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446 Commits

Author SHA1 Message Date
WarmUpTill
3f37f4fcbf Disable warnings for whisper.cpp
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2026-09-30 11:13:13 +02:00
WarmUpTill
6f654ad162 deps: Update cpp-httplib to v0.48.0 2026-09-30 11:13:13 +02:00
WarmUpTill
205674d0c6 Adapt to new asio version 2026-09-30 11:13:13 +02:00
WarmUpTill
64aa36c783 CI: Unpin OpenSSL version in Windows build 2026-09-30 11:13:13 +02:00
WarmUpTill
6e15b5e15a deps: Update websocketpp for asio 1.38 compatibility 2026-09-30 11:13:13 +02:00
WarmUpTill
0a238f29b5 deps: Update asio to 1.38.2 for OpenSSL 4 2026-09-30 11:13:13 +02:00
WarmUpTill
d52d18833a deps: Add websocketpp as vendored code
Make it easier to apply patches as official releases are not openssl4
compatible, yet.
2026-09-30 11:13:13 +02:00
WarmUpTill
02e9b0d6d8 Ignore deps/* from formatting checks 2026-09-30 11:13:13 +02:00
WarmUpTill
ee7a2e764f Adaptitions for kWin support on Flatpak
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2026-09-28 21:01:42 +02:00
WarmUpTill
abc8c3708f Fix Twitch token being treated as invalid after load with broken config
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2026-09-23 09:32:30 +02:00
TheRealAlexV
3b63db2bde Fix crash in SendWebsocketVendorEvent during OBS shutdown
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Guard the vendor event emission with obs_get_module("obs-websocket").
During obs_shutdown() modules are unloaded one-by-one; obs-websocket is
unloaded before advanced-scene-switcher, so the proc handler pointer (_ph)
cached in obs-websocket-api.h is already stale when FreeSceneSwitcher()
runs its stop steps. proc_handler_call() then dereferences freed memory
(use-after-free in pthread_mutex_unlock).

The existing OBSIsShuttingDown() guard does not catch this path: the
forced-exit that follows a "Source Cleanup Error" (scene collection
switch) never fires the SCRIPTING_SHUTDOWN frontend event, so the
plugin's obsIsShuttingDown flag is not set. obs_get_module() returns NULL
once the module is unloaded, which is the reliable signal that
obs-websocket's proc handler is gone.

Refs: #1404
2026-09-13 11:08:04 +02:00
WarmUpTill
fdc806be40 Convert dock window name field into a combo box
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Should make it easier to combine docks into a single dock window without
having to know the exact dock window titles beforehand
2026-09-08 22:52:43 +02:00
WarmUpTill
01107ee858 Fix crash on shutdown 2026-09-08 22:48:13 +02:00
WarmUpTill
be8bc4a63f Add mono option 2026-09-08 22:48:13 +02:00
WarmUpTill
8a603b1675 Add audio condition check if source is enabled on a specific track
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2026-09-04 22:17:49 +02:00
WarmUpTill
67dda18929 Fix crash when changing scene collection on MacOS 2026-09-04 21:57:47 +02:00
WarmUpTill
e11499c308 Add "Now Playing" condition type
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2026-08-29 23:33:58 +02:00
WarmUpTill
e76df589e2 Fix cmake configure errors during download retry
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2026-08-14 22:45:29 +02:00
WarmUpTill
1390565fc6 Disable additional warnings for whisper.cpp 2026-08-14 22:45:29 +02:00
WarmUpTill
d76a37c785 Add AdvancedSceneSwitcherVersion vendor request
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Returns version and commit information
2026-08-12 20:55:34 +02:00
WarmUpTill
ce8a35adea CI: Include Ubuntu 26 artifacts in release draft 2026-08-12 20:55:34 +02:00
Rygtx
9030ba1adf Update locale (zh-CN.ini)
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2026-08-10 21:27:25 +02:00
WarmUpTill
5b8d829bba Add "Speech Recognition" condition
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Allows checking for speech patterns on a given OBS audio source
2026-08-05 12:00:34 +02:00
WarmUpTill
ad03b92d2d CI: Install vulkan SDK
Required to build whisper.cpp with GPU acceleration support
2026-08-05 12:00:34 +02:00
WarmUpTill
88fc412900 deps: Add whisper.cpp 2026-08-05 12:00:34 +02:00
WarmUpTill
c2ec6848aa Fix sources of type "Group" being listed twice in filter selections
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2026-08-04 21:05:55 +02:00
WarmUpTill
01da2877b0 CI: Add Ubuntu 26 build 2026-08-03 20:52:39 +02:00
WarmUpTill
107d77f1b8 Split macro-condition-video.cpp UI into per-widget files
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This makes it easier to conditionally exclude video-edit-object.cpp
from the build when OpenCV >= 5 drops CascadeClassifier support.
2026-08-01 22:34:01 +02:00
WarmUpTill
1030868a75 CI: Build "xobjdetect" when building OpenCV 5.x 2026-08-01 22:34:01 +02:00
WarmUpTill
797dc2ceb1 deps: Add OpenCV contrib repo
Needed for Haar Cascade Classifiers support since OpenCV 5.0.0
2026-08-01 22:34:01 +02:00
WarmUpTill
b971bfe800 deps: Switch to OpenCV 5.0.0 2026-08-01 22:34:01 +02:00
WarmUpTill
f88407b731 Export Section symbols 2026-08-01 22:34:01 +02:00
WarmUpTill
725e3cacb8 Add license files
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2026-07-30 20:47:39 +02:00
WarmUpTill
c9eed5d997 Add un-/pause option to macro tab context menu
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2026-07-22 11:27:15 +02:00
Arimil
bf682136c3 OpenCV 5 support
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2026-07-19 19:56:07 +02:00
WarmUpTill
7be2a4f544 Add support to snapshot vars before queue insertion
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2026-07-17 23:24:02 +02:00
WarmUpTill
616664e6f3 Add "Loop" action 2026-07-17 23:24:02 +02:00
WarmUpTill
0caf8628b7 Add HideElseSection() in preparation for loop action 2026-07-17 23:24:02 +02:00
WarmUpTill
463e7caa2c Reword locale keys 2026-07-17 23:24:02 +02:00
WarmUpTill
0e2315807f Statically link SSL to avoid dll conflicts on Windows 2026-07-17 21:43:58 +02:00
WarmUpTill
46bf6c666f Cleanup includes
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2026-07-11 19:50:58 +02:00
WarmUpTill
902be7759d Speed up build times by using pre-compiled headers 2026-07-11 19:50:58 +02:00
WarmUpTill
b4a1593dc9 Fix crash on shutdown caused by "Profile" condition
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2026-07-07 20:19:51 +02:00
WarmUpTill
577cfc6ba9 Add message_text temp var for subscription message event
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The existing "message" temp var for the subscription message event
contained a raw JSON object (including emote metadata) rather than
plain text, making it difficult to use.
2026-07-06 17:19:32 +02:00
WarmUpTill
f7a29dfa69 Add option to start and stop polls 2026-07-06 17:19:32 +02:00
WarmUpTill
e3475cf8ee Add option to wait for scene item transition
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2026-07-05 20:41:12 +02:00
WarmUpTill
b344f75a30 Add variable setter / getter to inline script generated code 2026-07-05 20:26:36 +02:00
WarmUpTill
338a478ead Cleanup Twitch timestamp verification
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2026-07-04 12:09:31 +02:00
WarmUpTill
2658ced18e Add "Audio" option to the first run wizard
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2026-07-03 18:57:32 +02:00
WarmUpTill
cd6ff4d52b Add "Sequence" option to the first run wizard 2026-07-03 18:57:32 +02:00
WarmUpTill
5438a6a364 Split first run wizard into multiple files 2026-07-03 18:57:32 +02:00
WarmUpTill
ea1dea8621 Add option to wait for variable changes to "Wait" action type
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2026-07-03 15:59:23 +02:00
WarmUpTill
3a556113aa Expose API to notify about variable value change 2026-07-03 15:59:23 +02:00
WarmUpTill
eded0367db Add option to get commercial info 2026-07-03 15:59:23 +02:00
WarmUpTill
6c90f517e4 Fix freeze when stopping waiting macro via "Run macro" button 2026-07-03 15:59:23 +02:00
WarmUpTill
c07c00325f Switch to VariableColorButton for OCR and color match
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2026-06-30 20:30:50 +02:00
WarmUpTill
0a2e2cd771 Add VariableColorButton
Used for color selection which also support variables
2026-06-30 20:30:50 +02:00
WarmUpTill
8f3b5f9dfc CI: Rename "legacy" Windows artifacts to "portable"
This is consistent with the naming used by other plugin developers
2026-06-30 19:54:52 +02:00
WarmUpTill
78499bcf5f Improve layout spacing for "Recording" action
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2026-06-29 17:48:42 +02:00
WarmUpTill
78fa776ce5 Move recording tips to HelpIcons 2026-06-29 17:48:42 +02:00
WarmUpTill
93c6415547 Add restart hint to recording folder/format actions 2026-06-29 17:48:42 +02:00
WarmUpTill
12f26c29e6 Clarify COPY_VAR layout to show source and destination variables
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2026-06-26 22:29:06 +02:00
WarmUpTill
e4f6d94247 Add option to automatically extract value from JSON query result 2026-06-26 22:29:06 +02:00
WarmUpTill
a04c51397d Fix variables of nested macros' actions not being resolved
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2026-06-17 21:12:48 +02:00
WarmUpTill
2073ef6ce9 Fix nested macro actions being executed twice when added to a queue 2026-06-17 21:12:48 +02:00
WarmUpTill
7dfd9ddcb5 Print plugin enabled/disabled summary during CMake configure
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2026-06-16 17:40:22 +02:00
WarmUpTill
6215c39024 Don't fail cmake configure step if openvr deps are not met 2026-06-16 17:40:22 +02:00
WarmUpTill
1c856911e8 Set default value for CMAKE_GENERATOR_PLATFORM on Windows 2026-06-16 17:40:22 +02:00
WarmUpTill
ed17c2ac6d Disconnect Twitch chat and event connection on plugin stop
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2026-06-13 22:05:32 +02:00
WarmUpTill
1ce332a91d Track all kWin wayland windows 2026-06-13 22:01:52 +02:00
WarmUpTill
2aa27fc051 Fix window conditions not triggering for native Wayland windows
When KWin compat is active, GetWindows() only returned XWayland windows
since it relied on X11's _NET_CLIENT_LIST. Native Wayland windows were
invisible to conditions even though GetCurrentWindowTitle() reported them
correctly via the KWin DBus notifier.
2026-06-13 22:01:52 +02:00
WarmUpTill
31b239d5dc Focus segment type selection when new segment is added
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2026-06-11 18:25:29 +02:00
WarmUpTill
7c3779e287 Sort macro export dialog resources alphabetically and add scrollbars 2026-06-11 18:25:29 +02:00
WarmUpTill
3f13c33b10 Fix crash on transition start in studio mode 2026-06-11 18:25:29 +02:00
WarmUpTill
8727a65513 Support both recommended and legacy layouts in Windows installer
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Default to %ProgramData%\obs-studio\plugins\ on fresh installs.
Restore the previously recorded install path on upgrades, so users
who installed to a custom location are not silently moved.
2026-05-30 16:01:11 +02:00
WarmUpTill
baf3d0e63c Fix race condition in Twitch event sub reconnection logic 2026-05-30 16:01:11 +02:00
WarmUpTill
ea2d1e7e9d Fix crash when importing macros is slow
Probably not a real issue.
Noticed during debug of another problem.
2026-05-30 16:01:11 +02:00
WarmUpTill
f9f26ad50b Fix crash on shutdown
StopAllMacros was called before th->wait(), allowing Macro::Stop()
to run concurrently with the other threads still inside
CheckConditions. This caused races on _conditionCheckFuture (called
from both threads) and _helperThreads.

This could happen if conditions / actions were marked to run in parallel
to the main loop.
2026-05-30 16:01:11 +02:00
WarmUpTill
9911c41a35 Split advanced-scene-switcher-*-windows-x64.zip
One zip archive for the ProgramData path.
Another zip archive for the legacy Program Files path.

Requested in:
https://github.com/WarmUpTill/SceneSwitcher/discussions/1628
2026-05-30 16:01:11 +02:00
WarmUpTill
d590bc11f8 Fix freeze when choosing invalid OCR model 2026-05-30 16:01:11 +02:00
WarmUpTill
31c4c1f5d7 Convert "Program Files/" paths to "ProgramData/" paths on Windows
Affects OCR and object detection functionality of the video condition
2026-05-30 16:01:11 +02:00
WarmUpTill
42ff48d637 Add option to lock settings dialog with simple password
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This is meant as a simple tampering protection.
The settings are not encrypted and the password is stored in plaintext.
2026-05-28 21:50:00 +02:00
WarmUpTill
d44376e869 deps: Update cpp-httplib to v0.46.0
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2026-05-27 11:38:26 +02:00
WarmUpTill
4b1fd9e700 Fix crash on startup
Resize of vector could invalidate the this pointers passed to the
PostLoad step lambdas
2026-05-27 11:32:30 +02:00
WarmUpTill
d61099f9c0 Fix freeze when showing setup wizzard
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2026-05-25 12:04:57 +02:00
WarmUpTill
c2b73a02ca Prevent plugin from being loaded twice 2026-05-25 11:49:37 +02:00
WarmUpTill
49a681bcfe Show "Macro Schedule" tab when date / timer condition is created 2026-05-25 11:49:37 +02:00
WarmUpTill
4cedb29123 Fix issues with Windows installer
Don't reuse the old installation dir since it might not be compatible
with the new layout.
Ensure previous legacy install is cleaned up to avoid plugin being
installed twice.
2026-05-25 11:49:37 +02:00
WarmUpTill
d80b3aaf69 CI: Ensure ccache is used on macOS 2026-05-25 11:49:37 +02:00
WarmUpTill
b1cc15386f Fix warnings 2026-05-25 11:49:37 +02:00
WarmUpTill
748744d1b7 Fix packaging issue on Ubuntu 2026-05-25 11:49:37 +02:00
WarmUpTill
912ff98e27 Ignore warnings generated by libremidi 2026-05-25 11:49:37 +02:00
WarmUpTill
a9614c5306 CI: Fix warnings 2026-05-25 11:49:34 +02:00
WarmUpTill
cb2f97f11d Adapt macOS fullscreen window detection to be more reliable 2026-05-25 00:22:59 +02:00
WarmUpTill
017ea233ec Fix macOS fullscreen window detection across "Spaces" 2026-05-25 00:22:59 +02:00
WarmUpTill
e8206173ff Tests: Add test-macro-condition-window.cpp 2026-05-25 00:22:59 +02:00
WarmUpTill
680f72e4f9 Rework temp var mapping handling on copy of macro segments 2026-05-25 00:22:59 +02:00
WarmUpTill
930e8b38d4 Refactor window platform helper functions 2026-05-25 00:22:59 +02:00
WarmUpTill
ee1d0136d9 Add temp vars for window position and size 2026-05-25 00:22:59 +02:00
WarmUpTill
20c276f4ea CI: Fix occasional formatting check failures 2026-05-25 00:22:59 +02:00
WarmUpTill
bea4f66eb1 Fix crash when accessing files in profile dir 2026-05-25 00:22:59 +02:00
WarmUpTill
c5185765ee CI: Pin openssl version on Windows
Must stick with OpenSSL 3 for now to stay compatbile with the asio
version supported by websocketpp
2026-05-25 00:22:59 +02:00
WarmUpTill
90130c119e Fix crash due to "keep source active" setting 2026-05-25 00:22:59 +02:00
WarmUpTill
a7ca06d25c Prevent crash when OCR traineddata file is missing 2026-05-25 00:22:59 +02:00
WarmUpTill
5a5d590c51 CI: Trigger rebuild of dependencies 2026-05-25 00:22:58 +02:00
WarmUpTill
336b398bc3 deps: Update libusb submodule to v1.0.30-rc2
Required for v145 toolset support on Windows
2026-05-25 00:22:58 +02:00
WarmUpTill
56c8f335db deps: Update leptonica submodule to 1.87.0
Required to support cmake 4+
2026-05-25 00:22:58 +02:00
WarmUpTill
b6a4d48948 Fix temp var mapping not working for new macro segments 2026-05-25 00:22:58 +02:00
WarmUpTill
774ccb7fbd Fix temp var mapping not working after copy-paste of segment 2026-05-25 00:22:58 +02:00
WarmUpTill
eda9dde23d Add temp vars indicating OCR match location 2026-05-25 00:22:58 +02:00
WarmUpTill
bbf91efd0d Add "Macro Schedule" tab 2026-05-25 00:22:54 +02:00
WarmUpTill
b022d59391 Add calendar widget 2026-05-15 19:15:19 +02:00
WarmUpTill
cf46a010a7 Add support for units "days" 2026-05-15 19:15:19 +02:00
WarmUpTill
595bab0d83 Add option to export Websocket, Twitch, HTTP connections 2026-05-15 19:15:19 +02:00
WarmUpTill
6fc819d72b Add API to expand export / import dialog 2026-05-15 19:15:19 +02:00
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0553a9b2ee Call MacroRef::PostLoad() automatically 2026-05-15 19:15:19 +02:00
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3caa3a4735 Add helpers to check, run, stop, and pause macros 2026-05-15 19:15:19 +02:00
WarmUpTill
2469057ad6 Fix double free
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2026-05-11 17:30:18 +02:00
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b230ec5bc5 locale: Clarify "reevaluate condition state" option for run macro action 2026-05-11 17:30:18 +02:00
WarmUpTill
1669b4cb72 Fix "Run Macro" help being visible when option is not selected 2026-05-11 17:30:18 +02:00
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2841fcaadb Fix variable dock not listing variables on startup 2026-05-11 17:30:11 +02:00
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91810d9c40 Enable resolving plugin symbols in OBS crash reports 2026-05-11 17:24:35 +02:00
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ccb5c8ba2c Don't highlight paused macro in macro list 2026-05-11 17:24:35 +02:00
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265daebdf3 Don't log "on change" when macro is paused 2026-05-11 17:24:35 +02:00
WarmUpTill
a149a11c57 Don't highlight action trigger mode when macro is paused 2026-05-11 17:24:35 +02:00
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d7cc7a4c7b Ensure plugin is stopped before running cleanup steps 2026-05-11 17:24:35 +02:00
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41866bcb24 Replace "Ignore Entry" condition logic with SwitchButton toggle 2026-05-11 17:24:35 +02:00
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c73a5866d7 Add option to keep source of video condition active
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2026-05-10 12:47:55 +02:00
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18aaf1dd31 Add option to keep selected game capture sources active 2026-05-10 12:47:55 +02:00
WarmUpTill
d523a2e674 Add helper to keep sources active
To be used for e.g. the video condition / game capture condition, which
can only get the relevant information while a given source is "active".

A source can become active if it is not part of the currently selected
scene.
2026-05-10 12:47:55 +02:00
WarmUpTill
0f7eed6257 Fix "transitioning from" check not working in studio mode
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2026-05-09 13:05:50 +02:00
WarmUpTill
1f5a346190 Fix transition signals not being connected on scene selection change
This would be the case if a new transition condition was created, which
immediately is changed to "transitioning from ..." or "transitioning to
..." type.
2026-05-09 13:05:50 +02:00
WarmUpTill
7fd2979e86 Support legacy and new Windows install paths in zip archive
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See https://obsproject.com/kb/plugins-guide for more details
2026-05-08 22:15:44 +02:00
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2077e1971d Adapt to new plugin folder structure / location for Windows 2026-05-08 22:15:44 +02:00
WarmUpTill
873e073eb6 Show all feature tabs when setup wizard is skipped
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2026-05-05 19:36:41 +02:00
WarmUpTill
4f3d9e3a00 Use static self-registration for action queue and variable setup
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Removes explicit setup calls from the plugin core. Each module now
registers its own save/load/cleanup steps via a static initializer,
decoupling them from InitSceneSwitcher and SwitcherData.
2026-04-30 22:39:06 +02:00
WarmUpTill
c02896ea17 Clear websocket and mqtt connections on shutdown
This was previously implicitly done by a settings reload on shutdown,
but this has since been removed, and we need to clear the connections
explicitly.
2026-04-30 22:39:06 +02:00
WarmUpTill
4bfd40219b Deregister all inline scripts on SCRIPTING_SHUTDOWN 2026-04-30 22:39:06 +02:00
WarmUpTill
6a3de18069 Clear macros on shutdown
This was done implicitly in the shutdown handler by clearing the
plugin's settings.
Due to unwanted side effects this behavior has been disabled for the
shutdown and thus macros have to be cleared explicitly on shutdown.
2026-04-30 22:39:06 +02:00
WarmUpTill
8c51b44fbb Fix potential event sub freeze on disconnect 2026-04-30 22:39:06 +02:00
WarmUpTill
10daa38921 Cleanup 2026-04-30 22:39:06 +02:00
WarmUpTill
6e0f7ab38f Default to assuming OBS is shutting down
This reverts commit eea91b79b38b7c33561dc6c639d01dea8a802cdd.
2026-04-30 22:39:06 +02:00
WarmUpTill
86061b3cf1 Ignore OBS_FRONTEND_EVENT_SCENE_COLLECTION_CLEANUP on shutdown
This prevents the plugin being restarted, connections being reset, and
potentially delaying the shutdown of OBS.
2026-04-30 22:39:06 +02:00
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c3669cae3e Tests: Make building tests optional, enable for CI 2026-04-30 20:11:52 +02:00
WarmUpTill
a116360f87 Tests: Handle QFile::open() return value 2026-04-30 20:11:52 +02:00
WarmUpTill
713f695aa4 Show variable mapping for "Source" and "Twitch" action
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2026-04-27 19:20:51 +02:00
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dec5c2d763 Add option to directly map temp var values to variables 2026-04-27 19:20:51 +02:00
WarmUpTill
f090dea136 Add "Run macro" option
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2026-04-21 17:48:05 +02:00
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d00986df03 Add button to get current values to "Streaming" action 2026-04-21 17:45:35 +02:00
WarmUpTill
03e5397b7e CI: remove openssl workaround
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2026-04-20 20:47:46 +02:00
WarmUpTill
94d49db196 Add tests for process condition
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2026-04-15 14:02:59 +02:00
WarmUpTill
1483f9d9dc Cleanup / style changes 2026-04-15 14:02:59 +02:00
WarmUpTill
99629e8c66 Add process path check 2026-04-15 14:02:59 +02:00
WarmUpTill
ba38b8bf27 Don't block UI while executing long runnig actions
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The previous approach had the problem of losing any action internal
state changes in the created copy.

Revert "Fix temp var values of actions not being accessible"
This reverts commit df42538319.
Revert "Don't block UI while running actions"
This reverts commit a01d26e25d.
2026-04-04 21:14:05 +02:00
WarmUpTill
38513735dd Refresh available interactable soruces on show 2026-04-04 21:14:05 +02:00
WarmUpTill
acfc7d605b Add "Get macro info" action
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2026-04-03 13:44:34 +02:00
WarmUpTill
df42538319 Fix temp var values of actions not being accessible
This a bug introduced with ec3052c823.
2026-04-03 13:44:34 +02:00
WarmUpTill
b02259e926 Add "Source interact" action 2026-04-03 09:41:09 +02:00
WarmUpTill
2b6bd9fb51 Add helpers to add widgets and separators to ListControls 2026-04-03 09:41:09 +02:00
WarmUpTill
aadedbb610 Enable setting min and max list size 2026-04-03 09:41:09 +02:00
WarmUpTill
d15a324137 Add placeholder text support 2026-04-03 09:41:09 +02:00
WarmUpTill
119fac17bf Cleanup
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* Member access
* Refresh settings on show to ensure "repeat" changes are visible
2026-04-02 22:39:12 +02:00
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088881b674 Add HTTP condition
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2026-04-02 17:26:16 +02:00
WarmUpTill
f008d5367b Adjust layout of HTTP action 2026-04-02 17:26:16 +02:00
WarmUpTill
1ace185a57 Add action to play sound 2026-04-02 17:25:41 +02:00
WarmUpTill
a01d26e25d Don't block UI while running actions 2026-04-02 17:25:41 +02:00
WarmUpTill
7e2ef9aacc Add tests for "File" condition
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2026-04-01 11:13:01 +02:00
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4a98d064f7 Enable testing 2026-04-01 11:13:01 +02:00
WarmUpTill
b0d6cea52a Remove deprecated functionality from "File" condition 2026-04-01 11:13:01 +02:00
WarmUpTill
d6bf9ed101 Fix date / content changed check triggering on plugin start 2026-04-01 11:13:01 +02:00
WarmUpTill
7e940e515b Add option to suppress crash dialog
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2026-03-31 23:04:35 +02:00
WarmUpTill
29e1ff0754 Adjust video condition temp vars
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2026-03-30 21:20:00 +02:00
WarmUpTill
6309100cc4 Rework pattern count temp var 2026-03-30 21:20:00 +02:00
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ec3052c823 Enable checking if temp var is in use 2026-03-30 21:20:00 +02:00
WarmUpTill
a28b800228 Remove Snap installation instructions from README
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Removed Snap package installation instructions for OBS Studio.
2026-03-27 18:36:35 +01:00
WarmUpTill
713a64ab45 Fix crash when using math helpers concurrently
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2026-03-25 19:38:22 +01:00
WarmUpTill
4d5ffe38fc Fix race conditions when accessing variables 2026-03-25 19:38:22 +01:00
WarmUpTill
85460157b1 Fix title of script open dialog 2026-03-25 19:38:22 +01:00
WarmUpTill
35e5b7620e Add option to "release the T-Bar"
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2026-03-23 19:05:49 +01:00
WarmUpTill
e4c06b14a7 Cleanup 2026-03-23 19:05:49 +01:00
WarmUpTill
7fe3258269 Add support for changing T-bar value 2026-03-23 19:05:49 +01:00
WarmUpTill
ec19b4d4fb Add option to add new recording chapter
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2026-03-22 21:24:59 +01:00
WarmUpTill
9301ead060 Add chat settings toggles
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2026-03-21 22:52:27 +01:00
WarmUpTill
bc29ece526 Cleanup and layout adjustments 2026-03-21 22:52:27 +01:00
WarmUpTill
4158c7a363 Add Twitch actions
* Send shoutout
* Cancel raid
* Enable/disable shield mode
* Enable/disable branded content
* Snooze next ad
2026-03-21 22:52:27 +01:00
WarmUpTill
944d1059da Add user moderation actions 2026-03-21 22:52:27 +01:00
WarmUpTill
bf18d8e106 Validate that user id matches token 2026-03-21 22:52:27 +01:00
WarmUpTill
bf216e0917 Fix subscription handling and improve logging
* Revocations were not handled properly
* Active subscriptions were not cleared on reconnect
* Migration client handling could cause crash
* Add error logging
2026-03-21 22:52:27 +01:00
WarmUpTill
2405b6dbbf Add "Next Macro" temp var to Sequence actions when setting index
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2026-03-21 00:05:58 +01:00
WarmUpTill
e64f2d195e Add temp vars to "Sequence" and "Random" action for executed macro 2026-03-21 00:05:58 +01:00
WarmUpTill
f66bec8caf Add option to expose current settings of source as temp var 2026-03-20 23:40:05 +01:00
WarmUpTill
3eb79e3adb Scroll to new macro segments
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2026-03-19 20:21:08 +01:00
WarmUpTill
07e2ac3ca0 Fix macro list / macro edit area splitter resizing
When horizontally large widgets (e.g. the Window condition) were part of
the currently selected macro moving the splitter would result in it
either fully hiding the macro list or the macro edit area.

Now the list and edit area can be resized smoothly.
2026-03-19 20:21:08 +01:00
WarmUpTill
8e2c466c2d Rework libproc2 API version check
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The previous version was not behaving as expected for flatpak builds
2026-03-15 16:27:01 +01:00
WarmUpTill
cc68e2366c Fix file selection displaying resolved variable values
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2026-03-15 13:17:06 +01:00
WarmUpTill
7a0e08b0d8 Adapt to enable testing and add more tests
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2026-03-14 13:34:50 +01:00
WarmUpTill
be8744f0d0 Add action trigger modes
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* always -> same as old behavior, if "on change" was disabled
* results changes -> same as old behavior, if "on change" was enabled
* any condition changes
* any condition changes and evaluates to true
2026-03-12 20:45:57 +01:00
WarmUpTill
d4425df694 Add FirstRunWizard 2026-03-12 20:45:57 +01:00
WarmUpTill
70e5f6002d Cleanup 2026-03-12 20:45:57 +01:00
WarmUpTill
ff98ec36d6 Show dialogs after OBS_FRONTEND_EVENT_FINISHED_LOADING is fired
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2026-02-28 13:09:27 +01:00
WarmUpTill
4966802f14 Fix first action of paused macros being executed
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2026-02-26 21:20:37 +01:00
kak hil imup
b23a90557f Fixed get_filename_component command call
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2026-02-22 20:51:48 +01:00
WarmUpTill
d6ea815b85 Expose "Similarity Rating" as temp var when pattern matching 2026-02-22 13:27:20 +01:00
WarmUpTill
f35ef558ee Fix crash when restoring scene item transition in parallel
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2026-02-19 20:28:10 +01:00
WarmUpTill
d7ff9088f8 Enable selecting multiple days in simple view of date condition 2026-02-19 20:11:12 +01:00
WarmUpTill
7048925d6e Add DayOfWeekSelector 2026-02-19 20:11:12 +01:00
WarmUpTill
fcb3ea50d3 Add QTimer::singleShot() wrappers to display startup dialogs on macOS 2026-02-19 20:11:12 +01:00
WarmUpTill
87c45e2b32 Focus name edit for new items 2026-02-19 20:11:12 +01:00
WarmUpTill
eb5046a9d6 Add websocket callbacks to run macros and set variables
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2026-02-17 22:07:54 +01:00
WarmUpTill
58c05f3f6e Fix race condition in plugin post load steps 2026-02-17 22:07:54 +01:00
WarmUpTill
0b284da3de Fix stream deck condition not matching key "down" state properly 2026-02-17 22:07:54 +01:00
WarmUpTill
03fe7016e4 Fix crash in game capture condition when receiving null data
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2026-02-07 22:38:26 +01:00
WarmUpTill
2ea89912a3 Fix transition duration selection not being editable
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2026-02-07 21:32:58 +01:00
WarmUpTill
78d2efa083 Skip invalid json object settings value 2026-02-07 21:32:58 +01:00
WarmUpTill
149fce1c2b Show tooltip updates while the tooltip is visible 2026-02-07 21:32:58 +01:00
WarmUpTill
2dd9120265 Add tooltip for last execution time of macro in macro list 2026-02-07 21:32:58 +01:00
WarmUpTill
3a9f315b67 Highlight macros blocked by the "on change" setting in the macro list 2026-02-07 21:32:58 +01:00
WarmUpTill
6ba01dca39 Fix Twitch event sub reconnect handling
If the connection was aborted by the local machine, the active
subsciptions were not cleared causing the new connection not attempt to
register any new subsciptions.

An event sub connection without any active subsciptions will be dropped
by Twitch after a certain amount of time.

Additionally the reconnection logic was triggering to frequently causing
unecessary load.
2026-02-07 21:32:58 +01:00
WarmUpTill
ad1f1effeb Add option to pick random value 2026-02-07 21:32:58 +01:00
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0a53a8649f Add initializer_list support and set default add dialog window title 2026-02-07 21:32:57 +01:00
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7ea721f9f1 Add option to set transition when changing scene item visibility 2026-01-27 19:28:45 +01:00
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718a899a98 Move functions 2026-01-27 19:28:45 +01:00
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4c493451f4 Keep URL parameters if parameters input is not used 2026-01-18 19:44:19 +01:00
WarmUpTill
a8d483f5a7 Enable un-/pausing all macros in a group 2026-01-13 21:45:04 +01:00
WarmUpTill
dc786a5313 Cleanup 'find and replace' layout in variable action 2026-01-13 21:44:17 +01:00
WarmUpTill
628a4d896c Add option to stop plugin in case unclean shutdown is detected 2026-01-05 10:58:55 +01:00
WarmUpTill
74a9681c8e Fix deadlock when opening settings window 2026-01-05 10:58:55 +01:00
WarmUpTill
faf52c38bb Add temp var for window text 2026-01-05 10:58:55 +01:00
WarmUpTill
bad1a548fb Fix resource table shortcuts conflicting with OBS shortcuts
This could happen when adding the variable tab as a dock.
The problem is visible in the OBS log:
QAction::event: Ambiguous shortcut overload: Del
2025-12-27 20:38:53 +01:00
WarmUpTill
f706416df5 Fix warnings
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2025-12-21 14:33:08 +01:00
WarmUpTill
c344c88acd Add support for scenes of secondary canvases in source selection 2025-12-21 14:33:08 +01:00
WarmUpTill
2cd9e61717 Adapt paths to new OBS directory structure 2025-12-21 14:33:08 +01:00
WarmUpTill
6314de8f37 Add option to always show feature tabs
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2025-12-14 12:54:17 +01:00
WarmUpTill
6bfcabc4af Add option to get channel info 2025-12-14 12:54:17 +01:00
WarmUpTill
69711d973a Fix memory leak 2025-12-14 12:54:17 +01:00
WarmUpTill
225913b44d Fix warnings 2025-12-14 10:42:51 +01:00
WarmUpTill
7c6d657fdd Add temp var for last recording save path 2025-12-14 10:42:51 +01:00
WarmUpTill
12e38274f5 Fix freeze on shutdown / scene collection change 2025-12-14 10:31:45 +01:00
WarmUpTill
5d49e8825b Add group support to MacroSelection 2025-12-14 10:30:58 +01:00
WarmUpTill
21c34356ed Add macro group helper functions 2025-12-14 10:30:58 +01:00
WarmUpTill
266e470509 Remove unused function 2025-12-14 10:30:58 +01:00
WarmUpTill
de20c93b14 Rearrange layout of "General" tab
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2025-12-06 19:27:54 +01:00
WarmUpTill
b0d877db8c Cleanup unnecessary nested layouts 2025-12-06 19:27:54 +01:00
WarmUpTill
caf9e59475 Remove option to disable widget caching
Option was only introduced in case instabilities arise.
However, there weren't any reports of issues for a long time.
2025-12-06 19:27:54 +01:00
WarmUpTill
5f6982b5bb Add macro search functionality
Allows search by ...
* Macro name
* Segment type
* Segment label
2025-12-06 19:27:54 +01:00
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ce399cc647 Move functions 2025-12-06 19:27:54 +01:00
WarmUpTill
03f67534c7 Default to main canvas in scene selection
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New scene selections would have no canvas selected at all.
This would cause issues in places which do not support an empty canvas
selection.

For example, the "scene changed" check of the scene condition would not
work as without any canvas it is not clear which scene to check for.
2025-12-05 17:30:16 +01:00
WarmUpTill
246667e65e Fix scene list scene switches not working
* Assume default canvas to be main canvas
* Add proper handling for the preview scene for next / previous
* Only display canvas warning if a canvas was selected
* Fix canvas selection not showing backend value
2025-12-05 17:30:16 +01:00
WarmUpTill
68fe7716e7 Add special handling for main canvas 2025-12-05 17:30:16 +01:00
WarmUpTill
98cc710b4a Add tooltip to "verify timestamps" option 2025-12-05 17:30:16 +01:00
WarmUpTill
c602c30c54 Display warning if Twitch token expired or is invalid 2025-12-05 17:30:16 +01:00
WarmUpTill
cc1b89fe1d Fix crash on macro tab setup 2025-12-05 17:30:16 +01:00
WarmUpTill
1de4ef7ec2 Add retry mechanism for downloading dependencies 2025-12-05 17:30:16 +01:00
WarmUpTill
e29060fdea Throttle Twitch API access for at least 1 second
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2025-12-03 18:30:17 +01:00
WarmUpTill
a0e6e6f528 Add options to close source dialogs
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2025-11-14 13:56:03 +01:00
WarmUpTill
e30d5845fa Run macro via dock button in parallel and ignore pause 2025-11-14 13:56:03 +01:00
WarmUpTill
d12911cd02 Fix typo 2025-11-14 13:56:03 +01:00
WarmUpTill
b8ecc40e8c Add search clear button to the variable tab 2025-11-14 12:38:24 +01:00
WarmUpTill
8ec4849b1d Add option copy value of another variable 2025-11-14 12:38:24 +01:00
WarmUpTill
e6e9f3a831 Add temp var for last replay buffer save path
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2025-11-13 21:06:29 +01:00
WarmUpTill
555f7c1381 Add option to enable dock containing variable tab
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2025-11-10 18:45:06 +01:00
WarmUpTill
f0f8b0fd92 Add option to search in variable tab 2025-11-10 18:45:06 +01:00
WarmUpTill
661e83162f Cleanup 2025-11-10 18:45:06 +01:00
WarmUpTill
4606f80a9d Enable filtering in "Hotkey" action 2025-11-10 18:45:06 +01:00
WarmUpTill
9c109742fb Add option to change action state based on label and action type
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2025-11-05 20:49:24 +01:00
WarmUpTill
b8b0682aaf Add support for else actions to MacroSegmentSelection 2025-11-05 20:49:24 +01:00
WarmUpTill
f93175db77 Sort scenes alphabetically
Prior to implementing canvas suppor they were in the order they are in
the scenes dock.
After switching from obs_frontend_get_scene_names() to
obs_canvas_enum_scenes() this seems to not always be the case.
2025-11-05 20:49:24 +01:00
WarmUpTill
8f92ba3ffa Increase slide index selection maximum to 9999 2025-11-05 20:49:24 +01:00
WarmUpTill
0d56de11d1 Refactor to support loading macro properties on import 2025-11-05 20:49:24 +01:00
WarmUpTill
e1020a1909 Fix poad load steps being executed too frequently
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2025-10-30 20:48:33 +01:00
WarmUpTill
8b0bd4193b Fix temp var save / loading not working 2025-10-30 20:48:33 +01:00
WarmUpTill
d55bb6bc86 Fall back to obs_frontend_get_current_scene()
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If there wasn't any scene change yet GetCurrentScene() would always
return nullptr and break various scene checks.
For example, this could happen when startup up a fresh OBS install for
the first time.
2025-10-29 12:26:44 +01:00
WarmUpTill
0583331bfd Fix scene selection not working without secondary canvases 2025-10-29 12:26:44 +01:00
WarmUpTill
6932de866d Refactor Twitch event server migration and reconnect handling
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This should avoid any events being lost due to server migration.
2025-10-28 19:20:52 +01:00
WarmUpTill
00db0cf7c4 CI: Refactor OpenSSL handling on MacOS to support MQTT SSL 2025-10-28 19:20:52 +01:00
WarmUpTill
e9baf27ca2 Add helper to find recent versions of OpenSSL on Windows 2025-10-28 19:20:52 +01:00
WarmUpTill
b1a5db0c9c Fix crash when switching macros after deleting one containing temp refs 2025-10-28 19:20:52 +01:00
WarmUpTill
8f3b868fd9 Limit projector action to main canvas and improve layout 2025-10-28 19:20:52 +01:00
WarmUpTill
b3bf89840b Add GetPath() 2025-10-28 19:20:52 +01:00
WarmUpTill
84f7d0d214 Add SSL support to MQTT connections
Also fixes crash on startup if SSL was used while there was no support
for encrypted connections yet
2025-10-28 19:20:52 +01:00
WarmUpTill
e1164c4fa3 Refactor help icon usage 2025-10-28 19:20:52 +01:00
WarmUpTill
4534b23bad Enable Windows and MacOS build with OBS versions older than 31.1.1 2025-10-28 19:20:52 +01:00
WarmUpTill
5d6a693f36 Refactor macro signal handling
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Also drop support for scene group signals in macro, which hopefully
aren't used much anymore
2025-10-19 18:05:16 +02:00
WarmUpTill
a82662c8f4 Refactor "no match scene" handling 2025-10-19 18:05:16 +02:00
WarmUpTill
602675b3b3 Add option to automatically start the plugin on a given scene
This functionality was lost with the removal of the "Scene trigger" tab.
2025-10-19 18:05:16 +02:00
WarmUpTill
9551519cb9 Cleanup 2025-10-19 18:05:16 +02:00
WarmUpTill
badce063eb Retain settings of currently unknown macro segments 2025-10-19 18:05:16 +02:00
WarmUpTill
10d45c67d6 Workaround for FilterComboBox cutting off entries 2025-10-19 18:05:16 +02:00
WarmUpTill
0b77ef5081 Adapt to support canvas API 2025-10-19 18:05:16 +02:00
WarmUpTill
8f54e71e61 Add canvas and position variable support to scene condition 2025-10-19 18:05:16 +02:00
WarmUpTill
16136b8741 Rework scene switch action
* Support "next scene" and "previous scene"
* Support "scene at index"
* Add canvas support
* Rework layout
2025-10-19 18:05:16 +02:00
WarmUpTill
02d5051974 Rework scene switch helpers to support vertical canvas 2025-10-19 18:05:16 +02:00
WarmUpTill
078d62fa18 Add canvas support to scene selection 2025-10-19 18:05:16 +02:00
WarmUpTill
8aa6a7df2c CI: Bump dependency cache version 2025-10-19 18:05:16 +02:00
WarmUpTill
1494b1db6c Update based on obs-plugintemplate to enable switch to OBS 31.1.1 2025-10-19 18:05:16 +02:00
WarmUpTill
b4b3dc5a2b Update json to v3.12.0
Enable compatability with cmake versions > 3.5.
This is required for OBS 31.1.1.
2025-10-19 18:05:16 +02:00
WarmUpTill
ee41a8d58b CI: Switch to MacOS 15 to enable OBS 31.1.1 support 2025-10-19 18:05:16 +02:00
WarmUpTill
5f2237ac2a buildspec: Update OBS Studio dependency to 31.1.1
This enabled obs_canvas API support
2025-10-19 18:05:16 +02:00
WarmUpTill
6fb76e7e07 Refactor macro dock handling
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* Move dock related settings into its own class
* Add support for grouping macro docks into a single dock window
2025-10-16 18:03:06 +02:00
WarmUpTill
ba094372a9 Add macro dock windows
They can be used to consolidate multiple macro docks into a single dock
window
2025-10-16 18:03:06 +02:00
WarmUpTill
0c886c8679 Refactor save / load handling 2025-10-16 18:03:06 +02:00
WarmUpTill
d9f05d3f7b Enable user to select install directory in Windows installer 2025-10-16 18:03:06 +02:00
WarmUpTill
c99b5f1feb Cleanup 2025-10-16 18:03:06 +02:00
WarmUpTill
a3b3cf9818 Improve disconnect reason logging
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2025-10-14 23:28:11 +02:00
WarmUpTill
ca3bbf5660 Fix Twitch event sub connection breaking after reconnect message
This will have to be revisited to avoid events being lost during the
reconnect
2025-10-14 23:28:11 +02:00
WarmUpTill
18524761a6 Add option to check if a macro's actions were performed
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2025-10-14 19:21:29 +02:00
WarmUpTill
85222aed33 Enable left click to open links 2025-10-03 20:44:50 +02:00
WarmUpTill
84132f7c37 Ignore autoselect deprecations for now 2025-10-03 20:44:50 +02:00
WarmUpTill
ead664763f CI: Fix OBS 32 build 2025-10-03 20:44:50 +02:00
WarmUpTill
a2fa16f2d7 Fix typo 2025-10-03 20:44:50 +02:00
Tiefsee5037008
75edcffac9 l10n(zh-CN): correct reversed duration condition strings 2025-10-03 13:17:10 +02:00
WarmUpTill
dd5bcf425a Fix freeze on shutdown
Recording / streaming start event might be stuck in event queue if
advanced scene switcher or OBS takes a while to shut down.
This could result in the plugin starting back up while OBS is attempting
to shut down resulting in a potential deadlock during shutdown.
2025-10-03 11:56:40 +02:00
WarmUpTill
de32e1b18e Allow macro property selection from parent macro 2025-10-03 11:56:40 +02:00
WarmUpTill
1d412a818d Fix constness 2025-10-03 11:56:40 +02:00
WarmUpTill
c8e5b561ef Fix MacOS build 2025-10-03 11:56:40 +02:00
WarmUpTill
a1702dc798 Fix nested macro property selections not being saved 2025-10-03 11:56:40 +02:00
WarmUpTill
ae571583fc Fix queued nested macros duplicating segments 2025-10-03 11:56:40 +02:00
WarmUpTill
c4f70657d9 Fix nested macro PostLoad being called too early
Would lead to macro dependent settings potentially being lost
2025-10-03 11:56:40 +02:00
WarmUpTill
7901a988af Add option to enable or disable OBS preview 2025-10-03 11:56:40 +02:00
WarmUpTill
d2b70bbc6b Add option to change stream language 2025-10-03 11:56:40 +02:00
WarmUpTill
4d22a539f0 Add option to set content classification of Twitch stream 2025-10-03 11:56:40 +02:00
WarmUpTill
4e561320f7 Add option to disable shutdown confirmation dialog 2025-10-03 11:56:40 +02:00
WarmUpTill
0dfa4fe2c0 Add support for temp var selection highlighting in light theme 2025-10-03 11:56:40 +02:00
WarmUpTill
4cac4584f3 Fix invalid channel selections leading to event sub disconnect
Repeated invalid POSTs to /helix/eventsub/subscriptions will lead to a
disconnect of the event sub websocket connection.
Thus one single invalid channel selection could tear down any existing
subscriptions with it.
2025-10-03 11:56:40 +02:00
WarmUpTill
d20a975c4f Add option to enable / disable / toggle macro highlighting 2025-10-03 11:56:40 +02:00
WarmUpTill
756d7bbd3c Add support for multi-action stream deck buttons
It has to be noted however:

* multi-action buttons don't have any coordinates
* multi-action buttons send the "up" and "down" event at the same time.
  (When the multi-action button is released)
  Thus they might arrive in the wrong order due to network latency.
2025-10-03 11:56:40 +02:00
WarmUpTill
395a18fa4c Fix typo 2025-10-03 11:56:40 +02:00
WarmUpTill
2ea00d94c5 Add support for commercial start event 2025-10-03 11:56:40 +02:00
WarmUpTill
058e941a46 Add option to set Twitch stream tags 2025-10-03 11:56:40 +02:00
WarmUpTill
ea4a951554 Add warning if inline script file is invalid
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2025-09-23 22:59:42 +02:00
WarmUpTill
3c355ac6fe Improve file condition
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* Add support for existence check
* Add support for "is file" check
* Add support for "is folder" check
* Add more temp vars
2025-09-13 08:41:40 +02:00
WarmUpTill
37606e274c CI: demote optional dependencies in deb package
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2025-09-07 19:11:22 +02:00
WarmUpTill
3e8d6e103a Add temp var to Media condition indicating which source matched
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2025-08-11 18:02:45 +02:00
WarmUpTill
4cae420ade Add support for "any" selection in secene item selection 2025-08-11 18:02:45 +02:00
WarmUpTill
b27a11931a Restore current selection when re-populating 2025-08-11 18:02:45 +02:00
WarmUpTill
92616bed6b Ignore warning C5287 for libusb build 2025-08-11 18:02:45 +02:00
WarmUpTill
b3f38851b6 Update libusb to v1.0.29
Resolves few warnings which were treated as errors with the recent MSVC
udpate
2025-08-11 18:02:45 +02:00
WarmUpTill
bf7fe71ae3 Fix system tray warning not being translated
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2025-07-17 17:49:44 +02:00
炭酸コーラ
12a6b26d9a Updated Japanese translation to the latest version 2025-07-17 17:45:44 +02:00
WarmUpTill
373e74c080 Switch to different port for aquiring Twitch tokens
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2025-07-16 21:15:36 +02:00
WarmUpTill
f3e7eaf212 Rework to support frequently resizing widgets
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2025-07-13 18:17:46 +02:00
WarmUpTill
b036736547 Refactor MacroSegmentList rework to support nested macros 2025-07-13 18:17:46 +02:00
WarmUpTill
817de13e9d Add nested macro support 2025-07-13 18:17:46 +02:00
WarmUpTill
0b774c171d Cleanup
* Use GetSettingsWindow() instead of window() to avoid connecting to the
  wrong widget
* Fix typos
2025-07-13 18:17:46 +02:00
WarmUpTill
be8f7bd70f Add ResizableWidget
When manual resizing is enabled, the vertical widget size can be changed
by dragging the widget in the lower right corner.
2025-07-13 18:17:46 +02:00
WarmUpTill
5f963b5b7d Refactor macro edit area into separate class
This will enable support for nested macros
2025-07-13 18:17:46 +02:00
WarmUpTill
c6155c9fea Add default settings support 2025-07-13 18:17:46 +02:00
WarmUpTill
be809dbfab Fix macro dock being being destroyed when opening macro settings
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2025-07-09 15:22:04 +02:00
WarmUpTill
7478c149b3 Add option to toggle mute state of audio source
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2025-07-08 17:51:21 +02:00
WarmUpTill
f4eaa9785d Fix crash on macro load 2025-07-08 17:49:33 +02:00
WarmUpTill
49c0de3f1b Add context menu option to expand / collapse all macro groups 2025-07-08 17:49:33 +02:00
WarmUpTill
101ef4e973 Fix crash when adding new macro to group 2025-07-08 17:49:33 +02:00
WarmUpTill
82568b23e8 Fix crash when initially setting up tab ordering
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The tabOrder vector was initialized with the size of tabNames.
Then new tabs were registered with AddSetupTabCallback() causing
tabNames to grow but tabOrder to remain the same.

