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DebugPlayer
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Refactored ui code to work with new state base player
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2022-03-09 13:52:34 -06:00 |
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DebugStateMachine
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reworked grapple functionally more of a hookshot
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2022-04-03 21:40:12 -05:00 |
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NetworkedStateMachines
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reworked grapple functionally more of a hookshot
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2022-04-03 21:40:12 -05:00 |
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PlayerItems
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reworked grapple functionally more of a hookshot
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2022-04-03 21:40:12 -05:00 |
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DebugPlayer.meta
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Fixed dPlayerMovement & dWallrun references
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2021-11-05 13:35:26 -05:00 |
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DebugStateMachine.meta
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created a debug prefab
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2022-02-18 13:56:10 -06:00 |
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KickController.cs
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Potential Fix for Kick
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2022-02-07 12:16:58 -06:00 |
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KickController.cs.meta
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Gate created and player tagged correctly
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2021-12-03 13:17:12 -06:00 |
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NetworkedStateMachines.meta
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adjusted anything that refered to playerMovement
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2022-02-16 16:44:30 -06:00 |
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PlayerCam.cs
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doors no longer collide with frame & fixed mom hit
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2022-02-25 14:56:30 -06:00 |
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PlayerCam.cs.meta
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Updated PlayerPrefab
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2021-11-01 12:15:17 -05:00 |
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PlayerIndicator.cs
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General changes
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2022-02-09 13:51:06 -06:00 |
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PlayerIndicator.cs.meta
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General changes
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2022-02-09 13:51:06 -06:00 |
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PlayerInventory.cs
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hopefully fixed issue with respawning
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2022-03-27 22:24:24 -05:00 |
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PlayerInventory.cs.meta
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Added Player related scripts
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2021-10-01 14:42:45 -05:00 |
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PlayerItems.meta
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Gate created and player tagged correctly
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2021-12-03 13:17:12 -06:00 |
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PlayerMovement.cs
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Updated player prefabs and non debug scripts
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2022-02-07 08:24:07 -06:00 |
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PlayerMovement.cs.meta
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Created and Updated MovementScene
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2021-10-01 12:24:18 -05:00 |
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PlayerStats.cs
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slime functions added
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2022-03-23 15:36:32 -05:00 |
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PlayerStats.cs.meta
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Added Player related scripts
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2021-10-01 14:42:45 -05:00 |
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ResetZones.cs
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Finished and Fixed the Reset Button
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2022-03-02 14:11:15 -06:00 |
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ResetZones.cs.meta
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Added a Button to Reset to Last Checkpoint
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2022-02-28 14:03:46 -06:00 |