Commit Graph

679 Commits

Author SHA1 Message Date
Evan Nydahl
c500bf2649 Merge branch 'controllerKing' into main 2022-04-27 19:57:13 -05:00
Evan Nydahl
b0fb0f9e09 ReAssigned Controller and added colliders for controller in pasue menu 2022-04-27 19:52:01 -05:00
Katherine
f5e071c125 Merge branch 'KingAllensZoom' 2022-04-27 19:28:37 -05:00
Katherine
dc5feb6eff King Zoom Functionality
>The King can now zoom
>UI follows them in
>Then can rotate their Veiw up and down
2022-04-27 19:24:31 -05:00
Melbyj1125
574288ff8c slight lobby adjustment 2022-04-27 19:15:08 -05:00
Melbyj1125
911707f761 Merge branch 'RebindingControls' 2022-04-27 19:00:53 -05:00
Melbyj1125
ae7116c1aa in bed with the goblin 2022-04-27 18:59:46 -05:00
Evan Nydahl
030cd225bf Merge dAerialScript 2022-04-27 18:54:24 -05:00
Evan Nydahl
2907c3f3eb Merge branch 'animations4' into main 2022-04-27 18:52:05 -05:00
Evan Nydahl
6856a88702 Fine tuned animations 2022-04-27 18:49:42 -05:00
Vincent Wheat
33a20e03bb Fixed Spawning In Scene
Fixed spawn locations on the new platform
Increased rotate spin speed
Moved spawn platform
Made spin bumpers triggers
2022-04-27 17:14:30 -05:00
Melbyj1125
e6c72e305f Merge branch 'OptionsControlsUI' 2022-04-27 16:21:49 -05:00
Vincent Wheat
72ed4e2cd9 Postgame updates
Added models to post game scene
2022-04-27 16:20:39 -05:00
Melbyj1125
ecc0ea7e00 Idk what Ive done 2022-04-27 16:14:09 -05:00
Vincent Wheat
469953bf16 Game Mountain updates
Added Rotating block prefab
Adjusted the intro sequence
2022-04-27 15:22:20 -05:00
Vincent Wheat
6fe5a1b1e9 Some minor adjustments
Added texture to crumbling platforms
Finished placing fences in scene
Replaced starting platform
2022-04-27 14:01:21 -05:00
Katherine
534661973a Merge branch 'IfitsbrokeYellatKateFlowchat' 2022-04-27 13:01:56 -05:00
Katherine
029f4a1e52 King Zoom
>File added
>Nothing in it, just a placeholder to push onto main
2022-04-27 12:59:26 -05:00
Melbyj1125
28cabc7fd6 Merge branch 'GrappleWasAMistake' 2022-04-27 12:58:51 -05:00
Evan Nydahl
3ebde4266d Merge branch 'runnerUI3' into main 2022-04-27 12:44:19 -05:00
Evan Nydahl
ffbd9a3a7a Made some changes to GameManager and controls scene (and added some
animations)
2022-04-27 12:41:52 -05:00
55d13c1fc2 Change MLAPI Relay Address 2022-04-27 12:40:58 -05:00
Vincent Wheat
32e8e31738 Update Game-Mountain.unity
added more popsicle stick fences
2022-04-27 12:28:23 -05:00
Vincent Wheat
ec308cbc90 Update Game-Mountain.unity
Moved height up on mountain respawn points to fit with new platforms
2022-04-27 10:39:59 -05:00
Katherine
8414113717 Slime Float Fixed
>Slime turns around when it gets to the end of ground
>The slime is fully put together
>It needs bugfixing and testing, but all the pieces are there
2022-04-27 10:15:50 -05:00
Melbyj1125
48289a5d60 Updated networked Grapple 2022-04-27 01:44:38 -05:00
Melbyj1125
6560a303d5 Grapple Finally Feels Satisfactory 2022-04-27 01:42:29 -05:00
Melbyj1125
c5bbdd1c77 small adjustments 2022-04-27 00:44:18 -05:00
Melbyj1125
f83d22eab8 bug fixes 2022-04-27 00:37:38 -05:00
Vincent Wheat
590ce58b1a Update Game-Mountain.unity
Adjusted the gates and boulder spawn heights in middle path.
2022-04-26 21:09:55 -05:00
Melbyj1125
16a02b2332 updated networked grapple 2022-04-25 15:24:35 -05:00
Vincent Wheat
fc1f35b971 Update Game-Mountain.unity
-Added More popsicle stick fences
2022-04-25 14:23:17 -05:00
Melbyj1125
e072f3e181 Fixed Grapple Momentum & Added swappable buttons 2022-04-25 14:18:41 -05:00
7515fc15d8 Possible Fix to Pause Menu Enable Desync 2022-04-25 13:36:49 -05:00
2a780ac346 Networked Player Model Body Swapping 2022-04-25 13:35:31 -05:00
41a7908cd0 Merge branch 'NetworkModel' 2022-04-25 12:19:43 -05:00
431667ea67 Add initial file for Networking Model 2022-04-25 12:16:00 -05:00
Melbyj1125
1910501020 Added body parts to networked player 2022-04-25 02:05:18 -05:00
Katherine
368a2f4a6a King Hail
>Hail has a marker now
>It dynamically scales
2022-04-22 18:48:47 -05:00
Evan Nydahl
ce836bd08a Merge branch 'fixedS' into main 2022-04-22 18:26:49 -05:00
Evan Nydahl
2d5fed72ef Changed Networked cooldown script to be same one as debug cooldown 2022-04-22 18:25:54 -05:00
34601c58b2 Merge branch 'PausePitfallFix' 2022-04-22 18:22:54 -05:00
db8b95f710 Fixed Control Lock If Hit a Pitfall While Paused
- Also fixed a minor bug where you could refresh the IP if you weren't
  the host
2022-04-22 18:22:07 -05:00
Evan Nydahl
e687d91f6e Merge branch 'optionsMenu' into main 2022-04-22 18:02:34 -05:00
Evan Nydahl
7a94d5d9a1 Added Additional logic to controls menu
-players can no longer leave with same keys and if
they do they will be set to default
-Added some additional changes to animator
2022-04-22 18:00:20 -05:00
Melbyj1125
71a58caee3 updated timer 2022-04-22 17:13:57 -05:00
Vincent Wheat
9edf343fe1 Updated Game Mountain
Added more popsicle fences
2022-04-22 16:43:51 -05:00
Evan Nydahl
0f6673c247 Merge branch 'main' of https://github.com/Lautha1/TheKingsRace into main 2022-04-22 15:05:23 -05:00
Melbyj1125
440b94af8c Saved Controls 2022-04-22 15:04:38 -05:00
Evan Nydahl
4b625d2000 Merge branch 'animationFix2' into main 2022-04-22 15:03:08 -05:00