Usually this is not a problem as LoadTabOrder() will be called which
ensures that their sizes are in sync.

However, when using a fresh OBS install or one with a corrupted scene
configuration file, the on_save() callbacks are called before any
loading callbacks.
With the sizes of tabNames and tabOrder not being in sync this would
lead to a crash.

Fixed by adding a tabWidgetOrderValid() check within SaveTabOrder()
before iterating over both vectors.
The tabWidgetOrderValid() was expanded to check the sizes of both
vectors.
Additionally the tabOrder initialization was moved from global static
initialization to function local static initialization to ensure that
potential preceeding calls to AddSetupTabCallback() will be taken into
account when setting up the tabOrder vector.
2025-07-06 10:19:20 +02:00
WarmUpTill
0cd7004f6a Setup MIDI device observers in parallel to avoid blocking OBS startup
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2025-06-25 13:56:40 +02:00
WarmUpTill
40c62ba700 CI: Add libremidi dependencies 2025-06-25 13:56:40 +02:00
Arimil
f2c7b532d9 Add support for kwin (wayland) (#1393)
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2025-06-21 19:51:25 +02:00
WarmUpTill
456a9c04c7 Add icon for windows installer
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2025-06-20 22:29:35 +02:00
WarmUpTill
3e1fdbde45 Add option to set and check list source settings by name
This makes it easier to select the intended settings value as the
underlying value often has no direct connection to the user facing name.

It also makes it possible to select list entries whos underlying value
changes frequently, but the user facing value does not.
(E.g. device IDs based on the input port compared to the device name)
2025-06-20 22:29:35 +02:00
WarmUpTill
874b9b86e2 Refactor locking of macro segments
This should avoid crashes when actions or conditions are performed in
parallel to the main macro loop and will improve the UI responsiveness
in some scenarios
2025-06-20 22:29:35 +02:00
WarmUpTill
98d1f83acc Cleanup 2025-06-20 22:29:35 +02:00
WarmUpTill
7e91f81957 Ease development with dirty dependency directory 2025-06-20 22:29:35 +02:00
WarmUpTill
20488afdd1 Fix tempvars being reset across macros for cached widgets
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2025-06-12 21:29:07 +02:00
WarmUpTill
d9d387ad47 Fix crash when deleting cached macro widgets 2025-06-12 21:29:07 +02:00
WarmUpTill
0736d673e1 Add option to check if chat was cleared / message was removed 2025-06-12 21:29:07 +02:00
WarmUpTill
34151e4bc6 Fix "Get user info" only allowing small values for user ids 2025-06-12 21:29:07 +02:00
WarmUpTill
1346c19bec Fix crash when invalid token is used to connect to Twitch chat 2025-06-12 21:29:07 +02:00
WarmUpTill
be6bc48231 Fix macro selection resetting when any macro was removed 2025-06-12 18:33:24 +02:00
WarmUpTill
79a8ad57af Rework HTTP action URL input
The URL to be accessed can now be passed as a single URL instead of it
being split into a host and path component
2025-06-12 18:33:24 +02:00
WarmUpTill
daeb9275a3 Add support for inline scripts
* Script can be defined in the macro segment or loaded from a file
* Supports both LUA and Python
* Can be used for actions and conditions
* obs_script_create and obs_script_destroy are resolved at runtime
  (Let's hope the API remains stable)
2025-06-09 14:20:44 +02:00
WarmUpTill
73b542a4db Move scripting support to seperate project 2025-06-09 14:20:44 +02:00
WarmUpTill
e3471066e9 Export symbols 2025-06-09 14:20:44 +02:00
WarmUpTill
ec41c06b4d Update feature request description 2025-06-09 14:20:44 +02:00
WarmUpTill
201e45d058 Fix macro tree not resizing properly with OBS 31.1.0 2025-06-07 18:56:42 +02:00
WarmUpTill
b17aa30432 Fix attempting to cache widgets of about to be deleted macros 2025-06-06 19:14:46 +02:00
WarmUpTill
93703c80bc Hide option to verify timestamps when functionality is disabled 2025-06-01 11:57:26 +02:00
WarmUpTill
d7951a7179 Cleanup constness 2025-06-01 11:57:26 +02:00
WarmUpTill
d42a3b584a Rework resource tab hotkey handling
Added hotkey to add new entry
2025-06-01 11:57:26 +02:00
WarmUpTill
becd1bd02a Set default hotkey for new macro to CTRL + N 2025-06-01 11:57:26 +02:00
WarmUpTill
30422aecf3 Fix crash when deleting macro 2025-06-01 11:57:26 +02:00
WarmUpTill
c567e6ef7f Allow import of json files
Automatic backups are stored as json files
2025-06-01 11:57:26 +02:00
WarmUpTill
1ca61f3ed4 Add option to not link date-tz even if the source code exists 2025-05-28 22:11:07 +02:00
WarmUpTill
1affe9dce3 Fix macro segment list entries not resizing properly 2025-05-27 22:37:46 +02:00
WarmUpTill
406e3c1855 Cleanup
* Add variable support to process condition
* Display unresolved variable value in Window action
* Add tooltips to indicate that variables are supported
2025-05-27 22:37:46 +02:00
WarmUpTill
c05dd40c4c Add option to change various OBS video settings 2025-05-27 22:37:46 +02:00
WarmUpTill
9a86ecac42 Add option to disable widget caching 2025-05-27 22:37:46 +02:00
WarmUpTill
721a786e79 Rework preview dialog to improve performance
Object detection and OCR models were constantly being re-initialized
each frame due to copy in the signal / slot handling
2025-05-27 22:37:46 +02:00
WarmUpTill
32d29875ed Move responsibility of cascade init to ObjDetectParameters 2025-05-27 22:37:46 +02:00
warmuptill
0e5f56b562 Add tesseract config file support 2025-05-27 22:37:46 +02:00
WarmUpTill
5490fabf92 Add hotkey to create new macro 2025-05-27 22:37:46 +02:00
WarmUpTill
5e3ab19940 Add ProfileSelectionWidget
Refreshes list of profiles when widget becomes visible to support widget
caching.
2025-05-27 22:37:46 +02:00
WarmUpTill
1c94a1ab44 Add X and Y position tempvars to cursor condition 2025-05-27 22:37:46 +02:00
WarmUpTill
34baa56134 Update process list on visibility change
This is done to support widget caching
2025-05-27 22:37:46 +02:00
WarmUpTill
5ce4171773 Add MonitorSelectionWidget
Refreshes list of monitors when widget becomes visible to support widget
caching
2025-05-27 22:37:46 +02:00
WarmUpTill
c281c6db83 Add WindowSelectionWidget
Refreshes list of windows when widget becomes visible to support widget
caching
2025-05-27 22:37:46 +02:00
WarmUpTill
c43439ee64 Add option to keep selection when FilterComboBox entry doesn't exist 2025-05-27 22:37:46 +02:00
WarmUpTill
a84731b8fe Rework TransitionSelectionWidget to support widget caching 2025-05-27 22:37:46 +02:00
WarmUpTill
61fbff5821 Fix SetSourceSetting() not changing settings if the default value is set
This won't help in scenarios in which even a default value does not
exist, e.g. "text" for the text sources, as here it is unclear which
value type to use
2025-05-27 22:37:46 +02:00
WarmUpTill
1381654fed Add Add support for widget caching to FilterSelectionWidget 2025-05-27 22:37:46 +02:00
WarmUpTill
9805601c07 Add support for widget caching to SceneItemSelectionWidget 2025-05-27 22:37:46 +02:00
WarmUpTill
fcf57ee031 Add support for widget caching to SceneSelectionWidget 2025-05-27 22:37:46 +02:00
WarmUpTill
ba3e87a761 Rework SourceSelectionWidget to support widget caching 2025-05-27 22:37:46 +02:00
WarmUpTill
3dd3f576c3 Add hint that parallel condition check feature is experimental 2025-05-27 22:37:46 +02:00
WarmUpTill
7403a18e96 Cleanup 2025-05-27 22:37:46 +02:00
warmuptill
56494480ba Cache macro segment widgets for each macro 2025-05-27 22:37:46 +02:00
warmuptill
cdc5d16e95 Allow changing Tesseract model directory
This will prevent custom models being deleted when installing a new
version of the plugin, as the plugin's data directory might get wiped on
some operating systems.
2025-05-27 22:37:46 +02:00
warmuptill
27aed79305 Enable building with OCR support in Ubuntu environment 2025-05-27 22:37:46 +02:00
WarmUpTill
7ec95e33eb Hide outdated video condition options
The "throttle" and "reduce matching latency" optiohns were introduced
before "short circuit evaluation" was available and are now outdated.

Both don't behave as expected with this option enabled.
The throttling effect can be better achieved with an additional "Timer"
condition.
2025-05-27 22:37:46 +02:00
WarmUpTill
98260b25a1 Add option to toggle the pause state of a macro 2025-05-27 22:37:46 +02:00
WarmUpTill
45b37de9f7 Add MQTT connection tab 2025-05-27 20:23:07 +02:00
WarmUpTill
027a3e9074 Add MQTT condition and action 2025-05-27 20:23:07 +02:00
WarmUpTill
cab50e0922 Add MQTT helpers 2025-05-27 20:23:07 +02:00
WarmUpTill
88514e209d CI: build paho.mqtt.cpp libs 2025-05-27 20:23:07 +02:00
WarmUpTill
4ed7f13b72 Add paho.mqtt.cpp dependency 2025-05-27 20:23:07 +02:00
WarmUpTill
0fb11ac274 Add copy / move to MessageDispatcher 2025-05-27 20:23:07 +02:00
WarmUpTill
942933290a Remove unnecessary include 2025-05-27 20:23:07 +02:00
WarmUpTill
f13beaead2 Reduce log spam in case of invalid token
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The caching mechanism for the token validity checks did not have the
desired effect, and the Twitch channel to user id mapping function was
attempting to resolve names even with an invalid token.
2025-05-08 21:10:13 +02:00
WarmUpTill
13dba6527d Exclude jsoncons files from release folder 2025-05-08 21:10:13 +02:00
WarmUpTill
b78a6510a9 Start the plugin on first boot 2025-05-08 21:10:13 +02:00
WarmUpTill
6c22f438b6 Disable macro add button highlight when importing macros 2025-05-08 21:10:13 +02:00
WarmUpTill
347abe6c84 Enable macro highlighting by default 2025-05-08 21:10:13 +02:00
WarmUpTill
230863adda Lazy initialize macro segment widgets
This should make it less time consuming to accidentally switch between
macros with a large amount of macro segments
2025-05-08 21:10:13 +02:00
WarmUpTill
f59478fac7 Cleanup 2025-05-08 21:10:13 +02:00
WarmUpTill
8adac79cd8 Rework option to run macro actions in parallel to other macros 2025-05-08 20:44:56 +02:00
WarmUpTill
ea93c44db7 Add option to check macro conditions in parallel to other macros 2025-05-08 20:44:56 +02:00
WarmUpTill
9e20b341d8 Rework Macro constructors to support passing GlobalMacroSettings 2025-05-08 20:44:56 +02:00
WarmUpTill
232cbb06f6 Disable Twitch event timestamp verification by default
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It brakes too often to be worth it as an option to be enabled by
default.
2025-05-07 18:33:04 +02:00
WarmUpTill
e9d57a0f4a Refactor log helpers and add option to disable logging
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2025-05-01 19:55:28 +02:00
WarmUpTill
9633a61a65 Add option to disable Twitch event timestamp verification
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2025-05-01 12:46:20 +02:00
WarmUpTill
0643b250e1 Fix typos 2025-05-01 12:46:20 +02:00
WarmUpTill
b52738881f Fix "HTTP" action failing to send data on MacOS
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2025-04-30 21:25:44 +02:00
WarmUpTill
470d5ba3d7 Log HTTP errors when verbose logging is enabled 2025-04-30 21:25:44 +02:00
WarmUpTill
8326e72047 Add link to installation wiki page
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2025-04-23 11:48:17 +02:00
WarmUpTill
12ab4d8cf9 Add option to query JSON strings and access JSON array elements
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2025-04-22 15:35:45 +02:00
WarmUpTill
295ec9eb81 Add more JSON tests 2025-04-22 15:35:45 +02:00
WarmUpTill
4c5dbd4b7c Add more JSON helpers 2025-04-22 15:35:45 +02:00
WarmUpTill
5568f92ad0 Move JSON helpers to lib 2025-04-22 15:35:45 +02:00
WarmUpTill
7c4c0056ce Remove libremidi patch 2025-04-22 15:35:45 +02:00
WarmUpTill
d2b4b1cc07 Add jsoncons 2025-04-22 15:35:45 +02:00
WarmUpTill
a3ca22d238 Cleanup CMakeLists.txt 2025-04-22 15:35:45 +02:00
WarmUpTill
c73542a3cc Fix variables not being re-resolved on Load()
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2025-04-17 19:22:52 +02:00
WarmUpTill
70bbc7cdac Implement proper timestamp validation for Twitch messages
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2025-04-11 19:02:37 +02:00
WarmUpTill
d892298995 Add missing "[adv-ss]" log tag 2025-04-11 19:02:37 +02:00
WarmUpTill
0fe31432be Add "previous scene" to the "scene has (not) changed" checks 2025-04-11 18:57:58 +02:00
WarmUpTill
aaa0113ccb Ignore Xerrors 2025-04-11 18:57:25 +02:00
WarmUpTill
b908954b46 CI: Add cmake setup step to Linux build
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2025-04-02 13:48:23 +02:00
WarmUpTill
b0eede8a85 Add "disable" effect to macro conditions using "ignore" logic selection 2025-04-02 13:48:23 +02:00
791 changed files with 91494 additions and 12969 deletions

View File

@@ -2,7 +2,7 @@
# https://github.com/obsproject/.github/tree/master/.github/ISSUE_TEMPLATE
name: Feature request
description: Suggest an idea for this projectReport a bug or crash
description: Suggest an idea for this project
body:
- type: markdown
id: md_welcome

View File

@@ -19,14 +19,9 @@ inputs:
runs:
using: 'composite'
steps:
- name: Setup cmake
uses: jwlawson/actions-setup-cmake@v1.13
with:
cmake-version: '3.24.x'
- name: Restore cached dependencies
id: restore-cache
uses: actions/cache@v4
uses: actions/cache@v5
with:
path: ${{ env.DEP_DIR }}
key: ${{ env.DEP_DIR }}-${{ runner.os }}-${{ inputs.target }}

View File

@@ -29,6 +29,7 @@ runs:
eval "$(/home/linuxbrew/.linuxbrew/bin/brew shellenv)"
echo "/home/linuxbrew/.linuxbrew/bin:/home/linuxbrew/.linuxbrew/sbin" >> $GITHUB_PATH
echo "/home/linuxbrew/.linuxbrew/opt/clang-format@16/bin" >> $GITHUB_PATH
brew update
brew install --quiet zsh
echo ::endgroup::
@@ -52,6 +53,7 @@ runs:
if (( ${changes[(I)(*.c|*.h|*.cpp|*.hpp|*.m|*.mm)]} )) {
echo ::group::Install clang-format-16
brew update
brew install --quiet obsproject/tools/clang-format@16
echo ::endgroup::

View File

@@ -8,6 +8,12 @@ package 'libcurl4-openssl-dev'
package 'libxtst-dev'
package 'libxss-dev'
package 'libopencv-dev'
package 'libopencv-contrib-dev'
package 'libtesseract-dev'
package 'libproc2-dev'
package 'libusb-1.0-0-dev'
package 'libusb-1.0-0-dev'
package 'libpaho-mqttpp-dev'
package 'libpaho-mqtt-dev'
package 'libpaho-mqtt-dev'
package 'libasound2-dev'
package 'libpipewire-0.3-dev'

View File

@@ -284,30 +284,56 @@ Usage: %B${functrace[1]%:*}%b <option> [<options>]
case ${host_os} {
macos)
local opencv_dir="${project_root}/deps/opencv"
local opencv_build_dir="${opencv_dir}/build_${target##*-}"
local opencv_contrib_dir="${project_root}/deps/opencv_contrib"
local opencv_install_x86="${opencv_dir}/install_x86_64"
local opencv_install_arm="${opencv_dir}/install_arm64"
local -a opencv_cmake_args=(
local -a opencv_cmake_args_common=(
-DCMAKE_BUILD_TYPE=Release
-DBUILD_LIST=core,imgproc,objdetect
-DCMAKE_OSX_ARCHITECTURES=${${target##*-}//universal/x86_64;arm64}
-DBUILD_LIST=core,imgproc,objdetect,xobjdetect,dnn
-DOPENCV_EXTRA_MODULES_PATH="${opencv_contrib_dir}/modules"
-DCMAKE_OSX_DEPLOYMENT_TARGET=${DEPLOYMENT_TARGET:-10.15}
-DCMAKE_PREFIX_PATH="${advss_dep_path};${_plugin_deps}"
-DCMAKE_INSTALL_PREFIX="${advss_dep_path}"
-DWITH_KLEIDICV=OFF
)
if [ "${target}" != "macos-x86_64" ]; then
opencv_cmake_args+=(-DWITH_IPP=OFF)
fi
pushd ${opencv_dir}
log_info "Configure OpenCV ..."
cmake -S . -B ${opencv_build_dir} ${opencv_cmake_args}
log_info "Building OpenCV ..."
cmake --build ${opencv_build_dir} --config Release
log_info "Configure OpenCV (x86_64) ..."
cmake -S . -B build_x86_64 ${opencv_cmake_args_common} \
-DCMAKE_OSX_ARCHITECTURES=x86_64 \
-DCMAKE_PROJECT_INCLUDE="${SCRIPT_HOME}/opencv-force-processor-x86_64.cmake" \
-DCMAKE_INSTALL_PREFIX="${opencv_install_x86}" \
-DWITH_IPP=OFF
log_info "Installing OpenCV ..."
cmake --install ${opencv_build_dir} --prefix "${advss_dep_path}" --config Release || true
log_info "Building OpenCV (x86_64) ..."
cmake --build build_x86_64 --config Release
log_info "Installing OpenCV (x86_64) ..."
cmake --install build_x86_64 --prefix "${opencv_install_x86}" --config Release || true
log_info "Configure OpenCV (arm64) ..."
cmake -S . -B build_arm64 ${opencv_cmake_args_common} \
-DCMAKE_OSX_ARCHITECTURES=arm64 \
-DCMAKE_INSTALL_PREFIX="${opencv_install_arm}"
log_info "Building OpenCV (arm64) ..."
cmake --build build_arm64 --config Release
log_info "Installing OpenCV (arm64) ..."
cmake --install build_arm64 --prefix "${opencv_install_arm}" --config Release || true
log_info "Merging OpenCV into universal binaries ..."
cp -R "${opencv_install_arm}/." "${advss_dep_path}"
for arm_lib in ${opencv_install_arm}/lib/**/*.(dylib|a)(.); do
local rel="${arm_lib#${opencv_install_arm}/}"
local x86_lib="${opencv_install_x86}/${rel}"
if [[ -f "${x86_lib}" ]]; then
lipo -create "${x86_lib}" "${arm_lib}" -output "${advss_dep_path}/${rel}"
fi
done
rm -rf "${opencv_install_x86}" "${opencv_install_arm}"
popd
local leptonica_dir="${project_root}/deps/leptonica"
@@ -319,7 +345,7 @@ Usage: %B${functrace[1]%:*}%b <option> [<options>]
-DCMAKE_OSX_DEPLOYMENT_TARGET=${DEPLOYMENT_TARGET:-10.15}
-DSW_BUILD=OFF
-DOPENJPEG_SUPPORT=OFF
-DLIBWEBP_SUPPORT=OFF
-DENABLE_WEBP=OFF
-DCMAKE_DISABLE_FIND_PACKAGE_GIF=TRUE
-DCMAKE_DISABLE_FIND_PACKAGE_JPEG=TRUE
-DCMAKE_DISABLE_FIND_PACKAGE_TIFF=TRUE
@@ -394,8 +420,11 @@ Usage: %B${functrace[1]%:*}%b <option> [<options>]
popd
pushd ${advss_dep_path}
log_info "Prepare openssl ..."
rm -rf ${advss_dep_path}/openssl ${advss_dep_path}/openssl_build
mkdir ${advss_dep_path}/openssl_build
pushd ${advss_dep_path}/openssl_build
rm -rf openssl
git clone https://github.com/openssl/openssl.git --branch openssl-3.1.2 --depth 1
mv openssl openssl_x86
@@ -403,25 +432,27 @@ Usage: %B${functrace[1]%:*}%b <option> [<options>]
log_info "Building openssl x86 ..."
export MACOSX_DEPLOYMENT_TARGET=10.9
cd openssl_x86
./Configure darwin64-x86_64-cc shared
make
pushd openssl_x86
./Configure darwin64-x86_64-cc no-shared no-module no-zlib --prefix=${advss_dep_path}
make -j$(nproc)
popd
log_info "Building openssl arm ..."
export MACOSX_DEPLOYMENT_TARGET=10.15
cd ../openssl_arm
./Configure enable-rc5 zlib darwin64-arm64-cc no-asm
make
pushd openssl_arm
./Configure enable-rc5 darwin64-arm64-cc no-shared no-module no-asm no-zlib --prefix=${advss_dep_path}
make -j$(nproc)
log_info "Install openssl ..."
make install
popd
log_info "Combine arm and x86 openssl binaries ..."
cd ..
mkdir openssl-combined
lipo -create openssl_x86/libcrypto.a openssl_arm/libcrypto.a -output openssl-combined/libcrypto.a
lipo -create openssl_x86/libssl.a openssl_arm/libssl.a -output openssl-combined/libssl.a
lipo -create openssl_x86/libcrypto.a openssl_arm/libcrypto.a -output ${advss_dep_path}/lib/libcrypto.a
lipo -create openssl_x86/libssl.a openssl_arm/libssl.a -output ${advss_dep_path}/lib/libssl.a
log_info "Clean up openssl dir ..."
mv openssl_x86 openssl
rm -rf openssl_arm
rm -rf openssl_x86 openssl_arm
popd
pushd ${project_root}/deps/libusb
@@ -439,14 +470,16 @@ Usage: %B${functrace[1]%:*}%b <option> [<options>]
mkdir ${project_root}/deps/libusb/out_x86
./autogen.sh
./configure --host=x86_64-apple-darwin --prefix=${advss_dep_path}
make && make install
make -j$(nproc)
make install
log_info "Configure libusb arm ..."
make clean
rm -r ${project_root}/deps/libusb/out_x86
mkdir ${project_root}/deps/libusb/out_x86
./configure --host=aarch64-apple-darwin --prefix=${project_root}/deps/libusb/out_x86
make && make install
make -j$(nproc)
make install
log_info "Building libusb arm ..."
make clean
@@ -459,7 +492,8 @@ Usage: %B${functrace[1]%:*}%b <option> [<options>]
export MACOSX_DEPLOYMENT_TARGET=10.15
mkdir ${project_root}/deps/libusb/out_arm
./configure --host=aarch64-apple-darwin --prefix=${project_root}/deps/libusb/out_arm
make && make install
make -j$(nproc)
make install
log_info "Combine arm and x86 libusb binaries ..."
lipo -create ${project_root}/deps/libusb/out_x86/lib/libusb-1.0.0.dylib \
@@ -478,6 +512,33 @@ Usage: %B${functrace[1]%:*}%b <option> [<options>]
unset MACOSX_DEPLOYMENT_TARGET
popd
local mqtt_dir="${project_root}/deps/paho.mqtt.cpp"
local mqtt_build_dir="${mqtt_dir}/build_${target##*-}"
local -a mqtt_cmake_args=(
-DCMAKE_BUILD_TYPE=Release
-DCMAKE_OSX_ARCHITECTURES=${${target##*-}//universal/x86_64;arm64}
-DCMAKE_OSX_DEPLOYMENT_TARGET=${DEPLOYMENT_TARGET:-10.15}
-DCMAKE_PREFIX_PATH="${advss_dep_path};${_plugin_deps}"
-DCMAKE_INSTALL_PREFIX="${advss_dep_path}"
-DPAHO_BUILD_SHARED=OFF
-DPAHO_BUILD_STATIC=ON
-DPAHO_WITH_MQTT_C=ON
-DPAHO_WITH_SSL=ON
-DOPENSSL_USE_STATIC_LIBS=ON
)
pushd ${mqtt_dir}
log_info "Configure paho.mqtt.cpp ..."
cmake -S . -B ${mqtt_build_dir} ${mqtt_cmake_args}
log_info "Building paho.mqtt.cpp ..."
cmake --build ${mqtt_build_dir} --config Release
log_info "Installing paho.mqtt.cpp ..."
cmake --install ${mqtt_build_dir} --prefix "${advss_dep_path}" --config Release
popd
;;
linux)
# Nothing to do for now

View File

@@ -253,12 +253,12 @@ ${_usage_host:-}"
macos-*)
if (( ${+CI} )) typeset -gx NSUnbufferedIO=YES
local openssl_lib_dir="${advss_deps_path}/openssl-combined/"
local openssl_include_dir="${advss_deps_path}/openssl/include"
cmake_args+=(
-DOPENSSL_INCLUDE_DIR="${openssl_include_dir}"
-DOPENSSL_LIBRARIES="${openssl_lib_dir}/libcrypto.a;${openssl_lib_dir}/libssl.a"
-DCMAKE_PREFIX_PATH="${advss_deps_path}"
-DOPENSSL_ROOT_DIR="${advss_deps_path}"
-DOPENSSL_INCLUDE_DIR="${advss_deps_path}/include"
-DOPENSSL_CRYPTO_LIBRARY="${advss_deps_path}/lib/libcrypto.a"
-DOPENSSL_SSL_LIBRARY="${advss_deps_path}/lib/libssl.a"
--preset ${_preset}
)

View File

@@ -258,6 +258,9 @@ ${_usage_host:-}"
pushd ${project_root}
cmake --build build_${target##*-} --config ${config} -t package ${cmake_args}
# Mark certain deps as optional
build-aux/CI/linux/demote-deps.sh ${project_root}/release/*.deb Recommends '(mqtt)|(opencv)|(tesseract)|(usb)|(x11)|(libobs)'
if [ ! -e ${project_root}/release/${output_name}.deb ]; then
mv ${project_root}/release/*.deb ${project_root}/release/${output_name}.deb
mv ${project_root}/release/*.ddeb ${project_root}/release/${output_name}.ddeb

View File

@@ -106,6 +106,7 @@ function Build {
$ADVSSDepPath = "$(Resolve-Path -Path ${ProjectRoot}/${OutDirName})"
$OpenCVPath = "${ProjectRoot}/deps/opencv"
$OpenCVContribPath = "${ProjectRoot}/deps/opencv_contrib"
$OpenCVBuildPath = "${OpenCVPath}/build"
Push-Location -Stack BuildOpenCVTemp
@@ -115,7 +116,8 @@ function Build {
"-DCMAKE_BUILD_TYPE=Release"
"-DCMAKE_PREFIX_PATH:PATH=${OBSDepPath}"
"-DCMAKE_INSTALL_PREFIX:PATH=${ADVSSDepPath}"
"-DBUILD_LIST=core,imgproc,objdetect"
"-DBUILD_LIST=core,imgproc,objdetect,xobjdetect"
"-DOPENCV_EXTRA_MODULES_PATH:PATH=${OpenCVContribPath}/modules"
)
Log-Information "Configuring OpenCV..."
@@ -209,7 +211,9 @@ function Build {
$msbuildExe = vswhere -latest -requires Microsoft.Component.MSBuild -find MSBuild\**\Bin\MSBuild.exe | select-object -first 1
if ($msbuildExe) {
$env:CL="/wd5287"
Invoke-External $msbuildExe "${LibusbPath}/msvc/libusb.sln" /property:Configuration=Release /property:Platform=x64
Remove-Item Env:CL
$libusbBuildResultDirectory = "${LibusbPath}/build/v143/x64/Release"
if (-not (Test-Path -Path $libusbBuildResultDirectory)) {
@@ -219,6 +223,53 @@ function Build {
} else {
Log-Information "Failed to locate msbuild.exe - skipping libusb build"
}
Push-Location -Stack BuildMqttTemp
Ensure-Location $ProjectRoot
$MqttPath = "${ProjectRoot}/deps/paho.mqtt.cpp"
$MqttBuildPath = "${MqttPath}/build"
# Explicitly disable PkgConfig and tiff as it will lead build errors
$MqttCmakeArgs = @(
"-DCMAKE_BUILD_TYPE=${Configuration}"
"-DCMAKE_PREFIX_PATH:PATH=${OBSDepPath}"
"-DCMAKE_INSTALL_PREFIX:PATH=${ADVSSDepPath}"
"-DPAHO_WITH_MQTT_C=ON"
"-DPAHO_WITH_SSL=ON"
)
# Try to find OpenSSL installed via winget
$pf64 = Join-Path $Env:ProgramFiles "OpenSSL-Win64"
$pf = Join-Path $Env:ProgramFiles "OpenSSL"
$possibleDirs = @($pf64, $pf)
$opensslDir = $possibleDirs | Where-Object { Test-Path (Join-Path $_ "include\openssl\ssl.h") } | Select-Object -First 1
if ($opensslDir) {
Write-Host "Detected OpenSSL at: $opensslDir"
$MqttCmakeArgs += "-DOPENSSL_ROOT_DIR=$opensslDir"
$MqttCmakeArgs += "-DOPENSSL_CRYPTO_LIBRARY=$opensslDir\lib\VC\x64\MD\libcrypto.lib"
$MqttCmakeArgs += "-DOPENSSL_SSL_LIBRARY=$opensslDir\lib\VC\x64\MD\libssl.lib"
} else {
Write-Warning "OpenSSL not found - maybe cmake will find it ..."
}
Log-Information "Configuring paho.mqtt.cpp..."
Invoke-External cmake -S ${MqttPath} -B ${MqttBuildPath} @MqttCmakeArgs
$MqttCmakeArgs = @(
'--config', "${Configuration}"
)
if ( $VerbosePreference -eq 'Continue' ) {
$MqttCmakeArgs += ('--verbose')
}
Log-Information "Building paho.mqtt.cpp..."
Invoke-External cmake --build "${MqttBuildPath}" @MqttCmakeArgs
Log-Information "Install paho.mqtt.cpp..."
Invoke-External cmake --install "${MqttBuildPath}" --prefix "${ADVSSDepPath}" @MqttCmakeArgs
}
Build

View File

@@ -68,14 +68,53 @@ function Package {
Remove-Item @RemoveArgs
Log-Group "Archiving ${ProductName}..."
$CompressArgs = @{
Path = (Get-ChildItem -Path "${ProjectRoot}/release/${Configuration}" -Exclude "${OutputName}*.*")
CompressionLevel = 'Optimal'
DestinationPath = "${ProjectRoot}/release/${OutputName}.zip"
Verbose = ($Env:CI -ne $null)
$ReleasePath = "${ProjectRoot}/release/${Configuration}"
$NewBinPath = "${ReleasePath}/${ProductName}/bin/64bit"
$NewDataPath = "${ReleasePath}/${ProductName}/data"
$CIWindowsDir = "${ProjectRoot}/build-aux/CI/windows"
# --- Recommended zip (new layout, extract to %ProgramData%\obs-studio\) ---
Log-Group "Archiving ${ProductName} (recommended)..."
$RecStaging = "${ProjectRoot}/release/zip-staging-rec"
Remove-Item -Path $RecStaging -Recurse -Force -ErrorAction SilentlyContinue
New-Item -ItemType Directory -Force -Path $RecStaging | Out-Null
Copy-Item -Path "${CIWindowsDir}/README.txt" -Destination "${RecStaging}/README.txt"
if ( Test-Path -Path $NewBinPath ) {
$RecBinPath = "${RecStaging}/${ProductName}/bin/64bit"
New-Item -ItemType Directory -Force -Path $RecBinPath | Out-Null
Copy-Item -Path "${NewBinPath}/*" -Destination $RecBinPath -Recurse -Force
}
Compress-Archive -Force @CompressArgs
if ( Test-Path -Path $NewDataPath ) {
$RecDataPath = "${RecStaging}/${ProductName}/data"
New-Item -ItemType Directory -Force -Path $RecDataPath | Out-Null
Copy-Item -Path "${NewDataPath}/*" -Destination $RecDataPath -Recurse -Force
}
Compress-Archive -Force -Path (Get-ChildItem -Path $RecStaging) `
-CompressionLevel Optimal `
-DestinationPath "${ProjectRoot}/release/${OutputName}.zip"
Remove-Item -Path $RecStaging -Recurse -Force
Log-Group
# --- Legacy zip (old layout, extract to OBS install directory) ---
Log-Group "Archiving ${ProductName} (portable)..."
$PortableStaging = "${ProjectRoot}/release/zip-staging-portable"
Remove-Item -Path $PortableStaging -Recurse -Force -ErrorAction SilentlyContinue
New-Item -ItemType Directory -Force -Path $PortableStaging | Out-Null
Copy-Item -Path "${CIWindowsDir}/README-portable.txt" -Destination "${PortableStaging}/README.txt"
if ( Test-Path -Path $NewBinPath ) {
$PortableBinPath = "${PortableStaging}/obs-plugins/64bit"
New-Item -ItemType Directory -Force -Path $PortableBinPath | Out-Null
Copy-Item -Path "${NewBinPath}/*" -Destination $PortableBinPath -Recurse -Force
}
if ( Test-Path -Path $NewDataPath ) {
$PortableDataPath = "${PortableStaging}/data/obs-plugins/${ProductName}"
New-Item -ItemType Directory -Force -Path $PortableDataPath | Out-Null
Copy-Item -Path "${NewDataPath}/*" -Destination $PortableDataPath -Recurse -Force
}
Compress-Archive -Force -Path (Get-ChildItem -Path $PortableStaging) `
-CompressionLevel Optimal `
-DestinationPath "${ProjectRoot}/release/${OutputName}-portable.zip"
Remove-Item -Path $PortableStaging -Recurse -Force
Log-Group
if ( ( $BuildInstaller ) ) {
@@ -89,7 +128,25 @@ function Package {
Log-Information 'Creating InnoSetup installer...'
Push-Location -Stack BuildTemp
Ensure-Location -Path "${ProjectRoot}/release"
Copy-Item -Path ${Configuration} -Destination Package -Recurse
Remove-Item -Path Package -Recurse -Force -ErrorAction SilentlyContinue
# Recommended layout (for %ProgramData%\obs-studio\plugins\)
$PkgRec = "Package/recommended"
New-Item -ItemType Directory -Force -Path $PkgRec | Out-Null
Copy-Item -Path "${Configuration}/*" -Destination $PkgRec -Recurse -Force
# Legacy layout (for OBS installation directory)
if ( Test-Path "${Configuration}/${ProductName}/bin/64bit" ) {
$PkgLegBin = "Package/portable/obs-plugins/64bit"
New-Item -ItemType Directory -Force -Path $PkgLegBin | Out-Null
Copy-Item -Path "${Configuration}/${ProductName}/bin/64bit/*" -Destination $PkgLegBin -Recurse -Force
}
if ( Test-Path "${Configuration}/${ProductName}/data" ) {
$PkgLegData = "Package/portable/data/obs-plugins/${ProductName}"
New-Item -ItemType Directory -Force -Path $PkgLegData | Out-Null
Copy-Item -Path "${Configuration}/${ProductName}/data/*" -Destination $PkgLegData -Recurse -Force
}
Invoke-External iscc ${IsccFile} /O"${ProjectRoot}/release" /F"${OutputName}-Installer"
Remove-Item -Path Package -Recurse
Pop-Location -Stack BuildTemp

View File

@@ -0,0 +1,7 @@
# Injected via CMAKE_PROJECT_INCLUDE after opencv's project() call. Forces
# CMAKE_SYSTEM_PROCESSOR into the cache so that third-party subdirectories
# (mlas) that read the cache directly see x86_64 instead of the arm64 host
# processor on Apple Silicon CI runners.
set(CMAKE_SYSTEM_PROCESSOR
x86_64
CACHE INTERNAL "" FORCE)

View File

@@ -10,7 +10,6 @@ if (( ${+commands[ccache]} )) {
typeset -gx CCACHE_CONFIGPATH="${project_root}/.ccache.conf"
ccache --set-config=run_second_cpp=true
ccache --set-config=direct_mode=true
ccache --set-config=inode_cache=true
ccache --set-config=compiler_check=content

View File

@@ -35,13 +35,21 @@ if (( ! (${skips[(Ie)all]} + ${skips[(Ie)deps]}) )) {
sudo apt-get install ${apt_args} gcc-${${target##*-}//_/-}-linux-gnu g++-${${target##*-}//_/-}-linux-gnu
}
sudo add-apt-repository --yes ppa:obsproject/obs-studio
sudo apt update
local dist_version
read -r dist_version <<< "$(source /etc/os-release; print "${VERSION_ID}")"
sudo apt-get install ${apt_args} \
build-essential \
libgles2-mesa-dev \
obs-studio
# The OBS PPA may not yet support newer Ubuntu versions.
# On those, use the native obs-studio packages and install libobs-dev separately,
# as it is not bundled in obs-studio itself on newer Ubuntu releases.
local -a obs_packages=(build-essential libgles2-mesa-dev libsimde-dev obs-studio)
if is-at-least 26.04 ${dist_version}; then
obs_packages+=(libobs-dev)
else
sudo add-apt-repository --yes ppa:obsproject/obs-studio
sudo apt update
fi
sudo apt-get install ${apt_args} ${obs_packages}
local -a _qt_packages=()

View File

@@ -21,7 +21,7 @@ jobs:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v6
with:
submodules: "recursive"
- name: check_libobs_revision
@@ -50,7 +50,7 @@ jobs:
mv ../*.deb .
- name: Publish
if: success()
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v7
with:
name: "obs-scene-switcher.deb"
path: ${{ github.workspace }}/*.deb

View File

@@ -6,7 +6,7 @@ on:
description: "Project name detected by parsing build spec file"
value: ${{ jobs.check-event.outputs.pluginName }}
env:
DEP_DIR: .deps/advss-build-dependencies
DEP_DIR: .deps/advss-build-dependencies-6
jobs:
check-event:
name: Check GitHub Event Data 🔎
@@ -22,7 +22,7 @@ jobs:
commitHash: ${{ steps.setup.outputs.commitHash }}
pluginName: ${{ steps.setup.outputs.pluginName }}
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v6
with:
fetch-depth: 0
- name: Check Event Data ☑️
@@ -75,13 +75,13 @@ jobs:
macos-build:
name: Build for macOS 🍏
runs-on: macos-14
runs-on: macos-15
needs: check-event
defaults:
run:
shell: zsh --no-rcs --errexit --pipefail {0}
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v6
with:
submodules: recursive
fetch-depth: 0
@@ -107,11 +107,11 @@ jobs:
print "pluginName=${product_name}" >> $GITHUB_OUTPUT
print "pluginVersion=${git_tag}" >> $GITHUB_OUTPUT
print '::group::Enable Xcode 15.2'
sudo xcode-select --switch /Applications/Xcode_15.2.app/Contents/Developer
print '::group::Enable Xcode 16.1'
sudo xcode-select --switch /Applications/Xcode_16.1.0.app/Contents/Developer
print '::endgroup::'
- uses: actions/cache@v4
- uses: actions/cache@v5
id: ccache-cache
with:
path: ${{ github.workspace }}/.ccache
@@ -163,13 +163,13 @@ jobs:
codesignPass: ${{ secrets.MACOS_NOTARIZATION_PASSWORD }}
- name: Upload Artifacts 📡
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v7
with:
name: ${{ steps.setup.outputs.pluginName }}-${{ steps.setup.outputs.pluginVersion }}-macos-universal-${{ needs.check-event.outputs.commitHash }}
path: ${{ github.workspace }}/release/${{ steps.setup.outputs.pluginName }}-*-macos-universal.*
- name: Upload Debug Symbol Artifacts 🪲
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v7
if: ${{ needs.check-event.outputs.config == 'Release' }}
with:
name: ${{ steps.setup.outputs.pluginName }}-${{ steps.setup.outputs.pluginVersion }}-macos-universal-${{ needs.check-event.outputs.commitHash }}-dSYMs
@@ -183,7 +183,7 @@ jobs:
run:
shell: bash
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v6
with:
submodules: recursive
fetch-depth: 0
@@ -202,7 +202,7 @@ jobs:
echo "pluginName=${product_name}" >> $GITHUB_OUTPUT
echo "pluginVersion=${git_tag}" >> $GITHUB_OUTPUT
- uses: actions/cache@v4
- uses: actions/cache@v5
id: ccache-cache
with:
path: ${{ github.workspace }}/.ccache
@@ -211,7 +211,18 @@ jobs:
${{ runner.os }}-ccache-x86_64-
- name: Set up Homebrew 🍺
uses: Homebrew/actions/setup-homebrew@master
uses: Homebrew/actions/setup-homebrew@main
- name: Install Vulkan SDK 🌋
shell: bash
run: |
wget -qO- https://packages.lunarg.com/lunarg-signing-key-pub.asc \
| sudo tee /etc/apt/trusted.gpg.d/lunarg.asc
sudo wget -qO /etc/apt/sources.list.d/lunarg-vulkan-noble.list \
https://packages.lunarg.com/vulkan/lunarg-vulkan-noble.list
sudo apt-get update -qq
sudo apt-get install -y vulkan-sdk
echo "VULKAN_SDK=/usr" >> "$GITHUB_ENV"
- name: Build Plugin 🧱
uses: ./.github/actions/build-plugin
@@ -233,23 +244,111 @@ jobs:
config: ${{ needs.check-event.outputs.config }}
- name: Upload Source Tarball 🗜️
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v7
with:
name: ${{ steps.setup.outputs.pluginName }}-${{ steps.setup.outputs.pluginVersion }}-sources-${{ needs.check-event.outputs.commitHash }}
path: ${{ github.workspace }}/release/${{ steps.setup.outputs.pluginName }}-*-source.*
- name: Rename artifacts for Ubuntu 24 🏷️
run: |
: Rename artifacts for Ubuntu 24 🏷️
for f in ${{ github.workspace }}/release/*-x86_64-linux-gnu.*; do
[ -e "${f}" ] || continue
mv "${f}" "${f/x86_64-linux-gnu/x86_64-ubuntu24.04-linux-gnu}"
done
- name: Upload Artifacts 📡
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v7
with:
name: ${{ steps.setup.outputs.pluginName }}-${{ steps.setup.outputs.pluginVersion }}-ubuntu-24.04-x86_64-${{ needs.check-event.outputs.commitHash }}
path: ${{ github.workspace }}/release/${{ steps.setup.outputs.pluginName }}-*-x86_64*.*
- name: Upload debug symbol artifacts 🪲
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v7
if: ${{ fromJSON(needs.check-event.outputs.package) }}
with:
name: ${{ steps.setup.outputs.pluginName }}-${{ steps.setup.outputs.pluginVersion }}-ubuntu-24.04-x86_64-${{ needs.check-event.outputs.commitHash }}-dbgsym
path: ${{ github.workspace }}/release/${{ steps.setup.outputs.pluginName }}-*-x86_64*-dbgsym.ddeb
if-no-files-found: ignore
ubuntu-26-build:
name: Build for Ubuntu 26 🐧
runs-on: ubuntu-26.04
needs: check-event
defaults:
run:
shell: bash
steps:
- uses: actions/checkout@v6
with:
submodules: recursive
fetch-depth: 0
- name: Set Up Environment 🔧
id: setup
run: |
: Set Up Environment 🔧
if [[ "${RUNNER_DEBUG}" ]]; then set -x; fi
git_tag="$(git describe --tags)"
read -r product_name product_version <<< \
"$(jq -r '. | {name, version} | join(" ")' buildspec.json)"
echo "pluginName=${product_name}" >> $GITHUB_OUTPUT
echo "pluginVersion=${git_tag}" >> $GITHUB_OUTPUT
- uses: actions/cache@v5
id: ccache-cache
with:
path: ${{ github.workspace }}/.ccache
key: ${{ runner.os }}-ccache-x86_64-${{ needs.check-event.outputs.config }}
restore-keys: |
${{ runner.os }}-ccache-x86_64-
- name: Set up Homebrew 🍺
uses: Homebrew/actions/setup-homebrew@main
- name: Build Plugin 🧱
uses: ./.github/actions/build-plugin
with:
target: x86_64
config: ${{ needs.check-event.outputs.config }}
- name: Run tests
uses: ./.github/actions/run-tests
with:
target: x86_64
config: ${{ needs.check-event.outputs.config }}
- name: Package Plugin 📀
uses: ./.github/actions/package-plugin
with:
package: ${{ fromJSON(needs.check-event.outputs.package) }}
target: x86_64
config: ${{ needs.check-event.outputs.config }}
- name: Rename artifacts for Ubuntu 26 🏷️
run: |
: Rename artifacts for Ubuntu 26 🏷️
for f in ${{ github.workspace }}/release/*-x86_64-linux-gnu.*; do
[ -e "${f}" ] || continue
mv "${f}" "${f/x86_64-linux-gnu/x86_64-ubuntu26.04-linux-gnu}"
done
- name: Upload Artifacts 📡
uses: actions/upload-artifact@v7
with:
name: ${{ steps.setup.outputs.pluginName }}-${{ steps.setup.outputs.pluginVersion }}-ubuntu-26.04-x86_64-${{ needs.check-event.outputs.commitHash }}
path: ${{ github.workspace }}/release/${{ steps.setup.outputs.pluginName }}-*-x86_64*.*
- name: Upload debug symbol artifacts 🪲
uses: actions/upload-artifact@v7
if: ${{ fromJSON(needs.check-event.outputs.package) }}
with:
name: ${{ steps.setup.outputs.pluginName }}-${{ steps.setup.outputs.pluginVersion }}-ubuntu-26.04-x86_64-${{ needs.check-event.outputs.commitHash }}-dbgsym
path: ${{ github.workspace }}/release/${{ steps.setup.outputs.pluginName }}-*-x86_64*-dbgsym.ddeb
if-no-files-found: ignore
windows-build:
name: Build for Windows 🪟
@@ -259,7 +358,7 @@ jobs:
run:
shell: pwsh
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v6
with:
submodules: recursive
fetch-depth: 0
@@ -286,6 +385,12 @@ jobs:
target: x64
config: ${{ needs.check-event.outputs.config }}
- name: Install Vulkan SDK 🌋
uses: jakoch/install-vulkan-sdk-action@v1
with:
install_runtime: false
cache: true
- name: Build Plugin 🧱
uses: ./.github/actions/build-plugin
with:
@@ -306,7 +411,7 @@ jobs:
package: ${{ fromJSON(needs.check-event.outputs.package) }}
- name: Upload Artifacts 📡
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v7
with:
name: ${{ steps.setup.outputs.pluginName }}-${{ steps.setup.outputs.pluginVersion }}-windows-x64-${{ needs.check-event.outputs.commitHash }}
path: ${{ github.workspace }}/release/${{ steps.setup.outputs.pluginName }}-*-windows-x64*.*

