mirror of
https://github.com/Leahnaya/TheKingsRace.git
synced 2026-04-25 07:57:08 -05:00
Made some changes to GameManager and controls scene (and added some
animations)
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parent
41a7908cd0
commit
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||||
human bone 'Head' not found\n"
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
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|
||||
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|
||||
extraUserProperties: []
|
||||
clipAnimations: []
|
||||
isReadable: 0
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
sortHierarchyByName: 1
|
||||
importVisibility: 1
|
||||
importBlendShapes: 1
|
||||
importCameras: 1
|
||||
importLights: 1
|
||||
fileIdsGeneration: 2
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
bakeAxisConversion: 0
|
||||
preserveHierarchy: 0
|
||||
skinWeightsMode: 0
|
||||
maxBonesPerVertex: 4
|
||||
minBoneWeight: 0.001
|
||||
meshOptimizationFlags: -1
|
||||
indexFormat: 0
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVMarginMethod: 1
|
||||
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|
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|
||||
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|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
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|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
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|
||||
importAnimation: 1
|
||||
humanDescription:
|
||||
serializedVersion: 3
|
||||
human:
|
||||
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|
||||
humanName: Hips
|
||||
limit:
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
humanName: RightUpperLeg
|
||||
limit:
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
limit:
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
limit:
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
humanName: LeftFoot
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
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|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
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|
||||
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|
||||
humanName: RightFoot
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
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|
||||
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|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Spine
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Chest
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
- boneName: Neck_Joint
|
||||
humanName: Neck
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: LeftUpperArm
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
- boneName: R_Shoulder_Joint
|
||||
humanName: RightUpperArm
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: LeftLowerArm
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
- boneName: R_Elbow_Joint
|
||||
humanName: RightLowerArm
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
- boneName: L_Wrist_Joint
|
||||
humanName: LeftHand
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
- boneName: R_Wrist_Joint
|
||||
humanName: RightHand
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: UpperChest
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
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|
||||
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|
||||
length: 0
|
||||
modified: 0
|
||||
- boneName: Head_Joint
|
||||
humanName: Head
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
skeleton:
|
||||
- name: KR_Maya_Racer_Kick_V01_Gille(Clone)
|
||||
parentName:
|
||||
position: {x: 0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: persp1
|
||||
parentName: KR_Maya_Racer_Kick_V01_Gille(Clone)
|
||||
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|
||||
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|
||||
scale: {x: 0.39370078, y: 0.39370078, z: 0.39370078}
|
||||
- name: Root_Cntrl
|
||||
parentName: KR_Maya_Racer_Kick_V01_Gille(Clone)
|
||||
position: {x: 5.551115e-19, y: 0, z: -0.0006985762}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 0.39370078, y: 0.39370078, z: 0.39370078}
|
||||
- name: Root_Cntrl 1
|
||||
parentName: Root_Cntrl
|
||||
position: {x: -0.0028007783, y: 0.09642501, z: 0.19191477}
|
||||
rotation: {x: 0.036918666, y: 0.06490098, z: 0.005505022, w: 0.9971934}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Spine1_Cntrl
|
||||
parentName: Root_Cntrl 1
|
||||
position: {x: -0.00000003710761, y: 0.009354165, z: 0.0016185599}
|
||||
rotation: {x: 0.036544904, y: 0.030635262, z: 0.0032953706, w: 0.9988569}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Spine2_Cntrl
|
||||
parentName: Spine1_Cntrl
|
||||
position: {x: 0.00000003710761, y: 0.017423524, z: -0.0018628276}
|
||||
