| .. |
|
DebugPlayer
|
Refactored ui code to work with new state base player
|
2022-03-09 13:52:34 -06:00 |
|
DebugStateMachine
|
Idk what Ive done
|
2022-04-27 16:14:09 -05:00 |
|
Network
|
Networked Player Model Body Swapping
|
2022-04-25 13:35:31 -05:00 |
|
NetworkedStateMachines
|
Updated networked Grapple
|
2022-04-27 01:44:38 -05:00 |
|
PlayerItems
|
Made some changes to GameManager and controls scene (and added some
|
2022-04-27 12:41:52 -05:00 |
|
DebugPlayer.meta
|
Fixed dPlayerMovement & dWallrun references
|
2021-11-05 13:35:26 -05:00 |
|
DebugStateMachine.meta
|
created a debug prefab
|
2022-02-18 13:56:10 -06:00 |
|
KickController.cs
|
Potential Fix for Kick
|
2022-02-07 12:16:58 -06:00 |
|
KickController.cs.meta
|
Gate created and player tagged correctly
|
2021-12-03 13:17:12 -06:00 |
|
Network.meta
|
Add initial file for Networking Model
|
2022-04-25 12:16:00 -05:00 |
|
NetworkedStateMachines.meta
|
adjusted anything that refered to playerMovement
|
2022-02-16 16:44:30 -06:00 |
|
PlayerCam.cs
|
doors no longer collide with frame & fixed mom hit
|
2022-02-25 14:56:30 -06:00 |
|
PlayerCam.cs.meta
|
Updated PlayerPrefab
|
2021-11-01 12:15:17 -05:00 |
|
PlayerIndicator.cs
|
General changes
|
2022-02-09 13:51:06 -06:00 |
|
PlayerIndicator.cs.meta
|
General changes
|
2022-02-09 13:51:06 -06:00 |
|
PlayerInventory.cs
|
hopefully fixed issue with respawning
|
2022-03-27 22:24:24 -05:00 |
|
PlayerInventory.cs.meta
|
Added Player related scripts
|
2021-10-01 14:42:45 -05:00 |
|
PlayerItems.meta
|
Gate created and player tagged correctly
|
2021-12-03 13:17:12 -06:00 |
|
PlayerMovement.cs
|
Updated player prefabs and non debug scripts
|
2022-02-07 08:24:07 -06:00 |
|
PlayerMovement.cs.meta
|
Created and Updated MovementScene
|
2021-10-01 12:24:18 -05:00 |
|
PlayerStats.cs
|
Grapple Finally Feels Satisfactory
|
2022-04-27 01:42:29 -05:00 |
|
PlayerStats.cs.meta
|
Added Player related scripts
|
2021-10-01 14:42:45 -05:00 |
|
ResetZones.cs
|
Implemented Checkpoint for Both Vertical and Upper Mountain
|
2022-04-13 21:23:29 -05:00 |
|
ResetZones.cs.meta
|
Added a Button to Reset to Last Checkpoint
|
2022-02-28 14:03:46 -06:00 |