View File

@@ -5,7 +5,7 @@ jobs:
clang-format:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v6
with:
fetch-depth: 0
- name: clang-format check 🐉
@@ -17,7 +17,7 @@ jobs:
cmake-format:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v6
with:
fetch-depth: 0
- name: cmake-format check 🎛️

View File

@@ -19,7 +19,7 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4
uses: actions/checkout@v6
- name: Check locale files
run: |

View File

@@ -59,7 +59,7 @@ jobs:
esac
- name: Download Build Artifacts 📥
uses: actions/download-artifact@v4
uses: actions/download-artifact@v8
if: fromJSON(steps.check.outputs.validTag)
id: download
@@ -78,6 +78,7 @@ jobs:
'windows-x64;zip|exe'
'macos-universal;tar.xz|pkg'
'ubuntu-24.04-x86_64;tar.xz|deb|ddeb'
'ubuntu-26.04-x86_64;tar.xz|deb|ddeb'
'sources;tar.xz'
)
@@ -106,7 +107,7 @@ jobs:
- name: Create Release 🛫
if: fromJSON(steps.check.outputs.validTag)
id: create_release
uses: softprops/action-gh-release@d4e8205d7e959a9107da6396278b2f1f07af0f9b
uses: softprops/action-gh-release@b4309332981a82ec1c5618f44dd2e27cc8bfbfda
with:
draft: true
prerelease: ${{ fromJSON(steps.check.outputs.prerelease) }}

15
.gitmodules vendored
View File

@@ -1,9 +1,6 @@
[submodule "deps/asio"]
path = deps/asio
url = https://github.com/chriskohlhoff/asio.git
[submodule "deps/websocketpp"]
path = deps/websocketpp
url = https://github.com/zaphoyd/websocketpp.git
[submodule "deps/opencv"]
path = deps/opencv
url = https://github.com/opencv/opencv.git
@@ -28,3 +25,15 @@
[submodule "deps/libusb"]
path = deps/libusb
url = https://github.com/libusb/libusb.git
[submodule "deps/jsoncons"]
path = deps/jsoncons
url = https://github.com/danielaparker/jsoncons.git
[submodule "deps/paho.mqtt.cpp"]
path = deps/paho.mqtt.cpp
url = https://github.com/eclipse-paho/paho.mqtt.cpp.git
[submodule "deps/opencv_contrib"]
path = deps/opencv_contrib
url = https://github.com/opencv/opencv_contrib.git
[submodule "deps/whisper.cpp"]
path = deps/whisper.cpp
url = https://github.com/ggml-org/whisper.cpp.git

View File

@@ -16,6 +16,10 @@ repos:
rev: v0.6.13
hooks:
- id: cmake-format
exclude: |
(?x)^(
deps/.*
)$
- repo: https://github.com/astral-sh/ruff-pre-commit
rev: v0.3.2

View File

@@ -6,18 +6,18 @@ You have the option to ...
Both methods require [CMake](https://cmake.org/download/).
The plugin can be compiled for OBS 27 and above, although using the latest version of OBS is recommended to support all features.
The plugin can be compiled for OBS 31 and above, although using the latest version of OBS is recommended to support all features.
## Compiling in tree (recommended for development)
This section assumes that you have a working [OBS Studio development environment](https://obsproject.com/wiki/Building-OBS-Studio).
Add the "SceneSwitcher" source directory to your obs-studio source directory under obs-studio/UI/frontend-plugins/:
Add the "SceneSwitcher" source directory to your obs-studio source directory under obs-studio/plugins:
```
cd obs-studio/UI/frontend-plugins/
cd obs-studio/plugins
git clone --recursive https://github.com/WarmUpTill/SceneSwitcher.git
```
Then modify the obs-studio/UI/frontend-plugins/CMakeLists.txt Example and add an entry for the scene switcher:
Then modify the obs-studio/plugins/CMakeLists.txt and add an entry for the scene switcher:
```
add_subdirectory(SceneSwitcher)
```

View File

@@ -1,4 +1,4 @@
cmake_minimum_required(VERSION 3.16...3.26)
cmake_minimum_required(VERSION 3.21...3.26)
project(advanced-scene-switcher VERSION 1.0.0)
@@ -16,6 +16,14 @@ if(BUILD_OUT_OF_TREE)
include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/common/bootstrap.cmake"
NO_POLICY_SCOPE)
include(compilerconfig)
# OPENSSL_USE_STATIC_LIBS here ensures FindOpenSSL picks up the static libs
# preventing DLL name collisions with other plugins (e.g.NVIDIA AR SDK).
if(OS_WINDOWS)
set(OPENSSL_USE_STATIC_LIBS
ON
CACHE BOOL "Use static OpenSSL" FORCE)
include(cmake/windows/wingetssl.cmake)
endif()
include(defaults)
include(helpers)
endif()
@@ -99,12 +107,12 @@ target_sources(
lib/macro/macro-action-edit.hpp
lib/macro/macro-action-factory.cpp
lib/macro/macro-action-factory.hpp
lib/macro/macro-action-loop.cpp
lib/macro/macro-action-loop.hpp
lib/macro/macro-action-macro.cpp
lib/macro/macro-action-macro.hpp
lib/macro/macro-action-queue.cpp
lib/macro/macro-action-queue.hpp
lib/macro/macro-action-script.cpp
lib/macro/macro-action-script.hpp
lib/macro/macro-action-variable.cpp
lib/macro/macro-action-variable.hpp
lib/macro/macro-action.cpp
@@ -117,8 +125,6 @@ target_sources(
lib/macro/macro-condition-macro.hpp
lib/macro/macro-condition-queue.cpp
lib/macro/macro-condition-queue.hpp
lib/macro/macro-condition-script.cpp
lib/macro/macro-condition-script.hpp
lib/macro/macro-condition-tempvar.cpp
lib/macro/macro-condition-tempvar.hpp
lib/macro/macro-condition-variable.cpp
@@ -127,6 +133,15 @@ target_sources(
lib/macro/macro-condition.hpp
lib/macro/macro-dock.cpp
lib/macro/macro-dock.hpp
lib/macro/macro-dock-settings.hpp
lib/macro/macro-dock-settings.cpp
lib/macro/macro-dock-window.cpp
lib/macro/macro-dock-window.hpp
lib/macro/macro-edit.cpp
lib/macro/macro-edit.hpp
lib/macro/macro-export-builtin-extensions.cpp
lib/macro/macro-export-extensions.cpp
lib/macro/macro-export-extensions.hpp
lib/macro/macro-export-import-dialog.cpp
lib/macro/macro-export-import-dialog.hpp
lib/macro/macro-helpers.cpp
@@ -139,25 +154,27 @@ target_sources(
lib/macro/macro-ref.hpp
lib/macro/macro-run-button.cpp
lib/macro/macro-run-button.hpp
lib/macro/macro-script-handler.cpp
lib/macro/macro-script-handler.hpp
lib/macro/macro-search.cpp
lib/macro/macro-search.hpp
lib/macro/macro-segment-copy-paste.cpp
lib/macro/macro-segment-copy-paste.hpp
lib/macro/macro-segment-list.cpp
lib/macro/macro-segment-list.hpp
lib/macro/macro-segment-script.cpp
lib/macro/macro-segment-script.hpp
lib/macro/macro-segment-selection.cpp
lib/macro/macro-segment-selection.hpp
lib/macro/macro-segment-unknown.hpp
lib/macro/macro-segment.cpp
lib/macro/macro-segment.hpp
lib/macro/macro-selection.cpp
lib/macro/macro-selection.hpp
lib/macro/macro-settings.cpp
lib/macro/macro-settings.hpp
lib/macro/macro-signals.cpp
lib/macro/macro-signals.hpp
lib/macro/macro-tab.cpp
lib/macro/macro-tree.cpp
lib/macro/macro-tree.hpp
lib/macro/macro-websocket-trigger.cpp
lib/macro/macro.cpp
lib/macro/macro.hpp)
@@ -172,8 +189,12 @@ target_sources(
lib/utils/auto-update-tooltip-label.hpp
lib/utils/backup.cpp
lib/utils/backup.hpp
lib/utils/canvas-helpers.cpp
lib/utils/canvas-helpers.hpp
lib/utils/condition-logic.cpp
lib/utils/condition-logic.hpp
lib/utils/crash-handler.cpp
lib/utils/crash-handler.hpp
lib/utils/curl-helper.cpp
lib/utils/curl-helper.hpp
lib/utils/cursor-shape-changer.cpp
@@ -191,10 +212,21 @@ target_sources(
lib/utils/file-selection.hpp
lib/utils/filter-combo-box.cpp
lib/utils/filter-combo-box.hpp
lib/utils/first-run-wizard.cpp
lib/utils/first-run-wizard.hpp
lib/utils/first-run-wizard-audio.cpp
lib/utils/first-run-wizard-audio.hpp
lib/utils/first-run-wizard-helpers.hpp
lib/utils/first-run-wizard-sequence.cpp
lib/utils/first-run-wizard-sequence.hpp
lib/utils/first-run-wizard-window.cpp
lib/utils/first-run-wizard-window.hpp
lib/utils/help-icon.hpp
lib/utils/help-icon.cpp
lib/utils/item-selection-helpers.cpp
lib/utils/item-selection-helpers.hpp
lib/utils/json-helpers.cpp
lib/utils/json-helpers.hpp
lib/utils/layout-helpers.cpp
lib/utils/layout-helpers.hpp
lib/utils/list-controls.cpp
@@ -221,17 +253,14 @@ target_sources(
lib/utils/plugin-state-helpers.hpp
lib/utils/priority-helper.cpp
lib/utils/priority-helper.hpp
lib/utils/properties-view.cpp
lib/utils/properties-view.hpp
lib/utils/properties-view.moc.hpp
lib/utils/regex-config.cpp
lib/utils/regex-config.hpp
lib/utils/resizable-widget.cpp
lib/utils/resizable-widget.hpp
lib/utils/resizing-text-edit.cpp
lib/utils/resizing-text-edit.hpp
lib/utils/resource-table.cpp
lib/utils/resource-table.hpp
lib/utils/resource-table-hotkey-handler.cpp
lib/utils/resource-table-hotkey-handler.hpp
lib/utils/scene-selection.cpp
lib/utils/scene-selection.hpp
lib/utils/scene-switch-helpers.cpp
@@ -274,6 +303,10 @@ target_sources(
lib/utils/volume-control.hpp
lib/utils/websocket-api.cpp
lib/utils/websocket-api.hpp
lib/variables/variable-color-button.cpp
lib/variables/variable-color-button.hpp
lib/variables/variable-color.cpp
lib/variables/variable-color.hpp
lib/variables/variable-line-edit.cpp
lib/variables/variable-line-edit.hpp
lib/variables/variable-number.hpp
@@ -346,6 +379,9 @@ set_target_properties(${LIB_NAME} PROPERTIES CXX_VISIBILITY_PRESET hidden)
target_compile_features(${PROJECT_NAME} PUBLIC cxx_std_17)
target_compile_features(${LIB_NAME} PUBLIC cxx_std_17)
target_precompile_headers(${LIB_NAME} PRIVATE
"${CMAKE_CURRENT_SOURCE_DIR}/lib/pch.hpp")
target_include_directories(
${LIB_NAME} PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/deps/obs-websocket/lib"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/exprtk")
@@ -358,6 +394,21 @@ else()
endif()
target_link_libraries(${LIB_NAME} PUBLIC nlohmann_json::nlohmann_json)
if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/deps/jsoncons/CMakeLists.txt")
# Don't build jsoncons unit tests as they are causing compilation issues and
# won't be executed either way
if(OS_MACOS)
cmake_policy(SET CMP0077 NEW)
endif()
set(JSONCONS_BUILD_TESTS
OFF
CACHE BOOL "" FORCE)
add_subdirectory(deps/jsoncons EXCLUDE_FROM_ALL)
target_link_libraries(${LIB_NAME} PRIVATE jsoncons)
target_compile_definitions(${LIB_NAME} PRIVATE JSONPATH_SUPPORT=1)
endif()
find_package(CURL QUIET)
find_package(Libcurl QUIET)
if(CURL_FOUND)
@@ -411,6 +462,7 @@ else()
set_target_properties(${LIB_NAME} PROPERTIES PREFIX "")
set_target_properties(${LIB_NAME} PROPERTIES SOVERSION 1)
find_package(Qt6 REQUIRED COMPONENTS DBus)
find_package(X11 REQUIRED COMPONENTS Xss)
target_include_directories(${LIB_NAME} PRIVATE "${X11_INCLUDE_DIR}"
"${X11_Xss_INCLUDE_PATH}")
@@ -426,14 +478,29 @@ else()
endif()
if(PROCPS2_INCLUDE_DIR)
find_package(PkgConfig REQUIRED)
pkg_check_modules(libproc2 IMPORTED_TARGET libproc2<4.0.5 QUIET)
if(libproc2_FOUND)
target_compile_definitions(${LIB_NAME} PRIVATE PROCPS2_USE_INFO)
endif()
pkg_check_modules(libproc2 REQUIRED IMPORTED_TARGET libproc2)
set(PROC_INCLUDE_DIR "${PROCPS2_INCLUDE_DIR}")
target_compile_definitions(${LIB_NAME} PRIVATE PROCPS2_AVAILABLE)
set(PROCESS_CONDITION_SUPPORTED 1)
# Check if PIDS_VAL takes 4 arguments (old API, pre-4.0.5) or 3 (new API)
include(CheckCSourceCompiles)
set(CMAKE_REQUIRED_INCLUDES "${PROCPS2_INCLUDE_DIR}")
set(CMAKE_REQUIRED_LIBRARIES proc2)
check_c_source_compiles(
"
#include <libproc2/pids.h>
int main(void) {
struct pids_stack *s = 0;
struct pids_info *i = 0;
(void)PIDS_VAL(0, str, s, i);
return 0;
}
"
PROCPS2_PIDS_VAL_TAKES_INFO)
if(PROCPS2_PIDS_VAL_TAKES_INFO)
target_compile_definitions(${LIB_NAME} PRIVATE PROCPS2_USE_INFO)
endif()
endif()
if(NOT DEFINED PROCESS_CONDITION_SUPPORTED)
message(
@@ -442,7 +509,8 @@ else()
)
endif()
target_include_directories(${LIB_NAME} PRIVATE "${PROC_INCLUDE_DIR}")
target_sources(${LIB_NAME} PRIVATE lib/linux/advanced-scene-switcher-nix.cpp)
target_sources(${LIB_NAME} PRIVATE lib/linux/advanced-scene-switcher-nix.cpp
lib/linux/kwin-helpers.cpp)
# Don't include irrelevant folders into sources archive
list(APPEND CPACK_SOURCE_IGNORE_FILES "\\.deps/.*")
@@ -458,7 +526,11 @@ endif()
# --- End of section ---
add_subdirectory(plugins)
add_subdirectory(tests)
option(ADVSS_ENABLE_TESTS "Build advanced-scene-switcher unit tests" OFF)
if(ADVSS_ENABLE_TESTS)
add_subdirectory(tests)
endif()
# --- Install ---
@@ -487,3 +559,59 @@ else()
set_target_properties_obs(${PROJECT_NAME} PROPERTIES PREFIX "")
endif()
endif()
# --- Install third-party dependency licenses ---
#
# Each entry is "display-name:path/to/license/file" relative to deps/. Files are
# silently skipped when a submodule is not checked out.
set(_dep_license_files
"asio:asio/asio/LICENSE_1_0.txt"
"cpp-httplib:cpp-httplib/LICENSE"
"json:json/LICENSE.MIT"
"jsoncons:jsoncons/LICENSE"
"leptonica:leptonica/leptonica-license.txt"
"libremidi:libremidi/LICENSE.md"
"libusb:libusb/COPYING"
"opencv:opencv/LICENSE"
"openvr:openvr/LICENSE"
"paho-mqtt:paho.mqtt.cpp/LICENSE"
"tesseract:tesseract/LICENSE"
"websocketpp:websocketpp/COPYING"
"whisper:whisper.cpp/LICENSE")
if(DEB_INSTALL)
if(NOT DATA_OUT_DIR)
set(DATA_OUT_DIR "/share/obs/obs-plugins/${PROJECT_NAME}")
endif()
set(_license_dest "${CMAKE_INSTALL_PREFIX}/${DATA_OUT_DIR}/licenses")
elseif(OS_MACOS)
# macOS: license files become bundle Resources/licenses/* entries
set(_license_dest "")
else()
# Windows and non-DEB Linux: alongside the plugin's data directory
set(_license_dest "${CMAKE_PROJECT_NAME}/data/licenses")
endif()
foreach(_entry IN LISTS _dep_license_files)
string(REGEX MATCH "^([^:]+):(.+)$" _m "${_entry}")
set(_dep_name "${CMAKE_MATCH_1}")
set(_dep_file "${CMAKE_CURRENT_SOURCE_DIR}/deps/${CMAKE_MATCH_2}")
if(NOT EXISTS "${_dep_file}")
continue()
endif()
if(OS_MACOS)
# Copy to binary dir so we can give the file a clean name
set(_staged "${CMAKE_CURRENT_BINARY_DIR}/licenses/LICENSE-${_dep_name}")
configure_file("${_dep_file}" "${_staged}" COPYONLY)
target_sources(${PROJECT_NAME} PRIVATE "${_staged}")
set_source_files_properties("${_staged}" PROPERTIES MACOSX_PACKAGE_LOCATION
"Resources/licenses")
else()
install(
FILES "${_dep_file}"
DESTINATION "${_license_dest}"
RENAME "LICENSE-${_dep_name}")
endif()
endforeach()

View File

@@ -41,7 +41,8 @@
"description": "Build for macOS 11.0+ (Universal binary) for CI",
"generator": "Xcode",
"cacheVariables": {
"CMAKE_COMPILE_WARNING_AS_ERROR": true
"CMAKE_COMPILE_WARNING_AS_ERROR": true,
"ADVSS_ENABLE_TESTS": true
}
},
{
@@ -69,7 +70,8 @@
"displayName": "Windows x64 CI build",
"description": "Build for Windows x64 on CI",
"cacheVariables": {
"CMAKE_COMPILE_WARNING_AS_ERROR": true
"CMAKE_COMPILE_WARNING_AS_ERROR": true,
"ADVSS_ENABLE_TESTS": true
}
},
{
@@ -97,7 +99,8 @@
"description": "Build for Linux x86_64 on CI",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "RelWithDebInfo",
"CMAKE_COMPILE_WARNING_AS_ERROR": true
"CMAKE_COMPILE_WARNING_AS_ERROR": true,
"ADVSS_ENABLE_TESTS": true
}
},
{
@@ -125,7 +128,8 @@
"description": "Build for Linux aarch64 on CI",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "RelWithDebInfo",
"CMAKE_COMPILE_WARNING_AS_ERROR": true
"CMAKE_COMPILE_WARNING_AS_ERROR": true,
"ADVSS_ENABLE_TESTS": true
}
}
],