rotation: {x: 0.07387624, y: -0.0064059393, z: 0.011630271, w: 0.99717903}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: UpperBody_Cntrl
|
||||
parentName: Spine2_Cntrl
|
||||
position: {x: 0.000000009757167, y: 0.020410428, z: -0.0061325897}
|
||||
rotation: {x: 0, y: -0.001386223, z: -0, w: 0.99999905}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Head_Cntrl
|
||||
parentName: UpperBody_Cntrl
|
||||
position: {x: 0.000000010440799, y: 0.01617966, z: 0.0048777685}
|
||||
rotation: {x: -0.13610873, y: -0.12824237, z: 0.004878684, w: 0.9823464}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: R_Shoulder_Cntrl
|
||||
parentName: UpperBody_Cntrl
|
||||
position: {x: 0.017912092, y: -0.0045147436, z: 0.0016982899}
|
||||
rotation: {x: 0.0286076, y: -0.05335649, z: -0.47852525, w: 0.8759842}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: R_Elbow_Cntrl
|
||||
parentName: R_Shoulder_Cntrl
|
||||
position: {x: 0.026948152, y: 0.0008181272, z: -0.0014693552}
|
||||
rotation: {x: -0.0042580296, y: -0.124526344, z: -0.033949804, w: 0.9916262}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: R_Wrist_Cntrl
|
||||
parentName: R_Elbow_Cntrl
|
||||
position: {x: 0.027462399, y: -0.00136762, z: 0.000054679207}
|
||||
rotation: {x: -0.0033104562, y: -0.012565759, z: -0.009637872, w: 0.99986917}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: L_Shoulder_Cntrl
|
||||
parentName: UpperBody_Cntrl
|
||||
position: {x: -0.017912116, y: -0.0045149135, z: 0.0016983201}
|
||||
rotation: {x: -0.061543845, y: 0.41495162, z: 0.32846564, w: 0.84624934}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: L_Elbow_Cntrl
|
||||
parentName: L_Shoulder_Cntrl
|
||||
position: {x: -0.026948156, y: 0.0008182659, z: -0.0014694682}
|
||||
rotation: {x: 0.000004932686, y: 0.35426965, z: -0.0000017738104, w: 0.9351433}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: L_Wrist_Cntrl
|
||||
parentName: L_Elbow_Cntrl
|
||||
position: {x: -0.027520567, y: -0.0013677144, z: 0.000054613276}
|
||||
rotation: {x: -0.047644757, y: 0.06320073, z: -0.08205317, w: 0.9934802}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: R_Foot_IK_Cntrl
|
||||
parentName: Root_Cntrl
|
||||
position: {x: 0.0077768825, y: -0.0045797103, z: 0.20777947}
|
||||
rotation: {x: -0.00023707403, y: -0.012805045, z: -0.018507516, w: 0.9997467}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: R_Foot_Cntrl
|
||||
parentName: R_Foot_IK_Cntrl
|
||||
position: {x: 0.00021194713, y: 0.008576048, z: -0.007071569}
|
||||
rotation: {x: 0.019324008, y: -0.005148484, z: -0.00067299244, w: 0.9997998}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: R_Knee_Pole
|
||||
parentName: R_Foot_IK_Cntrl
|
||||
position: {x: 0.011447653, y: -0.1041052, z: 0.22232315}
|
||||
rotation: {x: 0.07742906, y: 0.027099237, z: -0.023857586, w: 0.9963439}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: L_Foot_IK_Cntrl
|
||||
parentName: Root_Cntrl
|
||||
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|
||||
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|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: L_Foot_Cntrl
|
||||
parentName: L_Foot_IK_Cntrl
|
||||
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|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: L_Knee_Pole
|
||||
parentName: L_Foot_IK_Cntrl
|
||||
position: {x: -0.013260402, y: 0.057037584, z: 0.053248156}
|
||||
rotation: {x: 0.1427204, y: -0.064987674, z: 0.037970692, w: 0.98689705}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Racer
|
||||
parentName: KR_Maya_Racer_Kick_V01_Gille(Clone)
|
||||
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|
||||
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|
||||
scale: {x: 0.39370078, y: 0.39370078, z: 0.39370078}
|
||||
- name: Racer_Head
|
||||
parentName: Racer
|
||||
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|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Racer_NeckJoint
|
||||
parentName: Racer
|
||||
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|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Racer_Neck
|
||||
parentName: Racer
|
||||
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|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Racer_Chest
|
||||
parentName: Racer
|
||||
position: {x: -0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Racer_L_Shoulder
|
||||
parentName: Racer
|
||||
position: {x: -0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Racer_L_Bicep
|
||||
parentName: Racer
|
||||
position: {x: -0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Racer_L_Elbow
|
||||
parentName: Racer
|
||||
position: {x: -0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Racer_L_Forearm
|
||||
parentName: Racer
|
||||
position: {x: -0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Racer_L_Wrist
|
||||
parentName: Racer
|
||||
position: {x: -0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Racer_L_Hand
