Vincent Wheat
2148c822a9
Updates to level
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Tweaked boulder spawn prefab to have a model
Adjusted layout of some obstacles in game-mountain
2022-03-28 10:18:52 -05:00
Vincent Wheat
ea632960a8
Playtest1Feedback
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-Adjusted Left1 boulders to be smaller and faster
-Added serializable scale to boulder spawn
-Adjusted some sliding obstacle heights
-relinked respawn zone in last pit of foothills
-Plains left 1 adjusted bumper strength and added catch platform
-Imported assets for archer towers and cannons, materials need to be gleeked with
2022-03-09 14:11:02 -06:00
Vincent Wheat
530f399559
Small boulder fix
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-Fixed small boulder movement issues.
-Added final pitfall obstacles
2022-03-04 10:36:12 -06:00
Vincent Wheat
34164f7a03
Adjustments to Scene
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-Adjusted Game-Mountain
-Added King head and prefab
2022-02-21 14:40:08 -06:00
Vincent Wheat
5c0497be88
Crumbling Platform
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-Crumbling platform was added
-Minor fixes and improvement to level
-Added folders for WIP foothills obstacle sections
2022-02-21 12:08:32 -06:00
Vincent Wheat
0c5b83a5c1
Update to Game-Mountain
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-Added Grappling Hook Point prefab
-Added Pitfalls to foothills
-Finished grass in plains
-Added grappling hook points to mountain
2022-02-18 13:25:21 -06:00
Vincent Wheat
9f8c8852ce
Updated Game-Mountain
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-Added billboarding grass partially to planes
-Updated prefabs and preloader prefabs
-Resculpted pits into foothills
-Added last bit of invisible walls and killzones into foothills
2022-02-16 14:17:10 -06:00
Vincent Wheat
c972ea3159
Update Game-Mountain Scene
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-Added Invisible Walls to mountain, foothills
-Restructured vertical section at foot of mountain
-Resculpted and repainted some portions of foothills for better level flow
2022-02-09 12:02:43 -06:00
Vincent Wheat
597e59264d
Updates
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-Archer In Scene
-Time for race 7 minutes
-Camera Path Adjusted
-Trees added in scene
-End Collider added to race
2021-12-10 23:15:36 -06:00
Vincent Wheat
87a4475f48
Reorganization
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-KillZones are now network prefabs
-Reorganized files to remove redundancy
2021-12-10 21:38:24 -06:00
Vincent Wheat
acdac8b00a
Updates
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-Boulder Prefab
-Boulder Spawning
-Plains Layout
-Painted Terrain
2021-12-10 21:03:36 -06:00
Vincent Wheat
6a8b1a6680
Updates
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-Textured Terrain
-Adjusted Height over track
-added more obstacles
2021-12-10 17:20:28 -06:00
Vincent Wheat
ef9b13d636
Plains Slow Zones
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-Plains slow zone resized and reduced in number
-Terrain repainted to show slowdown zones better visually
2021-12-10 13:01:46 -06:00
Vincent Wheat
fba8f74e98
Updates to the Terrain
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-Added Camera path for intro cutscene
-Added gates in scene
-Uodated pitfalls in valley
2021-12-08 14:16:33 -06:00
wheatv3015
00d73db006
Foothills v.001
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-Spent 4 hours getting baseline for foothills sculpted
- Added a png and brush data for a square brush tool for terrain
2021-12-05 20:01:56 -06:00
Vincent Wheat
5a8b657e16
Merge branch 'main' of https://github.com/Lautha1/TheKingsRace
2021-12-03 13:59:32 -06:00
Evan Nydahl
e0cfb655f8
Merge branch 'controller' into main
2021-12-03 13:42:41 -06:00
Vincent Wheat
a31ac1b79f
Slowdown Zones
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-Added script for slowing player movement
-Updated Terrain Layouts
2021-12-03 13:22:09 -06:00
Evan Nydahl
20db245902
-Modified mountain (may need more changes later)
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-Added full controller support for all abillities that will be in the game
(grapple is currently set to x)
2021-12-01 15:38:24 -06:00
Vincent Wheat
10a9f8d1ca
Updates to terrain sculpting
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-Updated Terrains for plains, valley
-Added respawn mechanic
-Added PlayerMovement respawn support
2021-12-01 13:51:46 -06:00
Evan Nydahl
02410a642f
Resolved naming conflicts and reorganized
2021-11-29 13:54:29 -06:00
Evan Nydahl
edb74552c4
Merge branch 'grayboxPlains' into main
2021-11-29 13:48:18 -06:00
Evan Nydahl
8ea0e0be1f
-Renamed necessary terrain files
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-deleted deprecated terrains
2021-11-29 13:42:00 -06:00
Evan Nydahl
1366273e54
Mountain/Controller progress
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-more obstacles added to the mountain
-finish line was added at the top of the mountain
-installed new input package
2021-11-29 11:51:09 -06:00
Vincent Wheat
2f75b9b7d6
Performance and Organizational Improvments
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-Reorganized imported unity packages
-Replaced walls in scene for performance reasons
-Created Glider points and ramp
-Centered valley on origin
2021-11-23 15:44:55 -06:00
wheatv3015
c779bafcff
Start of Valley Greybox
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-Added Debugger script for testing max player height on a jump
-Added Malcolm's Toy block package for testing and level building
-Updated Toy block prefabs to be proper scale
-Started tutorial (valley) area greyboxing
2021-11-18 22:45:20 -06:00
Evan Nydahl
377c36de9e
-Made changes to both gray boxes
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-Added rough mountain gray box
-Made small edit to cooldown script
2021-11-17 12:26:25 -06:00
Evan Nydahl
7d11223344
Added rough graybox of foothills
2021-11-07 18:20:34 -06:00
Evan Nydahl
704aacf478
Made Cooldown script and half of graybox
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-Fully implemented a general cooldwon script
-Added scene and added half of the plains graybox map
2021-11-01 13:27:52 -05:00
Katherine
ee8744ded0
Added Idle Animation
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>Added KingsRaceRacerIdle.fbx
>Added AnimTestScene.unity to test animation implementation
2021-10-04 22:28:54 -05:00
Katherine
a3062854d0
Added Racer Model
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> Added Model folder to project
> Added KingsRaceRacerTst.FBX to the Model folder
2021-10-03 14:01:55 -05:00