnimationImporter を廃止
2021-06-08 18:33:24 +09:00
ousttrue
098d0458a1 remove waning 2021-06-08 18:22:06 +09:00
ousttrue
8d02eec68e SetupAnimationsAsync を分離 2021-06-08 18:21:51 +09:00
ousttrue
76c3c6dc23 IAnimationImporter を廃止し、 virtual async Task ImporterContext.LoadAnimationAsync を追加する 2021-06-08 18:10:28 +09:00
PoChang007
7adfa27452
Merge pull request #1013 from ousttrue/fix/handle_unknown_shader_import
古いvrmのTextureImportを修正
2021-06-08 13:37:17 +09:00
ousttrue
5f2afbfbcf 後方互換 2021-06-08 13:31:41 +09:00
ousttrue
90b78b1add GltfPbrTextureImporter に fallback する条件 2021-06-08 13:25:38 +09:00
ousttrue
a332c0aba7 TextureEnumerationInUnknownShader 2021-06-08 13:25:02 +09:00
PoChang007
4b8cccde0e
Merge pull request #1012 from ousttrue/version/v0_76_0
UniVRM-0.76.0
2021-06-07 21:05:22 +09:00
ousttrue
79af87b3bd
Merge pull request #1003 from Santarh/mtoonDefine
Implements vrmc_materials_mtoon shader code
2021-06-07 20:57:54 +09:00
ousttrue
920fffb3bc
Merge pull request #1011 from ousttrue/fix/VrmLoadTest.VrmTestModelsTests
古いシェーダー名をフォールバック
2021-06-07 20:53:22 +09:00
ousttrue
dc2c8c5703 大文字修正。const 使う 2021-06-07 20:47:23 +09:00
Masataka SUMI
1f2cc762b7 fix 2021-06-07 20:44:08 +09:00
ousttrue
54893c343e UniVRM-0.76.0 2021-06-07 20:37:42 +09:00
ousttrue
be4f06f16a
Merge pull request #1010 from ousttrue/fix/export_divided_test
Fix/export divided test
2021-06-07 20:36:13 +09:00
ousttrue
2e659da9da 古いシェーダー名をフォールバック #1004 2021-06-07 20:34:16 +09:00
Masataka SUMI
d700b393ff Suppress variants. 2021-06-07 20:33:01 +09:00
Masataka SUMI
ccbc53d0d8 Suppress TextureFetch if not needed. 2021-06-07 20:11:00 +09:00
Masataka SUMI
977482df90 Disable unnecessary shader variants/ 2021-06-07 20:10:20 +09:00
ousttrue
cb807bafa9 fix MeshExportUtil.BlendShapeBuffe size. mesh.index count to submesh.index count. 2021-06-07 19:43:18 +09:00
ousttrue
f6dc69d250 reduce message 2021-06-07 19:35:55 +09:00
PoChang007
6150d702af
Merge pull request #1009 from ousttrue/fix/unit_test_material
fix VRMMaterialTests.ExportTest. Shaders (vrm/unlitXXX) are not exists.
2021-06-07 19:35:30 +09:00
ousttrue
cf1698293d fix VRMMaterialTests.ExportTest. Shaders (vrm/unlitXXX) are not exists. 2021-06-07 19:32:26 +09:00
ousttrue
b8bf52592f
Merge pull request #1007 from ousttrue/feature/impl_morph_target_sparse_for_divided
既存の morphTarget の sparse export を整理して、divided 頂点バッファでも動くようにした
2021-06-07 19:18:08 +09:00
ousttrue
ada991eb71 コード見直し。SparseBase 使ってなかった。 2021-06-07 19:13:10 +09:00
ousttrue
86e098cb43
Merge pull request #1008 from ousttrue/fix/vrm10_mtoon_export
glb ローダーで読めるように修正
2021-06-07 18:49:47 +09:00
Masataka SUMI
c81e4c275a add outline pass 2021-06-04 21:21:04 +09:00
ousttrue
20602bc805 texture が無い時(index==-1)に入れ物を作らない。KHR_materials_unlit を有効に。 2021-06-04 17:25:23 +09:00
ousttrue
40be812e25 fix -1 index in migration 2021-06-04 16:34:26 +09:00
ousttrue
a557fd6eae show migration error 2021-06-04 16:27:25 +09:00
ousttrue
80abc5d7ce implement BlendShapeExporter.Export 2021-06-04 15:40:44 +09:00
ousttrue
7e42a8bd12 BlendShapeExporter を準備中 2021-06-04 13:39:28 +09:00
ousttrue
d46819bc85
Merge pull request #1005 from ousttrue/fix/mesh_export_info
MeshWithRenderer を MeshExportInfo に統合
2021-06-03 21:11:53 +09:00
ousttrue
506460665a null check. public MeshExportInfo.CalcMeshSize 2021-06-03 20:21:10 +09:00
ousttrue
8b8f21f536 fix text. MeshExportInfo.Create 2021-06-03 20:04:30 +09:00
ousttrue
66f0411218 integrate MeshWithRenderer to MeshExportInfo 2021-06-03 19:42:30 +09:00
ousttrue
0706c869ee MeshExportInfo.Renderers 2021-06-03 18:32:43 +09:00
ousttrue
ce98d54976 IBlendShapeFilter 2021-06-03 18:14:38 +09:00
ousttrue
f02d2d2ee0 MeshExportInfo.GetInfo 2021-06-03 17:23:04 +09:00
ousttrue
67e58a8cde コード整理。static 2021-06-03 17:10:08 +09:00
ousttrue
1cec8cfcea
Merge pull request #998 from ousttrue/feature/animation_extract
Feature/animation extract
2021-06-03 15:34:49 +09:00
ousttrue
d373d1fa84
Merge pull request #1004 from ousttrue/feature/remove_legacy_shaders
remove legacy shaders
2021-06-03 15:13:25 +09:00
ousttrue
c7dfb001a2 空になった VrmUnlitShaders フォルダを削除。 Resources を減らし
* UniUnlit/Resources/UniUnlit.shader を UniUnlit/Runtime/UniUnlit.shader に移動
* UniGLTF/Resources/Shaders/xxx.shader を UniGLTF/IO/TextureIO/Shaders/xxx.shader に移動
2021-06-03 15:09:08 +09:00
ousttrue
bfb591b711 remove legacy shaders
#496
2021-06-03 14:54:57 +09:00
ousttrue
541ece55ca AnimationClip の extract を実装 2021-06-03 14:11:13 +09:00
ousttrue
acfe0d347a implement AnimationClip extract 2021-06-03 14:11:12 +09:00
ousttrue
4c130f1e27 TmpGuiEnable to EditorGUI.DisabledScope 2021-06-03 14:11:12 +09:00
Masataka SUMI
598e3d7013 Separate GI func 2021-06-02 21:01:41 +09:00
Masataka SUMI
9c089b85ad fix matcap uv 2021-06-02 20:54:09 +09:00
Masataka SUMI
fd52ae2af4 Refactoring 2021-06-02 20:49:22 +09:00