|
||||
parentName: Racer
|
||||
position: {x: -0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Racer_R_Shoulder
|
||||
parentName: Racer
|
||||
position: {x: -0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Racer_R_Bicep
|
||||
parentName: Racer
|
||||
position: {x: -0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Racer_R_Elbow
|
||||
parentName: Racer
|
||||
position: {x: -0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Racer_R_Forearm
|
||||
parentName: Racer
|
||||
position: {x: -0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Racer_R_Wrist
|
||||
parentName: Racer
|
||||
position: {x: -0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Racer_R_Hand
|
||||
parentName: Racer
|
||||
position: {x: -0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Racer_Abdomen
|
||||
parentName: Racer
|
||||
position: {x: -0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Racer_Pelvis
|
||||
parentName: Racer
|
||||
position: {x: -0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Racer_L_Hip
|
||||
parentName: Racer
|
||||
position: {x: -0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Racer_L_Thigh
|
||||
parentName: Racer
|
||||
position: {x: -0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Racer_L_Knee
|
||||
parentName: Racer
|
||||
position: {x: -0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Racer_L_Leg
|
||||
parentName: Racer
|
||||
position: {x: -0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Racer_L_Ankle
|
||||
parentName: Racer
|
||||
position: {x: -0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Racer_L_Foot
|
||||
parentName: Racer
|
||||
position: {x: -0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Racer_R_Hip
|
||||
parentName: Racer
|
||||
position: {x: -0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Racer_R_Thigh
|
||||
parentName: Racer
|
||||
position: {x: -0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Racer_R_Knee
|
||||
parentName: Racer
|
||||
position: {x: -0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Racer_R_Leg
|
||||
parentName: Racer
|
||||
position: {x: -0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Racer_R_Ankle
|
||||
parentName: Racer
|
||||
position: {x: -0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Racer_R_Foot
|
||||
parentName: Racer
|
||||
position: {x: -0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: L_Foot_ikHandle
|
||||
parentName: KR_Maya_Racer_Kick_V01_Gille(Clone)
|
||||
position: {x: -0.006494656, y: 0.0002177533, z: 0.06279651}
|
||||
rotation: {x: 0.00019726035, y: 0.11557987, z: -0.0016950552, w: 0.99329674}
|
||||
scale: {x: 0.39370078, y: 0.39370078, z: 0.39370078}
|
||||
- name: R_Foot_ikHandle
|
||||
parentName: KR_Maya_Racer_Kick_V01_Gille(Clone)
|
||||
position: {x: 0.0033413484, y: 0.0015653505, z: 0.078323334}
|
||||
rotation: {x: -0.00023707403, y: -0.012805045, z: -0.018507516, w: 0.9997467}
|
||||
scale: {x: 0.39370078, y: 0.39370078, z: 0.39370078}
|
||||
- name: Root_Joint
|
||||
parentName: KR_Maya_Racer_Kick_V01_Gille(Clone)
|
||||
position: {x: -0.0000000045401976, y: 0.040888775, z: 0.0009502715}
|
||||
rotation: {x: 0.0000000032408691, y: -0.0000000032408691, z: -0.7071068, w: 0.7071068}
|
||||
scale: {x: 0.39370275, y: 0.3937027, z: 0.39370075}
|
||||
- name: L_Hip_Joint
|
||||
parentName: Root_Joint
|
||||
position: {x: 0.007059901, y: -0.010374796, z: -0.00014911199}
|
||||
rotation: {x: -0.007287015, y: -0.007193831, z: 0.9998735, w: 0.012176007}
|
||||
scale: {x: 1.0000033, y: 1.0000038, z: 0.99999994}
|
||||
- name: L_Knee_Joint
|
||||
parentName: L_Hip_Joint
|
||||
position: {x: -0.045952685, y: 0.00025700318, z: 0.0006438295}
|
||||
rotation: {x: 0.011862116, y: -0.013930139, z: -0.0072884643, w: 0.99980605}
|
||||
scale: {x: 0.9999994, y: 0.9999997, z: 1.0000005}
|
||||
- name: L_Ankle_Joint
|
||||
parentName: L_Knee_Joint
|
||||
position: {x: -0.049126707, y: -0.0000000013853408, z: -1.6530637e-10}
|
||||
rotation: {x: 0.5969355, y: 0.37262893, z: -0.35910347, w: 0.61307466}
|
||||
scale: {x: 1.0000005, y: 1.0000012, z: 1.0000013}
|
||||
- name: L_Foot_Joint
|
||||
parentName: L_Ankle_Joint
|
||||
position: {x: -0.013133687, y: 0.00050688157, z: -0.0011181225}
|
||||
rotation: {x: -0.16150007, y: -0.6849102, z: -0.17668255, w: 0.68818533}
|
||||
scale: {x: 1.0000006, y: 0.9999959, z: 1.0000051}
|
||||
- name: Spine1_Joint
|
||||
parentName: Root_Joint
|
||||
position: {x: -0.009354167, y: -0.00000003710761, z: 0.0016185599}
|
||||
rotation: {x: -0.9999828, y: 0.0058820844, z: -0.000000004664078, w: 0.0000000045562407}
|
||||
scale: {x: 1.0000038, y: 1.000003, z: 1.0000079}
|
||||
- name: Spine2_Joint
|
||||
parentName: Spine1_Joint
|
||||
position: {x: -0.017422326, y: 0.00020493152, z: 0.0018628266}
|
||||
rotation: {x: -0.000000009164699, y: 0.0000000045820405, z: -0.00013530531, w: 1}
|
||||
scale: {x: 1.000008, y: 1.0000085, z: 1.0000176}