View File

@@ -14,10 +14,7 @@ On Linux the plugin is available via the **Flatpak** package manager for users w
flatpak install com.obsproject.Studio.Plugin.SceneSwitcher
```
The **Snap** package manager offers an OBS Studio installation which is bundled with the plugin:
```
sudo snap install obs-studio
```
More information can be found [here](https://github.com/WarmUpTill/SceneSwitcher/wiki/Installation).
## Contributing

View File

@@ -79,6 +79,7 @@ invoke_formatter() {
local -a source_files=(**/(CMakeLists.txt|*.cmake)(.N))
source_files=(${source_files:#(build_*)/*})
source_files=(${source_files:#deps/*})
local -a format_args=()
if (( _loglevel > 2 )) format_args+=(--log-level debug)

126
build-aux/CI/linux/demote-deps.sh Executable file
View File

@@ -0,0 +1,126 @@
#!/usr/bin/env bash
# Usage: demote_deps.sh <in.deb> [Recommends|Suggests] [regex]
# Example: demote_deps.sh build/advanced-scene-switcher_1.31.0_amd64.deb Recommends 'opencv'
set -euo pipefail
if [[ $# -lt 1 ]]; then
echo "Usage: $0 <in.deb> [Recommends|Suggests] [regex]" >&2
exit 1
fi
IN_DEB="$1"
DEST_FIELD="${2:-Recommends}" # Recommends or Suggests
MATCH_REGEX="${3:-opencv}" # regex to match packages to demote
echo "Demoting dependencies matching '${MATCH_REGEX}' to ${DEST_FIELD}"
TMPDIR="$(mktemp -d)"
trap 'rm -rf "$TMPDIR"' EXIT
dpkg-deb -R "$IN_DEB" "$TMPDIR"
CONTROL="$TMPDIR/DEBIAN/control"
# Read a field (single line value), handling continuation lines starting with a space.
get_field() {
local key="$1"
awk -v key="$key" '
BEGIN { val=""; collecting=0 }
$0 ~ "^" key ":" {
collecting=1
sub("^" key ":[[:space:]]*", "", $0)
val=$0
next
}
collecting==1 {
if ($0 ~ "^[[:space:]]") {
sub("^[[:space:]]+", "", $0)
val = val " " $0
next
} else {
collecting=0
}
}
END { print val }
' "$CONTROL"
}
# Split a comma-separated list into lines, trimming whitespace
split_csv() {
tr ',' '\n' | sed -E 's/^[[:space:]]+//; s/[[:space:]]+$//' | sed '/^$/d'
}
# Join with ", "
join_csv() {
awk 'BEGIN{first=1}{ if(!first) printf(", "); printf("%s",$0); first=0 } END{print ""}'
}
# Deduplicate while preserving order
dedup() {
awk '!seen[$0]++'
}
DEPENDS_VAL="$(get_field Depends)"
EXIST_DEST_VAL="$(get_field "$DEST_FIELD")"
# Separate opencv-matching vs the rest (preserve tokens exactly)
mapfile -t DEPENDS_ARR < <(printf "%s\n" "$DEPENDS_VAL" | split_csv)
declare -a MOVED=()
declare -a KEPT=()
for item in "${DEPENDS_ARR[@]}"; do
# Skip empty just in case
[[ -z "$item" ]] && continue
if [[ "$item" =~ $MATCH_REGEX ]]; then
MOVED+=("$item")
else
KEPT+=("$item")
fi
done
# Merge with existing dest field
if [[ -n "$EXIST_DEST_VAL" ]]; then
mapfile -t EXIST_DEST_ARR < <(printf "%s\n" "$EXIST_DEST_VAL" | split_csv)
MOVED+=("${EXIST_DEST_ARR[@]}")
fi
# De-duplicate
mapfile -t MOVED < <(printf "%s\n" "${MOVED[@]:-}" | sed '/^$/d' | dedup)
mapfile -t KEPT < <(printf "%s\n" "${KEPT[@]:-}" | sed '/^$/d' | dedup)
# Rebuild values
NEW_DEPENDS="$(printf "%s\n" "${KEPT[@]:-}" | join_csv || true)"
NEW_DEST="$(printf "%s\n" "${MOVED[@]:-}" | join_csv || true)"
# Write a cleaned control (remove existing Depends/Recommends/Suggests incl. continuations)
awk '
BEGIN { skip=0 }
{
if ($0 ~ "^(Depends|Recommends|Suggests):") { skip=1; next }
if (skip==1) {
if ($0 ~ "^[[:space:]]") { next } else { skip=0 }
}
print
}
' "$CONTROL" > "$CONTROL.clean"
# Append the rebuilt fields
{
cat "$CONTROL.clean"
if [[ -n "$NEW_DEPENDS" ]]; then
echo "Depends: $NEW_DEPENDS"
fi
if [[ -n "$NEW_DEST" ]]; then
echo "$DEST_FIELD: $NEW_DEST"
fi
} > "$CONTROL.new"
# Clean up empty lines
sed -i '/^[[:space:]]*$/d' "$CONTROL.new"
mv "$CONTROL.new" "$CONTROL"
rm -f "$CONTROL.clean"
# Repack
rm -f "${IN_DEB}"
OUT_DEB="${IN_DEB}"
dpkg-deb -b "$TMPDIR" "$OUT_DEB" >/dev/null
echo "$OUT_DEB"

View File

@@ -0,0 +1,23 @@
Advanced Scene Switcher - Windows Installation (Portable)
==========================================================
For full installation instructions visit:
https://github.com/WarmUpTill/SceneSwitcher/wiki/Installation
This archive uses the portable plugin layout for older OBS versions,
portable OBS installs, and Steam.
Extract the CONTENTS of this archive into your OBS installation directory,
typically:
C:\Program Files\obs-studio\
Merge the data\ and obs-plugins\ folders with the existing ones when prompted.
Steam users: right-click OBS in your library -> Manage -> Browse local files,
then extract the contents of this archive into that directory.
For OBS 28 and newer the recommended archive is preferred:
advanced-scene-switcher-<version>-windows-x64.zip

View File

@@ -0,0 +1,21 @@
Advanced Scene Switcher - Windows Installation
===============================================
For full installation instructions visit:
https://github.com/WarmUpTill/SceneSwitcher/wiki/Installation
This archive uses the recommended plugin layout for OBS 28 and newer.
Extract the CONTENTS of this archive into:
C:\ProgramData\obs-studio\plugins\
Tip: press Win+R and type %ProgramData%\obs-studio\plugins to open that folder.
After extracting, the path should look like:
C:\ProgramData\obs-studio\plugins\advanced-scene-switcher\bin\64bit\advanced-scene-switcher.dll
If the plugin does not appear in OBS, try the portable archive instead:
advanced-scene-switcher-<version>-windows-x64-portable.zip

View File

@@ -1,33 +1,33 @@
{
"dependencies": {
"obs-studio": {
"version": "30.1.2",
"version": "31.1.1",
"baseUrl": "https://github.com/obsproject/obs-studio/archive/refs/tags",
"label": "OBS sources",
"hashes": {
"macos": "490bae1c392b3b344b0270afd8cb887da4bc50bd92c0c426e96713c1ccb9701a",
"windows-x64": "c2dd03fa7fd01fad5beafce8f7156da11f9ed9a588373fd40b44a06f4c03b867"
"macos": "39751f067bacc13d44b116c5138491b5f1391f91516d3d590d874edd21292291",
"windows-x64": "2c8427c10b55ac6d68008df2e9a3e82f4647aaad18f105e30d4713c2de678ccf"
}
},
"prebuilt": {
"version": "2024-03-19",
"version": "2025-07-11",
"baseUrl": "https://github.com/obsproject/obs-deps/releases/download",
"label": "Pre-Built obs-deps",
"hashes": {
"macos": "2e9bfb55a5e0e4c1086fa1fda4cf268debfead473089df2aaea80e1c7a3ca7ff",
"windows-x64": "6e86068371526a967e805f6f9903f9407adb683c21820db5f07da8f30d11e998"
"macos": "495687e63383d1a287684b6e2e9bfe246bb8f156fe265926afb1a325af1edd2a",
"windows-x64": "c8c642c1070dc31ce9a0f1e4cef5bb992f4bff4882255788b5da12129e85caa7"
}
},
"qt6": {
"version": "2024-03-19",
"version": "2025-07-11",
"baseUrl": "https://github.com/obsproject/obs-deps/releases/download",
"label": "Pre-Built Qt6",
"hashes": {
"macos": "694f1e639c017e3b1f456f735330dc5afae287cbea85757101af1368de3142c8",
"windows-x64": "72d1df34a0ef7413a681d5fcc88cae81da60adc03dcd23ef17862ab170bcc0dd"
"macos": "d3f5f04b6ea486e032530bdf0187cbda9a54e0a49621a4c8ba984c5023998867",
"windows-x64": "0e76bf0555dd5382838850b748d3dcfab44a1e1058441309ab54e1a65b156d0a"
},
"debugSymbols": {
"windows-x64": "fbddd1f659c360f2291911ac5709b67b6f8182e6bca519d24712e4f6fd3cc865"
"windows-x64": "11b7be92cf66a273299b8f3515c07a5cfb61614b59a4e67f7fc5ecba5e2bdf21"
}
}
},

View File

@@ -2,7 +2,7 @@
if(BUILD_OUT_OF_TREE)
if(OS_WINDOWS)
set(OBS_PLUGIN_DESTINATION "obs-plugins/64bit")
set(OBS_PLUGIN_DESTINATION "${CMAKE_PROJECT_NAME}/bin/64bit")
else()
set(OBS_PLUGIN_DESTINATION "${CMAKE_INSTALL_LIBDIR}/obs-plugins")
endif()
@@ -157,7 +157,9 @@ else()
set_target_properties(${target} PROPERTIES INSTALL_RPATH
"$ORIGIN:$ORIGIN/..")
endif()
message(STATUS "ADVSS: ENABLED PLUGIN ${target}")
get_filename_component(_plugin_dir_name "${CMAKE_CURRENT_SOURCE_DIR}" NAME)
set_property(GLOBAL APPEND PROPERTY ADVSS_PLUGINS_ENABLED
${_plugin_dir_name})
endfunction()
function(install_advss_plugin_dependency_target target dep)
@@ -331,6 +333,8 @@ function(setup_advss_plugin target)
PRIVATE "${ADVSS_SOURCE_DIR}/lib" "${ADVSS_SOURCE_DIR}/lib/legacy"
"${ADVSS_SOURCE_DIR}/lib/macro" "${ADVSS_SOURCE_DIR}/lib/utils"
"${ADVSS_SOURCE_DIR}/lib/variables" "${ADVSS_SOURCE_DIR}/forms")
target_precompile_headers(${target} PRIVATE "${ADVSS_SOURCE_DIR}/lib/pch.hpp")
endfunction()
function(install_advss_plugin_dependency)

View File

@@ -65,17 +65,16 @@ function(_setup_obs_studio)
if(OS_WINDOWS)
set(_cmake_generator "${CMAKE_GENERATOR}")
set(_cmake_arch "-A ${arch}")
set(_cmake_arch
"-A ${arch},version=${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION}")
set(_cmake_extra
"-DCMAKE_SYSTEM_VERSION=${CMAKE_SYSTEM_VERSION} -DCMAKE_ENABLE_SCRIPTING=OFF"
)
set(_cmake_version "2.0.0")
elseif(OS_MACOS)
set(_cmake_generator "Xcode")
set(_cmake_arch "-DCMAKE_OSX_ARCHITECTURES:STRING='arm64;x86_64'")
set(_cmake_extra
"-DCMAKE_OSX_DEPLOYMENT_TARGET=${CMAKE_OSX_DEPLOYMENT_TARGET}")
set(_cmake_version "3.0.0")
endif()
message(STATUS "Configure ${label} (${arch})")
@@ -83,32 +82,42 @@ function(_setup_obs_studio)
COMMAND
"${CMAKE_COMMAND}" -S "${dependencies_dir}/${_obs_destination}" -B
"${dependencies_dir}/${_obs_destination}/build_${arch}" -G
${_cmake_generator} "${_cmake_arch}"
-DOBS_CMAKE_VERSION:STRING=${_cmake_version} -DENABLE_PLUGINS:BOOL=OFF
-DENABLE_UI:BOOL=OFF -DOBS_VERSION_OVERRIDE:STRING=${_obs_version}
${_cmake_generator} "${_cmake_arch}" -DOBS_CMAKE_VERSION:STRING=3.0.0
-DENABLE_PLUGINS:BOOL=OFF -DENABLE_FRONTEND:BOOL=OFF
-DOBS_VERSION_OVERRIDE:STRING=${_obs_version}
"-DCMAKE_PREFIX_PATH='${CMAKE_PREFIX_PATH}'" ${_is_fresh} ${_cmake_extra}
RESULT_VARIABLE _process_result COMMAND_ERROR_IS_FATAL ANY
OUTPUT_QUIET)
message(STATUS "Configure ${label} (${arch}) - done")
message(STATUS "Build ${label} (${arch})")
message(STATUS "Build ${label} (Debug - ${arch})")
execute_process(
COMMAND "${CMAKE_COMMAND}" --build build_${arch} --target obs-frontend-api
--config Debug --parallel
WORKING_DIRECTORY "${dependencies_dir}/${_obs_destination}"
RESULT_VARIABLE _process_result COMMAND_ERROR_IS_FATAL ANY
OUTPUT_QUIET)
message(STATUS "Build ${label} (${arch}) - done")
message(STATUS "Build ${label} (Debug - ${arch}) - done")
message(STATUS "Build ${label} (Release - ${arch})")
execute_process(
COMMAND "${CMAKE_COMMAND}" --build build_${arch} --target obs-frontend-api
--config Release --parallel
WORKING_DIRECTORY "${dependencies_dir}/${_obs_destination}"
RESULT_VARIABLE _process_result COMMAND_ERROR_IS_FATAL ANY
OUTPUT_QUIET)
message(STATUS "Build ${label} (Reelase - ${arch}) - done")
message(STATUS "Install ${label} (${arch})")
if(OS_WINDOWS)
set(_cmake_extra "--component obs_libraries")
else()
set(_cmake_extra "")
endif()
execute_process(
COMMAND "${CMAKE_COMMAND}" --install build_${arch} --component Development
--config Debug --prefix "${dependencies_dir}" ${_cmake_extra}
--config Debug --prefix "${dependencies_dir}"
WORKING_DIRECTORY "${dependencies_dir}/${_obs_destination}"
RESULT_VARIABLE _process_result COMMAND_ERROR_IS_FATAL ANY
OUTPUT_QUIET)
execute_process(
COMMAND "${CMAKE_COMMAND}" --install build_${arch} --component Development
--config Release --prefix "${dependencies_dir}"
WORKING_DIRECTORY "${dependencies_dir}/${_obs_destination}"
RESULT_VARIABLE _process_result COMMAND_ERROR_IS_FATAL ANY
OUTPUT_QUIET)
@@ -171,24 +180,53 @@ function(_check_dependencies)
set(url ${url}/${version}/${file})
endif()
set(MAX_DOWNLOAD_RETRIES 3)
set(RETRY_DELAY 60) # seconds
if(NOT EXISTS "${dependencies_dir}/${file}")
message(STATUS "Downloading ${url}")
file(
DOWNLOAD "${url}" "${dependencies_dir}/${file}"
STATUS download_status
EXPECTED_HASH SHA256=${hash})
list(GET download_status 0 error_code)
list(GET download_status 1 error_message)
if(error_code GREATER 0)
message(STATUS "Downloading ${url} - Failure")
set(download_success FALSE)
foreach(i RANGE 1 ${MAX_DOWNLOAD_RETRIES})
message(STATUS "Attempt ${i}/${MAX_DOWNLOAD_RETRIES} for ${url}")
file(DOWNLOAD "${url}" "${dependencies_dir}/${file}"
STATUS download_status)
list(GET download_status 0 error_code)
list(GET download_status 1 error_message)
if(error_code EQUAL 0)
file(SHA256 "${dependencies_dir}/${file}" actual_hash)
if(NOT actual_hash STREQUAL hash)
set(error_code 1)
set(error_message
"hash mismatch (expected ${hash}, got ${actual_hash})")
endif()
endif()
if(error_code EQUAL 0)
message(STATUS "Downloading ${url} - success on attempt ${i}")
set(download_success TRUE)
break()
else()
message(WARNING "Download failed (attempt ${i}): ${error_message}")
file(REMOVE "${dependencies_dir}/${file}")
if(NOT i EQUAL MAX_DOWNLOAD_RETRIES)
message(STATUS "Retrying in ${RETRY_DELAY} seconds...")
execute_process(COMMAND ${CMAKE_COMMAND} -E sleep ${RETRY_DELAY})
endif()
endif()
endforeach()
if(NOT download_success)
message(
FATAL_ERROR
"Unable to download ${url}, failed with error: ${error_message}")
file(REMOVE "${dependencies_dir}/${file}")
else()
message(STATUS "Downloading ${url} - done")
"Unable to download ${url} after ${MAX_DOWNLOAD_RETRIES} attempts")
endif()
message(STATUS "Downloading ${url} - done")
endif()
if(NOT EXISTS "${dependencies_dir}/${destination}")

View File

@@ -64,7 +64,7 @@ function(_git_find_closest_git_dir _start_dir _git_dir_var)
while(NOT EXISTS "${git_dir}")
# .git dir not found, search parent directories
set(git_previous_parent "${cur_dir}")
get_filename_component(cur_dir ${cur_dir} DIRECTORY)
get_filename_component(cur_dir "${cur_dir}" DIRECTORY)
if(cur_dir STREQUAL git_previous_parent)
# We have reached the root directory, we are not in git
set(${_git_dir_var}

View File

@@ -18,8 +18,11 @@ set(CPACK_PACKAGE_FILE_NAME
"${CPACK_PACKAGE_NAME}-${CPACK_PACKAGE_VERSION}-${CMAKE_C_LIBRARY_ARCHITECTURE}"
)
set(CPACK_GENERATOR "DEB")
set(CPACK_GENERATOR
"DEB"
CACHE STRING "CPack generator to use")
set(CPACK_DEBIAN_PACKAGE_SHLIBDEPS ON)
set(CPACK_DEBIAN_PACKAGE_DEPENDS "obs-studio")
set(CPACK_DEBIAN_PACKAGE_MAINTAINER "${PLUGIN_EMAIL}")
set(CPACK_SET_DESTDIR ON)
@@ -46,6 +49,19 @@ set(CPACK_SOURCE_PACKAGE_FILE_NAME
set(CPACK_ARCHIVE_THREADS 0)
include(CPack)
# CPack.cmake has a side effect that leaves binary packaging variables in the
# state intended for source packaging when it finishes. Specifically it sets
# CPACK_GENERATOR to CPACK_SOURCE_GENERATOR ("TXZ"), sets
# CPACK_INSTALLED_DIRECTORIES to the source root (which would cause CPackDeb to
# scan the entire source tree, including ccache object files that lack a Build
# ID), and clears CPACK_INSTALL_CMAKE_PROJECTS (preventing the cmake install
# mechanism from being used). In some cmake versions these overrides happen
# before CPackConfig.cmake is written. Reset all three so that binary DEB
# packaging works correctly regardless of cmake version.
set(CPACK_GENERATOR "DEB")
set(CPACK_INSTALLED_DIRECTORIES "")
set(CPACK_INSTALL_CMAKE_PROJECTS
"${CMAKE_BINARY_DIR};${CMAKE_PROJECT_NAME};ALL;/")
find_package(libobs QUIET)

View File

@@ -6,7 +6,11 @@ include(buildspec_common)
# _check_dependencies_windows: Set up Windows slice for _check_dependencies
function(_check_dependencies_windows)
set(arch ${CMAKE_GENERATOR_PLATFORM})
if(CMAKE_GENERATOR_PLATFORM)
set(arch ${CMAKE_GENERATOR_PLATFORM})
else()
set(arch x64)
endif()
set(platform windows-${arch})
set(dependencies_dir "${CMAKE_CURRENT_SOURCE_DIR}/.deps")

View File

@@ -6,3 +6,9 @@ include_guard(GLOBAL)
set(CMAKE_FIND_PACKAGE_TARGETS_GLOBAL TRUE)
include(buildspec)
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
set(CMAKE_INSTALL_PREFIX
"$ENV{ALLUSERSPROFILE}/obs-studio/plugins"
CACHE STRING "Default plugin installation directory" FORCE)
endif()

View File

@@ -30,13 +30,13 @@ function(set_target_properties_plugin target)
install(
TARGETS ${target}
RUNTIME DESTINATION bin/64bit
LIBRARY DESTINATION obs-plugins/64bit)
RUNTIME DESTINATION "${target}/bin/64bit"
LIBRARY DESTINATION "${target}/bin/64bit")
install(
FILES "$<TARGET_PDB_FILE:${target}>"
CONFIGURATIONS RelWithDebInfo Debug Release
DESTINATION obs-plugins/64bit
DESTINATION "${target}/bin/64bit"
OPTIONAL)
if(OBS_BUILD_DIR)
@@ -44,11 +44,11 @@ function(set_target_properties_plugin target)
TARGET ${target}
POST_BUILD
COMMAND "${CMAKE_COMMAND}" -E make_directory
"${OBS_BUILD_DIR}/obs-plugins/64bit"
"${OBS_BUILD_DIR}/plugins/${target}/bin/64bit"
COMMAND
"${CMAKE_COMMAND}" -E copy_if_different "$<TARGET_FILE:${target}>"
"$<$<CONFIG:Debug,RelWithDebInfo,Release>:$<TARGET_PDB_FILE:${target}>>"
"${OBS_BUILD_DIR}/obs-plugins/64bit"
"${OBS_BUILD_DIR}/plugins/${target}/bin/64bit"
COMMENT "Copy ${target} to obs-studio directory ${OBS_BUILD_DIR}"
VERBATIM)
endif()
@@ -80,6 +80,8 @@ function(set_target_properties_plugin target)
configure_file(cmake/windows/resources/installer-Windows.iss.in
"${CMAKE_CURRENT_BINARY_DIR}/installer-Windows.generated.iss")
configure_file(data/res/images/logo.ico
"${CMAKE_CURRENT_BINARY_DIR}/installer.ico" COPYONLY)
configure_file(cmake/windows/resources/resource.rc.in
"${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_PROJECT_NAME}.rc")
@@ -103,7 +105,7 @@ function(target_install_resources target)
install(
DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/data/"
DESTINATION data/obs-plugins/${target}
DESTINATION "${target}/data"
USE_SOURCE_PERMISSIONS)
if(OBS_BUILD_DIR)
@@ -111,11 +113,11 @@ function(target_install_resources target)
TARGET ${target}
POST_BUILD
COMMAND "${CMAKE_COMMAND}" -E make_directory
"${OBS_BUILD_DIR}/data/obs-plugins/${target}"
"${OBS_BUILD_DIR}/plugins/${target}/data"
COMMAND
"${CMAKE_COMMAND}" -E copy_directory
"${CMAKE_CURRENT_SOURCE_DIR}/data"
"${OBS_BUILD_DIR}/data/obs-plugins/${target}"
"${OBS_BUILD_DIR}/plugins/${target}/data"
COMMENT "Copy ${target} resources to data directory"
VERBATIM)
endif()
@@ -131,7 +133,7 @@ function(target_add_resource target resource)
install(
FILES "${resource}"
DESTINATION data/obs-plugins/${target}
DESTINATION "${target}/data"
COMPONENT Runtime)
if(OBS_BUILD_DIR)
@@ -139,9 +141,9 @@ function(target_add_resource target resource)
TARGET ${target}
POST_BUILD
COMMAND "${CMAKE_COMMAND}" -E make_directory
"${OBS_BUILD_DIR}/data/obs-plugins/${target}"
"${OBS_BUILD_DIR}/plugins/${target}/data"
COMMAND "${CMAKE_COMMAND}" -E copy "${resource}"
"${OBS_BUILD_DIR}/data/obs-plugins/${target}"
"${OBS_BUILD_DIR}/plugins/${target}/data"
COMMENT "Copy ${target} resource ${resource} to library directory"
VERBATIM)
endif()

View File

@@ -2,12 +2,13 @@
#define MyAppVersion "@CMAKE_PROJECT_VERSION@"
#define MyAppPublisher "@PLUGIN_AUTHOR@"
#define MyAppURL "@PLUGIN_WEBSITE@"
#define MyAppId "@UUID_APP@"
[Setup]
; NOTE: The value of AppId uniquely identifies this application.
; Do not use the same AppId value in installers for other applications.
; (To generate a new GUID, click Tools | Generate GUID inside the IDE.)
AppId={{@UUID_APP@}
AppId={{{#MyAppId}}
AppName={#MyAppName}
AppVersion={#MyAppVersion}
AppPublisher={#MyAppPublisher}
@@ -20,12 +21,19 @@ OutputBaseFilename={#MyAppName}-{#MyAppVersion}-Windows-Installer
Compression=lzma
SolidCompression=yes
DirExistsWarning=no
UsePreviousAppDir=no
SetupIconFile=installer.ico
UninstallDisplayIcon={code:GetUninstallIconPath}
DisableDirPage=no
[Languages]
Name: "english"; MessagesFile: "compiler:Default.isl"
[Files]
Source: "..\release\Package\*"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs createallsubdirs
; Recommended layout - used when installing to %ProgramData%\obs-studio\plugins\
Source: "..\release\Package\recommended\*"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs createallsubdirs; Check: IsRecommendedLayout
; Legacy layout - used when installing to the OBS installation directory
Source: "..\release\Package\portable\*"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs createallsubdirs; Check: IsLegacyLayout
Source: "..\LICENSE"; Flags: dontcopy
; NOTE: Don't use "Flags: ignoreversion" on any shared system files
@@ -48,17 +56,64 @@ begin
);
end;
// credit where it's due :
// following function come from https://github.com/Xaymar/obs-studio_amf-encoder-plugin/blob/master/%23Resources/Installer.in.iss#L45
function GetDirName(Value: string): string;
var
InstallPath: string;
// Returns true when the selected install directory is under %ProgramData%,
// meaning the recommended plugin layout should be used.
function IsRecommendedLayout(): Boolean;
begin
// initialize default path, which will be returned when the following registry
// key queries fail due to missing keys or for some different reason
Result := '{autopf}\obs-studio';
// query the first registry value; if this succeeds, return the obtained value
if RegQueryStringValue(HKLM32, 'SOFTWARE\OBS Studio', '', InstallPath) then
Result := InstallPath
Result := Pos(LowerCase(ExpandConstant('{commonappdata}')),
LowerCase(WizardDirValue())) = 1;
end;
function IsLegacyLayout(): Boolean;
begin
Result := not IsRecommendedLayout();
end;
function GetUninstallIconPath(Param: string): string;
begin
if IsRecommendedLayout() then
Result := ExpandConstant('{app}\advanced-scene-switcher\data\res\images\logo.ico')
else
Result := ExpandConstant('{app}\data\obs-plugins\advanced-scene-switcher\res\images\logo.ico');
end;
function GetDirName(Value: string): string;
var
PrevPath: string;
UninstallKey: string;
begin
Result := ExpandConstant('{commonappdata}\obs-studio\plugins');
UninstallKey := 'SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\' + '{' + '{#MyAppId}' + '}_is1';
if RegQueryStringValue(HKLM, UninstallKey, 'InstallLocation', PrevPath) and (PrevPath <> '') then
Result := PrevPath;
end;
// Remove files placed by the portable installer (obs-plugins/64bit and
// data/obs-plugins layout) so the plugin is not loaded twice by OBS.
// Only runs when upgrading from a portable location to the recommended one.
procedure RemoveLegacyFiles();
var
OldInstallPath: string;
UninstallKey: string;
begin
if not IsRecommendedLayout() then
Exit;
UninstallKey := 'SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\' + '{' + '{#MyAppId}' + '}_is1';
if not RegQueryStringValue(HKLM, UninstallKey, 'InstallLocation', OldInstallPath) then
Exit;
// Skip if the previous install was already in the recommended location
if Pos(LowerCase(ExpandConstant('{commonappdata}')), LowerCase(OldInstallPath)) = 1 then
Exit;
DeleteFile(OldInstallPath + '\obs-plugins\64bit\advanced-scene-switcher.dll');
DeleteFile(OldInstallPath + '\obs-plugins\64bit\advanced-scene-switcher.pdb');
DeleteFile(OldInstallPath + '\obs-plugins\64bit\advanced-scene-switcher-lib.dll');
DeleteFile(OldInstallPath + '\obs-plugins\64bit\advanced-scene-switcher-lib.pdb');
DelTree(OldInstallPath + '\obs-plugins\64bit\advanced-scene-switcher-plugins', True, True, True);
DelTree(OldInstallPath + '\data\obs-plugins\advanced-scene-switcher', True, True, True);
end;
procedure CurStepChanged(CurStep: TSetupStep);
begin
if CurStep = ssInstall then
RemoveLegacyFiles();
end;

View File

@@ -0,0 +1,86 @@
# ---------------------------------------------------------------------------
# Detects OpenSSL installed via winget or other common Windows locations,
# without requiring the user to manually set OPENSSL_ROOT_DIR.
# ---------------------------------------------------------------------------
if(WIN32 AND (NOT OpenSSL_FOUND))
set(_openssl_roots
"$ENV{ProgramFiles}/OpenSSL-Win64" "$ENV{ProgramFiles}/OpenSSL"
"$ENV{ProgramW6432}/OpenSSL-Win64")
set(_openssl_lib_suffixes "lib/VC/x64/MD" "lib/VC/x64/MDd" "lib/VC/x64/MT"
"lib/VC/x64/MTd" "lib")
# Determine which configuration we're building
if(CMAKE_BUILD_TYPE MATCHES "Debug")
set(_is_debug TRUE)
else()
set(_is_debug FALSE)
endif()
# Determine which runtime we use Default to /MD (shared CRT)
set(_crt_kind "MD")
if(MSVC)
if(CMAKE_MSVC_RUNTIME_LIBRARY MATCHES "MultiThreaded")
if(CMAKE_MSVC_RUNTIME_LIBRARY MATCHES "Debug")
set(_crt_kind "MTd")
else()
set(_crt_kind "MT")
endif()
else()
if(_is_debug)
set(_crt_kind "MDd")
else()
set(_crt_kind "MD")
endif()
endif()
endif()
message(STATUS "Looking for OpenSSL built with CRT variant: ${_crt_kind}")
# Try to find the root and corresponding lib path
if(OPENSSL_USE_STATIC_LIBS)
set(_crypto_lib_name "libcrypto_static.lib")
set(_ssl_lib_name "libssl_static.lib")
else()
set(_crypto_lib_name "libcrypto.lib")
set(_ssl_lib_name "libssl.lib")
endif()
foreach(_root ${_openssl_roots})
if(EXISTS "${_root}/include/openssl/ssl.h")
foreach(_suffix ${_openssl_lib_suffixes})
if(_suffix MATCHES "${_crt_kind}$"
AND EXISTS "${_root}/${_suffix}/${_crypto_lib_name}")
set(OPENSSL_ROOT_DIR
"${_root}"
CACHE PATH "Path to OpenSSL root")
set(OPENSSL_CRYPTO_LIBRARY
"${_root}/${_suffix}/${_crypto_lib_name}"
CACHE FILEPATH "OpenSSL crypto lib")
set(OPENSSL_SSL_LIBRARY
"${_root}/${_suffix}/${_ssl_lib_name}"
CACHE FILEPATH "OpenSSL ssl lib")
set(OPENSSL_INCLUDE_DIR
"${_root}/include"
CACHE PATH "OpenSSL include dir")
set(OpenSSL_FOUND
TRUE
CACHE BOOL "Whether OpenSSL was found")
message(STATUS "Found OpenSSL at: ${_root}/${_suffix}")
return()
endif()
endforeach()
endif()
if(OpenSSL_FOUND)
break()
endif()
endforeach()
if(NOT OpenSSL_FOUND)
message(WARNING "Could not auto-detect OpenSSL under Program Files. "
"Might have to set OPENSSL_ROOT_DIR manually.")
endif()
endif()

View File

@@ -12,7 +12,7 @@ AdvSceneSwitcher.generalTab.status.onStartup.alwaysStart="Aktiviere den Szenenwe
AdvSceneSwitcher.generalTab.status.onStartup.doNotStart="Aktiviere den Szenenwechsler nicht"
AdvSceneSwitcher.generalTab.status.start="Start"
AdvSceneSwitcher.generalTab.status.stop="Stop"
AdvSceneSwitcher.generalTab.status.autoStart="Starte auotmatischen den Szenenwechsler beim:"
AdvSceneSwitcher.generalTab.status.autoStart.startup="Starte auotmatischen den Szenenwechsler beim:"
AdvSceneSwitcher.generalTab.status.autoStart.never="Niemals"
AdvSceneSwitcher.generalTab.status.autoStart.recording="Aufnehmen"
AdvSceneSwitcher.generalTab.status.autoStart.streaming="Streamen"
@@ -26,7 +26,6 @@ AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch.switchToRandom="Wechsle zu
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch.switchTo="Wechsle zu:"
AdvSceneSwitcher.generalTab.generalBehavior.cooldown="Nach Ausführen von Aktionen überspringe das Ausführen von Aktionen für"
AdvSceneSwitcher.generalTab.generalBehavior.cooldownHint="In diesem Zeitraum werden potentielle erfüllte Bedingungen ignoriert!"
AdvSceneSwitcher.generalTab.generalBehavior.verboseLogging="Ausführliches Logging"
AdvSceneSwitcher.generalTab.generalBehavior.saveWindowGeo="Fensterposition und -größe speichern"
AdvSceneSwitcher.generalTab.generalBehavior.showTrayNotifications="Benachrichtigungen im System-Tray anzeigen"
AdvSceneSwitcher.generalTab.generalBehavior.disableUIHints="Deaktiviere UI Tipps"
@@ -41,7 +40,7 @@ AdvSceneSwitcher.generalTab.saveOrLoadsettings.export="Exportieren"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.import="Importieren"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.exportWindowTitle="Exportiere Erweiterter Automatischer Szenenwechsler Einstellungen zu Datei ..."
AdvSceneSwitcher.generalTab.saveOrLoadsettings.importWindowTitle="Exportiere Erweiterter Automatischer Szenenwechsler Einstellungen von Datei ..."
AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType="Text Dateien (*.txt)"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType="Text Dateien (*.txt *.json)"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadFail="Importieren der Einstellungen ist fehlgeschlagen"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadSuccess="Einstellungen wurden erfolgreich importiert"
AdvSceneSwitcher.generalTab.priority.fileContent="Datei Inhalt"
@@ -77,7 +76,6 @@ AdvSceneSwitcher.macroTab.name="Name:"
AdvSceneSwitcher.macroTab.run="Makro ausführen"
AdvSceneSwitcher.macroTab.runFail="Ausführen von \"%1\" fehlgeschlagen!\nEntweder ist eine der Aktionen fehlgeschlagen oder das Makro wird bereits ausgeführt.\nSoll die aktuelle Ausführung gestoppt werden?"
AdvSceneSwitcher.macroTab.runInParallel="Parallel zu anderen Makros ausführen"
AdvSceneSwitcher.macroTab.onChange="Nur bei Änderung ausführen"
AdvSceneSwitcher.macroTab.defaultname="Makro %1"
AdvSceneSwitcher.macroTab.defaultGroupName="Gruppe %1"
AdvSceneSwitcher.macroTab.removeGroupPopup.text="Sicher, dass \"%1\" und alle zugehörigen Elemente gelöscht werden?"
@@ -101,7 +99,6 @@ AdvSceneSwitcher.macroList.deleted="gelöscht"
AdvSceneSwitcher.macroList.duplicate="\"%1\" ist bereits ausgewählt!"
; Macro Logic
AdvSceneSwitcher.logic.none="Eintrag ignorieren"
AdvSceneSwitcher.logic.and="Und"
AdvSceneSwitcher.logic.or="Oder"
AdvSceneSwitcher.logic.andNot="Und nicht"
@@ -147,11 +144,7 @@ AdvSceneSwitcher.condition.file="Datei"
AdvSceneSwitcher.condition.file.type.match="entspricht"
AdvSceneSwitcher.condition.file.type.contentChange="Inhalt geändert"
AdvSceneSwitcher.condition.file.type.dateChange="Änderungsdatum geändert"
AdvSceneSwitcher.condition.file.remote="Entfernte Datei"
AdvSceneSwitcher.condition.file.local="Lokale Datei"
AdvSceneSwitcher.condition.file.entry.line1="{{fileType}}{{filePath}}{{conditions}}{{useRegex}}"
AdvSceneSwitcher.condition.file.entry.line2="{{matchText}}"
AdvSceneSwitcher.condition.file.entry.line3="{{checkModificationDate}}{{checkFileContent}}"
AdvSceneSwitcher.condition.file.layout="{{filePath}}{{conditions}}{{regex}}"
AdvSceneSwitcher.condition.media="Medien"
AdvSceneSwitcher.condition.media.source="Quelle"
AdvSceneSwitcher.condition.media.anyOnScene="Beliebige Medienquelle in"
@@ -195,12 +188,12 @@ AdvSceneSwitcher.condition.video.modelLoadFail="Modelldaten konnten nicht gelade
AdvSceneSwitcher.condition.video.type.main="OBS's Haupt-Ausgabe"
AdvSceneSwitcher.condition.video.type.source="Quelle"
AdvSceneSwitcher.condition.video.type.scene="Szene"
AdvSceneSwitcher.condition.video.entry="{{videoInputTypes}}{{sources}}{{scenes}}{{condition}}{{imagePath}}"
AdvSceneSwitcher.condition.video.entry.modelPath="Modelldaten (Haar-Kaskaden-Klassifikator): {{modelDataPath}}"
AdvSceneSwitcher.condition.video.entry.minNeighbor="Minimale Anzahl von Nachbarn: {{minNeighbors}}"
AdvSceneSwitcher.condition.video.entry.throttle="{{throttleEnable}}Reduzieren Sie die CPU-Belastung, indem Sie die Prüfung nur alle {{throttleCount}} Millisekunden"
AdvSceneSwitcher.condition.video.entry.checkAreaEnable="Kontrolle nur im Bereich durchführen"
AdvSceneSwitcher.condition.video.entry.checkArea="{{checkAreaEnable}}{{checkArea}}{{selectArea}}"
AdvSceneSwitcher.condition.video.layout="{{videoInputTypes}}{{sources}}{{scenes}}{{condition}}{{imagePath}}"
AdvSceneSwitcher.condition.video.layout.modelPath="Modelldaten (Haar-Kaskaden-Klassifikator): {{modelDataPath}}"
AdvSceneSwitcher.condition.video.layout.minNeighbor="Minimale Anzahl von Nachbarn: {{minNeighbors}}"
AdvSceneSwitcher.condition.video.layout.throttle="{{throttleEnable}}Reduzieren Sie die CPU-Belastung, indem Sie die Prüfung nur alle {{throttleCount}} Millisekunden"
AdvSceneSwitcher.condition.video.layout.checkAreaEnable="Kontrolle nur im Bereich durchführen"
AdvSceneSwitcher.condition.video.layout.checkArea="{{checkAreaEnable}}{{checkArea}}{{selectArea}}"
AdvSceneSwitcher.condition.video.minSize="Minimale Größe:"
AdvSceneSwitcher.condition.video.maxSize="Maximale Größe:"
AdvSceneSwitcher.condition.video.selectArea="Bereich auswählen"
@@ -217,8 +210,8 @@ AdvSceneSwitcher.condition.record.state.start="Aufnahme läuft"
AdvSceneSwitcher.condition.record.state.pause="Aufnahme pausiert"
AdvSceneSwitcher.condition.record.state.stop="Aufnahme gestoppt"
AdvSceneSwitcher.condition.process="Prozess"
AdvSceneSwitcher.condition.process.entry="{{processes}}{{regex}}läuft{{focused}}und ist fokusiert"
AdvSceneSwitcher.condition.process.entry.focus="Aktueller Vordergrundprozess: {{focusProcess}}"
AdvSceneSwitcher.condition.process.layout="{{processes}}{{regex}}läuft{{focused}}und ist fokusiert"
AdvSceneSwitcher.condition.process.layout.focus="Aktueller Vordergrundprozess: {{focusProcess}}"
AdvSceneSwitcher.condition.idle="Leerlauf"
AdvSceneSwitcher.condition.idle.entry="Keine Tastatur- oder Mauseingaben für {{duration}}"
AdvSceneSwitcher.condition.pluginState="Plugin-Status"
@@ -292,14 +285,14 @@ AdvSceneSwitcher.condition.replay.state.started="Replay Buffer gestartet"
AdvSceneSwitcher.condition.replay.state.saved="Replay Buffer gespeichert"
AdvSceneSwitcher.condition.replay.entry="{{state}}"
AdvSceneSwitcher.condition.date="Datum"
AdvSceneSwitcher.condition.date.anyDay="Beliebiger Tag"
AdvSceneSwitcher.condition.date.monday="Montag"
AdvSceneSwitcher.condition.date.tuesday="Dienstag"
AdvSceneSwitcher.condition.date.wednesday="Mittwoch"
AdvSceneSwitcher.condition.date.thursday="Donnerstag"
AdvSceneSwitcher.condition.date.friday="Freitag"
AdvSceneSwitcher.condition.date.saturday="Samstag"
AdvSceneSwitcher.condition.date.sunday="Sonntag"
AdvSceneSwitcher.day.any="Beliebiger Tag"
AdvSceneSwitcher.day.monday="Montag"
AdvSceneSwitcher.day.tuesday="Dienstag"
AdvSceneSwitcher.day.wednesday="Mittwoch"
AdvSceneSwitcher.day.thursday="Donnerstag"
AdvSceneSwitcher.day.friday="Freitag"
AdvSceneSwitcher.day.saturday="Samstag"
AdvSceneSwitcher.day.sunday="Sonntag"
AdvSceneSwitcher.condition.date.state.at="Am"
AdvSceneSwitcher.condition.date.state.after="Nach"
AdvSceneSwitcher.condition.date.state.before="Vor"
@@ -310,12 +303,13 @@ AdvSceneSwitcher.condition.date.ignoreDate="Wenn diese Option nicht aktiviert is
AdvSceneSwitcher.condition.date.ignoreTime="Wenn diese Option nicht aktiviert ist, wird die Zeitkomponente ignoriert"
AdvSceneSwitcher.condition.date.showAdvancedSettings="Erweiterte Einstellungen anzeigen"
AdvSceneSwitcher.condition.date.showSimpleSettings="Einfache Einstellungen anzeigen"
AdvSceneSwitcher.condition.date.entry.simple="Am {{dayOfWeek}} {{weekCondition}} {{ignoreWeekTime}}{{weekTime}}"
AdvSceneSwitcher.condition.date.entry.advanced="{{condition}} {{ignoreDate}}{{date}} {{ignoreTime}}{{time}} {{separator}} {{date2}} {{time2}}"
AdvSceneSwitcher.condition.date.entry.repeat="{{repeat}} Wiederholen alle {{duration}} bei Datumsübereinstimmung"
AdvSceneSwitcher.condition.date.entry.pattern="Aktuelles Datum \"{{currentDate}}\" entspricht dem Muster {{pattern}}"
AdvSceneSwitcher.condition.date.entry.nextMatchDate="Nächster Treffer bei: %1"
AdvSceneSwitcher.condition.date.entry.updateOnRepeat="{{updateOnRepeat}} Bei Wiederholung ausgewähltes Datum auf Wiederholungsdatum aktualisieren"
AdvSceneSwitcher.condition.date.layout.simple.day="Am{{dayOfWeek}}"
AdvSceneSwitcher.condition.date.layout.simple.time="{{ignoreWeekTime}}{{weekCondition}}{{weekTime}}"
AdvSceneSwitcher.condition.date.layout.advanced="{{condition}} {{ignoreDate}}{{date}} {{ignoreTime}}{{time}} {{separator}} {{date2}} {{time2}}"
AdvSceneSwitcher.condition.date.layout.repeat="{{repeat}} Wiederholen alle {{duration}} bei Datumsübereinstimmung"
AdvSceneSwitcher.condition.date.layout.pattern="Aktuelles Datum \"{{currentDate}}\" entspricht dem Muster {{pattern}}"
AdvSceneSwitcher.condition.date.layout.nextMatchDate="Nächster Treffer bei: %1"
AdvSceneSwitcher.condition.date.layout.updateOnRepeat="{{updateOnRepeat}} Bei Wiederholung ausgewähltes Datum auf Wiederholungsdatum aktualisieren"
AdvSceneSwitcher.condition.sceneTransform="Szenenelement transformieren"
AdvSceneSwitcher.condition.sceneTransform.getTransform="Transformation erhalten"
AdvSceneSwitcher.condition.sceneTransform.condition.match="entspricht Transformation"
@@ -384,14 +378,12 @@ AdvSceneSwitcher.condition.variable.type.greaterThanVariable="ist größer als d
; Macro Actions
AdvSceneSwitcher.action.scene="Szene wechseln"
AdvSceneSwitcher.action.scene.entry="Wechsle{{sceneTypes}}Szene zu{{scenes}}mittels{{transitions}}mit einer Dauer von{{duration}}Sekunden"
AdvSceneSwitcher.action.scene.entry.noDuration="Wechsle{{sceneTypes}}Szene zu{{scenes}}mittels{{transitions}}"
AdvSceneSwitcher.action.scene.blockUntilTransitionDone="Warten, bis der Übergang zur Zielszene abgeschlossen ist"
AdvSceneSwitcher.action.wait="Warten"
AdvSceneSwitcher.action.wait.type.fixed="fixe"
AdvSceneSwitcher.action.wait.type.random="zufällig"
AdvSceneSwitcher.action.wait.entry.fixed="Warte für {{waitType}} Dauer von {{duration}}"
AdvSceneSwitcher.action.wait.entry.random="Warte für {{waitType}} Dauer von {{duration}} bis {{duration2}}"
AdvSceneSwitcher.action.wait.layout.fixed="Warte für {{waitType}} Dauer von {{duration}}"
AdvSceneSwitcher.action.wait.layout.random="Warte für {{waitType}} Dauer von {{duration}} bis {{duration2}}"
AdvSceneSwitcher.action.audio="Audio"
AdvSceneSwitcher.action.audio.type.mute="Stummgeschaltet"
AdvSceneSwitcher.action.audio.type.unmute="Nicht stummgeschaltet"
@@ -415,7 +407,6 @@ AdvSceneSwitcher.action.recording.type.unpause="Aufnahme nicht mehr pausieren"
AdvSceneSwitcher.action.recording.type.split="Aufnahme-Datei teilen"
AdvSceneSwitcher.action.recording.pause.hint="Bitte beachten, dass je nach Aufnahmeeinstellung die Aufnahme möglicherweise nicht unterbrochen werden kann"
AdvSceneSwitcher.action.recording.split.hint="Vergewissern, dass die automatische Dateiaufteilung in den OBS-Einstellungen aktiviert ist!"
AdvSceneSwitcher.action.recording.entry="{{actions}}{{recordFolder}}{{recordFileFormat}}{{pauseHint}}{{splitHint}}"
AdvSceneSwitcher.action.replay="Replay Buffer"
AdvSceneSwitcher.action.replay.saveWarn="Warnung: Ein zu häufiges Speichern kann dazu führen, dass der Replay Buffer nicht gespeichert wird!"
AdvSceneSwitcher.action.replay.type.stop="Replay Buffer stoppen"
@@ -424,7 +415,6 @@ AdvSceneSwitcher.action.replay.type.save="Replay Buffer speichern"
AdvSceneSwitcher.action.streaming="Stream"
AdvSceneSwitcher.action.streaming.type.stop="Stream stoppen"
AdvSceneSwitcher.action.streaming.type.start="Stream starten"
AdvSceneSwitcher.action.streaming.entry="{{actions}}{{keyFrameInterval}}{{stringValue}}{{showPassword}}"
AdvSceneSwitcher.action.run="Ausführen"
AdvSceneSwitcher.action.sceneVisibility="Sichtbarkeit von Szenenelementen"
AdvSceneSwitcher.action.sceneVisibility.type.show="Anzeigen"
@@ -432,7 +422,7 @@ AdvSceneSwitcher.action.sceneVisibility.type.hide="Verstecken"
AdvSceneSwitcher.action.sceneVisibility.type.toggle="Umschalten"
AdvSceneSwitcher.action.sceneVisibility.type.source="Quelle"
AdvSceneSwitcher.action.sceneVisibility.type.sourceGroup="Beliebig"
AdvSceneSwitcher.action.sceneVisibility.entry="Auf{{scenes}}{{actions}}{{sources}}"
AdvSceneSwitcher.action.sceneVisibility.layout="Auf{{scenes}}{{actions}}{{sources}}"
AdvSceneSwitcher.action.filter="Filter"
AdvSceneSwitcher.action.filter.type.enable="Aktivieren"
AdvSceneSwitcher.action.filter.type.disable="Deaktivieren"
@@ -460,14 +450,14 @@ AdvSceneSwitcher.action.macro="Makro"
AdvSceneSwitcher.action.macro.type.pause="Pausieren"
AdvSceneSwitcher.action.macro.type.unpause="Nicht mehr pausieren"
AdvSceneSwitcher.action.macro.type.resetCounter="Zähler zurücksetzen"
AdvSceneSwitcher.action.macro.type.run="Aktionen ausführen"
AdvSceneSwitcher.action.macro.type.runActions="Aktionen ausführen"
AdvSceneSwitcher.action.macro.type.stop="Aktionen stoppen"
AdvSceneSwitcher.action.pluginState="Plugin-Status"
AdvSceneSwitcher.action.pluginState.type.stop="Erweiterten Automatischen Szenenwechsler stoppen"
AdvSceneSwitcher.action.pluginState.type.noMatch="Ändern des Nichtübereinstimmungsverhaltens:"
AdvSceneSwitcher.action.pluginState.type.import="Einstellungen importieren aus"
AdvSceneSwitcher.action.pluginState.importWarning="Hinweis: Die Aktion wird ignoriert, solange das Einstellungsfenster geöffnet ist."
AdvSceneSwitcher.action.pluginState.entry="{{actions}}{{values}}{{scenes}}{{settings}}{{settingsWarning}}"
AdvSceneSwitcher.action.pluginState.entry="{{actions}}{{values}}{{scenes}}{{settings}}"
AdvSceneSwitcher.action.virtualCamera="Virtuelle Kamera"
AdvSceneSwitcher.action.virtualCamera.type.stop="Virtuelle Kamera stoppen"
AdvSceneSwitcher.action.virtualCamera.type.start="Virtuelle Kamera starten"
@@ -508,9 +498,9 @@ AdvSceneSwitcher.action.transition.type.scene="Szenenübergang"
AdvSceneSwitcher.action.transition.type.sceneOverride="Szenenübergang überschreiben"
AdvSceneSwitcher.action.transition.type.sourceShow="Übergang der Quelle anzeigen"
AdvSceneSwitcher.action.transition.type.sourceHide="Übergang der Quelle verstecken"
AdvSceneSwitcher.action.transition.entry.line1="Anpassen {{type}}{{scenes}}{{sources}}"
AdvSceneSwitcher.action.transition.entry.line2="{{setTransition}}Übergangstyp festlegen auf {{transitions}}"
AdvSceneSwitcher.action.transition.entry.line3="{{setDuration}}Übergangsdauer festlegen auf {{duration}}Sekunden"
AdvSceneSwitcher.action.transition.layout.type="Anpassen {{type}}{{scenes}}{{sources}}"
AdvSceneSwitcher.action.transition.layout.transition="{{setTransition}}Übergangstyp festlegen auf {{transitions}}"
AdvSceneSwitcher.action.transition.layout.duration="{{setDuration}}Übergangsdauer festlegen auf {{duration}}Sekunden"
AdvSceneSwitcher.action.timer="Timer"
AdvSceneSwitcher.action.timer.type.pause="Pausieren"
AdvSceneSwitcher.action.timer.type.continue="Fortsetzen"
@@ -753,9 +743,9 @@ AdvSceneSwitcher.hotkey.startStopToggleSwitcherHotkey="Starte/Stoppe den Erweite
AdvSceneSwitcher.hotkey.macro.pause="Pausiere Makro %1"
AdvSceneSwitcher.hotkey.macro.unpause="Makro %1 nicht mehr pausieren"
AdvSceneSwitcher.hotkey.macro.togglePause="Pause von Makro %1 togglen"
AdvSceneSwitcher.hotkey.upMacroSegmentHotkey="Makro-Segmentauswahl nach oben verschieben"
AdvSceneSwitcher.hotkey.downMacroSegmentHotkey="Makro-Segmentauswahl nach unten verschieben"
AdvSceneSwitcher.hotkey.removeMacroSegmentHotkey="Ausgewähltes Makro-Segment entfernen"
AdvSceneSwitcher.hotkey.macro.segment.up="Makro-Segmentauswahl nach oben verschieben"
AdvSceneSwitcher.hotkey.macro.segment.down="Makro-Segmentauswahl nach unten verschieben"
AdvSceneSwitcher.hotkey.macro.segment.remove="Ausgewähltes Makro-Segment entfernen"
AdvSceneSwitcher.askBackup="Neue Version des Erweiterten Automatischen Szenenwechslers wurde erkannt.\nSoll ein Backup der alten Einstellungen angelegt werden?"
AdvSceneSwitcher.askForMacro="Makro auswählen {{macroSelection}}"
@@ -837,8 +827,6 @@ AdvSceneSwitcher.status.inactive="Inaktiv"
AdvSceneSwitcher.running="Plugin läuft"
AdvSceneSwitcher.stopped="Plugin gestoppt"
AdvSceneSwitcher.firstBootMessage="<html><head/><body><p>Dies scheint das erste Mal zu sein, dass der Erweiterte Szenenwechsler gestartet wurde.<br>Bitte schaue ins <a href=\"https://github.com/WarmUpTill/SceneSwitcher/wiki\"><span style=\" text-decoration: underline; color:#268bd2;\">Wiki</span></a> für eine Liste von Anleitungen und Beispielen.<br>Nicht zögern und Fragen im <a href=\"https://obsproject.com/forum/threads/advanced-scene-switcher.48264\"><span style=\" text-decoration: underline; color:#268bd2;\">Thread</span></a> des Plugins im OBS-Forum stellen!!</p></body></html>"
AdvSceneSwitcher.deprecatedTabWarning="Die Entwicklung für dieses Tab wurde gestoppt!\nBitte stattdessen zur Verwendung des Makros-Tab übergehen.\nDieser Hinweis kann im Allgemein-Tab deaktiviert werden."
AdvSceneSwitcher.unit.milliseconds="Millisekunden"

File diff suppressed because it is too large Load Diff

View File

@@ -12,7 +12,7 @@ AdvSceneSwitcher.generalTab.status.onStartup.alwaysStart="Siempre iniciar el sel
AdvSceneSwitcher.generalTab.status.onStartup.doNotStart="No iniciar el selector de escenas"
AdvSceneSwitcher.generalTab.status.start="Iniciar"
AdvSceneSwitcher.generalTab.status.stop="Detener"
AdvSceneSwitcher.generalTab.status.autoStart="Iniciar automáticamente el selector de escenas cuando:"
AdvSceneSwitcher.generalTab.status.autoStart.startup="Iniciar automáticamente el selector de escenas cuando:"
AdvSceneSwitcher.generalTab.status.autoStart.never="Nunca"
AdvSceneSwitcher.generalTab.status.autoStart.recording="Grabando"
AdvSceneSwitcher.generalTab.status.autoStart.streaming="Emitiendo"
@@ -25,7 +25,6 @@ AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch.dontSwitch="No cambiar"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch.switchToRandom="Cambiar a una escena aleatoria"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch.switchTo="Cambiar a:"
AdvSceneSwitcher.generalTab.generalBehavior.cooldownHint="¡Durante este tiempo, se ignorarán las posibles coincidencias!"
AdvSceneSwitcher.generalTab.generalBehavior.verboseLogging="Habilitar el registro detallado"
AdvSceneSwitcher.generalTab.generalBehavior.saveWindowGeo="Guardar la posición y el tamaño de la ventana"
AdvSceneSwitcher.generalTab.generalBehavior.showTrayNotifications="Mostrar notificaciones del sistema"
AdvSceneSwitcher.generalTab.generalBehavior.disableUIHints="Deshabilitar sugerencias de interfaz de usuario"
@@ -39,7 +38,7 @@ AdvSceneSwitcher.generalTab.saveOrLoadsettings.export="Exportar"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.import="Importar"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.exportWindowTitle="Exportar los ajustes para Advanced Scene Switcher ..."
AdvSceneSwitcher.generalTab.saveOrLoadsettings.importWindowTitle="Importar los ajustes para Advanced Scene Switcher ..."
AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType="Archivos de texto (*.txt)"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType="Archivos de texto (*.txt *.json)"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadFail="La importacion la configuracion de escenas fallo"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadSuccess="Configuración de escenas importada correctamente"
AdvSceneSwitcher.generalTab.priority.fileContent="Contenido del archivo"
@@ -73,7 +72,6 @@ AdvSceneSwitcher.macroTab.add="Agregar nueva macro"
AdvSceneSwitcher.macroTab.name="Nombre:"
AdvSceneSwitcher.macroTab.run="Ejecutar macro"
AdvSceneSwitcher.macroTab.runInParallel="Ejecutar macro en paralelo a otras macros"
AdvSceneSwitcher.macroTab.onChange="Realizar acciones solo en el cambio de condición"
AdvSceneSwitcher.macroTab.defaultname="Macro %1"
AdvSceneSwitcher.macroTab.copy="Crear copia"
AdvSceneSwitcher.macroTab.expandAll="Expandir todo"
@@ -85,7 +83,6 @@ AdvSceneSwitcher.macroTab.highlightTrueConditions="Resaltar condiciones de la ma
AdvSceneSwitcher.macroTab.highlightPerformedActions="Resaltar acciones realizadas recientemente de la macro seleccionada actualmente"
