f8737e4e8b
Merge pull request #1 from Lautha1/BerrierExtras
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Berrier extras: website data
2021-11-08 12:24:12 -06:00
Seth Berrier
20fa47ebf2
Fixed type-o
2021-11-07 12:16:42 -06:00
Seth Berrier
5224cfe4f0
Updated name and description
2021-11-07 12:15:50 -06:00
Vincent Wheat
2fe2fa5764
Fixed dPlayerMovement & dWallrun references
2021-11-05 13:35:26 -05:00
Vincent Wheat
81abd7bfe8
Merge branch 'Particles'
2021-11-05 13:25:57 -05:00
Vincent Wheat
84a8d5134c
Script Cleanup
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Cleaned up popup controller
2021-11-05 13:19:24 -05:00
Melbyj1125
758f06f775
Updated Debug prefab to be the testing version
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Update Inventory Selection to work with debug prefab
2021-11-05 13:07:04 -05:00
5375647063
Re-enabled NetworkTransform on PlayerPrefab
2021-11-05 12:57:08 -05:00
6892d2f41f
Merge branch 'GameLoading'
2021-11-05 12:46:18 -05:00
Melbyj1125
51464f4440
Merge branch 'movementCleanup'
2021-11-05 12:35:27 -05:00
Melbyj1125
b0ee01f26b
Camera can now be disabled and Debug prefab exists
2021-11-05 12:26:09 -05:00
wheatv3015
712d97470d
Updated Thunderstorm
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-Downwards 'Pow' effect fixed and offset properly
-Added Stub Script for the thunderstorm effect, commented pseudocode, need team feedback
2021-11-05 10:29:45 -05:00
Seth Berrier
ab3357b7ee
Incorporated build website data into repo
2021-11-03 14:20:15 -05:00
Vincent Wheat
3cebf513c8
Update UI-UX_Demos.unity
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-Saved scene before push
2021-11-03 14:10:13 -05:00
Vincent Wheat
510e1ea45a
Thunderstorm system updates
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-updated particle systems for thunderstorm
2021-11-03 14:08:52 -05:00
Melbyj1125
7c72259708
Cleaned up code
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Slide Works again
Ragdoll works again
Cam is stable
New Debugging prefab
2021-11-03 14:06:19 -05:00
2953687180
Fixed NetworkTransforms and Added Host IP
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- Fixed placement of NetworkTransform on Prefab - Needs to be on the
same level as the character controller and movement
- Added a display of the host IP address in the lobby
2021-11-03 14:03:43 -05:00
Vincent Wheat
e7a6196c59
Lightning Crackle & Scene Edits
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-Adjusted Particle System
-Made Prefab in UI-UX usable
2021-11-01 14:05:36 -05:00
Evan Nydahl
a47550e85b
Merge branch 'main' of https://github.com/Lautha1/TheKingsRace into main
2021-11-01 13:32:41 -05:00
Evan Nydahl
704aacf478
Made Cooldown script and half of graybox
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-Fully implemented a general cooldwon script
-Added scene and added half of the plains graybox map
2021-11-01 13:27:52 -05:00
Vincent Wheat
04d290e769
Merge branch 'GrapplingHook'
2021-11-01 13:20:19 -05:00
Vincent Wheat
c8cd797bac
meta data for particles
2021-11-01 13:14:18 -05:00
76cd66fa0b
Moved NetworkObject on PlayerPrefab
2021-11-01 12:36:02 -05:00
Melbyj1125
0514591c13
Merge branch 'rigidBodySetup'
2021-11-01 12:21:31 -05:00
Melbyj1125
63e2318252
Updated PlayerPrefab
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Implemented Slide into player
Added CamFollow
2021-11-01 12:15:17 -05:00
c31f645411
All Players Spawn Successfully
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- Moved Spawning to a Manager on Prefab in Game scene
- Created Game Handler (not-implemented)
2021-10-29 13:56:46 -05:00
Melbyj1125
45a2c5b473
Rigidbody Standup has been implemented
2021-10-29 12:28:36 -05:00
wheatv3015
a86dcde284
Added Particle Textures
2021-10-29 10:43:53 -05:00
5a9f3e9118
Corrected Spawning Runner Error
2021-10-27 14:22:12 -05:00
Vincent Wheat
dbfab91464
Update UI-UX_Demos.unity
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Added Fog, and skeleton for thunderstorm, need to have home particles for progression.