|
||||
- name: Spine3_Joint
|
||||
parentName: Spine2_Joint
|
||||
position: {x: -0.020409077, y: 0.00023457732, z: 0.0061325897}
|
||||
rotation: {x: 0.9997769, y: -0.02112504, z: 0.000000018135387, w: 0.000000009164515}
|
||||
scale: {x: 1.0000024, y: 1.000003, z: 0.999998}
|
||||
- name: Neck_Joint
|
||||
parentName: Spine3_Joint
|
||||
position: {x: -0.016171873, y: 0.00049760315, z: 0.0048778043}
|
||||
rotation: {x: -0.99979985, y: 0.020008, z: -0.000000007698178, w: 0.0000000024975109}
|
||||
scale: {x: 1.0000008, y: 1.0000008, z: 1.0000018}
|
||||
- name: Head_Joint
|
||||
parentName: Neck_Joint
|
||||
position: {x: -0.015433604, y: 0.00014290374, z: 3.5249582e-18}
|
||||
rotation: {x: 0.70382565, y: -0.71037275, z: 0.0000000056001914, w: 0.0000000073706423}
|
||||
scale: {x: 1.0000001, y: 1, z: 1.0000005}
|
||||
- name: R_Shoulder_Joint
|
||||
parentName: Spine3_Joint
|
||||
position: {x: 0.005063495, y: 0.017764768, z: 0.0016982899}
|
||||
rotation: {x: 0.71029, y: 0.70390916, z: -0.000000009737133, w: 0.0000000030799847}
|
||||
scale: {x: 0.99999994, y: 1.0000072, z: 1.000007}
|
||||
- name: R_Elbow_Joint
|
||||
parentName: R_Shoulder_Joint
|
||||
position: {x: 0.02695956, y: -0.00023193516, z: 0.0014693573}
|
||||
rotation: {x: -0.000000022219494, y: 0.00000001849074, z: 0.037150856, w: 0.99930966}
|
||||
scale: {x: 0.999999, y: 1.0000004, z: 0.99999964}
|
||||
- name: R_Wrist_Joint
|
||||
parentName: R_Elbow_Joint
|
||||
position: {x: 0.027554214, y: -0.000079860205, z: -0.00005617198}
|
||||
rotation: {x: 0.0000000046570023, y: 0.0000000032250214, z: -0.026288515, w: 0.9996545}
|
||||
scale: {x: 1.0000004, y: 1.000003, z: 1.0000026}
|
||||
- name: L_Shoulder_Joint
|
||||
parentName: Spine3_Joint
|
||||
position: {x: 0.0039619002, y: -0.018042497, z: 0.0016983201}
|
||||
rotation: {x: -0.000000012278567, y: 3.402243e-10, z: 0.6883055, w: 0.725421}
|
||||
scale: {x: 0.9999997, y: 0.99999964, z: 1.0000005}
|
||||
- name: L_Elbow_Joint
|
||||
parentName: L_Shoulder_Joint
|
||||
position: {x: -0.026959574, y: 0.00023238157, z: -0.0014694682}
|
||||
rotation: {x: -0.000000007002191, y: -0.0000000025028988, z: 0.037150882, w: 0.99930966}
|
||||
scale: {x: 1.0000011, y: 1.0000001, z: 0.9999985}
|
||||
- name: L_Wrist_Joint
|
||||
parentName: L_Elbow_Joint
|
||||
position: {x: -0.027554417, y: 0.00008062502, z: 0.000054613276}
|
||||
rotation: {x: 0.0000000031342624, y: 2.4097274e-10, z: -0.026288541, w: 0.9996545}
|
||||
scale: {x: 1.0000001, y: 1.0000001, z: 0.9999998}
|
||||
- name: R_Hip_Joint
|
||||
parentName: Root_Joint
|
||||
position: {x: 0.0070600584, y: 0.010374819, z: -0.0001491152}
|
||||
rotation: {x: 0.99987346, y: 0.012176096, z: 0.0072870697, w: 0.007196807}
|
||||
scale: {x: 1.0000024, y: 1.0000011, z: 1.0000038}
|
||||
- name: R_Knee_Joint
|
||||
parentName: R_Hip_Joint
|
||||
position: {x: 0.045952555, y: -0.00025697923, z: -0.00064405473}
|
||||
rotation: {x: 0.011862002, y: -0.013930096, z: -0.007288208, w: 0.99980605}
|
||||
scale: {x: 1.0000004, y: 1.0000012, z: 1.0000019}
|
||||
- name: R_Ankle_Joint
|
||||
parentName: R_Knee_Joint
|
||||
position: {x: 0.049126644, y: 0.0000000013648506, z: -1.5941556e-10}
|
||||
rotation: {x: -0.36614475, y: 0.56035525, z: -0.6335407, w: -0.38802874}
|
||||
scale: {x: 1.0000015, y: 1.0000001, z: 1.0000012}
|
||||
- name: R_Foot_Joint
|
||||
parentName: R_Ankle_Joint
|
||||
position: {x: -0.013190908, y: 2.3969716e-17, z: 0}
|
||||
rotation: {x: 0.6545491, y: -0.14009055, z: 0.7230847, w: 0.17055376}
|
||||
scale: {x: 1, y: 0.9999986, z: 1.0000014}
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
globalScale: 1
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 1
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
autoGenerateAvatarMappingIfUnspecified: 1
|
||||
animationType: 3
|
||||
humanoidOversampling: 1
|
||||
avatarSetup: 1
|
||||
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -1114,7 +1114,7 @@ AnimatorState:
|
|||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: IdleKickState
|
||||
m_Speed: 1
|
||||
m_Speed: 2
|
||||
m_CycleOffset: 0
|
||||
m_Transitions:
|
||||
- {fileID: 3925824916938458427}
|
||||
|
|
@ -1131,7 +1131,7 @@ AnimatorState:
|
|||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 0}
|
||||
m_Motion: {fileID: 7400000, guid: b2d8d10768dd8984fa96dfed0954a99c, type: 2}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
|
|
@ -3435,11 +3435,11 @@ AnimatorStateTransition:
|
|||
m_Mute: 0
|
||||
m_IsExit: 0
|
||||
serializedVersion: 3
|
||||
m_TransitionDuration: 0.25
|
||||
m_TransitionDuration: 1.0707167
|
||||
m_TransitionOffset: 0
|
||||
m_ExitTime: 0.75
|
||||
m_ExitTime: 0.16653056
|
||||
m_HasExitTime: 0
|
||||
m_HasFixedDuration: 1
|
||||
m_HasFixedDuration: 0
|
||||
m_InterruptionSource: 0
|
||||
m_OrderedInterruption: 1
|
||||
m_CanTransitionToSelf: 1
|
||||
|
|
|
|||
35175