; Lógica de macros
AdvSceneSwitcher.logic.none="Omitir entrada"
AdvSceneSwitcher.logic.and="Y"
AdvSceneSwitcher.logic.or="O"
AdvSceneSwitcher.logic.andNot="Y no"
@@ -119,9 +116,7 @@ AdvSceneSwitcher.condition.scene.currentSceneTransitionBehaviour="Durante la tra
AdvSceneSwitcher.condition.scene.previousSceneTransitionBehaviour="Durante la transición, verifique la escena de origen de la transición"
AdvSceneSwitcher.condition.window="Ventana"
AdvSceneSwitcher.condition.file="Archivo"
AdvSceneSwitcher.condition.file.entry.line1="Contenido de{{fileType}}{{filePath}}{{conditions}}{{useRegex}}"
AdvSceneSwitcher.condition.file.entry.line2="{{matchText}}"
AdvSceneSwitcher.condition.file.entry.line3="{{checkModificationDate}}{{checkFileContent}}"
AdvSceneSwitcher.condition.file.layout="Contenido de{{filePath}}{{conditions}}{{regex}}"
AdvSceneSwitcher.condition.media="Medios"
AdvSceneSwitcher.condition.media.anyOnScene="Cualquier fuente multimedia activada"
AdvSceneSwitcher.condition.media.allOnScene="Todas las fuentes de medios activadas"
@@ -155,12 +150,12 @@ AdvSceneSwitcher.condition.video.patternMatchSuccess="El patrón está resaltado
AdvSceneSwitcher.condition.video.objectMatchFail="¡No se encontró el objeto!"
AdvSceneSwitcher.condition.video.objectMatchSuccess="El objeto está resaltado en rojo"
AdvSceneSwitcher.condition.video.modelLoadFail="¡No se pudieron cargar los datos del modelo!"
AdvSceneSwitcher.condition.video.entry="{{videoInputTypes}}{{sources}}{{scenes}}{{condition}}{{imagePath}}"
AdvSceneSwitcher.condition.video.entry.modelPath="Datos del modelo (haar cascade classifier): {{modelDataPath}}"
AdvSceneSwitcher.condition.video.entry.minNeighbor="Mínimo de vecinos: {{minNeighbors}}"
AdvSceneSwitcher.condition.video.entry.throttle="{{throttleEnable}}Reduzca la carga de la CPU realizando una comprobación solo cada {{throttleCount}} milisegundos"
AdvSceneSwitcher.condition.video.entry.checkAreaEnable="Realizar comprobación solo en el área"
AdvSceneSwitcher.condition.video.entry.checkArea="{{checkAreaEnable}}Realizar comprobación solo en el área {{checkArea}} {{selectArea}}"
AdvSceneSwitcher.condition.video.layout="{{videoInputTypes}}{{sources}}{{scenes}}{{condition}}{{imagePath}}"
AdvSceneSwitcher.condition.video.layout.modelPath="Datos del modelo (haar cascade classifier): {{modelDataPath}}"
AdvSceneSwitcher.condition.video.layout.minNeighbor="Mínimo de vecinos: {{minNeighbors}}"
AdvSceneSwitcher.condition.video.layout.throttle="{{throttleEnable}}Reduzca la carga de la CPU realizando una comprobación solo cada {{throttleCount}} milisegundos"
AdvSceneSwitcher.condition.video.layout.checkAreaEnable="Realizar comprobación solo en el área"
AdvSceneSwitcher.condition.video.layout.checkArea="{{checkAreaEnable}}Realizar comprobación solo en el área {{checkArea}} {{selectArea}}"
AdvSceneSwitcher.condition.video.minSize="Tamaño mínimo:"
AdvSceneSwitcher.condition.video.maxSize="Tamaño máximo:"
AdvSceneSwitcher.condition.video.selectArea="Seleccionar área"
@@ -177,7 +172,7 @@ AdvSceneSwitcher.condition.record.state.start="Grabación en ejecución"
AdvSceneSwitcher.condition.record.state.pause="Grabación en pausa"
AdvSceneSwitcher.condition.record.state.stop="Grabación detenida"
AdvSceneSwitcher.condition.process="Proceso"
AdvSceneSwitcher.condition.process.entry="{{processes}}{{regex}}se está ejecutando{{focused}}y está enfocado"
AdvSceneSwitcher.condition.process.layout="{{processes}}{{regex}}se está ejecutando{{focused}}y está enfocado"
AdvSceneSwitcher.condition.idle="Inactivo"
AdvSceneSwitcher.condition.idle.entry="No hay entradas de teclado o ratón durante {{duration}}"
AdvSceneSwitcher.condition.pluginState="Estado del complemento"
@@ -242,14 +237,14 @@ AdvSceneSwitcher.condition.replay.state.started="Búfer de reproducción iniciad
AdvSceneSwitcher.condition.replay.state.saved="Búfer de reproducción guardado"
AdvSceneSwitcher.condition.replay.entry="{{state}}"
AdvSceneSwitcher.condition.date="Fecha"
AdvSceneSwitcher.condition.date.anyDay="Cualquier día"
AdvSceneSwitcher.condition.date.monday="Lunes"
AdvSceneSwitcher.condition.date.tuesday="Martes"
AdvSceneSwitcher.condition.date.wednesday="Miércoles"
AdvSceneSwitcher.condition.date.thursday="Jueves"
AdvSceneSwitcher.condition.date.friday="Viernes"
AdvSceneSwitcher.condition.date.saturday="Sábado"
AdvSceneSwitcher.condition.date.sunday="Domingo"
AdvSceneSwitcher.day.any="Cualquier día"
AdvSceneSwitcher.day.monday="Lunes"
AdvSceneSwitcher.day.tuesday="Martes"
AdvSceneSwitcher.day.wednesday="Miércoles"
AdvSceneSwitcher.day.thursday="Jueves"
AdvSceneSwitcher.day.friday="Viernes"
AdvSceneSwitcher.day.saturday="Sábado"
AdvSceneSwitcher.day.sunday="Domingo"
AdvSceneSwitcher.condition.date.state.at="A las"
AdvSceneSwitcher.condition.date.state.after="Después"
AdvSceneSwitcher.condition.date.state.before="Antes"
@@ -259,11 +254,12 @@ AdvSceneSwitcher.condition.date.ignoreDate="Si no se marca, se ignorará el comp
AdvSceneSwitcher.condition.date.ignoreTime="Si no se marca, se ignorará el componente de tiempo"
AdvSceneSwitcher.condition.date.showAdvancedSettings="Mostrar configuración avanzada"
AdvSceneSwitcher.condition.date.showSimpleSettings="Mostrar configuración simple"
AdvSceneSwitcher.condition.date.entry.simple="El {{dayOfWeek}} {{weekCondition}} {{ignoreWeekTime}}{{weekTime}}"
AdvSceneSwitcher.condition.date.entry.advanced="{{condition}} {{ignoreDate}}{{date}} {{ignoreTime}}{{time}} {{separator}} {{date2}} {{time2}}"
AdvSceneSwitcher.condition.date.entry.repeat="{{repeat}} Repetir cada {{duration}} en la coincidencia de fechas"
AdvSceneSwitcher.condition.date.entry.nextMatchDate="Próxima coincidencia en: %1"
AdvSceneSwitcher.condition.date.entry.updateOnRepeat="{{updateOnRepeat}} Al repetir actualizar la fecha seleccionada para repetir la fecha"
AdvSceneSwitcher.condition.date.layout.simple.day="El{{dayOfWeek}}"
AdvSceneSwitcher.condition.date.layout.simple.time="{{ignoreWeekTime}}{{weekCondition}}{{weekTime}}"
AdvSceneSwitcher.condition.date.layout.advanced="{{condition}} {{ignoreDate}}{{date}} {{ignoreTime}}{{time}} {{separator}} {{date2}} {{time2}}"
AdvSceneSwitcher.condition.date.layout.repeat="{{repeat}} Repetir cada {{duration}} en la coincidencia de fechas"
AdvSceneSwitcher.condition.date.layout.nextMatchDate="Próxima coincidencia en: %1"
AdvSceneSwitcher.condition.date.layout.updateOnRepeat="{{updateOnRepeat}} Al repetir actualizar la fecha seleccionada para repetir la fecha"
AdvSceneSwitcher.condition.sceneTransform="Transformar elemento de escena"
AdvSceneSwitcher.condition.sceneTransform.getTransform="Obtener transformación"
AdvSceneSwitcher.condition.sceneTransform.condition.match="coincide con la transformación"
@@ -312,13 +308,12 @@ AdvSceneSwitcher.condition.stats.entry="{{stats}} esta {{condition}} {{value}}"
; Macro Actions
AdvSceneSwitcher.action.scene="Cambiar escena"
AdvSceneSwitcher.action.scene.entry="Cambiar a la{{sceneTypes}}escena{{scenes}}usando{{transitions}}con una duración de{{duration}} segundos"
AdvSceneSwitcher.action.scene.blockUntilTransitionDone="Espere hasta que se complete la transición a la escena de destino"
AdvSceneSwitcher.action.wait="Esperar"
AdvSceneSwitcher.action.wait.type.fixed="fijo"
AdvSceneSwitcher.action.wait.type.random="aleatorio"
AdvSceneSwitcher.action.wait.entry.fixed="Espere {{waitType}} de {{duration}}"
AdvSceneSwitcher.action.wait.entry.random="Espere {{waitType}} de {{duration}} a {{duration2}}"
AdvSceneSwitcher.action.wait.layout.fixed="Espere {{waitType}} de {{duration}}"
AdvSceneSwitcher.action.wait.layout.random="Espere {{waitType}} de {{duration}} a {{duration2}}"
AdvSceneSwitcher.action.audio="Audio"
AdvSceneSwitcher.action.audio.type.mute="Silencio"
AdvSceneSwitcher.action.audio.type.unmute="Activar silencio"
@@ -336,7 +331,6 @@ AdvSceneSwitcher.action.recording.type.start="Iniciar grabación"
AdvSceneSwitcher.action.recording.type.pause="Pausar grabación"
AdvSceneSwitcher.action.recording.type.unpause="Reanudar grabación"
AdvSceneSwitcher.action.recording.pause.hint="Tenga en cuenta que, dependiendo de la configuración de grabación, es posible que no pueda pausar la grabación"
AdvSceneSwitcher.action.recording.entry="{{actions}}{{recordFolder}}{{recordFileFormat}}{{pauseHint}}{{splitHint}}"
AdvSceneSwitcher.action.replay="Búfer de reproducción"
AdvSceneSwitcher.action.replay.saveWarn="Advertencia: ¡Guardar con demasiada frecuencia puede hacer que el búfer de reproducción no se guarde realmente!"
AdvSceneSwitcher.action.replay.type.stop="Detener el búfer de reproducción"
@@ -345,14 +339,13 @@ AdvSceneSwitcher.action.replay.type.save="Guardar búfer de reproducción"
AdvSceneSwitcher.action.streaming="Transmisión"
AdvSceneSwitcher.action.streaming.type.stop="Detener transmisión"
AdvSceneSwitcher.action.streaming.type.start="Iniciar transmisión"
AdvSceneSwitcher.action.streaming.entry="{{actions}}{{keyFrameInterval}}{{stringValue}}{{showPassword}}"
AdvSceneSwitcher.action.run="Ejecutar"
AdvSceneSwitcher.action.sceneVisibility="Visibilidad del elemento de escena"
AdvSceneSwitcher.action.sceneVisibility.type.show="Mostrar"
AdvSceneSwitcher.action.sceneVisibility.type.hide="Ocultar"
AdvSceneSwitcher.action.sceneVisibility.type.source="Fuente"
AdvSceneSwitcher.action.sceneVisibility.type.sourceGroup="Cualquiera"
AdvSceneSwitcher.action.sceneVisibility.entry="En{{scenes}}{{actions}}{{sources}}"
AdvSceneSwitcher.action.sceneVisibility.layout="En{{scenes}}{{actions}}{{sources}}"
AdvSceneSwitcher.action.filter="Filtro"
AdvSceneSwitcher.action.filter.type.enable="Habilitar"
AdvSceneSwitcher.action.filter.type.disable="Deshabilitar"
@@ -377,14 +370,14 @@ AdvSceneSwitcher.action.macro="Macro"
AdvSceneSwitcher.action.macro.type.pause="Pausa"
AdvSceneSwitcher.action.macro.type.unpause="Reanudar"
AdvSceneSwitcher.action.macro.type.resetCounter="Reiniciar contador"
AdvSceneSwitcher.action.macro.type.run="Ejecutar"
AdvSceneSwitcher.action.macro.type.runActions="Ejecutar"
AdvSceneSwitcher.action.macro.type.stop="Detener"
AdvSceneSwitcher.action.pluginState="Estado del complemento"
AdvSceneSwitcher.action.pluginState.type.stop="Detener el complemento Advanced Scene Switcher"
AdvSceneSwitcher.action.pluginState.type.noMatch="Cambiar el comportamiento de no coincidencia:"
AdvSceneSwitcher.action.pluginState.type.import="Importar configuración desde"
AdvSceneSwitcher.action.pluginState.importWarning="Nota: la acción se ignorará mientras se abra la ventana de configuración."
AdvSceneSwitcher.action.pluginState.entry="{{actions}}{{values}}{{scenes}}{{settings}}{{settingsWarning}}"
AdvSceneSwitcher.action.pluginState.entry="{{actions}}{{values}}{{scenes}}{{settings}}"
AdvSceneSwitcher.action.virtualCamera="Cámara virtual"
AdvSceneSwitcher.action.virtualCamera.type.stop="Detener cámara virtual"
AdvSceneSwitcher.action.virtualCamera.type.start="Iniciar cámara virtual"
@@ -425,9 +418,9 @@ AdvSceneSwitcher.action.transition.type.scene="transición de escena"
AdvSceneSwitcher.action.transition.type.sceneOverride="anulación de transición de escena"
AdvSceneSwitcher.action.transition.type.sourceShow="transición del programa de origen"
AdvSceneSwitcher.action.transition.type.sourceHide="fuente ocultar transición"
AdvSceneSwitcher.action.transition.entry.line1="Modificar {{type}}{{scenes}}{{sources}}"
AdvSceneSwitcher.action.transition.entry.line2="{{setTransition}}Establecer el tipo de transición en {{transitions}}"
AdvSceneSwitcher.action.transition.entry.line3="{{setDuration}}Establecer la duración de la transición en {{duration}}segundos"
AdvSceneSwitcher.action.transition.layout.type="Modificar {{type}}{{scenes}}{{sources}}"
AdvSceneSwitcher.action.transition.layout.transition="{{setTransition}}Establecer el tipo de transición en {{transitions}}"
AdvSceneSwitcher.action.transition.layout.duration="{{setDuration}}Establecer la duración de la transición en {{duration}}segundos"
AdvSceneSwitcher.action.timer="Temporizador"
AdvSceneSwitcher.action.timer.type.pause="Pausa"
AdvSceneSwitcher.action.timer.type.continue="Continuar"
@@ -641,9 +634,9 @@ AdvSceneSwitcher.hotkey.startStopToggleSwitcherHotkey="Alternar inicio / detenci
AdvSceneSwitcher.hotkey.macro.pause="Pausar macro %1"
AdvSceneSwitcher.hotkey.macro.unpause="Despausar macro %1"
AdvSceneSwitcher.hotkey.macro.togglePause="Alternar pausa de macro %1"
AdvSceneSwitcher.hotkey.upMacroSegmentHotkey="Mover selección de segmento de macro hacia arriba"
AdvSceneSwitcher.hotkey.downMacroSegmentHotkey="Mover selección de segmento de macro hacia abajo"
AdvSceneSwitcher.hotkey.removeMacroSegmentHotkey="Eliminar segmento de macro seleccionado"
AdvSceneSwitcher.hotkey.macro.segment.up="Mover selección de segmento de macro hacia arriba"
AdvSceneSwitcher.hotkey.macro.segment.down="Mover selección de segmento de macro hacia abajo"
AdvSceneSwitcher.hotkey.macro.segment.remove="Eliminar segmento de macro seleccionado"
AdvSceneSwitcher.askBackup="Se detectó una nueva versión de Advanced Scene Switcher.\n¿Crear una copia de seguridad de la configuración anterior?"
AdvSceneSwitcher.askForMacro="Select macro {{macroSelection}}"
@@ -682,8 +675,6 @@ AdvSceneSwitcher.status.inactive="Inactivo"
AdvSceneSwitcher.running="Iniciar complemento"
AdvSceneSwitcher.stopped="Complemento de detención"
AdvSceneSwitcher.firstBootMessage="<html><head/><body><p>Esta parece ser la primera vez que se inicia el conmutador de escena avanzado.<br>Por favor, eche un vistazo a <a href=\"https:/ /github.com/WarmUpTill/SceneSwitcher/wiki\"><span style=\" text-decoration: underline; color:#268bd2;\">Wiki</span></a> para obtener una lista de guías y ejemplos.<br>No dude en hacer preguntas en el complemento <a href=\"https://obsproject.com /forum/threads/advanced-scene-switcher.48264\"><span style=\" text-decoration: underline; color:#268bd2;\">hilo</span></a> en los foros de OBS!</p></body></html>"
AdvSceneSwitcher.deprecatedTabWarning="¡Se detuvo el desarrollo de esta pestaña!\nConsidere cambiar a macros en su lugar.\nEsta sugerencia se puede desactivar en la pestaña General".
AdvSceneSwitcher.unit.milliseconds="milisegundos"

View File

@@ -12,7 +12,7 @@ AdvSceneSwitcher.generalTab.status.onStartup.alwaysStart="Toujours démarrer le
AdvSceneSwitcher.generalTab.status.onStartup.doNotStart="Ne pas démarrer le sélecteur de scène"
AdvSceneSwitcher.generalTab.status.start="Démarrer"
AdvSceneSwitcher.generalTab.status.stop="Arrêter"
AdvSceneSwitcher.generalTab.status.autoStart="Démarrer automatiquement le sélecteur de scène lorsque :"
AdvSceneSwitcher.generalTab.status.autoStart.startup="Démarrer automatiquement le sélecteur de scène lorsque :"
AdvSceneSwitcher.generalTab.status.autoStart.never="Jamais"
AdvSceneSwitcher.generalTab.status.autoStart.recording="Enregistrement"
AdvSceneSwitcher.generalTab.status.autoStart.streaming="Diffusion en continu"
@@ -26,7 +26,6 @@ AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch.switchToRandom="Basculer v
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch.switchTo="Basculer vers :"
AdvSceneSwitcher.generalTab.generalBehavior.cooldown="Après avoir effectué des actions, sauter l'exécution d'actions pendant"
AdvSceneSwitcher.generalTab.generalBehavior.cooldownHint="Pendant cette période, les correspondances potentielles seront ignorées !"
AdvSceneSwitcher.generalTab.generalBehavior.verboseLogging="Activer les journaux détaillés"
AdvSceneSwitcher.generalTab.generalBehavior.saveWindowGeo="Enregistrer la position et la taille de la fenêtre"
AdvSceneSwitcher.generalTab.generalBehavior.showTrayNotifications="Afficher les notifications dans la zone de notification système"
AdvSceneSwitcher.generalTab.generalBehavior.disableUIHints="Désactiver les indications de l'interface utilisateur"
@@ -44,7 +43,7 @@ AdvSceneSwitcher.generalTab.saveOrLoadsettings.export="Exporter"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.import="Importer"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.exportWindowTitle="Exporter les paramètres d'Advanced Scene Switcher vers un fichier ..."
AdvSceneSwitcher.generalTab.saveOrLoadsettings.importWindowTitle="Importer les paramètres d'Advanced Scene Switcher depuis un fichier ..."
AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType="Fichiers texte (*.txt)"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType="Fichiers texte (*.txt *.json)"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadFail="L'importation des paramètres d'Advanced Scene Switcher a échoué"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadSuccess="Les paramètres d'Advanced Scene Switcher ont été importés avec succès"
AdvSceneSwitcher.generalTab.priority.fileContent="Contenu du fichier"
@@ -79,7 +78,6 @@ AdvSceneSwitcher.macroTab.add="Ajouter une nouvelle macro"
AdvSceneSwitcher.macroTab.name="Nom :"
AdvSceneSwitcher.macroTab.run="Exécuter la macro"
AdvSceneSwitcher.macroTab.runInParallel="Exécuter la macro en parallèle avec d'autres macros"
AdvSceneSwitcher.macroTab.onChange="Exécuter des actions uniquement en cas de changement de condition"
AdvSceneSwitcher.macroTab.defaultname="Macro %1"
AdvSceneSwitcher.macroTab.defaultGroupName="Groupe %1"
AdvSceneSwitcher.macroTab.removeSingleMacroPopup.text="Êtes-vous sûr de vouloir supprimer \"%1\" ?"
@@ -133,7 +131,6 @@ AdvSceneSwitcher.macroList.deleted="supprimé"
AdvSceneSwitcher.macroList.duplicate="\"%1\" est déjà sélectionné !"
; Macro Logic
AdvSceneSwitcher.logic.none="Ignorer l'entrée"
AdvSceneSwitcher.logic.and="Et"
AdvSceneSwitcher.logic.or="Ou"
AdvSceneSwitcher.logic.andNot="Et pas"
@@ -189,8 +186,6 @@ AdvSceneSwitcher.condition.file="Fichier"
AdvSceneSwitcher.condition.file.type.match="correspond à"
AdvSceneSwitcher.condition.file.type.contentChange="a changé de contenu"
AdvSceneSwitcher.condition.file.type.dateChange="a changé de date de modification"
AdvSceneSwitcher.condition.file.remote="Fichier distant"
AdvSceneSwitcher.condition.file.local="Fichier local"
AdvSceneSwitcher.condition.media="Média"
AdvSceneSwitcher.condition.media.source="Source"
AdvSceneSwitcher.condition.media.anyOnScene="Toute source média sur la scène"
@@ -258,14 +253,14 @@ AdvSceneSwitcher.condition.video.colorDeviationThresholdDescription="À quel poi
AdvSceneSwitcher.condition.video.type.main="Sortie principale d'OBS"
AdvSceneSwitcher.condition.video.type.source="Source"
AdvSceneSwitcher.condition.video.type.scene="Scène"
AdvSceneSwitcher.condition.video.entry.modelPath="Données du modèle (classificateur de cascade de Haar) :{{modelDataPath}}"
AdvSceneSwitcher.condition.video.entry.minNeighbor="Nombre minimum de voisins :{{minNeighbors}}"
AdvSceneSwitcher.condition.video.entry.throttle="{{throttleEnable}}Réduire la charge CPU en effectuant la vérification uniquement toutes les{{throttleCount}}millisecondes"
AdvSceneSwitcher.condition.video.entry.checkAreaEnable="Effectuer la vérification uniquement dans la zone"
AdvSceneSwitcher.condition.video.entry.orcColorPick="Vérifier la couleur du texte :{{textColor}}{{selectColor}}"
AdvSceneSwitcher.condition.video.entry.orcTextType="Vérifier le type de texte :{{textType}}"
AdvSceneSwitcher.condition.video.entry.orcLanguage="Vérifier la langue :{{languageCode}}"
AdvSceneSwitcher.condition.video.entry.color="Vérifier la couleur :{{color}}{{selectColor}}"
AdvSceneSwitcher.condition.video.layout.modelPath="Données du modèle (classificateur de cascade de Haar) :{{modelDataPath}}"
AdvSceneSwitcher.condition.video.layout.minNeighbor="Nombre minimum de voisins :{{minNeighbors}}"
AdvSceneSwitcher.condition.video.layout.throttle="{{throttleEnable}}Réduire la charge CPU en effectuant la vérification uniquement toutes les{{throttleCount}}millisecondes"
AdvSceneSwitcher.condition.video.layout.checkAreaEnable="Effectuer la vérification uniquement dans la zone"
AdvSceneSwitcher.condition.video.layout.ocrColorPick="Vérifier la couleur du texte :{{color}}"
AdvSceneSwitcher.condition.video.layout.ocrTextType="Vérifier le type de texte :{{textType}}"
AdvSceneSwitcher.condition.video.layout.ocrLanguage="Vérifier la langue :{{languageCode}}"
AdvSceneSwitcher.condition.video.layout.color="Vérifier la couleur :{{color}}"
AdvSceneSwitcher.condition.video.minSize="Taille minimale :"
AdvSceneSwitcher.condition.video.maxSize="Taille maximale :"
AdvSceneSwitcher.condition.video.selectArea="Sélectionner la zone"
@@ -283,8 +278,8 @@ AdvSceneSwitcher.condition.record.state.start="Enregistrement en cours"
AdvSceneSwitcher.condition.record.state.pause="Enregistrement en pause"
AdvSceneSwitcher.condition.record.state.stop="Arrêt de l'enregistrement"
AdvSceneSwitcher.condition.process="Processus"
AdvSceneSwitcher.condition.process.entry="{{processes}}{{regex}}en cours d'exécution{{focused}}et est au premier plan"
AdvSceneSwitcher.condition.process.entry.focus="Processus au premier plan actuel :{{focusProcess}}"
AdvSceneSwitcher.condition.process.layout="{{processes}}{{regex}}en cours d'exécution{{focused}}et est au premier plan"
AdvSceneSwitcher.condition.process.layout.focus="Processus au premier plan actuel :{{focusProcess}}"
AdvSceneSwitcher.condition.idle="Inactif"
AdvSceneSwitcher.condition.idle.entry="Aucune entrée de clavier ou de souris pendant{{duration}}"
AdvSceneSwitcher.condition.pluginState="État du plugin"
@@ -357,14 +352,14 @@ AdvSceneSwitcher.condition.replay.state.stopped="Tampon de répétition arrêté
AdvSceneSwitcher.condition.replay.state.started="Tampon de répétition démarré"
AdvSceneSwitcher.condition.replay.state.saved="Tampon de répétition enregistré"
AdvSceneSwitcher.condition.date="Date"
AdvSceneSwitcher.condition.date.anyDay="N'importe quel jour"
AdvSceneSwitcher.condition.date.monday="Lundi"
AdvSceneSwitcher.condition.date.tuesday="Mardi"
AdvSceneSwitcher.condition.date.wednesday="Mercredi"
AdvSceneSwitcher.condition.date.thursday="Jeudi"
AdvSceneSwitcher.condition.date.friday="Vendredi"
AdvSceneSwitcher.condition.date.saturday="Samedi"
AdvSceneSwitcher.condition.date.sunday="Dimanche"
AdvSceneSwitcher.day.any="N'importe quel jour"
AdvSceneSwitcher.day.monday="Lundi"
AdvSceneSwitcher.day.tuesday="Mardi"
AdvSceneSwitcher.day.wednesday="Mercredi"
AdvSceneSwitcher.day.thursday="Jeudi"
AdvSceneSwitcher.day.friday="Vendredi"
AdvSceneSwitcher.day.saturday="Samedi"
AdvSceneSwitcher.day.sunday="Dimanche"
AdvSceneSwitcher.condition.date.state.at="À"
AdvSceneSwitcher.condition.date.state.after="Après"
AdvSceneSwitcher.condition.date.state.before="Avant"
@@ -375,11 +370,12 @@ AdvSceneSwitcher.condition.date.ignoreDate="Si non cochée, la composante date s
AdvSceneSwitcher.condition.date.ignoreTime="Si non cochée, la composante heure sera ignorée"
AdvSceneSwitcher.condition.date.showAdvancedSettings="Afficher les paramètres avancés"
AdvSceneSwitcher.condition.date.showSimpleSettings="Afficher les paramètres simples"
AdvSceneSwitcher.condition.date.entry.simple="Le{{dayOfWeek}}{{weekCondition}}{{ignoreWeekTime}}{{weekTime}}"
AdvSceneSwitcher.condition.date.entry.repeat="{{repeat}}Répéter toutes les{{duration}}lorsque la date correspond"
AdvSceneSwitcher.condition.date.entry.pattern="La date actuelle \"{{currentDate}}\" correspond au motif{{pattern}}"
AdvSceneSwitcher.condition.date.entry.nextMatchDate="Prochaine correspondance à : %1"
AdvSceneSwitcher.condition.date.entry.updateOnRepeat="{{updateOnRepeat}}À la répétition, mettre à jour la date sélectionnée pour la date de répétition"
AdvSceneSwitcher.condition.date.layout.simple.day="Le{{dayOfWeek}}"
AdvSceneSwitcher.condition.date.layout.simple.time="{{ignoreWeekTime}}{{weekCondition}}{{weekTime}}"
AdvSceneSwitcher.condition.date.layout.repeat="{{repeat}}Répéter toutes les{{duration}}lorsque la date correspond"
AdvSceneSwitcher.condition.date.layout.pattern="La date actuelle \"{{currentDate}}\" correspond au motif{{pattern}}"
AdvSceneSwitcher.condition.date.layout.nextMatchDate="Prochaine correspondance à : %1"
AdvSceneSwitcher.condition.date.layout.updateOnRepeat="{{updateOnRepeat}}À la répétition, mettre à jour la date sélectionnée pour la date de répétition"
AdvSceneSwitcher.condition.sceneTransform="Transformation de l'élément de la scène"
AdvSceneSwitcher.condition.sceneTransform.getTransform="Obtenir la transformation"
AdvSceneSwitcher.condition.sceneTransform.condition.match="correspond à la transformation"
@@ -460,14 +456,12 @@ AdvSceneSwitcher.condition.slideshow.updateInterval.tooltip="Les informations su
AdvSceneSwitcher.action.scene="Changer de scène"
AdvSceneSwitcher.action.scene.type.program="Programme"
AdvSceneSwitcher.action.scene.type.preview="Aperçu"
AdvSceneSwitcher.action.scene.entry="Changer la scène{{sceneTypes}}{{scenes}}en utilisant{{transitions}}avec une durée de{{duration}}secondes"
AdvSceneSwitcher.action.scene.entry.noDuration="Changer la scène{{sceneTypes}}{{scenes}}en utilisant{{transitions}}"
AdvSceneSwitcher.action.scene.blockUntilTransitionDone="Attendre que la transition vers la scène cible soit terminée"
AdvSceneSwitcher.action.wait="Attendre"
AdvSceneSwitcher.action.wait.type.fixed="fixe"
AdvSceneSwitcher.action.wait.type.random="aléatoire"
AdvSceneSwitcher.action.wait.entry.fixed="Attendre pour{{waitType}}une durée de{{duration}}"
AdvSceneSwitcher.action.wait.entry.random="Attendre pour{{waitType}}une durée de{{duration}}à{{duration2}}"
AdvSceneSwitcher.action.wait.layout.fixed="Attendre pour{{waitType}}une durée de{{duration}}"
AdvSceneSwitcher.action.wait.layout.random="Attendre pour{{waitType}}une durée de{{duration}}à{{duration2}}"
AdvSceneSwitcher.action.audio="Audio"
AdvSceneSwitcher.action.audio.type.mute="Muet"
AdvSceneSwitcher.action.audio.type.unmute="Activer le son"
@@ -513,7 +507,7 @@ AdvSceneSwitcher.action.sceneVisibility.type.hide="Masquer"
AdvSceneSwitcher.action.sceneVisibility.type.toggle="Basculer"
AdvSceneSwitcher.action.sceneVisibility.type.source="Source"
AdvSceneSwitcher.action.sceneVisibility.type.sourceGroup="N'importe"
AdvSceneSwitcher.action.sceneVisibility.entry="Sur{{scenes}}{{actions}}{{sources}}"
AdvSceneSwitcher.action.sceneVisibility.layout="Sur{{scenes}}{{actions}}{{sources}}"
AdvSceneSwitcher.action.filter="Filtre"
AdvSceneSwitcher.action.filter.type.enable="Activer"
AdvSceneSwitcher.action.filter.type.disable="Désactiver"
@@ -556,7 +550,7 @@ AdvSceneSwitcher.action.macro="Macro"
AdvSceneSwitcher.action.macro.type.pause="Pause"
AdvSceneSwitcher.action.macro.type.unpause="Reprendre"
AdvSceneSwitcher.action.macro.type.resetCounter="Réinitialiser le compteur"
AdvSceneSwitcher.action.macro.type.run="Exécuter les actions"
AdvSceneSwitcher.action.macro.type.runActions="Exécuter les actions"
AdvSceneSwitcher.action.macro.type.stop="Arrêter les actions"
AdvSceneSwitcher.action.macro.type.disableAction="Désactiver l'action"
AdvSceneSwitcher.action.macro.type.enableAction="Activer l'action"
@@ -625,9 +619,9 @@ AdvSceneSwitcher.action.transition.type.scene="Transition de scène"
AdvSceneSwitcher.action.transition.type.sceneOverride="Remplacement de la transition de scène"
AdvSceneSwitcher.action.transition.type.sourceShow="Transition d'affichage de la source"
AdvSceneSwitcher.action.transition.type.sourceHide="Transition de masquage de la source"
AdvSceneSwitcher.action.transition.entry.line1="Modifier{{type}}{{scenes}}{{sources}}"
AdvSceneSwitcher.action.transition.entry.line2="{{setTransition}}Définir le type de transition sur{{transitions}}"
AdvSceneSwitcher.action.transition.entry.line3="{{setDuration}}Définir la durée de la transition à{{duration}}secondes"
AdvSceneSwitcher.action.transition.layout.type="Modifier{{type}}{{scenes}}{{sources}}"
AdvSceneSwitcher.action.transition.layout.transition="{{setTransition}}Définir le type de transition sur{{transitions}}"
AdvSceneSwitcher.action.transition.layout.duration="{{setDuration}}Définir la durée de la transition à{{duration}}secondes"
AdvSceneSwitcher.action.timer="Minuterie"
AdvSceneSwitcher.action.timer.type.pause="Mettre en pause"
AdvSceneSwitcher.action.timer.type.continue="Continuer"
@@ -704,10 +698,10 @@ AdvSceneSwitcher.action.variable.invalidSelection="Sélection invalide !"
AdvSceneSwitcher.action.variable.actionNoVariableSupport="La récupération de valeurs de variables à partir d'actions %1 n'est pas prise en charge !"
AdvSceneSwitcher.action.variable.conditionNoVariableSupport="La récupération de valeurs de variables à partir de conditions %1 n'est pas prise en charge !"
AdvSceneSwitcher.action.variable.currentSegmentValue="Valeur actuelle :"
AdvSceneSwitcher.action.variable.entry.substringIndex="Début de la sous-chaîne :{{subStringStart}}Taille de la sous-chaîne :{{subStringSize}}"
AdvSceneSwitcher.action.variable.entry.substringRegex="Attribuer la valeur du match{{regexMatchIdx}}en utilisant une expression régulière :"
AdvSceneSwitcher.action.variable.entry.userInput.customPrompt="{{useCustomPrompt}}Utiliser un message personnalisé{{inputPrompt}}"
AdvSceneSwitcher.action.variable.entry.userInput.placeholder="{{useInputPlaceholder}}Remplir avec un indicateur de position{{inputPlaceholder}}"
AdvSceneSwitcher.action.variable.layout.substringIndex="Début de la sous-chaîne :{{subStringStart}}Taille de la sous-chaîne :{{subStringSize}}{{subStringRegex}}"
AdvSceneSwitcher.action.variable.layout.substringRegex="Attribuer la valeur du match{{regexMatchIdx}}en utilisant une expression régulière:{{subStringRegex}}"
AdvSceneSwitcher.action.variable.layout.userInput.customPrompt="{{useCustomPrompt}}Utiliser un message personnalisé{{inputPrompt}}"
AdvSceneSwitcher.action.variable.layout.userInput.placeholder="{{useInputPlaceholder}}Remplir avec un indicateur de position{{inputPlaceholder}}"
AdvSceneSwitcher.action.projector="Projecteur"
AdvSceneSwitcher.action.projector.type.source="Source"
AdvSceneSwitcher.action.projector.type.scene="Scène"
@@ -921,9 +915,9 @@ AdvSceneSwitcher.hotkey.startStopToggleSwitcherHotkey="Basculer le démarrage/ar
AdvSceneSwitcher.hotkey.macro.pause="Mettre en pause la macro %1"
AdvSceneSwitcher.hotkey.macro.unpause="Reprendre la macro %1"
AdvSceneSwitcher.hotkey.macro.togglePause="Basculer la pause de la macro %1"
AdvSceneSwitcher.hotkey.upMacroSegmentHotkey="Déplacer la sélection du segment de macro vers le haut"
AdvSceneSwitcher.hotkey.downMacroSegmentHotkey="Déplacer la sélection du segment de macro vers le bas"
AdvSceneSwitcher.hotkey.removeMacroSegmentHotkey="Supprimer le segment de macro sélectionné"
AdvSceneSwitcher.hotkey.macro.segment.up="Déplacer la sélection du segment de macro vers le haut"
AdvSceneSwitcher.hotkey.macro.segment.down="Déplacer la sélection du segment de macro vers le bas"
AdvSceneSwitcher.hotkey.macro.segment.remove="Supprimer le segment de macro sélectionné"
AdvSceneSwitcher.askBackup="Une nouvelle version du commutateur de scènes avancé a été détectée.\nSouhaitez-vous créer une sauvegarde des anciens paramètres ?"
AdvSceneSwitcher.askForMacro="Sélectionnez la macro{{macroSelection}}"
@@ -1108,15 +1102,15 @@ AdvSceneSwitcher.sceneItemSelection.configure="Configurer le type de sélection
AdvSceneSwitcher.sceneItemSelection.type.sourceName="Nom de la source"
AdvSceneSwitcher.sceneItemSelection.type.sourceVariable="Nom de la variable"
AdvSceneSwitcher.sceneItemSelection.type.sourceNamePattern="Le nom de la source correspond au motif"
AdvSceneSwitcher.sceneItemSelection.type.sourceNamePattern.entry="{{nameConflictIndex}}correspondant à{{pattern}}{{regex}}"
AdvSceneSwitcher.sceneItemSelection.type.sourceNamePattern.layout="{{nameConflictIndex}}correspondant à{{pattern}}{{regex}}"
AdvSceneSwitcher.sceneItemSelection.type.sourceType="Sources de type"
AdvSceneSwitcher.sceneItemSelection.type.sourceType.entry="{{nameConflictIndex}}Type de source{{sourceTypes}}"
AdvSceneSwitcher.sceneItemSelection.type.sourceType.layout="{{nameConflictIndex}}Type de source{{sourceTypes}}"
AdvSceneSwitcher.sceneItemSelection.type.index="Source avec index"
AdvSceneSwitcher.sceneItemSelection.type.index.entry="{{index}}source"
AdvSceneSwitcher.sceneItemSelection.type.index.layout="{{index}}source"
AdvSceneSwitcher.sceneItemSelection.type.indexRange="Sources dans la plage d'index"
AdvSceneSwitcher.sceneItemSelection.type.indexRange.entry="Sources de{{index}}à{{indexEnd}}"
AdvSceneSwitcher.sceneItemSelection.type.indexRange.layout="Sources de{{index}}à{{indexEnd}}"
AdvSceneSwitcher.sceneItemSelection.type.all="Toutes les sources"
AdvSceneSwitcher.sceneItemSelection.type.all.entry="Toutes les sources"
AdvSceneSwitcher.sceneItemSelection.type.all.layout="Toutes les sources"
AdvSceneSwitcher.sceneItemSelection.all="Tout"
AdvSceneSwitcher.sceneItemSelection.any="N'importe lequel"
@@ -1125,8 +1119,6 @@ AdvSceneSwitcher.status.inactive="Inactif"
AdvSceneSwitcher.running="Plugin en cours d'exécution"
AdvSceneSwitcher.stopped="Plugin arrêté"
AdvSceneSwitcher.firstBootMessage="<html><head/><body><p>Il semble que ce soit la première fois que l'Advanced Scene Switcher est démarré.<br>Veuillez consulter le <a href=\"https://github.com/WarmUpTill/SceneSwitcher/wiki\"><span style=\" text-decoration: underline; color:#268bd2;\">Wiki</span></a> pour obtenir une liste de guides et d'exemples.<br>N'hésitez pas à poser des questions dans le <a href=\"https://obsproject.com/forum/threads/advanced-scene-switcher.48264\"><span style=\" text-decoration: underline; color:#268bd2;\">fil de discussion</span></a> du plugin sur les forums OBS !</p></body></html>"
AdvSceneSwitcher.deprecatedTabWarning="Le développement de cet onglet est terminé !\nVeuillez envisager de passer à l'utilisation des Macros à la place.\nCette astuce peut être désactivée dans l'onglet Général."
AdvSceneSwitcher.unit.milliseconds="millisecondes"

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@@ -12,7 +12,7 @@ AdvSceneSwitcher.generalTab.status.onStartup.alwaysStart="Sempre iniciar o switc
AdvSceneSwitcher.generalTab.status.onStartup.doNotStart="Não iniciar o switcher de cenas"
AdvSceneSwitcher.generalTab.status.start="Iniciar"
AdvSceneSwitcher.generalTab.status.stop="Parar"
AdvSceneSwitcher.generalTab.status.autoStart="Iniciar automaticamente o switcher de cenas quando:"
AdvSceneSwitcher.generalTab.status.autoStart.startup="Iniciar automaticamente o switcher de cenas quando:"
AdvSceneSwitcher.generalTab.status.autoStart.never="Nunca"
AdvSceneSwitcher.generalTab.status.autoStart.recording="Gravando"
AdvSceneSwitcher.generalTab.status.autoStart.streaming="Transmitindo"
@@ -30,7 +30,6 @@ AdvSceneSwitcher.generalTab.generalBehavior.logLevel="Nível de log:"
AdvSceneSwitcher.generalTab.generalBehavior.logLevel.default="Padrão"
AdvSceneSwitcher.generalTab.generalBehavior.logLevel.logAction="Registrar ações executadas"
AdvSceneSwitcher.generalTab.generalBehavior.logLevel.verbose="Registro detalhado"
AdvSceneSwitcher.generalTab.generalBehavior.verboseLogging="Ativar registro detalhado"
AdvSceneSwitcher.generalTab.generalBehavior.saveWindowGeo="Salvar posição e tamanho da janela"
AdvSceneSwitcher.generalTab.generalBehavior.showTrayNotifications="Mostrar notificações na área de notificação"
AdvSceneSwitcher.generalTab.generalBehavior.disableUIHints="Desativar dicas de interface"
@@ -49,7 +48,7 @@ AdvSceneSwitcher.generalTab.saveOrLoadsettings.export="Exportar"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.import="Importar"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.exportWindowTitle="Exportar configurações do Advanced Scene Switcher para arquivo ..."
AdvSceneSwitcher.generalTab.saveOrLoadsettings.importWindowTitle="Importar configurações do Advanced Scene Switcher de arquivo ..."
AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType="Arquivos de texto (*.txt)"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType="Arquivos de texto (*.txt *.json)"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadFail="O Advanced Scene Switcher falhou ao importar configurações"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadSuccess="Configurações do Advanced Scene Switcher importadas com sucesso"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.exportSensitiveDataWarning="Aviso:\nOs dados exportados podem conter informações sensíveis!"
@@ -148,7 +147,6 @@ AdvSceneSwitcher.macroTab.run.tooltip="Execute todas as ações da macro indepen
AdvSceneSwitcher.macroTab.runElse="Executar macro (alternativa)"
AdvSceneSwitcher.macroTab.runFail="Falha ao executar \"%1\"!\nUma das ações falhou ou a macro já está em execução.\nDeseja interrompê-la?"
AdvSceneSwitcher.macroTab.runInParallel="Executar macro em paralelo com outras macros"
AdvSceneSwitcher.macroTab.onChange="Executar ações apenas quando houver mudança na condição"
AdvSceneSwitcher.macroTab.defaultname="Macro %1"
AdvSceneSwitcher.macroTab.defaultGroupName="Grupo %1"
AdvSceneSwitcher.macroTab.macroNameExists="O nome \"%1\" já está em uso por uma macro."
@@ -241,7 +239,6 @@ AdvSceneSwitcher.macroList.deleted="excluída"
AdvSceneSwitcher.macroList.duplicate="\"%1\" já está selecionada!"
; Macro Logic
AdvSceneSwitcher.logic.none="Ignorar entrada"
AdvSceneSwitcher.logic.and="E"
AdvSceneSwitcher.logic.or="Ou"
AdvSceneSwitcher.logic.andNot="E não"
@@ -297,11 +294,6 @@ AdvSceneSwitcher.condition.file="Arquivo"
AdvSceneSwitcher.condition.file.type.match="corresponde"
AdvSceneSwitcher.condition.file.type.contentChange="conteúdo mudou"
AdvSceneSwitcher.condition.file.type.dateChange="data de modificação mudou"
AdvSceneSwitcher.condition.file.remote="Arquivo remoto"
AdvSceneSwitcher.condition.file.local="Arquivo local"
AdvSceneSwitcher.condition.file.entry.line1="{{fileType}}{{filePath}}{{conditions}}{{useRegex}}"
AdvSceneSwitcher.condition.file.entry.line2="{{matchText}}"
AdvSceneSwitcher.condition.file.entry.line3="{{checkModificationDate}}{{checkFileContent}}"
AdvSceneSwitcher.condition.media="Mídia"
AdvSceneSwitcher.condition.media.checkType.state="Estado corresponde"
AdvSceneSwitcher.condition.media.checkType.time="Restrição de tempo corresponde"
@@ -373,16 +365,16 @@ AdvSceneSwitcher.condition.video.colorDeviationThresholdDescription="Quão semel
AdvSceneSwitcher.condition.video.type.main="Saída principal do OBS"
AdvSceneSwitcher.condition.video.type.source="Fonte"
AdvSceneSwitcher.condition.video.type.scene="Cena"
AdvSceneSwitcher.condition.video.entry="{{videoInputTypes}}{{sources}}{{scenes}}{{condition}}{{imagePath}}"
AdvSceneSwitcher.condition.video.entry.modelPath="Dados do modelo (classificador em cascata haar):{{modelDataPath}}"
AdvSceneSwitcher.condition.video.entry.minNeighbor="Vizinhos mínimos:{{minNeighbors}}"
AdvSceneSwitcher.condition.video.entry.throttle="{{throttleEnable}}Reduzir carga de CPU realizando a verificação apenas a cada {{throttleCount}} milissegundos"
AdvSceneSwitcher.condition.video.entry.checkAreaEnable="Realizar verificação apenas na área"
AdvSceneSwitcher.condition.video.entry.checkArea="{{checkAreaEnable}}{{checkArea}}{{selectArea}}"
AdvSceneSwitcher.condition.video.entry.orcColorPick="Verificar cor do texto:{{textColor}}{{selectColor}}"
AdvSceneSwitcher.condition.video.entry.orcTextType="Verificar tipo de texto:{{textType}}"
AdvSceneSwitcher.condition.video.entry.orcLanguage="Verificar idioma:{{languageCode}}"
AdvSceneSwitcher.condition.video.entry.color="Verificar cor:{{color}}{{selectColor}}"
AdvSceneSwitcher.condition.video.layout="{{videoInputTypes}}{{sources}}{{scenes}}{{condition}}{{imagePath}}"
AdvSceneSwitcher.condition.video.layout.modelPath="Dados do modelo (classificador em cascata haar):{{modelDataPath}}"
AdvSceneSwitcher.condition.video.layout.minNeighbor="Vizinhos mínimos:{{minNeighbors}}"
AdvSceneSwitcher.condition.video.layout.throttle="{{throttleEnable}}Reduzir carga de CPU realizando a verificação apenas a cada {{throttleCount}} milissegundos"
AdvSceneSwitcher.condition.video.layout.checkAreaEnable="Realizar verificação apenas na área"
AdvSceneSwitcher.condition.video.layout.checkArea="{{checkAreaEnable}}{{checkArea}}{{selectArea}}"
AdvSceneSwitcher.condition.video.layout.ocrColorPick="Verificar cor do texto:{{color}}"
AdvSceneSwitcher.condition.video.layout.ocrTextType="Verificar tipo de texto:{{textType}}"
AdvSceneSwitcher.condition.video.layout.ocrLanguage="Verificar idioma:{{languageCode}}"
AdvSceneSwitcher.condition.video.layout.color="Verificar cor:{{color}}"
AdvSceneSwitcher.condition.video.minSize="Tamanho mínimo:"
AdvSceneSwitcher.condition.video.maxSize="Tamanho máximo:"
AdvSceneSwitcher.condition.video.selectArea="Selecionar área"
@@ -402,8 +394,8 @@ AdvSceneSwitcher.condition.record.state.stop="Gravação parada"
AdvSceneSwitcher.condition.record.state.duration="Duração da gravação é maior que"
AdvSceneSwitcher.condition.record.entry="{{condition}}{{duration}}"
AdvSceneSwitcher.condition.process="Processo"
AdvSceneSwitcher.condition.process.entry="{{processes}}{{regex}}está em execução{{focused}}e está em foco"
AdvSceneSwitcher.condition.process.entry.focus="Processo atual em primeiro plano:{{focusProcess}}"
AdvSceneSwitcher.condition.process.layout="{{processes}}{{regex}}está em execução{{focused}}e está em foco"
AdvSceneSwitcher.condition.process.layout.focus="Processo atual em primeiro plano:{{focusProcess}}"
AdvSceneSwitcher.condition.idle="Inativo"
AdvSceneSwitcher.condition.idle.entry="Sem entradas de teclado ou mouse por {{duration}}"
AdvSceneSwitcher.condition.pluginState="Estado do plugin"
@@ -503,14 +495,14 @@ AdvSceneSwitcher.condition.replay.state.started="Buffer de replay iniciado"
AdvSceneSwitcher.condition.replay.state.saved="Buffer de replay salvo"
AdvSceneSwitcher.condition.replay.entry="{{state}}"
AdvSceneSwitcher.condition.date="Data"
AdvSceneSwitcher.condition.date.anyDay="Qualquer dia"
AdvSceneSwitcher.condition.date.monday="Segunda-feira"
AdvSceneSwitcher.condition.date.tuesday="Terça-feira"
AdvSceneSwitcher.condition.date.wednesday="Quarta-feira"
AdvSceneSwitcher.condition.date.thursday="Quinta-feira"
AdvSceneSwitcher.condition.date.friday="Sexta-feira"
AdvSceneSwitcher.condition.date.saturday="Sábado"
AdvSceneSwitcher.condition.date.sunday="Domingo"
AdvSceneSwitcher.day.any="Qualquer dia"
AdvSceneSwitcher.day.monday="Segunda-feira"
AdvSceneSwitcher.day.tuesday="Terça-feira"
AdvSceneSwitcher.day.wednesday="Quarta-feira"
AdvSceneSwitcher.day.thursday="Quinta-feira"
AdvSceneSwitcher.day.friday="Sexta-feira"
AdvSceneSwitcher.day.saturday="Sábado"
AdvSceneSwitcher.day.sunday="Domingo"
AdvSceneSwitcher.condition.date.state.at="Às"
AdvSceneSwitcher.condition.date.state.after="Após"
AdvSceneSwitcher.condition.date.state.before="Antes"
@@ -521,12 +513,13 @@ AdvSceneSwitcher.condition.date.ignoreDate="Se desmarcado, o componente de data
AdvSceneSwitcher.condition.date.ignoreTime="Se desmarcado, o componente de tempo será ignorado"
AdvSceneSwitcher.condition.date.showAdvancedSettings="Mostrar configurações avançadas"
AdvSceneSwitcher.condition.date.showSimpleSettings="Mostrar configurações simples"
AdvSceneSwitcher.condition.date.entry.simple="Em{{dayOfWeek}}{{weekCondition}}{{ignoreWeekTime}}{{weekTime}}"
AdvSceneSwitcher.condition.date.entry.advanced="{{condition}}{{ignoreDate}}{{date}}{{ignoreTime}}{{time}}{{separator}}{{date2}}{{time2}}"
AdvSceneSwitcher.condition.date.entry.repeat="{{repeat}}Repetir a cada{{duration}}em correspondência de data"
AdvSceneSwitcher.condition.date.entry.pattern="Data atual \"{{currentDate}}\" corresponde ao padrão{{pattern}}"
AdvSceneSwitcher.condition.date.entry.nextMatchDate="Próxima correspondência em: %1"
AdvSceneSwitcher.condition.date.entry.updateOnRepeat="{{updateOnRepeat}}Ao repetir, atualize a data selecionada para a data de repetição"
AdvSceneSwitcher.condition.date.layout.simple.day="Em{{dayOfWeek}}"
AdvSceneSwitcher.condition.date.layout.simple.time="{{ignoreWeekTime}}{{weekCondition}}{{weekTime}}"
AdvSceneSwitcher.condition.date.layout.advanced="{{condition}}{{ignoreDate}}{{date}}{{ignoreTime}}{{time}}{{separator}}{{date2}}{{time2}}"
AdvSceneSwitcher.condition.date.layout.repeat="{{repeat}}Repetir a cada{{duration}}em correspondência de data"
AdvSceneSwitcher.condition.date.layout.pattern="Data atual \"{{currentDate}}\" corresponde ao padrão{{pattern}}"
AdvSceneSwitcher.condition.date.layout.nextMatchDate="Próxima correspondência em: %1"
AdvSceneSwitcher.condition.date.layout.updateOnRepeat="{{updateOnRepeat}}Ao repetir, atualize a data selecionada para a data de repetição"
AdvSceneSwitcher.condition.sceneTransform="Transformação do item de cena"
AdvSceneSwitcher.condition.sceneTransform.getTransform="Obter transformação"
AdvSceneSwitcher.condition.sceneTransform.getCurrentValue="Obter valor atual"
@@ -721,15 +714,12 @@ AdvSceneSwitcher.condition.noDevicesFoundWarning="Nenhum dispositivo USB detecta
AdvSceneSwitcher.action.scene="Trocar cena"
AdvSceneSwitcher.action.scene.type.program="Programa"
AdvSceneSwitcher.action.scene.type.preview="Pré-visualização"
AdvSceneSwitcher.action.scene.entry="Trocar{{sceneTypes}}cena para{{scenes}}usando{{transitions}}com duração de{{duration}}segundos"
AdvSceneSwitcher.action.scene.entry.noDuration="Trocar{{sceneTypes}}cena para{{scenes}}usando{{transitions}}"
AdvSceneSwitcher.action.scene.entry.preview="Trocar{{sceneTypes}}cena para{{scenes}}"
AdvSceneSwitcher.action.scene.blockUntilTransitionDone="Aguardar até que a transição para a cena de destino seja concluída"
AdvSceneSwitcher.action.wait="Aguardar"
AdvSceneSwitcher.action.wait.type.fixed="fixo"
AdvSceneSwitcher.action.wait.type.random="aleatório"
AdvSceneSwitcher.action.wait.entry.fixed="Aguardando por{{waitType}}duração de{{duration}}"
AdvSceneSwitcher.action.wait.entry.random="Aguardando por{{waitType}}duração de{{duration}}para{{duration2}}"
AdvSceneSwitcher.action.wait.layout.fixed="Aguardando por{{waitType}}duração de{{duration}}"
AdvSceneSwitcher.action.wait.layout.random="Aguardando por{{waitType}}duração de{{duration}}para{{duration2}}"
AdvSceneSwitcher.action.audio="Áudio"