2021-10-27 13:19:28 -05:00
wheatv3015
adabb96266
Rain and Snow clouds, can be reused for fog with tweaking
2021-10-26 21:43:15 -05:00
8431f67505
Fixed Runner Spawning
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- Adjusted Spawning to SpawnAsPlayer
- Modified PlayerMovement to not calculate if not the LocalClient
- Added temporary directional light to the game scene to correct the
editor client being pitch black in scene
2021-10-26 13:19:11 -05:00
Vincent Wheat
debf981e38
Rain and Snow
2021-10-25 14:18:13 -05:00
28be25e572
Spawn in players - Need to fix errors
2021-10-25 14:17:58 -05:00
21b1ece6d6
Merge branch 'SwapToGame'
2021-10-25 13:41:45 -05:00
7a866191bb
Continued work on spawning players
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- Modified PlayerData to hold IsKing
- Added spawning code
- Need to merge in player prefab with networkobject
2021-10-25 13:38:16 -05:00
Melbyj1125
5c8e13e0f5
Added NetworkTransform to player
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Added NetworkObject to player
Added Rigidbody to player
2021-10-25 13:30:42 -05:00
c984664a37
PlayerName Validation and Start of SpawnPoint Logic
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- Now check player names for empty strings
- Start handling spawn points for levels
2021-10-25 11:53:54 -05:00
wheatv3015
ea789e1543
Update UI-UX_Demos.unity
2021-10-25 11:50:01 -05:00
wheatv3015
2873975cc4
Rain Prototype (Needs Work)
2021-10-25 11:49:34 -05:00
Melbyj1125
702bb555f0
Implemented Item Scripts into objects
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Implemented Ragdoll kinda
There are some issues with getting hit while ragdolling that need to be
fixed
Adjusted Dash
Dash still needs some adjustments before being fully implemented
2021-10-25 03:38:56 -05:00
0431cb4c4d
Added King/Runner Roles and Team Swapping
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- Modified LobbyPlayerState to hold roles
- Set players to runners on lobby join
- Add button to swap teams
- Setup ServerRPC to handle team swap
- Modified logic to make sure all roles filled before game start
2021-10-20 14:08:41 -05:00
wheatv3015
3e245ead44
Grappling Hook Alpha
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-Impact based grappling hook with options for other types of implementation
-Wallrun tweaked so players can always jump off wall
2021-10-19 20:22:05 -05:00
cdfc1a0d00
Creation and Swap to Game Scene
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- Created the Game-Mountain scene
- Added to Build Settings as Index 4
- Modified ServerGameNetPortal to properly swap to Game-Mountain on
GameStart() call
2021-10-18 13:12:44 -05:00
Melbyj1125
cc99ababff
Fixed Jumping issues
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Jumping Feels smooth again
2021-10-18 12:58:01 -05:00
5d3bed5800
Move of test scenes to the demos folder
2021-10-18 12:55:52 -05:00
99d0142cc8
Merge branch 'LobbySwitching'
2021-10-18 12:53:14 -05:00
Vincent Wheat
e115a7d198
Merge branch 'Wallrunning-Debug'
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-Added template for grappling hook
-Fixed ground check in player movement
2021-10-18 12:48:18 -05:00
Evan Nydahl
07914a118c
Merge branch 'main' of https://github.com/Lautha1/TheKingsRace into main
2021-10-18 12:38:59 -05:00
Evan Nydahl
460092aacb
Added several prototypes
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-added kick prototype
-added drop-kick prototype
-added slide prototype
-added dash prototype
-added nitro prototype
2021-10-18 12:35:16 -05:00