Assets/Racer/Animations/kick.anim
Normal file
35175
Assets/Racer/Animations/kick.anim
Normal file
File diff suppressed because it is too large
Load Diff
8
Assets/Racer/Animations/kick.anim.meta
Normal file
8
Assets/Racer/Animations/kick.anim.meta
Normal file
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: b2d8d10768dd8984fa96dfed0954a99c
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 7400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -630,6 +630,14 @@ PrefabInstance:
|
|||
propertyPath: player
|
||||
value:
|
||||
objectReference: {fileID: 1129569236}
|
||||
- target: {fileID: 2240580173848419138, guid: f04855a6b3fae4f478846139aa5cf621, type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2240580173848419138, guid: f04855a6b3fae4f478846139aa5cf621, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2890392181480129907, guid: f04855a6b3fae4f478846139aa5cf621, type: 3}
|
||||
propertyPath: m_Camera
|
||||
value:
|
||||
|
|
@ -754,5 +762,17 @@ PrefabInstance:
|
|||
propertyPath: runnerBodyModifiers.Array.data[17]
|
||||
value:
|
||||
objectReference: {fileID: 1129569243}
|
||||
- target: {fileID: 7203582894680926279, guid: f04855a6b3fae4f478846139aa5cf621, type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7203582894680926279, guid: f04855a6b3fae4f478846139aa5cf621, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7203582894680926279, guid: f04855a6b3fae4f478846139aa5cf621, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: f04855a6b3fae4f478846139aa5cf621, type: 3}
|
||||
|
|
|
|||
|
|
@ -242,6 +242,12 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 5df0ae8b0ae70844496f4608ba6d6747, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
allSprites:
|
||||
- {fileID: 7136259645469174369, guid: 333692572c859df4a8f79e4e00fa57ec, type: 3}
|
||||
- {fileID: 2508556123498468650, guid: 333692572c859df4a8f79e4e00fa57ec, type: 3}
|
||||
- {fileID: -157329293977272682, guid: 333692572c859df4a8f79e4e00fa57ec, type: 3}
|
||||
- {fileID: -5907697010799613142, guid: 333692572c859df4a8f79e4e00fa57ec, type: 3}
|
||||
- {fileID: -1157620234444397289, guid: 333692572c859df4a8f79e4e00fa57ec, type: 3}
|
||||
--- !u!4 &751229572
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
|
|||
|
|
@ -15,6 +15,7 @@ public class CoolDown : MonoBehaviour
|
|||
public SpecialItem nitroItem;
|
||||
//regular items with buttons
|
||||
public Item kickItem;
|
||||
public Sprite slide;
|
||||
public Item grapple;
|
||||
public Item Glide;
|
||||
public GameObject boxHighlight;
|
||||
|
|
|
|||
|
|
@ -15,7 +15,7 @@ MonoBehaviour:
|
|||
id: 4
|
||||
itemName: Strong Kick
|
||||
description: Your kick will become more powerful.
|
||||
itemSprite: {fileID: -3112451982961217212, guid: 6752962b9a0f4984fa08cb5a13e7bdfa, type: 3}
|
||||
itemSprite: {fileID: 719742851597268886, guid: afc7e66828e7a4a49b3e6609a02bd820, type: 3}
|
||||
maxVelM: 0
|
||||
minVelM: 0
|
||||
curVelM: 0
|
||||
|
|
|
|||
|
|
@ -11,6 +11,8 @@ public class GameManager : MonoBehaviour
|
|||
//public KeyCode glide;
|
||||
[SerializeField]
|
||||
public Dictionary<string,KeyCode> bindableActions = new Dictionary<string, KeyCode>();
|
||||
public Dictionary<KeyCode, Sprite> keyToSpriteDict = new Dictionary<KeyCode, Sprite>();
|
||||
public Sprite[] allSprites;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
|
|
@ -44,6 +46,13 @@ public class GameManager : MonoBehaviour
|
|||
bindableActions.Add("dashKey", dash);
|
||||
bindableActions.Add("nitroKey", nitro);
|
||||
bindableActions.Add("grappleKey", grapple);
|
||||
|
||||
//dictionary with keycode as key and value as sprites
|
||||
keyToSpriteDict.Add(KeyCode.Q, allSprites[0]);
|
||||
keyToSpriteDict.Add(KeyCode.E, allSprites[1]);
|
||||
keyToSpriteDict.Add(KeyCode.R, allSprites[2]);
|
||||
keyToSpriteDict.Add(KeyCode.F, allSprites[3]);
|
||||
keyToSpriteDict.Add(KeyCode.LeftShift, allSprites[4]);
|
||||
}
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
|
|
|
|||
|
|
@ -11,12 +11,9 @@ public class RebindManager : MonoBehaviour
|
|||
//const array of valid input
|
||||
readonly KeyCode[] valildKeys = {KeyCode.Q, KeyCode.E, KeyCode.R, KeyCode.F, KeyCode.LeftShift};
|
||||
|
||||
//dictionary with keycode as key and value as sprites
|
||||
public Dictionary<KeyCode, Sprite> keyToSpriteDict = new Dictionary<KeyCode, Sprite>();
|
||||
|
||||
//holds ref to all game buttons in scene (should be assigned in editor)
|
||||
public List<GameObject> allButtonObjects = new List<GameObject>();
|
||||
//holds ref to all sprites
|
||||
public Sprite[] allSprites;
|
||||
|
||||
//currently waiting for input from user
|
||||
bool waitingForKey;
|
||||
|
|
@ -32,19 +29,12 @@ public class RebindManager : MonoBehaviour
|
|||
}
|
||||
|
||||
|
||||
waitingForKey = false;
|
||||
keyToSpriteDict.Add(KeyCode.Q, allSprites[0]);
|
||||
keyToSpriteDict.Add(KeyCode.E, allSprites[1]);
|
||||
keyToSpriteDict.Add(KeyCode.R, allSprites[2]);
