Melbyj1125
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2bba6bbaa6
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Merge branch 'ActuallyMoveGrapple'
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2022-05-01 00:04:47 -05:00 |
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Melbyj1125
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8e3dfdb9c2
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glider rotates and new cursor
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2022-05-01 00:02:51 -05:00 |
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Evan Nydahl
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9fc03ab00f
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Put fall animation on network
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2022-04-29 17:05:22 -05:00 |
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Evan Nydahl
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471ae3ef87
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Merge branch 'finalController' into main
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2022-04-29 14:59:33 -05:00 |
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Evan Nydahl
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56c64dfac4
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Animation edits
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2022-04-29 14:56:49 -05:00 |
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Melbyj1125
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678dacf0e5
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modified hook and adding testing
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2022-04-29 03:23:24 -05:00 |
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Melbyj1125
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f44774f92f
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the hover text modifies with replaced buttons
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2022-04-28 00:47:39 -05:00 |
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Melbyj1125
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f1278f55bb
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fixed bodyswapping issue
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2022-04-27 22:28:42 -05:00 |
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Evan Nydahl
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c500bf2649
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Merge branch 'controllerKing' into main
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2022-04-27 19:57:13 -05:00 |
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Evan Nydahl
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b0fb0f9e09
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ReAssigned Controller and added colliders for controller in pasue menu
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2022-04-27 19:52:01 -05:00 |
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Melbyj1125
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911707f761
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Merge branch 'RebindingControls'
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2022-04-27 19:00:53 -05:00 |
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Melbyj1125
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ae7116c1aa
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in bed with the goblin
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2022-04-27 18:59:46 -05:00 |
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Evan Nydahl
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030cd225bf
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Merge dAerialScript
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2022-04-27 18:54:24 -05:00 |
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Evan Nydahl
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2907c3f3eb
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Merge branch 'animations4' into main
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2022-04-27 18:52:05 -05:00 |
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Evan Nydahl
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6856a88702
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Fine tuned animations
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2022-04-27 18:49:42 -05:00 |
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Melbyj1125
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ecc0ea7e00
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Idk what Ive done
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2022-04-27 16:14:09 -05:00 |
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Melbyj1125
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28cabc7fd6
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Merge branch 'GrappleWasAMistake'
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2022-04-27 12:58:51 -05:00 |
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Evan Nydahl
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3ebde4266d
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Merge branch 'runnerUI3' into main
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2022-04-27 12:44:19 -05:00 |
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Evan Nydahl
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ffbd9a3a7a
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Made some changes to GameManager and controls scene (and added some
animations)
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2022-04-27 12:41:52 -05:00 |
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Melbyj1125
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48289a5d60
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Updated networked Grapple
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2022-04-27 01:44:38 -05:00 |
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Melbyj1125
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6560a303d5
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Grapple Finally Feels Satisfactory
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2022-04-27 01:42:29 -05:00 |
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Melbyj1125
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f83d22eab8
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bug fixes
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2022-04-27 00:37:38 -05:00 |
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Melbyj1125
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16a02b2332
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updated networked grapple
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2022-04-25 15:24:35 -05:00 |
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Melbyj1125
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e072f3e181
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Fixed Grapple Momentum & Added swappable buttons
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2022-04-25 14:18:41 -05:00 |
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2a780ac346
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Networked Player Model Body Swapping
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2022-04-25 13:35:31 -05:00 |
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41a7908cd0
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Merge branch 'NetworkModel'
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2022-04-25 12:19:43 -05:00 |
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431667ea67
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Add initial file for Networking Model
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2022-04-25 12:16:00 -05:00 |
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Melbyj1125
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1910501020
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Added body parts to networked player
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2022-04-25 02:05:18 -05:00 |
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34601c58b2
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Merge branch 'PausePitfallFix'
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2022-04-22 18:22:54 -05:00 |
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db8b95f710
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Fixed Control Lock If Hit a Pitfall While Paused
- Also fixed a minor bug where you could refresh the IP if you weren't
the host
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2022-04-22 18:22:07 -05:00 |
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Evan Nydahl
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7a94d5d9a1
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Added Additional logic to controls menu
-players can no longer leave with same keys and if
they do they will be set to default
-Added some additional changes to animator
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2022-04-22 18:00:20 -05:00 |
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a9a444a143
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Fixed Kicked Blocks Not Despawning On Network
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2022-04-17 01:26:55 -05:00 |
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0c9a5f11ef
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Implemented Checkpoint for Both Vertical and Upper Mountain
- Now two seperate reset points in case players get stuck
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2022-04-13 21:23:29 -05:00 |
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Melbyj1125
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7f4e2173ad
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fixed the issue with pausing while respawning:
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2022-04-12 22:40:25 -05:00 |
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Melbyj1125
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274b441d24
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smaller adjustments to grapple
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2022-04-11 13:53:31 -05:00 |
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Melbyj1125
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427909b463
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networked skyrim no more
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2022-04-11 13:28:43 -05:00 |
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Melbyj1125
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2e594d859a
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debug skyrim no more
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2022-04-11 13:21:41 -05:00 |
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Melbyj1125
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a3a54af3c7
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Small adjustment to skyrim
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2022-04-11 12:07:27 -05:00 |
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Melbyj1125
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0a65febafe
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fixed skyrim issue and other smaller bugs
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2022-04-10 23:59:30 -05:00 |
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Melbyj1125
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75813c3b4b
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Added delay to skyrim
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2022-04-08 18:48:37 -05:00 |
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Melbyj1125
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036732bda0
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fixed crouch walk references within state machine
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2022-04-08 15:50:55 -05:00 |
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Melbyj1125
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fdc77ada48
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Implemented Crouch walking
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2022-04-08 15:21:24 -05:00 |
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Melbyj1125
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562b64b160
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removed debug logs
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2022-04-08 13:25:59 -05:00 |
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Melbyj1125
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b097ca6907
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skyrim is finished mostly
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2022-04-08 13:21:50 -05:00 |
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Melbyj1125
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534cc3c90c
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added camera reference in networked player
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2022-04-06 13:44:50 -05:00 |
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Melbyj1125
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26fbdba535
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look priority when grappling
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2022-04-06 13:42:28 -05:00 |
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Melbyj1125
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3f1e2b8a51
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Merge branch 'FixGlideJump'
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2022-04-04 11:45:28 -05:00 |
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Melbyj1125
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bbcd239d12
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reworked grapple functionally more of a hookshot
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2022-04-03 21:40:12 -05:00 |
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Melbyj1125
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15acf40031
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have an understanding on how i want to do grapple
have gotten the intial force direction calculations completed and will
be working on expanding it further
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2022-04-01 00:28:01 -05:00 |
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Melbyj1125
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b4b4797fa8
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fixed jump glide issue
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2022-03-30 13:51:46 -05:00 |
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