AdvSceneSwitcher.action.audio.type.mute="Silenciar"
AdvSceneSwitcher.action.audio.type.unmute="Ativar som"
@@ -758,7 +748,6 @@ AdvSceneSwitcher.action.recording.type.changeOutputFolder="Alterar pasta de saí
AdvSceneSwitcher.action.recording.type.changeOutputFileFormat="Alterar formatação do nome do arquivo"
AdvSceneSwitcher.action.recording.pause.hint="Observe que dependendo das suas configurações de gravação, você pode não conseguir pausar a gravação"
AdvSceneSwitcher.action.recording.split.hint="Certifique-se de habilitar a divisão automática de arquivos nas configurações do OBS primeiro!"
AdvSceneSwitcher.action.recording.entry="{{actions}}{{recordFolder}}{{recordFileFormat}}{{pauseHint}}{{splitHint}}"
AdvSceneSwitcher.action.replay="Buffer de replay"
AdvSceneSwitcher.action.replay.saveWarn="Aviso: Salvar com muita frequência pode resultar em o buffer de replay não ser realmente salvo!"
AdvSceneSwitcher.action.replay.durationWarn="Aviso: Alterar o tempo máximo de replay só se aplicará na próxima vez que o buffer de replay for iniciado!"
@@ -775,7 +764,6 @@ AdvSceneSwitcher.action.streaming.type.server="Definir URL do servidor"
AdvSceneSwitcher.action.streaming.type.streamKey="Definir chave de transmissão"
AdvSceneSwitcher.action.streaming.type.username="Definir nome de usuário"
AdvSceneSwitcher.action.streaming.type.password="Definir senha"
AdvSceneSwitcher.action.streaming.entry="{{actions}}{{keyFrameInterval}}{{stringValue}}{{showPassword}}"
AdvSceneSwitcher.action.run="Executar"
AdvSceneSwitcher.action.run.wait.entry="{{wait}}Aguardar a saída do processo ou no máximo {{timeout}}{{waitHelp}}"
AdvSceneSwitcher.action.run.wait.help.tooltip="Observe que as propriedades da macro não funcionarão se você deixar isso desmarcado, pois o processo é iniciado de forma independente do restante da lógica e não há controle sobre ele."
@@ -785,7 +773,7 @@ AdvSceneSwitcher.action.sceneVisibility.type.hide="Ocultar"
AdvSceneSwitcher.action.sceneVisibility.type.toggle="Alternar"
AdvSceneSwitcher.action.sceneVisibility.type.source="Fonte"
AdvSceneSwitcher.action.sceneVisibility.type.sourceGroup="Qualquer"
AdvSceneSwitcher.action.sceneVisibility.entry="Em{{scenes}}{{actions}}{{sources}}"
AdvSceneSwitcher.action.sceneVisibility.layout="Em{{scenes}}{{actions}}{{sources}}"
AdvSceneSwitcher.action.filter="Filtro"
AdvSceneSwitcher.action.filter.type.enable="Habilitar"
AdvSceneSwitcher.action.filter.type.disable="Desabilitar"
@@ -850,7 +838,7 @@ AdvSceneSwitcher.action.macro="Macro"
AdvSceneSwitcher.action.macro.type.pause="Pausar"
AdvSceneSwitcher.action.macro.type.unpause="Retomar"
AdvSceneSwitcher.action.macro.type.resetCounter="Reiniciar contador"
AdvSceneSwitcher.action.macro.type.run="Executar macro"
AdvSceneSwitcher.action.macro.type.runActions="Executar macro"
AdvSceneSwitcher.action.macro.type.run.conditions.ignore="Não considerar o estado da condição"
AdvSceneSwitcher.action.macro.type.run.conditions.true="Apenas se as condições forem verdadeiras"
AdvSceneSwitcher.action.macro.type.run.conditions.false="Apenas se as condições forem falsas"
@@ -865,9 +853,9 @@ AdvSceneSwitcher.action.macro.type.stop="Parar ações"
AdvSceneSwitcher.action.macro.type.disableAction="Desabilitar ação"
AdvSceneSwitcher.action.macro.type.enableAction="Habilitar ação"
AdvSceneSwitcher.action.macro.type.toggleAction="Alternar ação"
AdvSceneSwitcher.action.macro.entry.run="{{actions}}{{actionTypes}}de{{macros}}"
AdvSceneSwitcher.action.macro.entry.run.condition="{{conditionBehaviors}}de{{conditionMacros}}"
AdvSceneSwitcher.action.macro.entry.other="{{actions}}{{actionIndex}}{{macros}}"
AdvSceneSwitcher.action.macro.layout.run="{{actions}}{{actionSections}}de{{macros}}"
AdvSceneSwitcher.action.macro.layout.run.condition="{{conditionBehaviors}}de{{conditionMacros}}"
AdvSceneSwitcher.action.macro.layout.other="{{actions}}{{macros}}"
AdvSceneSwitcher.action.pluginState="Estado do plugin"
AdvSceneSwitcher.action.pluginState.type.stop="Parar o plugin Advanced Scene Switcher"
AdvSceneSwitcher.action.pluginState.type.noMatch="Alterar o comportamento em caso de não correspondência:"
@@ -875,7 +863,7 @@ AdvSceneSwitcher.action.pluginState.type.import="Importar configurações de"
AdvSceneSwitcher.action.pluginState.importWarning="Nota: Ação será ignorada enquanto a janela de configurações estiver aberta."
AdvSceneSwitcher.action.pluginState.type.terminate="Desligar OBS"
AdvSceneSwitcher.action.pluginState.terminateConfirm="O OBS será desligado automaticamente em 10 segundos!\nDeseja continuar com o desligamento do OBS?"
AdvSceneSwitcher.action.pluginState.entry="{{actions}}{{values}}{{scenes}}{{settings}}{{settingsWarning}}"
AdvSceneSwitcher.action.pluginState.entry="{{actions}}{{values}}{{scenes}}{{settings}}"
AdvSceneSwitcher.action.virtualCamera="Câmera virtual"
AdvSceneSwitcher.action.virtualCamera.type.stop="Parar câmera virtual"
AdvSceneSwitcher.action.virtualCamera.type.start="Iniciar câmera virtual"
@@ -937,9 +925,9 @@ AdvSceneSwitcher.action.transition.type.scene="transição de cena"
AdvSceneSwitcher.action.transition.type.sceneOverride="substituição de transição de cena"
AdvSceneSwitcher.action.transition.type.sourceShow="transição de exibição de fonte"
AdvSceneSwitcher.action.transition.type.sourceHide="transição de ocultação de fonte"
AdvSceneSwitcher.action.transition.entry.line1="Modificar{{type}}{{scenes}}{{sources}}"
AdvSceneSwitcher.action.transition.entry.line2="{{setTransition}}Definir tipo de transição para{{transitions}}"
AdvSceneSwitcher.action.transition.entry.line3="{{setDuration}}Definir duração da transição para{{duration}}segundos"
AdvSceneSwitcher.action.transition.layout.type="Modificar{{type}}{{scenes}}{{sources}}"
AdvSceneSwitcher.action.transition.layout.transition="{{setTransition}}Definir tipo de transição para{{transitions}}"
AdvSceneSwitcher.action.transition.layout.duration="{{setDuration}}Definir duração da transição para{{duration}}segundos"
AdvSceneSwitcher.action.timer="Temporizador"
AdvSceneSwitcher.action.timer.type.pause="Pausar"
AdvSceneSwitcher.action.timer.type.continue="Continuar"
@@ -1012,7 +1000,7 @@ AdvSceneSwitcher.action.variable.type.askForValue="Obter entrada do usuário"
AdvSceneSwitcher.action.variable.type.environmentVariable="Definir valor da variável de ambiente"
AdvSceneSwitcher.action.variable.type.sceneItemCount="Definir para contagem de itens de cena"
AdvSceneSwitcher.action.variable.type.stringLength="Definir comprimento da string"
AdvSceneSwitcher.action.variable.type.extractJson="Extrair campo json com nome"
AdvSceneSwitcher.action.variable.type.extractJsonField="Extrair campo json com nome"
AdvSceneSwitcher.action.variable.type.setToTempvar="Definir para propriedade da macro"
AdvSceneSwitcher.action.variable.type.setToTempvar.help="Este tipo de ação permite extrair valores de segmentos da macro atual e atribuir esses valores à variável selecionada.\nPor exemplo, você pode obter o nome da cena atual de uma condição de cena e atribuir esse nome a uma variável."
AdvSceneSwitcher.action.variable.type.sceneItemName="Definir para nome do item de cena no índice"
@@ -1032,13 +1020,13 @@ AdvSceneSwitcher.action.variable.invalidSelection="Seleção inválida!"
AdvSceneSwitcher.action.variable.actionNoVariableSupport="Obter valores de variáveis das ações %1 não é suportado!"
AdvSceneSwitcher.action.variable.conditionNoVariableSupport="Obter valores de variáveis das condições %1 não é suportado!"
AdvSceneSwitcher.action.variable.currentSegmentValue="Valor atual:"
AdvSceneSwitcher.action.variable.entry.pad="{{actions}}de{{variables}}para comprimento{{stringLength}}adicionando{{paddingCharSelection}}ao{{direction}}"
AdvSceneSwitcher.action.variable.entry.truncate="{{actions}}de{{variables}}para comprimento{{stringLength}}removendo caracteres da{{direction}}"
AdvSceneSwitcher.action.variable.entry.substringIndex="Início da substring:{{subStringStart}}Tamanho da substring:{{subStringSize}}"
AdvSceneSwitcher.action.variable.entry.substringRegex="Atribuir valor do{{regexMatchIdx}}correspondência usando expressão regular:"
AdvSceneSwitcher.action.variable.entry.findAndReplace="{{findStr}}{{findRegex}}{{replaceStr}}"
AdvSceneSwitcher.action.variable.entry.userInput.customPrompt="{{useCustomPrompt}}Usar prompt personalizado{{inputPrompt}}"
AdvSceneSwitcher.action.variable.entry.userInput.placeholder="{{useInputPlaceholder}}Preencher com placeholder{{inputPlaceholder}}"
AdvSceneSwitcher.action.variable.layout.pad="{{actions}}de{{variables}}para comprimento{{stringLength}}adicionando{{paddingCharSelection}}ao{{direction}}"
AdvSceneSwitcher.action.variable.layout.truncate="{{actions}}de{{variables}}para comprimento{{stringLength}}removendo caracteres da{{direction}}"
AdvSceneSwitcher.action.variable.layout.substringIndex="Início da substring:{{subStringStart}}Tamanho da substring:{{subStringSize}}{{subStringRegex}}"
AdvSceneSwitcher.action.variable.layout.substringRegex="Atribuir valor do{{regexMatchIdx}}correspondência usando expressão regular:{{subStringRegex}}"
AdvSceneSwitcher.action.variable.layout.findAndReplace="{{findStr}}{{findRegex}}{{replaceStr}}"
AdvSceneSwitcher.action.variable.layout.userInput.customPrompt="{{useCustomPrompt}}Usar prompt personalizado{{inputPrompt}}"
AdvSceneSwitcher.action.variable.layout.userInput.placeholder="{{useInputPlaceholder}}Preencher com placeholder{{inputPlaceholder}}"
AdvSceneSwitcher.action.projector="Projetor"
AdvSceneSwitcher.action.projector.type.source="Fonte"
AdvSceneSwitcher.action.projector.type.scene="Cena"
@@ -1069,8 +1057,8 @@ AdvSceneSwitcher.action.twitch.type.chat.emoteOnly.enable="Habilitar modo apenas
AdvSceneSwitcher.action.twitch.type.chat.emoteOnly.disable="Desabilitar modo apenas emotes no chat"
AdvSceneSwitcher.action.twitch.type.chat.sendMessage="Enviar mensagem de chat"
AdvSceneSwitcher.action.twitch.categorySelectionDisabled="Não é possível selecionar categoria sem selecionar uma conta Twitch primeiro!"
AdvSceneSwitcher.action.twitch.entry.default="Em{{account}}{{actions}}{{streamTitle}}{{category}}{{markerDescription}}{{clipHasDelay}}{{duration}}{{announcementColor}}{{channel}}{{pointsReward}}"
AdvSceneSwitcher.action.twitch.entry.chat="Usando conta{{account}}{{actions}}em{{channel}}"
AdvSceneSwitcher.action.twitch.layout.default="Em{{account}}{{actions}}{{streamTitle}}{{category}}{{markerDescription}}{{clipHasDelay}}{{duration}}{{announcementColor}}{{channel}}{{pointsReward}}{{nonModDelayDuration}}"
AdvSceneSwitcher.action.twitch.layout.chat="Usando conta{{account}}{{actions}}em{{channel}}"
AdvSceneSwitcher.action.twitch.title.title="Digite o título"
AdvSceneSwitcher.action.twitch.marker.description="Descreva o marcador"
AdvSceneSwitcher.action.twitch.clip.hasDelay="Adicionar um leve atraso antes de capturar o clipe"
@@ -1112,9 +1100,9 @@ AdvSceneSwitcher.hotkey.startStopToggleSwitcherHotkey="Alternar Iniciar/Parar pa
AdvSceneSwitcher.hotkey.macro.pause="Pausar macro %1"
AdvSceneSwitcher.hotkey.macro.unpause="Retomar macro %1"
AdvSceneSwitcher.hotkey.macro.togglePause="Alternar pausa da macro %1"
AdvSceneSwitcher.hotkey.upMacroSegmentHotkey="Mover seleção de segmento de macro para cima"
AdvSceneSwitcher.hotkey.downMacroSegmentHotkey="Mover seleção de segmento de macro para baixo"
AdvSceneSwitcher.hotkey.removeMacroSegmentHotkey="Remover segmento de macro selecionado"
AdvSceneSwitcher.hotkey.macro.segment.up="Mover seleção de segmento de macro para cima"
AdvSceneSwitcher.hotkey.macro.segment.down="Mover seleção de segmento de macro para baixo"
AdvSceneSwitcher.hotkey.macro.segment.remove="Remover segmento de macro selecionado"
AdvSceneSwitcher.askBackup="Detectada uma nova versão do Advanced Scene Switcher.\nDeve ser criado um backup das configurações antigas?"
AdvSceneSwitcher.askForMacro="Selecionar macro{{macroSelection}}"
@@ -1852,19 +1840,19 @@ AdvSceneSwitcher.setting.transform.width="Largura"
AdvSceneSwitcher.sceneItemSelection.configure="Configurar tipo de seleção de item de cena"
AdvSceneSwitcher.sceneItemSelection.type.sourceName="Nome da fonte"
AdvSceneSwitcher.sceneItemSelection.type.sourceName.entry="{{nameConflictIndex}}{{sourceName}}"
AdvSceneSwitcher.sceneItemSelection.type.sourceName.layout="{{nameConflictIndex}}{{sourceName}}"
AdvSceneSwitcher.sceneItemSelection.type.sourceVariable="Nome da variável"
AdvSceneSwitcher.sceneItemSelection.type.sourceVariable.entry="{{nameConflictIndex}}{{variable}}"
AdvSceneSwitcher.sceneItemSelection.type.sourceVariable.layout="{{nameConflictIndex}}{{variable}}"
AdvSceneSwitcher.sceneItemSelection.type.sourceNamePattern="Nome da fonte corresponde ao padrão"
AdvSceneSwitcher.sceneItemSelection.type.sourceNamePattern.entry="{{nameConflictIndex}}correspondendo{{pattern}}{{regex}}"
AdvSceneSwitcher.sceneItemSelection.type.sourceNamePattern.layout="{{nameConflictIndex}}correspondendo{{pattern}}{{regex}}"
AdvSceneSwitcher.sceneItemSelection.type.sourceType="Fontes do tipo"
AdvSceneSwitcher.sceneItemSelection.type.sourceType.entry="Tipo de fonte{{nameConflictIndex}}{{sourceTypes}}"
AdvSceneSwitcher.sceneItemSelection.type.sourceType.layout="Tipo de fonte{{nameConflictIndex}}{{sourceTypes}}"
AdvSceneSwitcher.sceneItemSelection.type.index="Fonte com índice"
AdvSceneSwitcher.sceneItemSelection.type.index.entry="{{index}}fonte"
AdvSceneSwitcher.sceneItemSelection.type.index.layout="{{index}}fonte"
AdvSceneSwitcher.sceneItemSelection.type.indexRange="Fontes no intervalo de índices"
AdvSceneSwitcher.sceneItemSelection.type.indexRange.entry="Fontes de{{index}}para{{indexEnd}}"
AdvSceneSwitcher.sceneItemSelection.type.indexRange.layout="Fontes de{{index}}para{{indexEnd}}"
AdvSceneSwitcher.sceneItemSelection.type.all="Todas as fontes"
AdvSceneSwitcher.sceneItemSelection.type.all.entry="Todas as fontes"
AdvSceneSwitcher.sceneItemSelection.type.all.layout="Todas as fontes"
AdvSceneSwitcher.sceneItemSelection.all="Todas"
AdvSceneSwitcher.sceneItemSelection.any="Qualquer"
@@ -1875,8 +1863,6 @@ AdvSceneSwitcher.status.inactive="Inativo"
AdvSceneSwitcher.running="Plugin em execução"
AdvSceneSwitcher.stopped="Plugin parado"
AdvSceneSwitcher.firstBootMessage="<html><head/><body><p>Parece que esta é a primeira vez que o Advanced Scene Switcher está sendo iniciado.<br>Por favor, consulte o <a href=\"https://github.com/WarmUpTill/SceneSwitcher/wiki\"><span style=\" text-decoration: underline; color:#268bd2;\">Wiki</span></a> para uma lista de guias e exemplos.<br>Não hesite em fazer perguntas no <a href=\"https://obsproject.com/forum/threads/advanced-scene-switcher.48264\"><span style=\" text-decoration: underline; color:#268bd2;\">tópico</span></a> do plugin nos fóruns do OBS!</p></body></html>"
AdvSceneSwitcher.deprecatedTabWarning="Desenvolvimento para esta aba interrompido!\nPor favor, considere a transição para o uso de Macros em vez disso.\nEsta dica pode ser desativada na aba Geral."
AdvSceneSwitcher.unit.milliseconds="milissegundos"

View File

@@ -12,7 +12,7 @@ AdvSceneSwitcher.generalTab.status.onStartup.alwaysStart="Всегда запу
AdvSceneSwitcher.generalTab.status.onStartup.doNotStart="Не запускать переключатель сцен"
AdvSceneSwitcher.generalTab.status.start="Старт"
AdvSceneSwitcher.generalTab.status.stop="Стоп"
AdvSceneSwitcher.generalTab.status.autoStart="Автоматически запускать переключатель сцен, когда:"
AdvSceneSwitcher.generalTab.status.autoStart.startup="Автоматически запускать переключатель сцен, когда:"
AdvSceneSwitcher.generalTab.status.autoStart.never="Никогда"
AdvSceneSwitcher.generalTab.status.autoStart.recording="Запись"
AdvSceneSwitcher.generalTab.status.autoStart.streaming="Вещание"
@@ -25,7 +25,6 @@ AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch.dontSwitch="Не пере
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch.switchToRandom="Переключиться на любую сцену на вкладке Random"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch.switchTo="Переключиться на:"
AdvSceneSwitcher.generalTab.generalBehavior.cooldownHint="В течение этого времени потенциальные совпадения будут игнорироваться!"
AdvSceneSwitcher.generalTab.generalBehavior.verboseLogging="Включить ведение подробного журнала"
AdvSceneSwitcher.generalTab.generalBehavior.saveWindowGeo="Сохранять положение и размер окна"
AdvSceneSwitcher.generalTab.generalBehavior.disableUIHints="Отключить подсказки пользовательского интерфейса"
AdvSceneSwitcher.generalTab.priority="Приоритет"
@@ -37,7 +36,7 @@ AdvSceneSwitcher.generalTab.saveOrLoadsettings.export="Экспорт"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.import="Импорт"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.exportWindowTitle="Экспортировать настройки расширенного переключателя сцен в файл ..."
AdvSceneSwitcher.generalTab.saveOrLoadsettings.importWindowTitle="Импортировать настройки Advanced Scene Switcher из файла ..."
AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType="Текстовые файлы (*.txt)"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType="Текстовые файлы (*.txt *.json)"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadFail="Advanced Scene Switcher не удалось импортировать настройки"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadSuccess="Настройки Advanced Scene Switcher импортированы успешно"
AdvSceneSwitcher.generalTab.priority.fileContent="Содержание файла"
@@ -71,7 +70,6 @@ AdvSceneSwitcher.macroTab.name="Имя:"
AdvSceneSwitcher.macroTab.defaultname="Макрос %1"
AdvSceneSwitcher.macroTab.copy="Создать копию"
; Macro Logic
AdvSceneSwitcher.logic.none="Игнорировать вход"
AdvSceneSwitcher.logic.and="И"
AdvSceneSwitcher.logic.or="Или"
AdvSceneSwitcher.logic.andNot="И не"
@@ -86,8 +84,6 @@ AdvSceneSwitcher.condition.scene.type.current="Текущий"
AdvSceneSwitcher.condition.scene.type.previous="Предыдущий"
AdvSceneSwitcher.condition.window="Окно"
AdvSceneSwitcher.condition.file="Файл"
AdvSceneSwitcher.condition.file.entry.line2="{{matchText}}"
AdvSceneSwitcher.condition.file.entry.line3="{{checkModificationDate}}{{checkFileContent}}"
AdvSceneSwitcher.condition.media="Медиа"
AdvSceneSwitcher.condition.video="Видео"
AdvSceneSwitcher.condition.video.condition.match="точно соответствует"
@@ -106,7 +102,7 @@ AdvSceneSwitcher.condition.record.state.start="Запись запущена"
AdvSceneSwitcher.condition.record.state.pause="Запись приостановлена"
AdvSceneSwitcher.condition.record.state.stop="Запись остановлена"
AdvSceneSwitcher.condition.process="Процесс"
AdvSceneSwitcher.condition.process.entry="{{processes}}{{regex}}запущен{{focused}}и сфокусирован"
AdvSceneSwitcher.condition.process.layout="{{processes}}{{regex}}запущен{{focused}}и сфокусирован"
AdvSceneSwitcher.condition.idle="Простой"
AdvSceneSwitcher.condition.idle.entry="Не было ни клавиатуры, ни мыши в течении{{duration}}"
AdvSceneSwitcher.condition.pluginState="Состояние плагина"
@@ -115,12 +111,11 @@ AdvSceneSwitcher.condition.pluginState.entry="{{condition}}"
; Macro Actions
AdvSceneSwitcher.action.scene="Переключить сцену"
AdvSceneSwitcher.action.scene.entry="Перейти к сцене{{sceneTypes}}{{scenes}}используя{{transitions}}с продолжительностью{{duration}}секунд"
AdvSceneSwitcher.action.wait="Подождать"
AdvSceneSwitcher.action.wait.type.fixed="фиксированный"
AdvSceneSwitcher.action.wait.type.random="случайный"
AdvSceneSwitcher.action.wait.entry.fixed="Ожидать {{waitType}} в течении {{duration}}"
AdvSceneSwitcher.action.wait.entry.random="Ожидание {{waitType}} длительностью от {{duration}} до {{duration2}}"
AdvSceneSwitcher.action.wait.layout.fixed="Ожидать {{waitType}} в течении {{duration}}"
AdvSceneSwitcher.action.wait.layout.random="Ожидание {{waitType}} длительностью от {{duration}} до {{duration2}}"
AdvSceneSwitcher.action.audio="Аудио"
AdvSceneSwitcher.action.audio.type.mute="Замьютить"
AdvSceneSwitcher.action.audio.type.unmute="Размьютить"
@@ -132,7 +127,6 @@ AdvSceneSwitcher.action.recording.type.start="Начать запись"
AdvSceneSwitcher.action.recording.type.pause="Пауза записи"
AdvSceneSwitcher.action.recording.type.unpause="Снять запись с паузы"
AdvSceneSwitcher.action.recording.pause.hint="Обратите внимание, что в зависимости от настроек записи вы можете не иметь возможности приостановить запись"
AdvSceneSwitcher.action.recording.entry="{{actions}}{{recordFolder}}{{recordFileFormat}}{{pauseHint}}{{splitHint}}"
AdvSceneSwitcher.action.replay="Буфер воспроизведения"
AdvSceneSwitcher.action.replay.type.stop="Остановить буфер воспроизведения"
AdvSceneSwitcher.action.replay.type.start="Начать воспроизведение буфера"
@@ -140,7 +134,6 @@ AdvSceneSwitcher.action.replay.type.save="Сохранить буфер восп
AdvSceneSwitcher.action.streaming="Потоковое вещание"
AdvSceneSwitcher.action.streaming.type.stop="Остановить потоковое вещание"
AdvSceneSwitcher.action.streaming.type.start="Начать потоковое вещание"
AdvSceneSwitcher.action.streaming.entry="{{actions}}{{keyFrameInterval}}{{stringValue}}{{showPassword}}"
AdvSceneSwitcher.action.run="Запустить"

View File

@@ -12,7 +12,7 @@ AdvSceneSwitcher.generalTab.status.onStartup.alwaysStart="Her zaman sahne deği
AdvSceneSwitcher.generalTab.status.onStartup.doNotStart="Sahne değiştiriciyi başlatma"
AdvSceneSwitcher.generalTab.status.start="Başlat"
AdvSceneSwitcher.generalTab.status.stop="Durdur"
AdvSceneSwitcher.generalTab.status.autoStart="Aşağıdaki durumlarda sahne değiştiriciyi otomatik olarak başlatın:"
AdvSceneSwitcher.generalTab.status.autoStart.startup="Aşağıdaki durumlarda sahne değiştiriciyi otomatik olarak başlatın:"
AdvSceneSwitcher.generalTab.status.autoStart.never="Asla"
AdvSceneSwitcher.generalTab.status.autoStart.recording="Kayıt"
AdvSceneSwitcher.generalTab.status.autoStart.streaming="Yayın"
@@ -26,7 +26,6 @@ AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch.switchToRandom="Rastgele s
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch.switchTo="Değiştirmek:"
AdvSceneSwitcher.generalTab.generalBehavior.cooldown="Bir eşleşmeden sonra aşağıdakiler için işlem yapmayın:"
AdvSceneSwitcher.generalTab.generalBehavior.cooldownHint="Bu süre zarfında olası eşleşmeler göz ardı edilecektir!"
AdvSceneSwitcher.generalTab.generalBehavior.verboseLogging="Ayrıntılı günlük kaydını etkinleştir"
AdvSceneSwitcher.generalTab.generalBehavior.saveWindowGeo="Pencere konumunu ve boyutunu kaydet"
AdvSceneSwitcher.generalTab.generalBehavior.showTrayNotifications="Sistem tepsisi bildirimlerini göster"
AdvSceneSwitcher.generalTab.generalBehavior.disableUIHints="UI ipuçlarını devre dışı bırak"
@@ -39,7 +38,7 @@ AdvSceneSwitcher.generalTab.saveOrLoadsettings.export="Dışa Aktar"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.import="İçe Aktar"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.exportWindowTitle="Gelişmiş Sahne Değiştirici ayarlarını dosyaya aktar ..."
AdvSceneSwitcher.generalTab.saveOrLoadsettings.importWindowTitle="Gelişmiş Sahne Değiştirici ayarlarını dosyadan içe aktar ..."
AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType="Text dosyası (*.txt)"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType="Text dosyası (*.txt *.json)"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadFail="Gelişmiş Sahne Değiştirici ayarları dosyadan içe aktarmakta başarısız oldu"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadSuccess="Gelişmiş Sahne Değiştirici ayarları başarılı bir şekilde dosyadan içe aktarıldı"
AdvSceneSwitcher.generalTab.priority.fileContent="Dosya İçeriği"
@@ -73,14 +72,12 @@ AdvSceneSwitcher.macroTab.add="Yeni Makro ekle"
AdvSceneSwitcher.macroTab.name="İsim:"
AdvSceneSwitcher.macroTab.run="Makro Çalıştırma"
AdvSceneSwitcher.macroTab.runInParallel="Makroyu diğer makrolara paralel olarak çalıştırın"
AdvSceneSwitcher.macroTab.onChange="Eylemleri yalnızca koşul değişikliğinde gerçekleştirin"
AdvSceneSwitcher.macroTab.defaultname="Makro %1"
AdvSceneSwitcher.macroTab.copy="Kopya oluştur"
AdvSceneSwitcher.macroTab.expandAll="Hepsini Genişlet"
AdvSceneSwitcher.macroTab.collapseAll="Hepsini Küçült"
; Macro Logic
AdvSceneSwitcher.logic.none="Girişi yoksay"
AdvSceneSwitcher.logic.and="Ve"
AdvSceneSwitcher.logic.or="Ya da"
AdvSceneSwitcher.logic.andNot="ve değil"
@@ -109,9 +106,7 @@ AdvSceneSwitcher.condition.scene.type.notChanged="Sahne değişmedi"
AdvSceneSwitcher.condition.scene.currentSceneTransitionBehaviour="Geçiş hedefi sahnesi için geçiş kontrolü sırasında"
AdvSceneSwitcher.condition.window="Pencere"
AdvSceneSwitcher.condition.file="Dosya"
AdvSceneSwitcher.condition.file.entry.line1="İçerik{{fileType}}{{filePath}}{{conditions}}{{useRegex}}"
AdvSceneSwitcher.condition.file.entry.line2="{{matchText}}"
AdvSceneSwitcher.condition.file.entry.line3="{{checkModificationDate}}{{checkFileContent}}"
AdvSceneSwitcher.condition.file.layout="İçerik{{filePath}}{{conditions}}{{regex}}"
AdvSceneSwitcher.condition.media="Medya"
AdvSceneSwitcher.condition.media.anyOnScene="Herhangi bir medya kaynağı"
AdvSceneSwitcher.condition.media.allOnScene="Tüm medya kaynakları "
@@ -140,10 +135,10 @@ AdvSceneSwitcher.condition.video.screenshotFail="Kaynağın ekran görüntüsü
AdvSceneSwitcher.condition.video.patternMatchFail="Desen bulunamadı!"
AdvSceneSwitcher.condition.video.objectMatchFail="Nesne bulunamadı!"
AdvSceneSwitcher.condition.video.modelLoadFail="Model verileri yüklenemedi!"
AdvSceneSwitcher.condition.video.entry="{{videoInputTypes}}{{sources}}{{scenes}}{{condition}}{{imagePath}}"
AdvSceneSwitcher.condition.video.entry.modelPath="Model verileri (haar kademeli sınıflandırıcı):{{modelDataPath}}"
AdvSceneSwitcher.condition.video.entry.minNeighbor="Minimum komşular: {{minNeighbors}}"
AdvSceneSwitcher.condition.video.entry.throttle="{{throttleEnable}} Yalnızca her seferinde kontrol gerçekleştirerek CPU yükünü azaltın {{throttleCount}} millisaniyeler"
AdvSceneSwitcher.condition.video.layout="{{videoInputTypes}}{{sources}}{{scenes}}{{condition}}{{imagePath}}"
AdvSceneSwitcher.condition.video.layout.modelPath="Model verileri (haar kademeli sınıflandırıcı):{{modelDataPath}}"
AdvSceneSwitcher.condition.video.layout.minNeighbor="Minimum komşular: {{minNeighbors}}"
AdvSceneSwitcher.condition.video.layout.throttle="{{throttleEnable}} Yalnızca her seferinde kontrol gerçekleştirerek CPU yükünü azaltın {{throttleCount}} millisaniyeler"
AdvSceneSwitcher.condition.stream="Yayınlama"
AdvSceneSwitcher.condition.stream.state.start="Yayın çalışıyor"
AdvSceneSwitcher.condition.stream.state.stop="Yayın durdu"
@@ -154,7 +149,7 @@ AdvSceneSwitcher.condition.record.state.start="Kayıt Çalışıyor"
AdvSceneSwitcher.condition.record.state.pause="Kayıt durakladı"
AdvSceneSwitcher.condition.record.state.stop="Kayıt durdu"
AdvSceneSwitcher.condition.process="İşlem"
AdvSceneSwitcher.condition.process.entry="{{processes}}{{regex}}çalışıyor{{focused}}ve odaklandı"
AdvSceneSwitcher.condition.process.layout="{{processes}}{{regex}}çalışıyor{{focused}}ve odaklandı"
AdvSceneSwitcher.condition.idle="Boşta"
AdvSceneSwitcher.condition.idle.entry="...için klavye veya fare girişi yok {{duration}}"
AdvSceneSwitcher.condition.pluginState="Eklenti durumu"
@@ -250,13 +245,12 @@ AdvSceneSwitcher.condition.openvr.entry.line3="HMD mevcut {{xPos}} x {{yPos}} x
; Macro Actions
AdvSceneSwitcher.action.scene="Sahne Degistirici"
AdvSceneSwitcher.action.scene.entry="Sahneyi{{sceneTypes}}{{scenes}}kullanarak{{transitions}}süresi olan{{duration}}saniye"
AdvSceneSwitcher.action.scene.blockUntilTransitionDone="Hedef sahneye geçiş tamamlanana kadar bekleyin"
AdvSceneSwitcher.action.wait="Bekle"
AdvSceneSwitcher.action.wait.type.fixed="sabit"
AdvSceneSwitcher.action.wait.type.random="rastgele"
AdvSceneSwitcher.action.wait.entry.fixed="Şunu bekle {{waitType}} süre {{duration}}"
AdvSceneSwitcher.action.wait.entry.random="Şunu bekle {{waitType}} bu aralıktan {{duration}} buna {{duration2}}"
AdvSceneSwitcher.action.wait.layout.fixed="Şunu bekle {{waitType}} süre {{duration}}"
AdvSceneSwitcher.action.wait.layout.random="Şunu bekle {{waitType}} bu aralıktan {{duration}} buna {{duration2}}"
AdvSceneSwitcher.action.audio="Ses"
AdvSceneSwitcher.action.audio.type.mute="Sessiz"
AdvSceneSwitcher.action.audio.type.unmute="Ses açmak"
@@ -268,7 +262,6 @@ AdvSceneSwitcher.action.recording.type.start="Kayıt Başlat"
AdvSceneSwitcher.action.recording.type.pause="Kayıt Duraklat"
AdvSceneSwitcher.action.recording.type.unpause="Kayıt Duraklatma"
AdvSceneSwitcher.action.recording.pause.hint="Kayıt ayarlarınıza bağlı olarak kaydı duraklatamayabileceğinizi unutmayın."
AdvSceneSwitcher.action.recording.entry="{{actions}}{{recordFolder}}{{recordFileFormat}}{{pauseHint}}{{splitHint}}"
AdvSceneSwitcher.action.replay="Tekrar arabelleği"
AdvSceneSwitcher.action.replay.type.stop="Tekrar arabelleğini durdur"
AdvSceneSwitcher.action.replay.type.start="Tekrar arabelleğini başlat"
@@ -276,14 +269,13 @@ AdvSceneSwitcher.action.replay.type.save="Tekrar arabelleğini kaydet"
AdvSceneSwitcher.action.streaming="Yayın"
AdvSceneSwitcher.action.streaming.type.stop="Yayın durdur"
AdvSceneSwitcher.action.streaming.type.start="Yayın başlat"
AdvSceneSwitcher.action.streaming.entry="{{actions}}{{keyFrameInterval}}{{stringValue}}{{showPassword}}"
AdvSceneSwitcher.action.run="Çalıştır"
AdvSceneSwitcher.action.sceneVisibility="Sahne öğesi görünürlüğü"
AdvSceneSwitcher.action.sceneVisibility.type.show="Göster"
AdvSceneSwitcher.action.sceneVisibility.type.hide="Gizle"
AdvSceneSwitcher.action.sceneVisibility.type.source="Kayıt"
AdvSceneSwitcher.action.sceneVisibility.type.sourceGroup="Herhangi"
AdvSceneSwitcher.action.sceneVisibility.entry="Açık{{scenes}}{{actions}}{{sources}}"
AdvSceneSwitcher.action.sceneVisibility.layout="Açık{{scenes}}{{actions}}{{sources}}"
AdvSceneSwitcher.action.filter="Filtrele"
AdvSceneSwitcher.action.filter.type.enable="Etkin"
AdvSceneSwitcher.action.filter.type.disable="Etkisiz"
@@ -307,13 +299,13 @@ AdvSceneSwitcher.action.macro="Makro"
AdvSceneSwitcher.action.macro.type.pause="Duraklat"
AdvSceneSwitcher.action.macro.type.unpause="Duraklatma"
AdvSceneSwitcher.action.macro.type.resetCounter="Sayacı sıfırla"
AdvSceneSwitcher.action.macro.type.run="Çalıştır"
AdvSceneSwitcher.action.macro.type.runActions="Çalıştır"
AdvSceneSwitcher.action.pluginState="Eklenti durumu"
AdvSceneSwitcher.action.pluginState.type.stop="Advanced Scene Switcher eklentisini durdurun"
AdvSceneSwitcher.action.pluginState.type.noMatch="Eşleşmeme davranışını değiştirin:"
AdvSceneSwitcher.action.pluginState.type.import="Ayarları şuradan içe aktar:"
AdvSceneSwitcher.action.pluginState.importWarning="Not: Ayarlar penceresi açılırken eylem göz ardı edilecektir."
AdvSceneSwitcher.action.pluginState.entry="{{actions}}{{values}}{{scenes}}{{settings}}{{settingsWarning}}"
AdvSceneSwitcher.action.pluginState.entry="{{actions}}{{values}}{{scenes}}{{settings}}"
AdvSceneSwitcher.action.virtualCamera="Sanal Kamera"
AdvSceneSwitcher.action.virtualCamera.type.stop="Sanal Kamerayı Durdur"
AdvSceneSwitcher.action.virtualCamera.type.start="Sanal Kamerayı Başlat"
@@ -344,8 +336,8 @@ AdvSceneSwitcher.action.file.type.write="Yaz"
AdvSceneSwitcher.action.file.type.append="Ekle"
AdvSceneSwitcher.action.file.entry="{{actions}} {{filePath}}:"
AdvSceneSwitcher.action.transition="Geçiş"
AdvSceneSwitcher.action.transition.entry.line2="{{setTransition}}Geçiş türünü ayarla {{transitions}}"
AdvSceneSwitcher.action.transition.entry.line3="{{setDuration}}Geçiş süresini şuna ayarla: {{duration}}saniyeler"
AdvSceneSwitcher.action.transition.layout.transition="{{setTransition}}Geçiş türünü ayarla {{transitions}}"
AdvSceneSwitcher.action.transition.layout.duration="{{setDuration}}Geçiş süresini şuna ayarla: {{duration}}saniyeler"
AdvSceneSwitcher.action.timer="Zamanlayıcı"
AdvSceneSwitcher.action.timer.type.pause="Duraklat"
AdvSceneSwitcher.action.timer.type.continue="Devam et"
@@ -589,8 +581,6 @@ AdvSceneSwitcher.status.inactive="İnaktif"
AdvSceneSwitcher.running="Eklenti çalışıyor"
AdvSceneSwitcher.stopped="Eklenti durdu"
AdvSceneSwitcher.firstBootMessage="<html><head/><body><p>Gelişmiş Sahne Değiştirici ilk kez başlatılıyor gibi görünüyor.<br>Lütfen <a href=\"https://github.com/ adresine bir göz atın. WarmUpTill/SceneSwitcher/wiki\"><span style=\" text-decoration: underline; color:#268bd2;\">Wiki</span></a> için kılavuzlar ve örnekler listesi.<br>Yapmayın. eklentinin <a href=\"https://obsproject.com/forum/threads/advanced-scene-switcher.48264\"><span style=\" text-decoration: underline; color:# sayfasında soru sormaktan çekinmeyin OBS forumlarında 268bd2;\">konu</span></a>!</p></body></html>"
AdvSceneSwitcher.unit.milliseconds="millisaniye"
AdvSceneSwitcher.unit.seconds="saniye"
AdvSceneSwitcher.unit.minutes="dakika"

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?><!-- Uploaded to: SVG Repo, www.svgrepo.com, Generator: SVG Repo Mixer Tools -->
<svg fill="#fefefe" xmlns="http://www.w3.org/2000/svg"
width="800px" height="800px" viewBox="0 0 52 52" enable-background="new 0 0 52 52" xml:space="preserve">
<path d="M42.6,17.8c2.4,0,7.2-2,7.2-8.4c0-6.4-4.6-6.8-6.1-6.8c-2.8,0-5.6,2-8.1,6.3c-2.5,4.4-5.3,9.1-5.3,9.1
l-0.1,0c-0.6-3.1-1.1-5.6-1.3-6.7c-0.5-2.7-3.6-8.4-9.9-8.4c-6.4,0-12.2,3.7-12.2,3.7l0,0C5.8,7.3,5.1,8.5,5.1,9.9
c0,2.1,1.7,3.9,3.9,3.9c0.6,0,1.2-0.2,1.7-0.4l0,0c0,0,4.8-2.7,5.9,0c0.3,0.8,0.6,1.7,0.9,2.7c1.2,4.2,2.4,9.1,3.3,13.5l-4.2,6
c0,0-4.7-1.7-7.1-1.7s-7.2,2-7.2,8.4s4.6,6.8,6.1,6.8c2.8,0,5.6-2,8.1-6.3c2.5-4.4,5.3-9.1,5.3-9.1c0.8,4,1.5,7.1,1.9,8.5
c1.6,4.5,5.3,7.2,10.1,7.2c0,0,5,0,10.9-3.3c1.4-0.6,2.4-2,2.4-3.6c0-2.1-1.7-3.9-3.9-3.9c-0.6,0-1.2,0.2-1.7,0.4l0,0
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2
deps/asio vendored

Submodule deps/asio updated: c465349fa5...8806a6803c

2
deps/json vendored

Submodule deps/json updated: bc889afb4c...55f93686c0

1
deps/jsoncons vendored Submodule

Submodule deps/jsoncons added at 64b9da1e9f

2
deps/leptonica vendored

2
deps/libusb vendored

2
deps/opencv vendored

1
deps/opencv_contrib vendored Submodule

Submodule deps/opencv_contrib added at 755e50675d

1
deps/paho.mqtt.cpp vendored Submodule

Submodule deps/paho.mqtt.cpp added at 165476b1dc

1
deps/websocketpp vendored

Submodule deps/websocketpp deleted from 56123c8759

18
deps/websocketpp/.gitattributes vendored Normal file
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# Lineendings
*.sln eol=crlf
*.vcproj eol=crlf
*.vcxproj* eol=crlf
# Whitespace rules
# strict (no trailing, no tabs)
*.cpp whitespace=trailing-space,space-before-tab,tab-in-indent,cr-at-eol
*.hpp whitespace=trailing-space,space-before-tab,tab-in-indent,cr-at-eol
*.c whitespace=trailing-space,space-before-tab,tab-in-indent,cr-at-eol
*.h whitespace=trailing-space,space-before-tab,tab-in-indent,cr-at-eol
# normal (no trailing)
*.sql whitespace=trailing-space,space-before-tab,cr-at-eol
*.txt whitespace=trailing-space,space-before-tab,cr-at-eol
# special files which must ignore whitespace
*.patch whitespace=-trailing-space

94
deps/websocketpp/.gitignore vendored Normal file
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# make .git* files visible to git
!.gitignore
!.gitattributes
.DS_Store
#vim stuff
*~
*.swp
*.o
*.so
*.so.?
*.so.?.?.?
*.a
*.dylib
lib/*
# CMake
*.cmake
*.dir
CMakeFiles
INSTALL.*
ZERO_CHECK.*
CMakeCache.txt
install_manifest.txt
# Windows/Visual Studio
*.vcproj*
*.sln
*.suo
*.ncb
*/Debug/*
*/*/Debug/*
bin/Debug
*/Release/*
*/*/Release/*
*/RelWithDebInfo/*
*/*/RelWithDebInfo/*
# explicitly allow this path with /debug/ in it
!websocketpp/transport/debug/*
objs_shared/
objs_static/
examples/chat_server/chat_server
examples/echo_server/echo_server
examples/chat_client/chat_client
examples/echo_client/echo_client
test/basic/tests
libwebsocketpp.dylib.0.1.0
websocketpp.xcodeproj/xcuserdata/*
websocketpp.xcodeproj/project.xcworkspace/xcuserdata/*
policy_based_notes.hpp
examples/echo_server_tls/echo_server_tls
examples/fuzzing_client/fuzzing_client
examples/stress_client/stress_client
examples/broadcast_server_tls/broadcast_server
test/basic/perf
examples/echo_server_tls/echo_server_tls
examples/concurrent_server/concurrent_server
examples/fuzzing_server_tls/fuzzing_server
examples/wsperf/wsperf
.sconsign.dblite
build/
doxygen/
examples/wsperf/wsperf_client
*.out
*.log
*.opensdf
*.sdf
*.vcxproj
*.vcxproj.filters
*.user
install
Makefile
bin
Testing/Temporary/CTestCostData.txt

21
deps/websocketpp/.travis.yml vendored Normal file
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language: cpp
compiler:
- gcc
before_install:
#- sudo apt-get install libboost-chrono1.48-dev libboost-regex1.48-dev libboost-system1.48-dev libboost-thread1.48-dev libboost-test1.48-dev libboost-random1.48-dev -y
- sudo add-apt-repository -y ppa:boost-latest/ppa && sudo apt-get update -q && sudo apt-get install -y libboost-chrono1.55-dev libboost-random1.55-dev libboost-regex1.55-dev libboost-system1.55-dev libboost-thread1.55-dev libboost-test1.55-dev
env:
global:
- BOOST_INCLUDES=/usr/include
- BOOST_LIBS=/usr/lib/x86_64-linux-gnu
script: scons -j 2 && scons test
branches:
only:
- master
- develop
notifications:
recipients:
- travis@zaphoyd.com
email:
on_success: change
on_failure: always

282
deps/websocketpp/CMakeLists.txt vendored Normal file
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############ Setup project and cmake
# Minimum cmake requirement. We should require a quite recent
# cmake for the dependency find macros etc. to be up to date.
cmake_minimum_required (VERSION 2.8.8)
############ Paths
set (WEBSOCKETPP_ROOT ${CMAKE_CURRENT_SOURCE_DIR})
set (WEBSOCKETPP_INCLUDE ${WEBSOCKETPP_ROOT}/websocketpp)
set (WEBSOCKETPP_BUILD_ROOT ${CMAKE_CURRENT_BINARY_DIR})
set (WEBSOCKETPP_BIN ${WEBSOCKETPP_BUILD_ROOT}/bin)
set (WEBSOCKETPP_LIB ${WEBSOCKETPP_BUILD_ROOT}/lib)
# CMake install step prefix. I assume linux users want the prefix to
# be the default /usr or /usr/local so this is only adjusted on Windows.
# This must be set prior to any call to project or it will not be read correctly.
# - Windows: Build the INSTALL project in your solution file.
# - Linux/OSX: make install.
if (WIN32)
set (CMAKE_INSTALL_PREFIX "${WEBSOCKETPP_ROOT}/install" CACHE PATH "")
endif ()
############ Project name and version
set (WEBSOCKETPP_MAJOR_VERSION 0)
set (WEBSOCKETPP_MINOR_VERSION 8)
set (WEBSOCKETPP_PATCH_VERSION 2)
set (WEBSOCKETPP_VERSION ${WEBSOCKETPP_MAJOR_VERSION}.${WEBSOCKETPP_MINOR_VERSION}.${WEBSOCKETPP_PATCH_VERSION})
if(POLICY CMP0048)
cmake_policy(GET CMP0048 _version_policy)
endif()
if(_version_allowed STREQUAL NEW)
project (websocketpp VERSION ${WEBSOCKETPP_VERSION})
else()
project (websocketpp)
endif()
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
set(INSTALL_INCLUDE_DIR include CACHE PATH "Installation directory for header files")
if (WIN32 AND NOT CYGWIN)
set (DEF_INSTALL_CMAKE_DIR cmake)
else ()
set (DEF_INSTALL_CMAKE_DIR lib/cmake/websocketpp)
endif ()
set (INSTALL_CMAKE_DIR ${DEF_INSTALL_CMAKE_DIR} CACHE PATH "Installation directory for CMake files")
# Make relative paths absolute (needed later on)
foreach (p INCLUDE CMAKE)
set (var INSTALL_${p}_DIR)
if (NOT IS_ABSOLUTE "${${var}}")
set (${var} "${CMAKE_INSTALL_PREFIX}/${${var}}")
endif ()
endforeach ()
# Set CMake library search policy
if (COMMAND cmake_policy)
cmake_policy (SET CMP0003 NEW)
cmake_policy (SET CMP0005 NEW)
endif ()
# Disable unnecessary build types
set (CMAKE_CONFIGURATION_TYPES "Release;RelWithDebInfo;Debug" CACHE STRING "Configurations" FORCE)
# Include our cmake macros
set (CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_CURRENT_SOURCE_DIR}/cmake)
include (CMakeHelpers)
############ Build customization
# Override from command line "CMake -D<OPTION>=TRUE/FALSE/0/1/ON/OFF"
option (ENABLE_CPP11 "Build websocketpp with CPP11 features enabled." TRUE)
option (BUILD_EXAMPLES "Build websocketpp examples." FALSE)
option (BUILD_TESTS "Build websocketpp tests." FALSE)
if (BUILD_TESTS OR BUILD_EXAMPLES)
enable_testing ()
############ Compiler specific setup
set (WEBSOCKETPP_PLATFORM_LIBS "")
set (WEBSOCKETPP_PLATFORM_TLS_LIBS "")
set (WEBSOCKETPP_BOOST_LIBS "")
# VC9 and C++11 reasoning
if (ENABLE_CPP11 AND MSVC AND MSVC90)
message("* Detected Visual Studio 9 2008, disabling C++11 support.")
set (ENABLE_CPP11 FALSE)
endif ()
# Detect clang. Not officially reported by cmake.
execute_process(COMMAND "${CMAKE_CXX_COMPILER}" "-v" ERROR_VARIABLE CXX_VER_STDERR)
if ("${CXX_VER_STDERR}" MATCHES ".*clang.*")
set (CMAKE_COMPILER_IS_CLANGXX 1)
endif ()
# C++11 defines
if (ENABLE_CPP11)
if (MSVC)
add_definitions (-D_WEBSOCKETPP_CPP11_FUNCTIONAL_)
add_definitions (-D_WEBSOCKETPP_CPP11_SYSTEM_ERROR_)
add_definitions (-D_WEBSOCKETPP_CPP11_RANDOM_DEVICE_)
add_definitions (-D_WEBSOCKETPP_CPP11_MEMORY_)
else()
add_definitions (-D_WEBSOCKETPP_CPP11_STL_)
endif()
endif ()
# Visual studio
if (MSVC)
set (WEBSOCKETPP_BOOST_LIBS system thread)
set (CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /GL /Gy /GF /Ox /Ob2 /Ot /Oi /MP /arch:SSE2 /fp:fast")
set (CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} /LTCG /INCREMENTAL:NO /OPT:REF /OPT:ICF")
add_definitions (/W3 /wd4996 /wd4995 /wd4355)
add_definitions (-DUNICODE -D_UNICODE)
add_definitions (-D_CRT_SECURE_NO_WARNINGS -D_SCL_SECURE_NO_WARNINGS)
add_definitions (-DNOMINMAX)
endif ()
# g++
if (CMAKE_COMPILER_IS_GNUCXX)
if (NOT APPLE)
set (WEBSOCKETPP_PLATFORM_LIBS pthread rt)
else()
set (WEBSOCKETPP_PLATFORM_LIBS pthread)
endif()
set (WEBSOCKETPP_PLATFORM_TLS_LIBS ssl crypto)
set (WEBSOCKETPP_BOOST_LIBS system thread)
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x")
if (NOT APPLE)
add_definitions (-DNDEBUG -Wall -Wcast-align) # todo: should we use CMAKE_C_FLAGS for these?
endif ()
# Try to detect version. Note: Not tested!
execute_process (COMMAND ${CMAKE_CXX_COMPILER} "-dumpversion" OUTPUT_VARIABLE GCC_VERSION)
if ("${GCC_VERSION}" STRGREATER "4.4.0")
message("* C++11 support partially enabled due to GCC version ${GCC_VERSION}")
set (WEBSOCKETPP_BOOST_LIBS system thread)
endif ()
endif ()
# clang
if (CMAKE_COMPILER_IS_CLANGXX)
if (NOT APPLE)
set (WEBSOCKETPP_PLATFORM_LIBS pthread rt)
else()
set (WEBSOCKETPP_PLATFORM_LIBS pthread)
endif()
set (WEBSOCKETPP_PLATFORM_TLS_LIBS ssl crypto)
set (WEBSOCKETPP_BOOST_LIBS system thread)
set (CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS} "-std=c++0x -stdlib=libc++") # todo: is libc++ really needed here?
if (NOT APPLE)
add_definitions (-DNDEBUG -Wall -Wno-padded) # todo: should we use CMAKE_C_FLAGS for these?
endif ()
endif ()
# OSX, can override above.
if (APPLE)
add_definitions (-DNDEBUG -Wall)
endif ()
if (BUILD_EXAMPLES)
list (APPEND WEBSOCKETPP_BOOST_LIBS random)
endif()
if (BUILD_TESTS)
list (APPEND WEBSOCKETPP_BOOST_LIBS unit_test_framework)
endif()
############ Dependencies
# Set BOOST_ROOT env variable or pass with cmake -DBOOST_ROOT=path.
# BOOST_ROOT can also be defined by a previous run from cmake cache.
if (NOT "$ENV{BOOST_ROOT_CPP11}" STREQUAL "")
# Scons documentation for BOOST_ROOT_CPP11:
# "look for optional second boostroot compiled with clang's libc++ STL library
# this prevents warnings/errors when linking code built with two different
# incompatible STL libraries."
file (TO_CMAKE_PATH "$ENV{BOOST_ROOT_CPP11}" BOOST_ROOT)
set (BOOST_ROOT ${BOOST_ROOT} CACHE PATH "BOOST_ROOT dependency path" FORCE)
endif ()
if ("${BOOST_ROOT}" STREQUAL "")
file (TO_CMAKE_PATH "$ENV{BOOST_ROOT}" BOOST_ROOT)
# Cache BOOST_ROOT for runs that do not define $ENV{BOOST_ROOT}.
set (BOOST_ROOT ${BOOST_ROOT} CACHE PATH "BOOST_ROOT dependency path" FORCE)
endif ()
message ("* Configuring Boost")
message (STATUS "-- Using BOOST_ROOT")
message (STATUS " " ${BOOST_ROOT})
if (MSVC)
set (Boost_USE_MULTITHREADED TRUE)
set (Boost_USE_STATIC_LIBS TRUE)
else ()
set (Boost_USE_MULTITHREADED FALSE)
set (Boost_USE_STATIC_LIBS FALSE)
endif ()
if (BOOST_STATIC)
set (Boost_USE_STATIC_LIBS TRUE)
endif ()
if (NOT Boost_USE_STATIC_LIBS)
add_definitions (-DBOOST_TEST_DYN_LINK)
endif ()
set (Boost_FIND_REQUIRED TRUE)
set (Boost_FIND_QUIETLY TRUE)
set (Boost_DEBUG FALSE)
set (Boost_USE_MULTITHREADED TRUE)
set (Boost_ADDITIONAL_VERSIONS "1.39.0" "1.40.0" "1.41.0" "1.42.0" "1.43.0" "1.44.0" "1.46.1") # todo: someone who knows better spesify these!
find_package (Boost 1.39.0 COMPONENTS "${WEBSOCKETPP_BOOST_LIBS}")
if (Boost_FOUND)
# Boost is a project wide global dependency.
include_directories (${Boost_INCLUDE_DIRS})
link_directories (${Boost_LIBRARY_DIRS})
# Pretty print status
message (STATUS "-- Include Directories")
foreach (include_dir ${Boost_INCLUDE_DIRS})
message (STATUS " " ${include_dir})
endforeach ()
message (STATUS "-- Library Directories")
foreach (library_dir ${Boost_LIBRARY_DIRS})
message (STATUS " " ${library_dir})
endforeach ()
message (STATUS "-- Libraries")
foreach (boost_lib ${Boost_LIBRARIES})
message (STATUS " " ${boost_lib})
endforeach ()
message ("")
else ()
message (FATAL_ERROR "Failed to find required dependency: boost")
endif ()
find_package(OpenSSL)
find_package(ZLIB)
endif()
############ Add projects
# Add main library
add_subdirectory (websocketpp)
# Add examples
if (BUILD_EXAMPLES)
include_subdirs ("examples")
endif ()
# Add tests
if (BUILD_TESTS)
include_subdirs ("test")
endif ()
print_used_build_config()
export (PACKAGE websocketpp)
include(CMakePackageConfigHelpers)
configure_package_config_file(websocketpp-config.cmake.in
"${PROJECT_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/websocketpp-config.cmake"
PATH_VARS INSTALL_INCLUDE_DIR
INSTALL_DESTINATION "${INSTALL_CMAKE_DIR}"
NO_CHECK_REQUIRED_COMPONENTS_MACRO
)
write_basic_package_version_file("${PROJECT_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/websocketpp-configVersion.cmake"
VERSION ${WEBSOCKETPP_VERSION}
COMPATIBILITY ExactVersion)
# Install the websocketpp-config.cmake and websocketpp-configVersion.cmake
install (FILES
"${PROJECT_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/websocketpp-config.cmake"
"${PROJECT_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/websocketpp-configVersion.cmake"