|
||||
keyToSpriteDict.Add(KeyCode.F, allSprites[3]);
|
||||
keyToSpriteDict.Add(KeyCode.LeftShift, allSprites[4]);
|
||||
|
||||
//currently hardcoded
|
||||
allButtonObjects[0].GetComponent<Image>().sprite = keyToSpriteDict[GameManager.GM.bindableActions["grappleKey"]];
|
||||
allButtonObjects[1].GetComponent<Image>().sprite = keyToSpriteDict[GameManager.GM.bindableActions["slideKey"]];
|
||||
allButtonObjects[2].GetComponent<Image>().sprite = keyToSpriteDict[GameManager.GM.bindableActions["kickKey"]];
|
||||
allButtonObjects[3].GetComponent<Image>().sprite = keyToSpriteDict[GameManager.GM.bindableActions["dashKey"]];
|
||||
allButtonObjects[4].GetComponent<Image>().sprite = keyToSpriteDict[GameManager.GM.bindableActions["nitroKey"]];
|
||||
allButtonObjects[0].GetComponent<Image>().sprite = GameManager.GM.keyToSpriteDict[GameManager.GM.bindableActions["grappleKey"]];
|
||||
allButtonObjects[1].GetComponent<Image>().sprite = GameManager.GM.keyToSpriteDict[GameManager.GM.bindableActions["slideKey"]];
|
||||
allButtonObjects[2].GetComponent<Image>().sprite = GameManager.GM.keyToSpriteDict[GameManager.GM.bindableActions["kickKey"]];
|
||||
allButtonObjects[3].GetComponent<Image>().sprite = GameManager.GM.keyToSpriteDict[GameManager.GM.bindableActions["dashKey"]];
|
||||
allButtonObjects[4].GetComponent<Image>().sprite = GameManager.GM.keyToSpriteDict[GameManager.GM.bindableActions["nitroKey"]];
|
||||
|
||||
//if any of them are shift, set them to correct dimension
|
||||
//hardcoded, if anythem are bound to leftshift
|
||||
|
|
@ -174,11 +164,11 @@ public class RebindManager : MonoBehaviour
|
|||
PlayerPrefs.SetString("grappleKey", GameManager.GM.bindableActions["grappleKey"].ToString());*/
|
||||
|
||||
//set all sprites done (probs doesn't set scale back to default)
|
||||
allButtonObjects[0].GetComponent<Image>().sprite = keyToSpriteDict[GameManager.GM.bindableActions["grappleKey"]];
|
||||
allButtonObjects[1].GetComponent<Image>().sprite = keyToSpriteDict[GameManager.GM.bindableActions["slideKey"]];
|
||||
allButtonObjects[2].GetComponent<Image>().sprite = keyToSpriteDict[GameManager.GM.bindableActions["kickKey"]];
|
||||
allButtonObjects[3].GetComponent<Image>().sprite = keyToSpriteDict[GameManager.GM.bindableActions["dashKey"]];
|
||||
allButtonObjects[4].GetComponent<Image>().sprite = keyToSpriteDict[GameManager.GM.bindableActions["nitroKey"]];
|
||||
allButtonObjects[0].GetComponent<Image>().sprite = GameManager.GM.keyToSpriteDict[GameManager.GM.bindableActions["grappleKey"]];
|
||||
allButtonObjects[1].GetComponent<Image>().sprite = GameManager.GM.keyToSpriteDict[GameManager.GM.bindableActions["slideKey"]];
|
||||
allButtonObjects[2].GetComponent<Image>().sprite = GameManager.GM.keyToSpriteDict[GameManager.GM.bindableActions["kickKey"]];
|
||||
allButtonObjects[3].GetComponent<Image>().sprite = GameManager.GM.keyToSpriteDict[GameManager.GM.bindableActions["dashKey"]];
|
||||
allButtonObjects[4].GetComponent<Image>().sprite = GameManager.GM.keyToSpriteDict[GameManager.GM.bindableActions["nitroKey"]];
|
||||
}
|
||||
public IEnumerator AssignKey(string keyName)
|
||||
{
|
||||
|
|
@ -192,7 +182,7 @@ public class RebindManager : MonoBehaviour
|
|||
case "kick":
|
||||
GameManager.GM.bindableActions["kickKey"] = newKey;
|
||||
//replace image of button
|
||||
currentButtonObject.GetComponent<Image>().sprite = keyToSpriteDict[newKey];
|
||||
currentButtonObject.GetComponent<Image>().sprite = GameManager.GM.keyToSpriteDict[newKey];
|
||||
|
||||
if (newKey == KeyCode.LeftShift)
|
||||
{
|
||||
|
|
@ -210,7 +200,7 @@ public class RebindManager : MonoBehaviour
|
|||
case "slide":
|
||||
GameManager.GM.bindableActions["slideKey"] = newKey;
|
||||
//replace image of button
|
||||
currentButtonObject.GetComponent<Image>().sprite = keyToSpriteDict[newKey];
|
||||
currentButtonObject.GetComponent<Image>().sprite = GameManager.GM.keyToSpriteDict[newKey];
|
||||
|
||||
//if the new button is LeftShift, resie
|
||||
if(newKey == KeyCode.LeftShift)
|
||||
|
|
@ -229,7 +219,7 @@ public class RebindManager : MonoBehaviour
|
|||
case "dash":
|
||||
GameManager.GM.bindableActions["dashKey"] = newKey;
|
||||
//replace image of button
|
||||
currentButtonObject.GetComponent<Image>().sprite = keyToSpriteDict[newKey];
|
||||
currentButtonObject.GetComponent<Image>().sprite = GameManager.GM.keyToSpriteDict[newKey];
|
||||
|
||||
//if the new button is LeftShift, resize (sprite image requires it)
|
||||
if (newKey == KeyCode.LeftShift)
|
||||
|
|
@ -248,7 +238,7 @@ public class RebindManager : MonoBehaviour
|
|||
case "nitro":
|
||||
GameManager.GM.bindableActions["nitroKey"] = newKey;
|
||||
//replace image of button
|
||||
currentButtonObject.GetComponent<Image>().sprite = keyToSpriteDict[newKey];
|
||||
currentButtonObject.GetComponent<Image>().sprite = GameManager.GM.keyToSpriteDict[newKey];
|
||||
//if the new button is LeftShift, resie
