Commit Graph

38 Commits

Author SHA1 Message Date
Katherine
12055b97b2 Merge branch 'KingPolishandPlaytestFeedbackbyKateWithTwoWeeksLefttoSGX' 2022-04-15 14:15:33 -05:00
Katherine
f51042f7c8 Slime Model/1 Object per square
>Slime model has been added
>It does not turn properly...yet
>King can't place things in a chunk where there is a thing
>This also works on the player, meaning the King cant crush the player
2022-04-15 14:05:06 -05:00
Vincent Wheat
2c30f99e3d Rebaked lighting
Rebaked lighting
Smoothed terrain
added new finish line
added checkpoint zone
2022-04-13 10:36:53 -05:00
Vincent Wheat
da2a943aa8 Many Adjustments
Adjusted race timer ​

Added spawn delay to boulder spawns​

Adjusted slide wall and cannons on left and center paths of foothills​

Implemented replaced cannons​

Made spikeball prefab​

Filled pits with spike balls​

Added new archer tower model to scene​

Tweaked invisible walls​

Tweaked height of middle foothills path​

Lowered cannons and archers on middle path​
2022-04-07 13:13:59 -05:00
Vincent Wheat
bf2acec8d0 AngryAboutIt
Kinda mad about it >:(
2022-04-04 12:08:45 -05:00
Vincent Wheat
e08cb61e30 Adjusted level
-Added force render distance script
-Added slow down zone as a network prefab, replaced old zones in scene, added prefab to preloader
-Adjusted tutorial wall height
2022-04-01 11:52:47 -05:00
Vincent Wheat
076ce7be21 Updates to level
Created script to override grass render difference
Thinned out grass in the plains
Imported materials and models
2022-03-30 13:32:16 -05:00
Vincent Wheat
2148c822a9 Updates to level
Tweaked boulder spawn prefab to have a model
Adjusted layout of some obstacles in game-mountain
2022-03-28 10:18:52 -05:00
Vincent Wheat
ea632960a8 Playtest1Feedback
-Adjusted Left1 boulders to be smaller and faster
-Added serializable scale to boulder spawn
-Adjusted some sliding obstacle heights
-relinked respawn zone in last pit of foothills
-Plains left 1 adjusted bumper strength and added catch platform
-Imported assets for archer towers and cannons, materials need to be gleeked with
2022-03-09 14:11:02 -06:00
Vincent Wheat
530f399559 Small boulder fix
-Fixed small boulder movement issues.
-Added final pitfall obstacles
2022-03-04 10:36:12 -06:00
Vincent Wheat
34164f7a03 Adjustments to Scene
-Adjusted Game-Mountain
-Added King head and prefab
2022-02-21 14:40:08 -06:00
Vincent Wheat
5c0497be88 Crumbling Platform
-Crumbling platform was added
-Minor fixes and improvement to level
-Added folders for WIP foothills obstacle sections
2022-02-21 12:08:32 -06:00
Vincent Wheat
0c5b83a5c1 Update to Game-Mountain
-Added Grappling Hook Point prefab
-Added Pitfalls to foothills
-Finished grass in plains
-Added grappling hook points to mountain
2022-02-18 13:25:21 -06:00
Vincent Wheat
9f8c8852ce Updated Game-Mountain
-Added billboarding grass partially to planes
-Updated prefabs and preloader prefabs
-Resculpted pits into foothills
-Added last bit of invisible walls and killzones into foothills
2022-02-16 14:17:10 -06:00
Vincent Wheat
c972ea3159 Update Game-Mountain Scene
-Added Invisible Walls to mountain, foothills
-Restructured vertical section at foot of mountain
-Resculpted and repainted some portions of foothills for better level flow
2022-02-09 12:02:43 -06:00
Vincent Wheat
597e59264d Updates
-Archer In Scene
-Time for race 7 minutes
-Camera Path Adjusted
-Trees added in scene
-End Collider added to race
