King Zoom

>File added
>Nothing in it, just a placeholder to push onto main
This commit is contained in:
Katherine 2022-04-27 12:59:26 -05:00
parent 8414113717
commit 029f4a1e52
5 changed files with 117 additions and 12 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class KingZoom : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}

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@ -45,7 +45,7 @@ public class Slime : NetworkBehaviour
//attempt to move forward(Raycast infront for objects, and also raycast down, to make sure there's still ground underneath it)
ForwardRaycast = Physics.Raycast(transform.position + RayOffset, transform.TransformDirection(MoveDir), out hit, 16f, LayerMask);
DownRaycast = Physics.Raycast(transform.position + MoveDir * 10 + RayOffset * 2, transform.TransformDirection(Vector3.down+MoveDir), out hit, 4f, LayerMask);
Debug.Log(ForwardRaycast + " :False | True: " + DownRaycast);
if (ForwardRaycast || !DownRaycast) {//turns it around when it hits something or is going to go over a pit
MoveDir = -MoveDir;
transform.GetChild(0).Rotate(0, 180, 0);

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