|
||||
if (newKey == KeyCode.LeftShift)
|
||||
{
|
||||
|
|
@ -266,7 +256,7 @@ public class RebindManager : MonoBehaviour
|
|||
case "grapple":
|
||||
GameManager.GM.bindableActions["grappleKey"] = newKey;
|
||||
//replace image of button
|
||||
currentButtonObject.GetComponent<Image>().sprite = keyToSpriteDict[newKey];
|
||||
currentButtonObject.GetComponent<Image>().sprite = GameManager.GM.keyToSpriteDict[newKey];
|
||||
//if the new button is LeftShift, resie
|
||||
if (newKey == KeyCode.LeftShift)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,6 +15,7 @@ public class dCoolDown : MonoBehaviour
|
|||
public SpecialItem nitroItem;
|
||||
//regular items with buttons
|
||||
public Item kickItem;
|
||||
public Sprite slideSprite;
|
||||
public Item grapple;
|
||||
public Item Glide;
|
||||
public GameObject boxHighlight;
|
||||
|
|
@ -101,10 +102,10 @@ public class dCoolDown : MonoBehaviour
|
|||
temp3.transform.localScale = new Vector3(1.0f, 1.0f, 1.0f);
|
||||
temp3.transform.localRotation = Quaternion.identity;
|
||||
//due to low number, gonna hardcode this to be first
|
||||
temp3.transform.localPosition = new Vector3(100, -100);
|
||||
temp3.transform.localPosition = new Vector3(165, -56);
|
||||
//set icon to ui icon
|
||||
temp3.transform.GetComponent<Image>().sprite = kickItem.itemSprite;
|
||||
temp3.transform.GetComponentInChildren<TMPro.TextMeshProUGUI>().text = "F";
|
||||
//temp3.transform.GetComponentInChildren<TMPro.TextMeshProUGUI>().text = "F";
|
||||
|
||||
//slide
|
||||
GameObject temp4 = Instantiate(uiPrebab);
|
||||
|
|
@ -114,10 +115,11 @@ public class dCoolDown : MonoBehaviour
|
|||
temp4.transform.localScale = new Vector3(1.0f, 1.0f, 1.0f);
|
||||
temp4.transform.localRotation = Quaternion.identity;
|
||||
//due to low number, gonna hardcode this to be first
|
||||
temp4.transform.localPosition = new Vector3(-75, -100);
|
||||
temp4.transform.localPosition = new Vector3(-10, -56);
|
||||
//set icon to ui icon
|
||||
//doesn't exists
|
||||
temp4.transform.GetComponentInChildren<TMPro.TextMeshProUGUI>().text = "Slide \n Q";
|
||||
temp4.transform.GetComponent<Image>().sprite = slideSprite;
|
||||
//temp4.transform.GetComponentInChildren<TMPro.TextMeshProUGUI>().text = "Slide \n Q";
|
||||
|
||||
////check if items are there
|
||||
//grapple
|
||||
|
|
@ -138,20 +140,20 @@ public class dCoolDown : MonoBehaviour
|
|||
//increment items
|
||||
if (itemsAdded == 0)
|
||||
{
|
||||
temp.transform.localPosition = new Vector3(-250, -100);
|
||||
temp.transform.localPosition = new Vector3(-184, -56);
|
||||
itemsAdded++;
|
||||
}
|
||||
//increment items
|
||||
else if (itemsAdded >= 1)
|
||||
{
|
||||
temp.transform.localPosition = new Vector3(100 + posTemp, 100);
|
||||
temp.transform.localPosition = new Vector3(165 + posTemp, 144);
|
||||
posTemp -= 175;
|
||||
itemsAdded++;
|
||||
}
|
||||
//set icon to ui icon
|
||||
temp.transform.GetComponent<Image>().sprite = nitroItem.itemSprite;
|
||||
//set button control (hard coded)
|
||||
temp.transform.GetComponentInChildren<TMPro.TextMeshProUGUI>().text = "Shift";
|
||||
//temp.transform.GetComponentInChildren<TMPro.TextMeshProUGUI>().text = "Shift";
|
||||
}
|
||||
if (stats.HasDash == true)
|
||||
{
|
||||
|
|
@ -163,13 +165,13 @@ public class dCoolDown : MonoBehaviour
|
|||
//increment items
|
||||
if (itemsAdded == 0)
|
||||
{
|
||||
temp2.transform.localPosition = new Vector3(-250, -100);
|
||||
temp2.transform.localPosition = new Vector3(-184, -56);
|
||||
itemsAdded++;
|
||||
}
|
||||
//increment items
|
||||
else if (itemsAdded >= 1)
|
||||
{
|
||||
temp2.transform.localPosition = new Vector3(100 + posTemp, 100);
|
||||
temp2.transform.localPosition = new Vector3(165 + posTemp, 144);
|
||||
posTemp -= 175;
|
||||
itemsAdded++;
|
||||
}
|
||||
|
|
@ -177,7 +179,7 @@ public class dCoolDown : MonoBehaviour
|
|||
//set image
|
||||
temp2.transform.GetComponent<Image>().sprite = dashItem.itemSprite;
|
||||
//set button control
|
||||
temp2.transform.GetComponentInChildren<TMPro.TextMeshProUGUI>().text = "R";
|
||||
//temp2.transform.GetComponentInChildren<TMPro.TextMeshProUGUI>().text = "R";
|
||||
|
||||
|
||||
}
|
||||
|
|
@ -192,20 +194,20 @@ public class dCoolDown : MonoBehaviour
|
|||
//increment items
|
||||
if (itemsAdded == 0)
|
||||
{
|
||||
temp5.transform.localPosition = new Vector3(-250, -100);
|
||||
temp5.transform.localPosition = new Vector3(-184, -56);
|
||||
itemsAdded++;
|
||||
}
|
||||
//increment items
|
||||
else if (itemsAdded >= 1)
|
||||
{
|
||||
temp5.transform.localPosition = new Vector3(100 + posTemp, 100);
|
||||
temp5.transform.localPosition = new Vector3(165 + posTemp, 144);
|
||||
posTemp -= 175;
|
||||
itemsAdded++;
|
||||
}
|
||||
//set icon to ui icon
|
||||
temp5.transform.GetComponent<Image>().sprite = grapple.itemSprite;
|
||||
//doesn't exists
|
||||
temp5.transform.GetComponentInChildren<TMPro.TextMeshProUGUI>().text = "E";