2021-12-10 23:15:36 -06:00
Vincent Wheat
87a4475f48 Reorganization
-KillZones are now network prefabs
-Reorganized files to remove redundancy
2021-12-10 21:38:24 -06:00
Vincent Wheat
acdac8b00a Updates
-Boulder Prefab
-Boulder Spawning
-Plains Layout
-Painted Terrain
2021-12-10 21:03:36 -06:00
Vincent Wheat
6a8b1a6680 Updates
-Textured Terrain
-Adjusted Height over track
-added more obstacles
2021-12-10 17:20:28 -06:00
Vincent Wheat
ef9b13d636 Plains Slow Zones
-Plains slow zone resized and reduced in number
-Terrain repainted to show slowdown zones better visually
2021-12-10 13:01:46 -06:00
Vincent Wheat
fba8f74e98 Updates to the Terrain
-Added Camera path for intro cutscene
-Added gates in scene
-Uodated pitfalls  in valley
2021-12-08 14:16:33 -06:00
wheatv3015
00d73db006 Foothills v.001
-Spent 4 hours getting baseline for foothills sculpted
- Added a png and brush data for a square brush tool for terrain
2021-12-05 20:01:56 -06:00
Vincent Wheat
5a8b657e16 Merge branch 'main' of https://github.com/Lautha1/TheKingsRace 2021-12-03 13:59:32 -06:00
Evan Nydahl
e0cfb655f8 Merge branch 'controller' into main 2021-12-03 13:42:41 -06:00
Vincent Wheat
a31ac1b79f Slowdown Zones
-Added script for slowing player movement
-Updated Terrain Layouts
2021-12-03 13:22:09 -06:00
Evan Nydahl
20db245902 -Modified mountain (may need more changes later)
-Added full controller support for all abillities that will be in the game
(grapple is currently set to x)
2021-12-01 15:38:24 -06:00
Vincent Wheat
10a9f8d1ca Updates to terrain sculpting
-Updated Terrains for plains, valley
-Added respawn mechanic
-Added PlayerMovement respawn support
2021-12-01 13:51:46 -06:00
Evan Nydahl
02410a642f Resolved naming conflicts and reorganized 2021-11-29 13:54:29 -06:00
Evan Nydahl
edb74552c4 Merge branch 'grayboxPlains' into main 2021-11-29 13:48:18 -06:00
Evan Nydahl
8ea0e0be1f -Renamed necessary terrain files
-deleted  deprecated terrains
2021-11-29 13:42:00 -06:00
Evan Nydahl
1366273e54 Mountain/Controller progress
-more obstacles added to the mountain
-finish line was added at the top of the mountain
-installed new input package
2021-11-29 11:51:09 -06:00
Vincent Wheat
2f75b9b7d6 Performance and Organizational Improvments
-Reorganized imported unity packages
-Replaced walls in scene for performance reasons
-Created Glider points and ramp
-Centered valley on origin
2021-11-23 15:44:55 -06:00
wheatv3015
c779bafcff Start of Valley Greybox
-Added Debugger script for testing max player height on a jump
-Added Malcolm's Toy block package for testing and level building
-Updated Toy block prefabs to be proper scale
-Started tutorial (valley) area greyboxing
2021-11-18 22:45:20 -06:00
Evan Nydahl
377c36de9e -Made changes to both gray boxes
-Added rough mountain gray box
-Made small edit to cooldown script
2021-11-17 12:26:25 -06:00
Evan Nydahl
7d11223344 Added rough graybox of foothills 2021-11-07 18:20:34 -06:00
Evan Nydahl
704aacf478 Made Cooldown script and half of graybox
-Fully implemented a general cooldwon script
-Added scene and added half of the plains graybox map
2021-11-01 13:27:52 -05:00
Katherine
ee8744ded0 Added Idle Animation
>Added KingsRaceRacerIdle.fbx
>Added AnimTestScene.unity to test animation implementation
2021-10-04 22:28:54 -05:00
Katherine
a3062854d0 Added Racer Model
> Added Model folder to project
> Added KingsRaceRacerTst.FBX to the Model folder
2021-10-03 14:01:55 -05:00