DESTINATION "${INSTALL_CMAKE_DIR}" COMPONENT dev)

145
deps/websocketpp/COPYING vendored Normal file
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@@ -0,0 +1,145 @@
Main Library:
Copyright (c) 2014, Peter Thorson. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of the WebSocket++ Project nor the
names of its contributors may be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Bundled Libraries:
****** Base 64 Library (base64/base64.hpp) ******
base64.hpp is a repackaging of the base64.cpp and base64.h files into a
single header suitable for use as a header only library. This conversion was
done by Peter Thorson (webmaster@zaphoyd.com) in 2012. All modifications to
the code are redistributed under the same license as the original, which is
listed below.
base64.cpp and base64.h
Copyright (C) 2004-2008 René Nyffenegger
This source code is provided 'as-is', without any express or implied
warranty. In no event will the author be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this source code must not be misrepresented; you must not
claim that you wrote the original source code. If you use this source code
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original source code.
3. This notice may not be removed or altered from any source distribution.
René Nyffenegger rene.nyffenegger@adp-gmbh.ch
****** SHA1 Library (sha1/sha1.hpp) ******
sha1.hpp is a repackaging of the sha1.cpp and sha1.h files from the shallsha1
library (http://code.google.com/p/smallsha1/) into a single header suitable for
use as a header only library. This conversion was done by Peter Thorson
(webmaster@zaphoyd.com) in 2013. All modifications to the code are redistributed
under the same license as the original, which is listed below.
Copyright (c) 2011, Micael Hildenborg
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of Micael Hildenborg nor the
names of its contributors may be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY Micael Hildenborg ''AS IS'' AND ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL Micael Hildenborg BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
****** MD5 Library (common/md5.hpp) ******
md5.hpp is a reformulation of the md5.h and md5.c code from
http://www.opensource.apple.com/source/cups/cups-59/cups/md5.c to allow it to
function as a component of a header only library. This conversion was done by
Peter Thorson (webmaster@zaphoyd.com) in 2012 for the WebSocket++ project. The
changes are released under the same license as the original (listed below)
Copyright (C) 1999, 2002 Aladdin Enterprises. All rights reserved.
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
L. Peter Deutsch
ghost@aladdin.com
****** UTF8 Validation logic (utf8_validation.hpp) ******
utf8_validation.hpp is adapted from code originally written by Bjoern Hoehrmann
<bjoern@hoehrmann.de>. See http://bjoern.hoehrmann.de/utf-8/decoder/dfa/ for
details.
The original license:
Copyright (c) 2008-2009 Bjoern Hoehrmann <bjoern@hoehrmann.de>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

2355
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285
deps/websocketpp/SConstruct vendored Normal file
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import os, sys, commands
env = Environment(ENV = os.environ)
# figure out a better way to configure this
if os.environ.has_key('CXX'):
env['CXX'] = os.environ['CXX']
if os.environ.has_key('DEBUG'):
env['DEBUG'] = os.environ['DEBUG']
if os.environ.has_key('CXXFLAGS'):
#env['CXXFLAGS'] = os.environ['CXXFLAGS']
env.Append(CXXFLAGS = os.environ['CXXFLAGS'])
if os.environ.has_key('LINKFLAGS'):
#env['LDFLAGS'] = os.environ['LDFLAGS']
env.Append(LINKFLAGS = os.environ['LINKFLAGS'])
## Boost
##
## Note: You need to either set BOOSTROOT to the root of a stock Boost distribution
## or set BOOST_INCLUDES and BOOST_LIBS if Boost comes with your OS distro e.g. and
## needs BOOST_INCLUDES=/usr/include/boost and BOOST_LIBS=/usr/lib like Ubuntu.
##
if os.environ.has_key('BOOSTROOT'):
os.environ['BOOST_ROOT'] = os.environ['BOOSTROOT']
if os.environ.has_key('BOOST_ROOT'):
env['BOOST_INCLUDES'] = os.environ['BOOST_ROOT']
env['BOOST_LIBS'] = os.path.join(os.environ['BOOST_ROOT'], 'stage', 'lib')
elif os.environ.has_key('BOOST_INCLUDES') and os.environ.has_key('BOOST_LIBS'):
env['BOOST_INCLUDES'] = os.environ['BOOST_INCLUDES']
env['BOOST_LIBS'] = os.environ['BOOST_LIBS']
else:
raise SCons.Errors.UserError, "Neither BOOST_ROOT, nor BOOST_INCLUDES + BOOST_LIBS was set!"
## Custom OpenSSL
if os.environ.has_key('OPENSSL_PATH'):
env.Append(CPPPATH = os.path.join(os.environ['OPENSSL_PATH'], 'include'))
env.Append(LIBPATH = os.environ['OPENSSL_PATH'])
if os.environ.has_key('WSPP_ENABLE_CPP11'):
env['WSPP_ENABLE_CPP11'] = True
else:
env['WSPP_ENABLE_CPP11'] = False
boost_linkshared = False
def boostlibs(libnames,localenv):
if localenv['PLATFORM'].startswith('win'):
# Win/VC++ supports autolinking. nothing to do.
# http://www.boost.org/doc/libs/1_49_0/more/getting_started/windows.html#auto-linking
return []
else:
libs = []
prefix = localenv['SHLIBPREFIX'] if boost_linkshared else localenv['LIBPREFIX']
suffix = localenv['SHLIBSUFFIX'] if boost_linkshared else localenv['LIBSUFFIX']
for name in libnames:
lib = File(os.path.join(localenv['BOOST_LIBS'], '%sboost_%s%s' % (prefix, name, suffix)))
libs.append(lib)
return libs
if env['PLATFORM'].startswith('win'):
env.Append(CPPDEFINES = ['WIN32',
'NDEBUG',
'WIN32_LEAN_AND_MEAN',
'_WIN32_WINNT=0x0600',
'_CONSOLE',
'BOOST_TEST_DYN_LINK',
'NOMINMAX',
'_WEBSOCKETPP_CPP11_MEMORY_',
'_WEBSOCKETPP_CPP11_FUNCTIONAL_'])
arch_flags = '/arch:SSE2'
opt_flags = '/Ox /Oi /fp:fast'
warn_flags = '/W3 /wd4996 /wd4995 /wd4355'
env['CCFLAGS'] = '%s /EHsc /GR /GS- /MD /nologo %s %s' % (warn_flags, arch_flags, opt_flags)
env['LINKFLAGS'] = '/INCREMENTAL:NO /MANIFEST /NOLOGO /OPT:REF /OPT:ICF /MACHINE:X86'
elif env['PLATFORM'] == 'posix':
if env.has_key('DEBUG'):
env.Append(CCFLAGS = ['-g', '-O0'])
else:
env.Append(CPPDEFINES = ['NDEBUG'])
env.Append(CCFLAGS = ['-O1', '-fomit-frame-pointer'])
env.Append(CCFLAGS = ['-Wall'])
#env['LINKFLAGS'] = ''
elif env['PLATFORM'] == 'darwin':
if not os.environ.has_key('CXX'):
env['CXX'] = "clang++"
if env.has_key('DEBUG'):
env.Append(CCFLAGS = ['-g', '-O0'])
else:
env.Append(CPPDEFINES = ['NDEBUG'])
env.Append(CCFLAGS = ['-O1', '-fomit-frame-pointer'])
env.Append(CCFLAGS = ['-Wall'])
#env['LINKFLAGS'] = ''
if env['PLATFORM'].startswith('win'):
#env['LIBPATH'] = env['BOOST_LIBS']
pass
else:
env.Append(LIBPATH = ['/usr/lib', '/usr/local/lib'])
# Compiler specific warning flags
if env['CXX'].startswith('g++'):
#env.Append(CCFLAGS = ['-Wconversion'])
env.Append(CCFLAGS = ['-Wcast-align'])
env.Append(CCFLAGS = ['-Wshadow'])
env.Append(CCFLAGS = ['-Wunused-parameter'])
elif env['CXX'].startswith('clang++'):
#env.Append(CCFLAGS = ['-Wcast-align'])
#env.Append(CCFLAGS = ['-Wglobal-constructors'])
#env.Append(CCFLAGS = ['-Wconversion'])
env.Append(CCFLAGS = ['-Wno-padded'])
env.Append(CCFLAGS = ['-Wshadow'])
env.Append(CCFLAGS = ['-Wunused-parameter'])
env.Append(CCFLAGS = ['-Wsometimes-uninitialized'])
env.Append(CCFLAGS = ['-Wuninitialized'])
#env.Append(CCFLAGS = ['-Weverything'])
#env.Append(CCFLAGS = ['-Wno-documentation'])
#env.Append(CCFLAGS = ['-Wno-weak-vtables'])
#env.Append(CCFLAGS = ['-Wno-global-constructors'])
#env.Append(CCFLAGS = ['-Wno-sign-conversion'])
#env.Append(CCFLAGS = ['-Wno-exit-time-destructors'])
# Wpadded
# Wsign-conversion
#
platform_libs = []
tls_libs = []
tls_build = False
if env['PLATFORM'] == 'posix':
platform_libs = ['pthread', 'rt']
tls_libs = ['ssl', 'crypto']
tls_build = True
elif env['PLATFORM'] == 'darwin':
tls_libs = ['ssl', 'crypto']
tls_build = True
elif env['PLATFORM'].startswith('win'):
# Win/VC++ supports autolinking. nothing to do.
pass
## Append WebSocket++ path
env.Append(CPPPATH = ['#'])
##### Set up C++11 environment
polyfill_libs = [] # boost libraries used as drop in replacements for incomplete
# C++11 STL implementations
env_cpp11 = env.Clone ()
if env_cpp11['CXX'].startswith('g++'):
# TODO: check g++ version
GCC_VERSION = commands.getoutput(env_cpp11['CXX'] + ' -dumpversion')
if GCC_VERSION > "4.4.0":
print "C++11 build environment partially enabled"
env_cpp11.Append(WSPP_CPP11_ENABLED = "true",CXXFLAGS = ['-std=c++0x'],TOOLSET = ['g++'],CPPDEFINES = ['_WEBSOCKETPP_CPP11_STL_'])
else:
print "C++11 build environment is not supported on this version of G++"
elif env_cpp11['CXX'].startswith('clang++'):
print "C++11 build environment enabled"
env.Append(CXXFLANGS = ['-stdlib=libc++'],LINKFLAGS=['-stdlib=libc++'])
env_cpp11.Append(WSPP_CPP11_ENABLED = "true",CXXFLAGS = ['-std=c++0x','-stdlib=libc++'],LINKFLAGS = ['-stdlib=libc++'],TOOLSET = ['clang++'],CPPDEFINES = ['_WEBSOCKETPP_CPP11_STL_'])
# look for optional second boostroot compiled with clang's libc++ STL library
# this prevents warnings/errors when linking code built with two different
# incompatible STL libraries.
if os.environ.has_key('BOOST_ROOT_CPP11'):
env_cpp11['BOOST_INCLUDES'] = os.environ['BOOST_ROOT_CPP11']
env_cpp11['BOOST_LIBS'] = os.path.join(os.environ['BOOST_ROOT_CPP11'], 'stage', 'lib')
elif os.environ.has_key('BOOST_INCLUDES_CPP11') and os.environ.has_key('BOOST_LIBS_CPP11'):
env_cpp11['BOOST_INCLUDES'] = os.environ['BOOST_INCLUDES_CPP11']
env_cpp11['BOOST_LIBS'] = os.environ['BOOST_LIBS_CPP11']
else:
print "C++11 build environment disabled"
# if the build system is known to allow the isystem modifier for library include
# values then use it for the boost libraries. Otherwise just add them to the
# regular CPPPATH values.
if env['CXX'].startswith('g++') or env['CXX'].startswith('clang'):
env.Append(CPPFLAGS = '-isystem ' + env['BOOST_INCLUDES'])
else:
env.Append(CPPPATH = [env['BOOST_INCLUDES']])
env.Append(LIBPATH = [env['BOOST_LIBS']])
# if the build system is known to allow the isystem modifier for library include
# values then use it for the boost libraries. Otherwise just add them to the
# regular CPPPATH values.
if env_cpp11['CXX'].startswith('g++') or env_cpp11['CXX'].startswith('clang'):
env_cpp11.Append(CPPFLAGS = '-isystem ' + env_cpp11['BOOST_INCLUDES'])
else:
env_cpp11.Append(CPPPATH = [env_cpp11['BOOST_INCLUDES']])
env_cpp11.Append(LIBPATH = [env_cpp11['BOOST_LIBS']])
releasedir = 'build/release/'
debugdir = 'build/debug/'
testdir = 'build/test/'
builddir = releasedir
Export('env')
Export('env_cpp11')
Export('platform_libs')
Export('boostlibs')
Export('tls_libs')
Export('polyfill_libs')
## END OF CONFIG !!
## TARGETS:
if not env['PLATFORM'].startswith('win'):
# Unit tests, add test folders with SConscript files to to_test list.
to_test = ['utility','http','logger','random','processors','message_buffer','extension','transport/iostream','transport/asio','roles','endpoint','connection','transport'] #,'http','processors','connection'
for t in to_test:
new_tests = SConscript('#/test/'+t+'/SConscript',variant_dir = testdir + t, duplicate = 0)
for a in new_tests:
new_alias = Alias('test', [a], a.abspath)
AlwaysBuild(new_alias)
# Main test application
#main = SConscript('#/examples/dev/SConscript',variant_dir = builddir + 'dev',duplicate = 0)
# echo_server
echo_server = SConscript('#/examples/echo_server/SConscript',variant_dir = builddir + 'echo_server',duplicate = 0)
# echo_client
echo_client = SConscript('#/examples/echo_client/SConscript',variant_dir = builddir + 'echo_client',duplicate = 0)
# print_client
print_client = SConscript('#/examples/print_client/SConscript',variant_dir = builddir + 'print_client',duplicate = 0)
# echo_server_tls
if tls_build:
echo_server_tls = SConscript('#/examples/echo_server_tls/SConscript',variant_dir = builddir + 'echo_server_tls',duplicate = 0)
echo_server_both = SConscript('#/examples/echo_server_both/SConscript',variant_dir = builddir + 'echo_server_both',duplicate = 0)
print_client_tls = SConscript('#/examples/print_client_tls/SConscript',variant_dir = builddir + 'print_client_tls',duplicate = 0)
# broadcast_server
broadcast_server = SConscript('#/examples/broadcast_server/SConscript',variant_dir = builddir + 'broadcast_server',duplicate = 0)
# testee_server
testee_server = SConscript('#/examples/testee_server/SConscript',variant_dir = builddir + 'testee_server',duplicate = 0)
# testee_client
testee_client = SConscript('#/examples/testee_client/SConscript',variant_dir = builddir + 'testee_client',duplicate = 0)
# scratch_client
scratch_client = SConscript('#/examples/scratch_client/SConscript',variant_dir = builddir + 'scratch_client',duplicate = 0)
# scratch_server
scratch_server = SConscript('#/examples/scratch_server/SConscript',variant_dir = builddir + 'scratch_server',duplicate = 0)
# debug_client
debug_client = SConscript('#/examples/debug_client/SConscript',variant_dir = builddir + 'debug_client',duplicate = 0)
# debug_server
debug_server = SConscript('#/examples/debug_server/SConscript',variant_dir = builddir + 'debug_server',duplicate = 0)
# subprotocol_server
subprotocol_server = SConscript('#/examples/subprotocol_server/SConscript',variant_dir = builddir + 'subprotocol_server',duplicate = 0)
# telemetry_server
telemetry_server = SConscript('#/examples/telemetry_server/SConscript',variant_dir = builddir + 'telemetry_server',duplicate = 0)
# external_io_service
external_io_service = SConscript('#/examples/external_io_service/SConscript',variant_dir = builddir + 'external_io_service',duplicate = 0)
if not env['PLATFORM'].startswith('win'):
# iostream_server
iostream_server = SConscript('#/examples/iostream_server/SConscript',variant_dir = builddir + 'iostream_server',duplicate = 0)
# telemetry_client
telemetry_client = SConscript('#/examples/telemetry_client/SConscript',variant_dir = builddir + 'telemetry_client',duplicate = 0)
# print_server
print_server = SConscript('#/examples/print_server/SConscript',variant_dir = builddir + 'print_server',duplicate = 0)

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HEAD
0.8.2 - 2020-04-19
- Examples: Update print_client_tls example to remove use of deprecated
OpenSSL functions.
- Compatibility: Removes the use of make_shared in a number of cases where
it would be incompatible with newer versions of ASIO. Thank you Stefan
Floeren for the patch. #810 #814 #862 #843 #794 #808
- CMake: Update cmake installer to better handle dependencies when using
g++ on MacOS. Thank you Luca Palano for reporting and a patch. #831
- CMake: Update cmake installer to use a variable for the include directory
improving the ability of the install to be customized. THank you Schrijvers
Luc and Gianfranco Costamanga for reporting and a patch. #842
0.8.1 - 2018-07-16
Note: This release does not change library behavior. It only corrects issues
in the installer and test system.
- Test Suite: Adjust test suite to match behavior introduced in 0.8.0. Thank
you Gianfranco Costamagna for reporting and a patch. #731
- CMake: Update cmake installer to only install library files globally.
Thank you Gianfraco Costamanga for reporting and a patch. #732
0.8.0 - 2018-07-12
- Examples: Add `print_client` example. This demonstrates a minimal non-TLS
client that connects to a server and prints out the messages it receives.
- Examples: Add `print_client_tls` example. This demonstrates a minimal TLS
client, including basic support via Asio+OpenSSL for certificate chain
and hostname verification.
- Feature: Add getter for all headers to the HTTP parsers. This allows a
wrapping library to enumerate all headers to send upstream. Thank you Jupp
Müller for reporting and an initial pull request.
- Improvement: Move the `socket_init_handler` to execute as a part of `init_asio`
rather than connection `pre_init`. This allows setting of socket options prior
to the bind/listen/accept system calls. Thank you ChristianRobl3D for
reporting #530.
- Improvement: Timers in transport integration tests should only fail if their
own test times out, rather than any test. #643 Thank you Alex Korotkin for
reporting and a patch.
- Improvement: Preserve transport layer error codes in more cases, particularly
during calls to `endpoint::listen`. #652 Thank you vadz for reporting and
patches.
- Compatibility: Make sure the chrono library used by Boost/Asio is in sync
with what the websocketpp is using. Thank you Flow86 for reporting and a
patch.
- Compatibility: Update `telemetry_client` to use a slightly more cross platform
method of sleeping. Should work on windows now. Thank you Meir Yanovich for
reporting.
- Compatibility: Updated permessage-deflate support to reflect that the zlib
library does not actually support a sliding window size of 256 bits.
WebSocket++ will no longer negotiate 256 bit deflate windows. If the user
of the library tries to request a 256 bit window a 512 bit window will be
specified instead (This was the previous behavior). #596 #653 Thank you
Vinnie Falco and Gianfranco Costamagna for reporting.
- Compatibility: Better error handling and logging in cases where extension
requests parse correctly but negotiation fails.
- Compatibility: Removed custom handling of `SSL_R_SHORT_READ` error condition.
This error code no longer exists in modern versions of OpenSSL and causes
a build error. It wasn't being used for anything particularly important
(slightly improving error reporting) and there isn't a great replacement.
#599 Thank you Gianfranco Costamagna for reporting.
- Compatibility: Add missing `<stdint>` headers. Fixes issues with g++ 5.4.0.
#638 Thank you Alex Korotkin for reporting and a patch.
- Compatibility: Remove the use of `std::auto_ptr` and `std::binary_function`
from builds with C++11 or later. These features are deprecated and were
removed entirely in C++17. This change allows building WebSocket++ on
C++17 compilers. #592 Thank you Michal Fojtak for reporting and a patch
- Compatibility: Add 1014 close code and adds missing descriptions for codes
1012 and 1013. #589 Thank you jbwdevries and ronneke1996 for reporting and
patches.
- Compatibility: Add hooks to support `mingw-std-threads` C++11 thread and mutex
polyfill library as an alternative to Boost. #608 Thank you Peter Taylor for
reporting and an initial patch.
- Compatibility: Changed the handshake connection token to 'Upgrade' from
'upgrade'. Technically this header is supposed to be processed case
insensitively. In practice, there are browsers (such as Edge) that don't do
this and they tend to use the uppercase value used as an example in RFC6455.
Thank you Johann Bauer for reporting and a patch. #727
- Bug: Store loggers in shared pointers to avoid crashes related to connections
trying to write logs entries after their respective endpoint has been
deallocated. Thank you Thalhammer for reporting and Jupp Müller for the
patch. #539 #501
- Bug: Change default listen backlog from 0 to `socket_base::max_connections`.
#549. Thank you derwassi and zwelab for reporting and na1pir for providing
access to hardware to debug the issue.
- Bug: Fix a crash in the accept loop when `get_connection` fails. #551 Thank you
Walter Gray for a patch.
- Bug/Documentation: Fix incorrect example code that used
`websocketpp::lib::error_code` instead of `websocketpp::exception`. Thank you
heretic13 for reporting
- Bug: Fix uninitialized shared pointer in Asio transport test suite. #647
Thank you Alex Korotkin for reporting and a patch.
- Bug: Fix a thread safety issue in the permessage-deflate extension that
caused message corruption when sending compressed messages from a different
thread than the main I/O thread. #615 Thank you KyleNyenhuis and Pieter De
Gendt for reporting and a patch.
- Bug: Fix an undefined behavior issue performing a 64 bit wide shift on a 64
bit value. #636 Thank you Gregor Jasny for reporting and a patch
- Bug: Fix some compile issues with ASIO_STANDALONE. #662 #665 Thank you
chronoxor and Guillaume Egles for reporting and patches.
0.7.0 - 2016-02-22
- MINOR BREAKING SOCKET POLICY CHANGE: Asio transport socket policy method
`cancel_socket` will now return `lib::asio::error_code` instead of `void`.
Custom Asio transport socket policies will need to be updated accordingly.
This does not affect anyone using the bundled socket policies.
- Feature: Basic support for the permessage-deflate extension. #344
- Feature: Allow accessing the local endpoint when using the Asio transport.
This allows inspection of the address and port in cases where they are chosen
by the operating system rather than the user. Thank you Andreas Weis and
Muzahid Hussain for reporting and related code. #458
- Feature: Add support for subprotocols in Hybi00. Thank you Lukas Obermann
for reporting and a patch. #518
- Feature: Adds `tcp_pre_bind handler` to Asio transport. This allows setting
arbitrary socket options after the listen acceptor has been created but before
the socket bind has been performed. #634 #439 Thank you Gregor Jasny for
the patch.
- Improvement: Better automatic std::chrono feature detection for Visual Studio
- Improvement: Major refactoring to bundled CMake build system. CMake can now be
used to build all of the examples and the test suite. Thank you Thijs Wenker
for a significant portion of this code. #378, #435, #449
- Improvement: In build environments where `lib::error_code` and
`lib::asio::error_code` match (such as using `boost::asio` with
`boost::system_error` or standalone asio with `std::system_error`, transport
errors are passed through natively rather than being reported as a translated
`pass_through` error type.
- Improvement: Add a `get_transport_error` method to Asio transport connections
to allow retrieving a machine readable native transport error.
- Improvement: Add `connection::get_response`, `connection::get_response_code`,
and `connection::get_response_msg` methods to allow accessing additional
information about the HTTP responses that WebSocket++ sends. #465 Thank you
Flow86 for reporting.
- Improvement: Removes use of empty strings ("") in favor of `string::clear()`
and `string::empty()`. This avoids generating unnecessary temporary objects.
#468 Thank you Vladislav Yaroslavlev for reporting and a patch.
- Documentation: Adds an example demonstrating the use of external `io_service`
- Documentation: Adds a simple `echo_client` example.
- Documentation: Begins migration of the web based user manual into Doxygen.
- Bug: Fix memory leak when `init_asio` produces an error. #454 Thank you Mark
Grimes for reporting and fixing.
- Bug: Fix crash when processing a specially crafted HTTP header. Thank you Eli
Fidler for reporting, test cases, and a patch. #456
- Bug: Fix an issue where standalone Asio builds that use TLS would not compile
due to lingering boost code. #448 Thank you mjsp for reporting
- Bug: Fix an issue where canceling a socket could throw an exception on some
older Windows XP platforms. It now prints an appropriate set of log messages
instead. Thank you Thijs Wenker for reporting and researching solutions. #460
- Bug: Fix an issue where deferred HTTP connections that start sending a very
long response before their HTTP handler ends would result in a second set of
HTTP headers being injected into the output. Thank you Kevin Smith for
reporting and providing test case details. #443
- Bug: Fix an issue where the wrong type of strand was being created. Thank you
Bastien Brunnenstein for reporting and a patch. #462
- Bug: Fix an issue where TLS includes were broken for Asio Standalone builds.
Thank you giachi and Bastien Brunnenstein for reporting. #491
- Bug: Remove the use of cached read and write handlers in the Asio transport.
This feature caused memory leaks when the `io_service` the connection was
running on was abruptly stopped. There isn't a clean and safe way of using
this optimization without global state and the associated locks. The locks
perform worse. Thank you Xavier Gibert for reporting, test cases, and code.
Fixes #490.
- Bug: Fix a heap buffer overflow when checking very short URIs. Thank you
Xavier Gibert for reporting and a patch #524
- Compatibility: Fixes a number of build & config issues on Visual Studio 2015
- Compatibility: Removes non-standards compliant masking behavior. #395, #469
- Compatibility: Replace deprecated use of `auto_ptr` on systems where
`unique_ptr` is available.
0.6.0 - 2015-06-02
- MINOR BREAKING TRANSPORT POLICY CHANGE: Custom transport policies will now be
required to include a new method `void set_uri(uri_ptr u)`. An implementation
is not required. The stub transport policy includes an example stub method
that can be added to any existing custom transport policy to fulfill this
requirement. This does not affect anyone using the bundled transports or
configs.
- MINOR BREAKING SOCKET POLICY CHANGE: Custom asio transport socket policies
will now be required to include a new method `void set_uri(uri_ptr u)`. Like
with the transport layer, an implementation is not required. This does not
affect anyone using the bundled socket policies.
- MINOR BREAKING DEPENDENCY CHANGE: When using Boost versions greater than or
equal to 1.49 in C++03 mode, `libboost-chrono` is needed now instead of
`libboost-date_time`. Users with C++11 compilers or using Boost versions 1.48
and earlier are not affected. Note: This change affects the bundled unit test
suite.
- Feature: WebSocket++ Asio transport policy can now be used with the standalone
version of Asio (1.8.0+) when a C++11 compiler and standard library are
present. This means that it is possible now to use WebSocket++'s Asio
transport entirely without Boost. Thank you Robert Seiler for proof of concept
code that was used as a guide for this implementation. Fixes #324
- Feature: Adds a vectored/scatter-gather write handler to the iostream
transport.
- Feature: Adds the ability to defer sending an HTTP response until sometime
after the `http_handler` is run. This allows processing of long running http
handlers to defer their response until it is ready without blocking the
network thread. references #425
- Improvement: `echo_server_tls` has been update to demonstrate how to configure
it for Mozilla's recommended intermediate and modern TLS security profiles.
- Improvement: `endpoint::set_timer` now uses a steady clock provided by
`boost::chrono` or `std::chrono` where available instead of the non-monotonic
system clock. Thank you breyed for reporting. fixes #241
- Improvement: Outgoing TLS connections to servers using the SNI extension to
choose a certificate will now work. Thank you moozzyk for reporting.
Fixes #400
- Improvement: Removes an unnecessary mutex lock in `get_con_from_hdl`.
- Cleanup: Asio transport policy has been refactored to remove many Boost
dependencies. On C++03 compilers the `boost::noncopyable` dependency has been
removed and the `boost::date_time` dependency has been replaced with the newer
`boost::chrono` when possible. On C++11 compilers the `boost::aligned_storage`
and `boost::date_time` dependencies are gone, replaced with equivalent C++11
standard library features.
- Bug: Fixes a potential dangling pointer and inconsistent error message
handling in `websocketpp::exception`. #432 Thank you Tom Swirly for the fix.
0.5.1 - 2015-02-27
- Bug: Fixes an issue where some frame data was counted against the max header
size limit, resulting in connections that included a lot of frame data
immediately after the opening handshake to fail.
- Bug: Fix a typo in the name of the set method for `max_http_body_size`. #406
Thank you jplatte for reporting.
0.5.0 - 2015-01-22
- BREAKING UTILITY CHANGE: Deprecated methods `http::parser::parse_headers`,
`http::response::parse_complete`, and `http::request::parse_complete` have
been removed.
- Security: Disabled SSLv3 in example servers.
- Feature: Adds basic support for accessing HTTP request bodies in the http
handler. #181
- Feature: Adds the ability to register a shutdown handler when using the
iostream transport. This provides a clean interface for triggering the shut
down of external sockets and other cleanup without hooking in to higher level
WebSocket handlers.
- Feature: Adds the ability to register a write handler when using the iostream
transport. This handler can be used to handle transport output in place of
registering an ostream to write to.
- Feature: Adds a new logging policy that outputs to syslog. #386 Thank you Tom
Hughes for submitting the initial version of this policy.
- Improvement: Message payload logging now prints text for text messages rather
than binary.
- Improvement: Overhaul of handshake state machine. Should make it impossible
for exceptions to bubble out of transport methods like `io_service::run`.
- Improvement: Overhaul of handshake error reporting. Fail handler error codes
will be more detailed and precise. Adds new [fail] and [http] logging channels
that log failed websocket connections and successful HTTP connections
respectively. A new aggregate channel package, `alevel::access_core`, allows
enabling connect, disconnect, fail, and http together. Successful HTTP
connections will no longer trigger a fail handler.
- Improvement: Ability to terminate connection during an http handler to cleanly
suppress the default outgoing HTTP response.
- Documentation: Add Sending & Receiving Messages step to chapter one of the
`utility_client` tutorial. Update `utility_client` example to match.
- Cleanup: Removes unused files & STL includes. Adds required STL includes.
Normalizes include order.
- Bug: Fixes a fatal state error when a handshake response is completed
immediately after that handshake times out. #389
- Bug: MinGW fixes; C++11 feature detection, localtime use. #393 Thank you
Schebb for reporting, code, and testing.
- Bug: Fixes an issue where `websocketpp::exception::what()` could return an out
of scope pointer. #397 Thank you fabioang for reporting.
- Bug: Fixes an issue where endpoints were not reset properly after a call to
`endpoint::listen` failed. #390 Thank you wyyqyl for reporting.
0.4.0 - 2014-11-04
- BREAKING API CHANGE: All WebSocket++ methods now throw an exception of type
`websocketpp::exception` which derives from `std::exception`. This normalizes
all exception types under the standard exception hierarchy and allows
WebSocket++ exceptions to be caught in the same statement as others. The error
code that was previously thrown is wrapped in the exception object and can be
accessed via the `websocketpp::exception::code()` method.
- BREAKING API CHANGE: Custom logging policies have some new required
constructors that take generic config settings rather than pointers to
std::ostreams. This allows writing logging policies that do not involve the
use of std::ostream. This does not affect anyone using the built in logging
policies.
- BREAKING UTILITY CHANGE: `websocketpp::lib::net::htonll` and
`websocketpp::lib::net::ntohll` have been prefixed with an underscore to avoid
conflicts with similarly named macros in some operating systems. If you are
using the WebSocket++ provided 64 bit host/network byte order functions you
will need to switch to the prefixed versions.
- BREAKING UTILITY CHANGE: The signature of `base64_encode` has changed from
`websocketpp::base64_encode(unsigned char const *, unsigned int)` to
`websocketpp::base64_encode(unsigned char const *, size_t)`.
- BREAKING UTILITY CHANGE: The signature of `sha1::calc` has changed from
`websocketpp::sha1::calc(void const *, int, unsigned char *)` to
`websocketpp::sha1::calc(void const *, size_t, unsigned char *)`
- Feature: Adds incomplete `minimal_server` and `minimal_client` configs that
can be used to build custom configs without pulling in the dependencies of
`core` or `core_client`. These configs will offer a stable base config to
future-proof custom configs.
- Improvement: Core library no longer has std::iostream as a dependency.
std::iostream is still required for the optional iostream logging policy and
iostream transport.
- Bug: C++11 Chrono support was being incorrectly detected by the `boost_config`
header. Thank you Max Dmitrichenko for reporting and a patch.
- Bug: use of `std::put_time` is now guarded by a unique flag rather than a
chrono library flag. Thank you Max Dmitrichenko for reporting.
- Bug: Fixes non-thread safe use of std::localtime. #347 #383
- Compatibility: Adjust usage of std::min to be more compatible with systems
that define a min(...) macro.
- Compatibility: Removes unused parameters from all library, test, and example
code. This assists with those developing with -Werror and -Wunused-parameter
#376
- Compatibility: Renames ntohll and htonll methods to avoid conflicts with
platform specific macros. #358 #381, #382 Thank you logotype, unphased,
svendjo
- Cleanup: Removes unused functions, fixes variable shadow warnings, normalizes
all whitespace in library, examples, and tests to 4 spaces. #376
0.3.0 - 2014-08-10
- Feature: Adds `start_perpetual` and `stop_perpetual` methods to asio transport
These may be used to replace manually managed `asio::io_service::work` objects
- Feature: Allow setting pong and handshake timeouts at runtime.
- Feature: Allows changing the listen backlog queue length.
- Feature: Split tcp init into pre and post init.
- Feature: Adds URI method to extract query string from URI. Thank you Banaan
for code. #298
- Feature: Adds a compile time switch to asio transport config to disable
certain multithreading features (some locks, asio strands)
- Feature: Adds the ability to pause reading on a connection. Paused connections
will not read more data from their socket, allowing TCP flow control to work
without blocking the main thread.
- Feature: Adds the ability to specify whether or not to use the `SO_REUSEADDR`
TCP socket option. The default for this value has been changed from `true` to
`false`.
- Feature: Adds the ability to specify a maximum message size.
- Feature: Adds `close::status::get_string(...)` method to look up a human
readable string given a close code value.
- Feature: Adds `connection::read_all(...)` method to iostream transport as a
convenience method for reading all data into the connection buffer without the
end user needing to manually loop on `read_some`.
- Improvement: Open, close, and pong timeouts can be disabled entirely by
setting their duration to 0.
- Improvement: Numerous performance improvements. Including: tuned default
buffer sizes based on profiling, caching of handler binding for async
reads/writes, non-malloc allocators for read/write handlers, disabling of a
number of questionably useful range sanity checks in tight inner loops.
- Improvement: Cleaned up the handling of TLS related errors. TLS errors will
now be reported with more detail on the info channel rather than all being
`tls_short_read` or `pass_through`. In addition, many cases where a TLS short
read was in fact expected are no longer classified as errors. Expected TLS
short reads and quasi-expected socket shutdown related errors will no longer
be reported as unclean WebSocket shutdowns to the application. Information
about them will remain in the info error channel for debugging purposes.
- Improvement: `start_accept` and `listen` errors are now reported to the caller
either via an exception or an ec parameter.
- Improvement: Outgoing writes are now batched for improved message throughput
and reduced system call and TCP frame overhead.
- Bug: Fix some cases of calls to empty lib::function objects.
- Bug: Fix memory leak of connection objects due to cached handlers holding on to
reference counted pointers. #310 Thank you otaras for reporting.
- Bug: Fix issue with const endpoint accessors (such as `get_user_agent`) not
compiling due to non-const mutex use. #292 Thank you logofive for reporting.
- Bug: Fix handler allocation crash with multithreaded `io_service`.
- Bug: Fixes incorrect whitespace handling in header parsing. #301 Thank you
Wolfram Schroers for reporting
- Bug: Fix a crash when parsing empty HTTP headers. Thank you Thingol for
reporting.
- Bug: Fix a crash following use of the `stop_listening` function. Thank you
Thingol for reporting.
- Bug: Fix use of variable names that shadow function parameters. The library
should compile cleanly with -Wshadow now. Thank you giszo for reporting. #318
- Bug: Fix an issue where `set_open_handshake_timeout` was ignored by server
code. Thank you Robin Rowe for reporting.
- Bug: Fix an issue where custom timeout values weren't being propagated from
endpoints to new connections.
- Bug: Fix a number of memory leaks related to server connection failures. #323
#333 #334 #335 Thank you droppy and aydany for reporting and patches.
reporting.
- Compatibility: Fix compile time conflict with Visual Studio's MIN/MAX macros.
Thank you Robin Rowe for reporting.
- Documentation: Examples and test suite build system now defaults to clang on
OS X
0.3.0-alpha4 - 2013-10-11
- HTTP requests ending normally are no longer logged as errors. Thank you Banaan
for reporting. #294
- Eliminates spurious expired timers in certain error conditions. Thank you
Banaan for reporting. #295
- Consolidates all bundled library licenses into the COPYING file. #294
- Updates bundled sha1 library to one with a cleaner interface and more
straight-forward license. Thank you lotodore for reporting and Evgeni Golov
for reviewing. #294
- Re-introduces strands to asio transport, allowing `io_service` thread pools to
be used (with some limitations).
- Removes endpoint code that kept track of a connection list that was never used
anywhere. Removes a lock and reduces connection creation/deletion complexity
from O(log n) to O(1) in the number of connections.
- A number of internal changes to transport APIs
- Deprecates iostream transport `readsome` in favor of `read_some` which is more
consistent with the naming of the rest of the library.
- Adds preliminary signaling to iostream transport of eof and fatal transport
errors
- Updates transport code to use shared pointers rather than raw pointers to
prevent asio from retaining pointers to connection methods after the
connection goes out of scope. #293 Thank you otaras for reporting.
- Fixes an issue where custom headers couldn't be set for client connections
Thank you Jerry Win and Wolfram Schroers for reporting.
- Fixes a compile error on visual studio when using interrupts. Thank you Javier
Rey Neira for reporting this.
- Adds new 1012 and 1013 close codes per IANA registry
- Add `set_remote_endpoint` method to iostream transport.
- Add `set_secure` method to iostream transport.
- Fix typo in .gitattributes file. Thank you jstarasov for reporting this. #280
- Add missing locale include. Thank you Toninoso for reporting this. #281
- Refactors `asio_transport` endpoint and adds full documentation and exception
free varients of all methods.
- Removes `asio_transport` endpoint method cancel(). Use `stop_listen()` instead
- Wrap internal `io_service` `run_one()` method
- Suppress error when trying to shut down a connection that was already closed
0.3.0-alpha3 - 2013-07-16
- Minor refactor to bundled sha1 library
- HTTP header comparisons are now case insensitive. #220, #275
- Refactors URI to be exception free and not use regular expressions. This
eliminates the dependency on boost or C++11 regex libraries allowing native
C++11 usage on GCC 4.4 and higher and significantly reduces staticly built
binary sizes.
- Updates handling of Server and User-Agent headers to better handle custom
settings and allow suppression of these headers for security purposes.
- Fix issue where pong timeout handler always fired. Thank you Steven Klassen
for reporting this bug.
- Add ping and pong endpoint wrapper methods
- Add `get_request()` pass through method to connection to allow calling methods
specific to the HTTP policy in use.
- Fix issue compile error with `WEBSOCKETPP_STRICT_MASKING` enabled and another
issue where `WEBSOCKETPP_STRICT_MASKING` was not applied to incoming messages.
Thank you Petter Norby for reporting and testing these bugs. #264
- Add additional macro guards for use with boost_config. Thank you breyed
for testing and code. #261
0.3.0-alpha2 - 2013-06-09
- Fix a regression that caused servers being sent two close frames in a row
to end a connection uncleanly. #259
- Fix a regression that caused spurious frames following a legitimate close
frames to erroneously trigger handlers. #258
- Change default HTTP response error code when no http_handler is defined from
500/Internal Server Error to 426/Upgrade Required
- Remove timezone from logger timestamp to work around issues with the Windows
implementation of strftime. Thank you breyed for testing and code. #257
- Switch integer literals to char literals to improve VCPP compatibility.
Thank you breyed for testing and code. #257
- Add MSVCPP warning suppression for the bundled SHA1 library. Thank you breyed
for testing and code. #257
0.3.0-alpha1 - 2013-06-09
- Initial Release

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/** \page reference.config Config Reference
WebSocket++ uses a config template parameter to supply a number of compile type policy types and default numerical values for buffer sizes, timeouts, security behavior, etc. Swapping policies allows changing certain core library behavior designed to be pluggable.
A custom config can be made standalone or can subclass one of the bundled configs and just override a few things.
__Example__
```
// some config options may require additional includes or dependencies.
// syslog logging policy, for example, requires <syslog.h>,
// the permessage deflate settings require zlib.
#include <websocketpp/logger/syslog.hpp>
#include <websocketpp/extensions/permessage_deflate/enabled.hpp>
// Custom server config based on bundled asio config
struct custom_server_config : public websocketpp::config::asio {
// Replace default stream logger with a syslog logger
typedef websocketpp::log::syslog<concurrency_type, websocketpp::log::elevel> elog_type;
typedef websocketpp::log::syslog<concurrency_type, websocketpp::log::alevel> alog_type;
// Reduce read buffer size to optimize for small messages
static const size_t connection_read_buffer_size = 1024;
// enable permessage_compress extension
struct permessage_deflate_config {};
typedef websocketpp::extensions::permessage_deflate::enabled
<permessage_deflate_config> permessage_deflate_type;
};
typedef websocketpp::server<custom_server_config> server_endpoint_type;
```
Core Config Options
-------------------
### Policies
Policies are classes used to allow clean swapping of behavior without changing the core library
| Typedef Name | Effect |
| ------------------------- | -------------------------------------- |
| concurrency_type | Concurrency policy |
| elog_type | Error logger type |
| alog_type | Access logger type |
| request_type | HTTP request type |
| response_type | HTTP response type |
| message_type | Type to deliver recieved messages |
| con_msg_manager_type | Connection level message manager |
| endpoint_msg_manager_type | Endpoint level message manager |
| rng_type | Random Number Generation policy |
| transport_type | Transport policy to use |
| endpoint_base | User overridable Endpoint base class |
| connection_base | User overridable Connection base class |
### Timeouts Values
These represent the length of time (in ms) before the given operation is aborted
| Field | Type | Default | Operation |
| ----------------------- | ---- | ------- | --------------------------- |
| timeout_open_handshake | long | 5000 | Opening handshake |
| timeout_close_handshake | long | 5000 | Closing handshake |
| timeout_pong | long | 5000 | No pong recieved after ping |
### Performance tuning
| Field | Type | Default | Meaning |
| --------------------------- | ------ | -------- | ------------------------------------------------------------------ |
| connection_read_buffer_size | size_t | 16384 | Size of the per-connection read buffer |
| enable_multithreading | bool | true | Disabling may reduce locking overhead for single threaded programs |
#### Connection Read Buffer
Each connection has an internal buffer of this size. A larger value will result in fewer trips through the library and less CPU overhead at the expense of increased memory usage per connection.
If your application primarily deals in very large messages you may want to try setting this value higher.
If your application has a lot of connections or primarily deals in small messages you may want to try setting this smaller.
### Security settings
| Field | Type | Default | Effect |
| ---------------------- | ------ | ------- | -------------------------------------- |
| drop_on_protocol_error | bool | false | Omit close handshake on protocol error |
| silent_close | bool | false | Don't return close codes or reasons |
| max_message_size | size_t | 32MB | WebSocket max message size limit |
| max_http_body_size | size_t | 32MB | HTTP Parser's max body size limit |
#### Drop on protocol error
Drop connections on protocol error rather than sending a close frame. Off by default. This may result in legitimate messages near the error being dropped as well. It may free up resources otherwise spent dealing with misbehaving clients.
#### Silent Close
Silence close suppresses the return of detailed connection close information during the closing handshake. This information is useful for debugging and presenting useful errors to end users but may be undesirable for security reasons in some production environments. Close reasons could be used by an attacker to confirm that the endpoint is out of resources or be used to identify the WebSocket implementation in use.
Note: this will suppress *all* close codes, including those explicitly sent by local applications.