|
||||
//temp5.transform.GetComponentInChildren<TMPro.TextMeshProUGUI>().text = "E";
|
||||
//increment counter
|
||||
}
|
||||
//glider
|
||||
|
|
@ -220,20 +222,20 @@ public class dCoolDown : MonoBehaviour
|
|||
//increment items
|
||||
if (itemsAdded == 0)
|
||||
{
|
||||
temp6.transform.localPosition = new Vector3(-250, -100);
|
||||
temp6.transform.localPosition = new Vector3(-184, -56);
|
||||
itemsAdded++;
|
||||
}
|
||||
//increment items
|
||||
else if (itemsAdded >= 1)
|
||||
{
|
||||
temp6.transform.localPosition = new Vector3(100 + posTemp, 100);
|
||||
temp6.transform.localPosition = new Vector3(165 + posTemp, 144);
|
||||
posTemp -= 175;
|
||||
itemsAdded++;
|
||||
}
|
||||
//set icon to ui icon
|
||||
temp6.transform.GetComponent<Image>().sprite = Glide.itemSprite;
|
||||
//doesn't exists
|
||||
temp6.transform.GetComponentInChildren<TMPro.TextMeshProUGUI>().text = "Hold Space";
|
||||
//temp6.transform.GetComponentInChildren<TMPro.TextMeshProUGUI>().text = "Hold Space";
|
||||
//increment counter
|
||||
}
|
||||
|
||||
|
|
|
|||
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Assets/Sprites/Lobby/KR-UI-KickNSlide-V01-CamO.png
Normal file
BIN
Assets/Sprites/Lobby/KR-UI-KickNSlide-V01-CamO.png
Normal file
Binary file not shown.
|
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156
Assets/Sprites/Lobby/KR-UI-KickNSlide-V01-CamO.png.meta
Normal file
156
Assets/Sprites/Lobby/KR-UI-KickNSlide-V01-CamO.png.meta
Normal file
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pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -6,32 +6,32 @@ EditorUserSettings:
|
|||
serializedVersion: 4
|
||||
m_ConfigSettings:
|
||||
RecentlyUsedScenePath-0:
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||||
value: 22424703114646680e0b0227036c7c021313113e3f66333e243d04
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||||
flags: 0
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RecentlyUsedScenePath-1:
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||||
value: 22424703114646680e0b0227036c7c1f18030a25203b68252320092a
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||||
flags: 0
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||||
RecentlyUsedScenePath-2:
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||||
value: 22424703114646680e0b0227036c7c1f18030a25203b68252320092a
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||||
flags: 0
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RecentlyUsedScenePath-3:
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||||
value: 22424703114646680e0b0227036c7000021e17243f66333e243d04
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||||
flags: 0
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||||
RecentlyUsedScenePath-4:
|
||||
RecentlyUsedScenePath-1:
|
||||
value: 22424703114646680e0b0227036c6f1f05033f2b212d68252320092a
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||||
flags: 0
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||||
RecentlyUsedScenePath-5:
|
||||
RecentlyUsedScenePath-2:
|
||||
value: 22424703114646680e0b0227036c78111b125507233d28242c20137df7ee3d2cfb
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||||
flags: 0
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||||
RecentlyUsedScenePath-6:
|
||||
RecentlyUsedScenePath-3:
|
||||
value: 22424703114646680e0b0227036c6f1f05033f2b212d68252320092a
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||||
flags: 0
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||||
RecentlyUsedScenePath-7:
|
||||
RecentlyUsedScenePath-4:
|
||||
value: 22424703114646680e0b0227036c7b151b180b6501273035202c1327d1e33136e7a923e7ee2e26
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||||
flags: 0
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||||
RecentlyUsedScenePath-8:
|
||||
RecentlyUsedScenePath-5:
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||||
value: 22424703114646680e0b0227036c731f1415016439262f2434
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||||
flags: 0
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||||
RecentlyUsedScenePath-6:
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||||
value: 22424703114646680e0b0227036c7b151b180b650e3a233126281f3fe7c23837e1ec25a7f234362820
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||||
flags: 0
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||||
RecentlyUsedScenePath-7:
|
||||
value: 22424703114646680e0b0227036c731f1415016439262f2434
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||||
flags: 0
|
||||
RecentlyUsedScenePath-8:
|
||||
value: 22424703114646680e0b0227036c7c1f18030a25203b68252320092a
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||||
flags: 0
|
||||
RecentlyUsedScenePath-9:
|
||||
value: 22424703114646680e0b0227036c6f02131b172b282d347e38271427fb
|
||||
flags: 0
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user