#### Max message size
Default value for the processor's maximum message size. Maximum message size determines the point at which the library will drop a connection with the message_too_big protocol error.
#### Max HTTP header size
Maximum body size determines the point at which the library will abort reading an HTTP message body and return the 413/request entity too large error.
Transport Config Options
------------------------
### Policies
Policies are classes used to allow clean swapping of behavior without changing the core library
| Typedef Name | Effect |
| ---------------- | ------------------ |
| concurrency_type | Concurrency Policy |
| elog_type | Error logger type |
| alog_type | Access logger type |
| request_type | HTTP request type |
| response_type | HTTP response type |
### Timeouts Values
These represent the length of time (in ms) before the given operation is aborted
| Field | Type | Default | Operation |
| ------------------------ | ---- | ------- | --------------------------------------------- |
| timeout_socket_pre_init | long | 5000 | Transport dependent |
| timeout_proxy | long | 5000 | Proxy handshake |
| timeout_socket_post_init | long | 5000 | Transport dependent (commonly: TLS handshake) |
| timeout_dns_resolve | long | 5000 | DNS resolution |
| timeout_connect | long | 5000 | TCP Connect |
| timeout_socket_shutdown | long | 5000 | Socket shutdown |
### Performance tuning
| Field | Type | Default | Meaning |
| --------------------------- | ------ | -------- | ------------------------------------------------------------------ |
| enable_multithreading | bool | true | Disabling may reduce locking overhead for single threaded programs |
*/

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/** \page faq FAQ
## General Library Usage
### Can a handler be changed after a connection is established? Can one be removed?
Yes, but not globally.
Handlers assigned to endpoints will be automatically copied to the connections created by that endpoint. Changing a handler on an endpoint will only affect future connections.
Once a particular connection is created, it's handlers can be changed individually by calling the `set_*_handler` methods. Once changed, all future events of that type for that connection will use the new handler.
To remove a handler that was previously set, call the set method with `nullptr` or `NULL`.
### Can I reject or conditionally accept a connection
Yes. The `validate` handler is called after the initial handshake has been recieved but before WebSocket++ has responded. This gives you the opportunity to inspect the incoming connection request, its headers, origin, subprotocols, and the remote endpoint IP. Return `true` from the validate handler to accept the connection and `false` to reject it.
To set a custom HTTP error message for your rejection, use `websocketpp::connection::set_status` and (optionally) `websocketpp::connection::set_body()` to set the HTTP status code and error message body text. If you do not set body text a message will be generated automatically based on the status code.
### How do I negotiate subprotocols?
WebSocket connections may offer a particular subprotocol they want to use. The WebSocket protocol does not define the meaning or interpretation of the subprotocol. This interpretation is left up to the individual application endpoints.
WebSocket++ servers can read the requested subprotocols during the `validate` handler by calling `websocketpp::connection::get_requested_subprotocols`. The list is ordered by client priority. You may optionally choose one of these subprotocols with `websocketpp::connection::select_subprotocol`. The handshake will then complete and let the client know which one was chosen. If you do not choose any, the "blank"/empty/none subprotocol will be used.
WebSocket++ clients can add a subprotocol to an outgoing connection by calling `websocketpp::connection::add_subprotocol` before calling `websocketpp::client::connect`. The order of adding will be interpreted as the order of preference.
In both caases, after the connection has been established, the selected subprotocol is available via the `websocketpp::connection::get_subprotocol` method.
Note: some browsers will allow the connection to continue if they requested a subprotocol and your server doesn't select one. Others will reject the connection.
### How do I cleanly exit an Asio transport based program
The Asio transport based clients and servers use the Asio library's underlying `io_service` to handle asyncronous networking operations. The standard behavior of the io_service is to run until there are no async operations left and then return. WebSocket++, when using the Asio transport, behaves like a standard Asio application. If you want your WebSocket++/Asio based program to stop network operations and cleanly close all sockets you will want to do the following:
- For servers, call `websocketpp::transport::asio::endpoint::stop_listening` to initiate the closing of the server listening socket.
- For clients, if you have engaged perpetual mode with `websocketpp::transport::asio::endpoint::start_perpetual`, disable it with `websocketpp::transport::asio::endpoint::stop_perpetual`.
- For both, run `websocketpp::endpoint::close` or `websocketpp::connection::close` on all currently outstanding connections. This will initiate the WebSocket closing handshake for these connections
- Wait. Asio is asyncronous. When the calls to the above methods (stop_listening, close, etc) complete the server *will still be listening*, the connections *will still be active* until the io_service gets around to asyncronously processing the socket and WebSocket protocol closing handshakes. The `io_service::run` method will exit cleanly and automatically when all operations are complete.
__WARNING__: Asio's `io_service` has a method called `stop`. WebSocket++ wraps this method as `websocketpp::transport::asio::endpoint::stop`. While this operation has a benign sounding name, it is a powerful and destructive operation that should only be used in special cases. If you are using `io_service::stop` or `endpoint::stop` without a very good reason your program is likely broken and may exhibit erratic behavior. Specifically, `io_service::stop` stops the processing of events entirely. This does not give current operations (such as socket closing handshakes) the opportunity to finish. It will leave your sockets in a dangling state that may invoke operating system level timeouts or other errors.
__Special cases__:
- If your client uses the `start_perpetual` method it will prevent the io_service from exiting even if it has nothing to do. This is useful if you want a client endpoint to idle in the background to allow new connections to be formed on demand rather than generating a new endpoint for each.
- If you are using an external io_service and/or are placing non-WebSocket++ operations on the `io_service` those operations may keep the `io_service` open even after all WebSocket++ operations have completed.
- If you are using `poll`/`poll_one`/`run_one` or otherwise manually driving the `io_service` event loop you may need to adjust usage to make sure you are correctly recognizing the "done with work" and "not done but idling / `io_service::work`" cases.
### Is there a way to check the validity of a `connection_hdl`?
Sometimes, not generally though, because there isn’t a way to check if a TCP connection is valid.
You can try upgrading your hdl to a full connection_ptr using `websocketpp::endpoint::get_con_from_hdl`. If this fails, the hdl is definitely invalid. If it succeeds it may or may not be. The only way to tell definitively is to try and send something (either a message or a ping).
If you handle errors from methods like send, ping, close, etc correctly then you shouldn’t have to worry about accidentally sending to dead connections. The send/ping/pong/close methods will set or throw a specific error in the case that you tried to send something but the connection was closed/gone/etc.
### How do I fix the "address is in use" error when trying to restart my server?
Normally, for security purposes, operating systems prevent programs from listening on sockets created by other programs. When your program crashes and restarts, the new instance is a different program from the perspective of the operating system. As such it can’t listen on the socket address/port that the previous program was using until after a timeout occurs to make sure the old program was done with it.
The first step for handling this is to make sure that you provide a method (signal handler, admin websocket message, etc) to perform a clean server shutdown. There is a question elsewhere in this FAQ that describes the steps necessary for this.
The clean close strategy won't help in the case of crashes or other abnormal closures. An option to consider for these cases is the use of the SO_REUSEADDR socket option. This instructs the OS to not request an exclusive lock on the socket. This means that after your program crashes the replacement you start can immediately listen on that address/port combo again.
__Please note__: how this works exactly depends on your operating system. Additionally, not exclusively locking your listening socket could allow hijacking by other programs if you are running in a shared resource environment. For development this is generally no problem. For a production environment, think carefully about the security model. `websocketpp::transport::asio::endpoint::set_reuse_addr` is the method to do this. You must specify this setting before calling `websocketpp::transport::asio::endpoint::listen`.
### How do I send and recieve binary messages?
When supported by the remote endpoint, WebSocket++ allows reading and sending messages in the two formats specified in RFC6455, UTF8 text and binary. WebSocket++ performs UTF8 validation on all outgoing text messages to ensure that they meet the specification. Binary messages do not have any additional processing and their interpretation is left entirely to the library user.
To determine the type of an incoming message, use `websocketpp::message_buffer::message::get_opcode`. The relevant return values are `websocketpp::frame::opcode::text` and `websocketpp::frame::opcode::binary`. There is no difference in how payloads are retrieved between these modes, only in how WebSocket++ validated the contents and how the library user is to interpret the data.
To specify the type of an outgoing message, use the frame opcode values listed above as the second op parameter for `websocketpp::connection::send`. There are two relevant overloads of send. One that takes a `std::string` and defaults to op=text. The other that takes a `void const *` and a `size_t` length and defaults to op=binary. Note: You can send binary messages via the string overload and text messages via the void * overload. In the case that you are manually building a message buffer rather than using the automatic send member functions, you can pass the opcode in as a parameter to the message buffer constructor or user the `websocketpp::message_buffer::message::set_opcode` member function to set or re-set it later.
## Dependency Management
### Can WebSocket++ be used without Boost?
Yes. WebSocket++ only uses Boost features as polyfills for C++11 language features and libraries. If you have a C++11 compiler and standard library you can use WebSocket++ without Boost. In most cases setting your build environment to use the C++11 (or later) language dialect is sufficient to enable this mode of use.
With less common compilers (and sometimes very recently release compilers) there may be specific issues with certain libraries that aren't automatically detected by the library. For these situations there are additional defines available to fine tune which C++11 libraries and features are used. TODO: more details about them.
For the iostream/raw transport the C++11 standard library is sufficient. For the Asio based transports, there is no C++11 library that provides the networking capabilaties that Asio does. As such even with a C++11 build system, you will need a standalone copy of Asio to use if Boost Asio is not available.
MinGW users who want to avoid Boost should also consult the nearby question about MinGW compatibility.
### Can WebSocket++ be used with standalone Asio
Yes. The process is the same as used with standalone Asio itself. Define `ASIO_STANDALONE` before including Asio or WebSocket++ headers. You will need to download a copy of the Asio headers separately (http://www.think-async.com) and make sure they are in your build system's include path.
### Can WebSocket++ be used without TLS or OpenSSL?
Yes. When using the iostream/raw transport, there are no TLS features and OpenSSL is not required. When using the Asio transport TLS features are optional. You only need OpenSSL if you want to use TLS. You can only make or recieve encrypted connections (https/wss) if you have enabled TLS features.
Whether an Asio endpoint uses TLS or not is determined by its config template parameter. The default bundled `websocketpp::config::asio` and `websocketpp::config::asio_client` configs do not support TLS, the `websocketpp::config::asio_tls` and `websocketpp::config::asio_tls_client` do.
The `<websocketpp/config/asio.hpp>` and `<websocketpp/config/asio_client.hpp>` headers will include both the TLS and non-TLS varients of their respective configs and require the presence of OpenSSL. The `<websocketpp/config/asio_no_tls.hpp>` and `<websocketpp/config/asio_no_tls_client.hpp>` headers will include only the non-TLS configs and do not require OpenSSL.
### Build issues with TLS on recent versions of OS X
Mac OS X ships a severely outdated version of the OpenSSL library. To securely use TLS with WebSocket++ on OS X you will need to install a modern version of OpenSSL via homebrew or compiling from source.
### Can WebSocket++ be used with MinGW
Generally, yes. Note that in C++11 mode MinGW does not currently support the C++11 STL `<thread>` library. WebSocket++ requires a thread/mutex library. Options include Boost thread (the default when a compatible C++11 `<thread>` can't be found) or `mingw-std-threads` (https://github.com/meganz/mingw-std-threads) by including those headers and defining `_WEBSOCKETPP_MINGW_THREAD_`.
## Compression
### How do I use permessage-deflate in version 0.6.0-permessagedeflate and 0.7.0?
These versions of the library require a custom config to use the permessage-deflate extension. Here is a minimal example of such a custom config. You can also integrate these lines into an existing custom config.
Note that in these versions there is no fine grained control over which connections are compressed or not. Clients will request compression with the default settings and use it if the server supports it. Servers will accept whatever parameters clients request.
Outgoing messages by default will be compressed if compression was auto-negotiated during the handshake. There is an option to force a specific message to be sent uncompressed even if compression was negotiated. This may be useful for sending data that you know to be compressed already (images, zip files, etc).
__Server Example__
```
#include <websocketpp/extensions/permessage_deflate/enabled.hpp>
struct deflate_server_config : public websocketpp::config::asio {
// ... additional custom config if you need it for other things
/// permessage_compress extension
struct permessage_deflate_config {};
typedef websocketpp::extensions::permessage_deflate::enabled
<permessage_deflate_config> permessage_deflate_type;
};
typedef websocketpp::server<deflate_server_config> server_endpoint_type;
```
__Client Example__
```
#include <websocketpp/extensions/permessage_deflate/enabled.hpp>
struct deflate_client_config : public websocketpp::config::asio_client {
// ... additional custom config if you need it for other things
/// permessage_compress extension
struct permessage_deflate_config {};
typedef websocketpp::extensions::permessage_deflate::enabled
<permessage_deflate_config> permessage_deflate_type;
};
typedef websocketpp::client<deflate_client_config> client_endpoint_type;
```
## Security
### Is it possible to terminate a malicious connection quickly, without tying up resources performing clean close steps,
Yes. The library will automatically detect and terminate connections that violate the WebSocket protocol. In cases where the library believes the remote endpoint to be malicious or sufficiently broken to be unlikely to understand or process the closing handshake, it will be omited.
If your application detects conditions above the protocol level that you believe to be malicious, for example, if you recognize an IP from a known denial of service attack, you can close the connection with two different levels of urgency. Use the standard `websocketpp::endpoint::close` or `websocketpp::connection::close` methods with one of the following special close codes:
- `websocketpp::close::status::omit_handshake`: Omits the closing handshake, but cleanly closes the TCP connection.
- `websocketpp::close::status::force_tcp_drop`: Forcibly drop the TCP connection.
Please note that usage of these disconnect methods results in a violation of the WebSocket protocol and may have negative reprocusions for the remote endpoint with respect to network timeouts. Please use caution when using them.
## Build Issues
### Getting compile errors related to `std::chrono`, `boost::chrono`, `waitable_timer`, or `steady_clock`
Your build system may be confused about whether it is supposed to be using `boost::chrono` or `std::chrono`. Boost automatically detects this setup on some compilers but not others. Defining `BOOST_ASIO_HAS_STD_CHRONO` can help. See http://www.boost.org/doc/libs/1_60_0/doc/html/boost_asio/overview/cpp2011/chrono.html for more details.
*/

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/** \page getting_started Getting Started
WebSocket++ code is available on github at https://github.com/zaphoyd/websocketpp
The official project homepage lives at http://www.zaphoyd.com/websocketpp
The git repository is organized into several directories:
- **docs**: This documentation
- **examples**: Example programs that demonstrate how to build basic versions of some commonly used patterns for WebSocket clients and servers.
- **test**: Unit tests that confirm that the code you have works properly and help detect platform specific issues.
- **tutorials**: Detailed walkthroughs of a select set of the example programs.
- **websocketpp**: All of the library code and default configuration files.
WebSocket++ is a header only library. You can start using it by including the websocketpp source directory in your project's include path and including the appropriate WebSocket++ headers in your program. You may also need to include and/or link to appropriate Boost/system libraries. TODO: More information: Building a program with WebSocket++, Walkthroughs of the example programs
WebSocket++ includes cmake and scons scripts for building the examples and unit tests. Neither system is needed unless you want to build tests or examples in an automated fashion.
__Usage questions__ should be posted to the project mailing list at http://groups.google.com/group/websocketpp/ or the IRC channel (\#websocketpp on freenode).
__Bugs and issues__ should be posted to the project GitHub issues queue: https://github.com/zaphoyd/websocketpp/issues.
__Pull requests__ on GitHub are welcome. Please make them against the `develop` branch.
WebSocket++ is written and maintained by Peter Thorson. You can contact me via GitHub messaging, IRC, or via email at websocket@zaphoyd.com.
*/

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/** \page reference.handlers Handler Reference
Handlers allow WebSocket++ programs to receive notifications about events
that happen in relation to their connections. Some handlers also behave as
hooks that give the program a chance to modify state or adjust settings before
the connection continues.
Handlers are registered by calling the appropriate `set_*_handler` method on either an
endpoint or connection. The * refers to the name of the handler (as
specified in the signature field below). For example, to set the open handler,
call `set_open_handler(...)`.
Setting handlers on an endpoint will result in them being copied as the default
handler to all new connections created by that endpoint. Changing an endpoint's
handlers will not affect connections that are already in progress. This includes
connections that are in the listening state. As such, it is important to set any
endpoint handlers before you call `endpoint::start_accept` or else the handlers
will not be attached to your first connection.
Setting handlers on a connection will result in the handler being changed for
that connection only, starting at the next time that handler is called. This can
be used to change the handler during a connection.
Connection Handlers
-------------------
These handlers will be called at most once per connection in the order specified below.
### Socket Init Handler
| Event | Signature | Availability |
| --------------------- | ----------------------------------------------------- | -------------------- |
| Socket initialization | `socket_init(connection_hdl, asio::ip::tcp::socket&)` | 0.3.0 Asio Transport |
This hook is triggered after the socket has been initialized but before a connection is established.
It allows setting arbitrary socket options before connections are sent/recieved.
### TCP Pre-init Handler
| Event | Signature | Availability |
| ----------------------------- | ------------------------------ | -------------------- |
| TCP established, no data sent | `tcp_pre_init(connection_hdl)` | 0.3.0 Asio Transport |
This hook is triggered after the TCP connection is established, but before any pre-WebSocket-handshake
operations have been run. Common pre-handshake operations include TLS handshakes and proxy connections.
### TCP Post-init Handler
| Event | Signature | Availability |
| ----------------------- | ------------------------------------------ | ----------------------------- |
| Request for TLS context | `tls_context_ptr tls_init(connection_hdl)` | 0.3.0 Asio Transport with TLS |
This hook is triggered before the TLS handshake to request the TLS context to use. You must
return a pointer to a configured TLS conext to continue. This provides the opportuinity to
set up the TLS settings, certificates, etc.
### Validate Handler
| Event | Signature | Availability |
| ------------------------------------- | ------------------------------- | ---------------------------- |
| Hook to accept or reject a connection | `bool validate(connection_hdl)` | 0.3.0 Core, Server role only |
This hook is triggered for servers during the opening handshake after the request has been
processed but before the response has been sent. It gives a program the opportunity to inspect
headers and other connection details and either accept or reject the connection. Validate happens
before the open or fail handler.
Return true to accept the connection, false to reject. If no validate handler is registered,
all connections will be accepted.
### Open Connection Handler
| Event | Signature | Availability |
| ------------------------- | ---------------------- | ------------ |
| Successful new connection | `open(connection_hdl)` | 0.3.0 Core |
Either open or fail will be called for each connection. Never both. All
connections that begin with an open handler call will also have a matching
close handler call when the connection ends.
### Fail Connection Handler
| Event | Signature | Availability |
| ----------------------------------- | ---------------------- | ------------ |
| Connection failed (before opening) | `fail(connection_hdl)` | 0.3.0 Core |
Either open or fail will be called for each connection. Never both. Connections
that fail will never have a close handler called.
### Close Connection Handler
| Event | Signature | Availability |
| --------------------------------- | ----------------------- | ------------ |
| Connection closed (after opening) | `close(connection_hdl)` | 0.3.0 Core |
Close will be called exactly once for every connection that open was called for.
Close is not called for failed connections.
Message Handlers
----------------
These handers are called in response to incoming messages or message like events. They only will be called while the connection is in the open state.
### Message Handler
| Event | Signature | Availability |
| --------------------- | -------------------------------------- | ------------ |
| Data message recieved | `message(connection_hdl, message_ptr)` | 0.3.0 Core |
Applies to all non-control messages, including both text and binary opcodes. The
`message_ptr` type and its API depends on your endpoint type and its config.
### Ping Handler
| Event | Signature | Availability |
| ------------- | ---------------------------------------- | ------------ |
| Ping recieved | `bool ping(connection_hdl, std::string)` | 0.3.0 Core |
Second (string) argument is the binary ping payload. Handler return value
indicates whether or not to respond to the ping with a pong. If no ping handler
is set, WebSocket++ will respond with a pong containing the same binary data as
the ping (Per requirements in RFC6455).
### Pong Handler
| Event | Signature | Availability |
| ------------- | ----------------------------------- | ------------ |
| Pong recieved | `pong(connection_hdl, std::string)` | 0.3.0 Core |
Second (string) argument is the binary pong payload.
### Pong Timeout Handler
| Event | Signature | Availability |
| ---------------------------------- | ------------------------------------------- | ---------------------------------------- |
| Timed out while waiting for a pong | `pong_timeout(connection_hdl, std::string)` | 0.3.0 Core, transport with timer support |
Triggered if there is no response to a ping after the configured duration. The second
(string) argument is the binary payload of the unanswered ping.
### HTTP Handler
| Event | Signature | Availability |
| --------------------- | --------------------- | ---------------------------- |
| HTTP request recieved | `http(connection_hdl` | 0.3.0 Core, Server role only |
Called when HTTP requests that are not WebSocket handshake upgrade requests are
recieved. Allows responding to regular HTTP requests. If no handler is registered
a 426/Upgrade Required error is returned.
### Interrupt Handler
| Event | Signature | Availability |
| ----------------------------------- | --------------------------- | ------------ |
| Connection was manually interrupted | `interrupt(connection_hdl)` | 0.3.0 Core |
Interrupt events can be triggered by calling `endpoint::interrupt` or `connection::interrupt`.
Interrupt is similar to a timer event with duration zero but with lower overhead. It is useful
for single threaded programs to allow breaking up a very long handler into multiple parts and
for multi threaded programs as a way for worker threads to signale to the main/network thread
that an event is ready.
todo: write low and high watermark handlers
*/

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/** \page reference.logging Logging Reference
WebSocket++ has the capability of logging events during the lifetime of the connections that it processes. Each endpoint has two independent logging interfaces that are used by all connections created by that endpoint. The first is an access interface that allows logging routine events in the life of a connection (such as connect/disconnect and receipt of messages). The other is an error interface that allows logging non-routine problems or errors. Each interface has a number of different named channels that can be toggled on and off independently.
Exactly how these logs are processed and where they are written to depends on which logging policy is in use. Several logging policies are included by default and you can write your own policy if you need something more specialized. Selecting a policy is done via the \subpage reference.config "endpoint config".
Common functionality (all policies)
-----------------------------------
### Logging Channels
Each logging interface is divided into 32 named channels. Log messages are written to a specific interface on a specific channel. Which log messages are actually printed is determined by which channels are enabled or not. Channels can be enabled or disabled either at compile time or at runtime.
### Enabling and Disabling Channels
Channels disabled at compile time are removed from the code entirely (assuming correct compiler optimization settings) and are not available for runtime enabling or disabling. To disable channels at compile time, use the `alog_level` and `elog_level` values within your \subpage reference.config "endpoint config". Channels not disabled at compile time can be enabled or disabled at runtime using the `websocketpp::endpoint::set_access_channels()`, `websocketpp::endpoint::clear_access_channels()`, `websocketpp::endpoint::set_error_channels()`, and `websocketpp::endpoint::clear_error_channels()` methods.
The set and clear functions act only on the channels specified. `set_access_channels(log::alevel::connect)` will enable logging of new connections. Following this with `set_access_channels(log::alevel::disconnect)` will enable logging of disconnections in addition to connections. Use `clear*` functions to disable a specific channel. Channels may be combined using bitwise operations to create aggregate packages of channels that may be set or cleared at once. Default packages include `websocketpp::log::alevel::all`, `websocketpp::log::elevel::all`, `websocketpp::log::alevel::none`, `websocketpp::log::elevel::none`. These represent all possible access/error channels and no access/error channels respectively. For convenience, setting none is aliased to clearing all.
### Examples
__Disable all__
`clear_access_channels(log::alevel::all)`
__Disable all (alternative method)__
`set_access_channels(log::alevel::none)`
__Multiple channels at once__
`log::alevel::message_payload | log::alevel::message_payload`
__All except one__
`log::alevel::all ^ log::alevel::message_payload`
__Default settings__
By default, only debug/development logging is disabled.
### Access to underlying loggers
Logging interfaces may be directly accessed via their associated endpoint or connection using get_alog() and get_elog(). This allows access to methods specific to the chosen logging policy.
Basic Logging (Default Policy)
------------------------------
The basic logging policy (`websocketpp::log::basic`) writes logs to a std::ostream. By default, access logs are written to stdout and error logs are written to stderr. Each logging interface may be optionally redirected to an arbitrary C++ stream (including file streams) using the `websocketpp::log::basic::set_ostream()` method.
Syslog Logging
--------------
The syslog logging policy (`websocketpp::log::syslog`) logs to POSIX syslog. It is included in the header `<websocketpp/logger/syslog.hpp>`. It requires a system with `<syslog.h>`.
Stub Logging
------------
The stub logging policy (`websocketpp::log::stub`) implements the logging policy interface but ignores all input and provides no output. It can be used to stub out the logging system in tests or to completely disable and remove nearly all logging related code.
The stub logger also provides documentation for the minimal required interface to build a custom logging policy.
Log level reference
-------------------
### Error Logging Levels
Each of these channels is in the namespace `websocketpp::log::elevel`
| Level | Description |
| ------- | -------------------------------------------------------------------------------------------------------------------------- |
| none | Special aggregate value representing "no levels" |
| devel | Low level debugging information (warning: very chatty). Requires debug or custom config. |
| library | Information about unusual system states or other minor internal library problems, less chatty than devel. |
| info | Information about minor configuration problems or additional information about other warnings. |
| warn | Information about important problems not severe enough to terminate connections. |
| rerror | Recoverable error. Recovery may mean cleanly closing the connection with an appropriate error code to the remote endpoint. |
| fatal | Unrecoverable error. This error will trigger immediate unclean termination of the connection or endpoint. |
| all | Special aggregate value representing "all levels" |
### Access Logging Levels
Each of these channels is in the namespace `websocketpp::log::alevel`
| Level | Description |
| --------------- | -------------------------------------------------------------------------------------------------- |
| none | Special aggregate value representing "no levels" |
| connect | One line for each new connection that includes a host of information including: the remote address, websocket version, requested resource, http code, remote user agent |
| disconnect | One line for each connection that is closed. Includes closing codes and reasons |
| control | One line per control message |
| frame_header | One line per frame, includes the full frame header |
| frame_payload | One line per frame, includes the full message payload (warning: lots of output for large messages) |
| message_header | Reserved |
| message_payload | Reserved |
| endpoint | Reserved |
| debug_handshake | Extra information about opening handshakes |
| debug_close | Extra information about closing handshakes |
| devel | Development messages (warning: very chatty). Requires debug or custom config. |
| app | Special channel for application specific logs. Not used by the library. |
| all | Special aggregate value representing "all levels" |
*/

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.tabs, .tabs2, .tabs3, .navpath ul {
background-image: none;
background-color: #333;
border: none;
border-bottom: 1px solid #575757;
}
.tablist li, .navpath li {
background-image: none;
background-color: #333;
}
.tablist a, .navpath li.navelem a {
color: #ccc;
text-shadow: 0px 1px 1px black;
}
.tablist a:hover, .navpath li.navelem a:hover {
background-image: none;
background-color: #444;
color: #ccc;
}

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/** \mainpage
WebSocket++ is a C++ library that can be used to implement WebSocket functionality. The goals of the project are to provide a WebSocket implementation that is portable, flexible, lightweight, low level, and high performance.
WebSocket++ does not intend to be used alone as a web application framework or full featured web services platform. As such the components, examples, and performance tuning are geared towards operation as a WebSocket client or server. There are some minimal convenience features that stray from this (for example the ability to respond to HTTP requests other than WebSocket Upgrades) but these are not the focus of the project. In particular WebSocket++ does not intend to implement any non-WebSocket related fallback options (ajax / long polling / comet / etc).
In order to remain compact and improve portability, the WebSocket++ project strives to reduce or eliminate external dependencies where possible and appropriate. WebSocket++ core has no dependencies other than the C++11 standard library. For non-C++11 compilers the Boost libraries provide drop in polyfills for the C++11 functionality used.
WebSocket++ implements a pluggable data transport component. The default component allows reduced functionality by using STL iostream or raw byte shuffling via reading and writing char buffers. This component has no non-STL dependencies and can be used in a C++11 environment without Boost. Also included is an Asio based transport component that provides full featured network client/server functionality. This component requires either Boost Asio or a C++11 compiler and standalone Asio. As an advanced option, WebSocket++ supports custom transport layers if you want to provide your own using another library.
In order to accommodate the wide variety of use cases WebSocket++ has collected, the library is built in a way that most of the major components are loosely coupled and can be swapped out and replaced. WebSocket++ will attempt to track the future development of the WebSocket protocol and any extensions as they are developed.
- \subpage getting_started "Getting Started"
- \subpage faq "FAQ"
- \subpage tutorials "Tutorials"
- \subpage md_changelog "Change Log / Version History"
- Reference
- \subpage reference.handlers "Handler Reference"
- \subpage reference.config "Config Reference"
- \subpage reference.logging "Logging Reference"
*/

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#include <set>
#include <websocketpp/config/asio_no_tls.hpp>
#include <websocketpp/server.hpp>
typedef websocketpp::server<websocketpp::config::asio> server;
using websocketpp::connection_hdl;
using websocketpp::lib::placeholders::_1;
using websocketpp::lib::placeholders::_2;
using websocketpp::lib::bind;
class broadcast_server {
public:
broadcast_server() {
m_server.init_asio();
m_server.set_open_handler(bind(&broadcast_server::on_open,this,::_1));
m_server.set_close_handler(bind(&broadcast_server::on_close,this,::_1));
m_server.set_message_handler(bind(&broadcast_server::on_message,this,::_1,::_2));
}
void on_open(connection_hdl hdl) {
m_connections.insert(hdl);
}
void on_close(connection_hdl hdl) {
m_connections.erase(hdl);
}
void on_message(connection_hdl hdl, server::message_ptr msg) {
for (auto it : m_connections) {
m_server.send(it,msg);
}
}
void run(uint16_t port) {
m_server.listen(port);
m_server.start_accept();
m_server.run();
}
private:
typedef std::set<connection_hdl,std::owner_less<connection_hdl>> con_list;
server m_server;
con_list m_connections;
};
int main() {
broadcast_server server;
server.run(9002);
}

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#include <functional>
#include <mutex>
#include <set>
#include <thread>
#include <websocketpp/config/asio_no_tls.hpp>
#include <websocketpp/server.hpp>
typedef websocketpp::server<websocketpp::config::asio> server;
using websocketpp::connection_hdl;
class count_server {
public:
count_server() : m_count(0) {
m_server.init_asio();
m_server.set_open_handler(bind(&count_server::on_open,this,_1));
m_server.set_close_handler(bind(&count_server::on_close,this,_1));
}
void on_open(connection_hdl hdl) {
std::lock_guard<std::mutex> lock(m_mutex);
m_connections.insert(hdl);
}
void on_close(connection_hdl hdl) {
std::lock_guard<std::mutex> lock(m_mutex);
m_connections.erase(hdl);
}
void count() {
while (1) {
sleep(1);
m_count++;
std::stringstream ss;
ss << m_count;
std::lock_guard<std::mutex> lock(m_mutex);
for (auto it : m_connections) {
m_server.send(it,ss.str(),websocketpp::frame::opcode::text);
}
}
}
void run(uint16_t port) {
m_server.listen(port);
m_server.start_accept();
m_server.run();
}
private:
typedef std::set<connection_hdl,std::owner_less<connection_hdl>> con_list;
int m_count;
server m_server;
con_list m_connections;
std::mutex m_mutex;
};
int main() {
count_server server;
std::thread t(std::bind(&count_server::count,&server));
server.run(9002);
}

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/** \page tutorials Tutorials
These tutorials are works in progress, some are more complete than others.
- \subpage md_tutorials_utility_client_utility_client
- \subpage md_tutorials_utility_server_utility_server
- \subpage md_tutorials_broadcast_tutorial_broadcast_tutorial
- \subpage md_tutorials_chat_tutorial_chat_tutorial
*/

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file (GLOB SOURCE_FILES *.cpp)
file (GLOB HEADER_FILES *.hpp)
init_target (associative_storage)
build_executable (${TARGET_NAME} ${SOURCE_FILES} ${HEADER_FILES})
link_boost ()
final_target ()
set_target_properties(${TARGET_NAME} PROPERTIES FOLDER "examples")

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#include <iostream>
#include <map>
#include <exception>
#include <websocketpp/config/asio_no_tls.hpp>
#include <websocketpp/server.hpp>
typedef websocketpp::server<websocketpp::config::asio> server;
using websocketpp::connection_hdl;
using websocketpp::lib::placeholders::_1;
using websocketpp::lib::placeholders::_2;
using websocketpp::lib::bind;
struct connection_data {
int sessionid;
std::string name;
};
class print_server {
public:
print_server() : m_next_sessionid(1) {
m_server.init_asio();
m_server.set_open_handler(bind(&print_server::on_open,this,::_1));
m_server.set_close_handler(bind(&print_server::on_close,this,::_1));
m_server.set_message_handler(bind(&print_server::on_message,this,::_1,::_2));
}
void on_open(connection_hdl hdl) {
connection_data data;
data.sessionid = m_next_sessionid++;
data.name.clear();
m_connections[hdl] = data;
}
void on_close(connection_hdl hdl) {
connection_data& data = get_data_from_hdl(hdl);
std::cout << "Closing connection " << data.name
<< " with sessionid " << data.sessionid << std::endl;
m_connections.erase(hdl);
}
void on_message(connection_hdl hdl, server::message_ptr msg) {
connection_data& data = get_data_from_hdl(hdl);
if (data.name.empty()) {
data.name = msg->get_payload();
std::cout << "Setting name of connection with sessionid "
<< data.sessionid << " to " << data.name << std::endl;
} else {
std::cout << "Got a message from connection " << data.name
<< " with sessionid " << data.sessionid << std::endl;
}
}
connection_data& get_data_from_hdl(connection_hdl hdl) {
auto it = m_connections.find(hdl);
if (it == m_connections.end()) {
// this connection is not in the list. This really shouldn't happen
// and probably means something else is wrong.
throw std::invalid_argument("No data available for session");
}
return it->second;
}
void run(uint16_t port) {
m_server.listen(port);
m_server.start_accept();
m_server.run();
}
private:
typedef std::map<connection_hdl,connection_data,std::owner_less<connection_hdl>> con_list;
int m_next_sessionid;
server m_server;
con_list m_connections;
};
int main() {
print_server server;
server.run(9002);
}

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file (GLOB SOURCE_FILES *.cpp)
file (GLOB HEADER_FILES *.hpp)
init_target (broadcast_server)
build_executable (${TARGET_NAME} ${SOURCE_FILES} ${HEADER_FILES})
link_boost ()
final_target ()
set_target_properties(${TARGET_NAME} PROPERTIES FOLDER "examples")

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## Broadcast Server example
##
Import('env')
Import('env_cpp11')
Import('boostlibs')
Import('platform_libs')
Import('polyfill_libs')
env = env.Clone ()
env_cpp11 = env_cpp11.Clone ()
prgs = []
# if a C++11 environment is available build using that, otherwise use boost
if env_cpp11.has_key('WSPP_CPP11_ENABLED'):
ALL_LIBS = boostlibs(['system'],env_cpp11) + [platform_libs] + [polyfill_libs]
prgs += env_cpp11.Program('broadcast_server', ["broadcast_server.cpp"], LIBS = ALL_LIBS)
else:
ALL_LIBS = boostlibs(['system','thread'],env) + [platform_libs] + [polyfill_libs]
prgs += env.Program('broadcast_server', ["broadcast_server.cpp"], LIBS = ALL_LIBS)
Return('prgs')

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#include <websocketpp/config/asio_no_tls.hpp>
#include <websocketpp/server.hpp>
#include <iostream>
#include <set>
/*#include <boost/thread.hpp>
#include <boost/thread/mutex.hpp>
#include <boost/thread/condition_variable.hpp>*/
#include <websocketpp/common/thread.hpp>
typedef websocketpp::server<websocketpp::config::asio> server;
using websocketpp::connection_hdl;
using websocketpp::lib::placeholders::_1;
using websocketpp::lib::placeholders::_2;
using websocketpp::lib::bind;
using websocketpp::lib::thread;
using websocketpp::lib::mutex;
using websocketpp::lib::lock_guard;
using websocketpp::lib::unique_lock;
using websocketpp::lib::condition_variable;
/* on_open insert connection_hdl into channel
* on_close remove connection_hdl from channel
* on_message queue send to all channels
*/
enum action_type {
SUBSCRIBE,
UNSUBSCRIBE,
MESSAGE
};
struct action {
action(action_type t, connection_hdl h) : type(t), hdl(h) {}
action(action_type t, connection_hdl h, server::message_ptr m)
: type(t), hdl(h), msg(m) {}
action_type type;
websocketpp::connection_hdl hdl;
server::message_ptr msg;
};
class broadcast_server {
public:
broadcast_server() {
// Initialize Asio Transport
m_server.init_asio();
// Register handler callbacks
m_server.set_open_handler(bind(&broadcast_server::on_open,this,::_1));
m_server.set_close_handler(bind(&broadcast_server::on_close,this,::_1));
m_server.set_message_handler(bind(&broadcast_server::on_message,this,::_1,::_2));
}
void run(uint16_t port) {
// listen on specified port
m_server.listen(port);
// Start the server accept loop
m_server.start_accept();
// Start the ASIO io_service run loop
try {
m_server.run();
} catch (const std::exception & e) {
std::cout << e.what() << std::endl;
}
}
void on_open(connection_hdl hdl) {
{
lock_guard<mutex> guard(m_action_lock);
//std::cout << "on_open" << std::endl;
m_actions.push(action(SUBSCRIBE,hdl));
}
m_action_cond.notify_one();
}
void on_close(connection_hdl hdl) {
{
lock_guard<mutex> guard(m_action_lock);
//std::cout << "on_close" << std::endl;
m_actions.push(action(UNSUBSCRIBE,hdl));
}
m_action_cond.notify_one();
}
void on_message(connection_hdl hdl, server::message_ptr msg) {
// queue message up for sending by processing thread
{
lock_guard<mutex> guard(m_action_lock);
//std::cout << "on_message" << std::endl;
m_actions.push(action(MESSAGE,hdl,msg));
}
m_action_cond.notify_one();
}
void process_messages() {
while(1) {
unique_lock<mutex> lock(m_action_lock);
while(m_actions.empty()) {
m_action_cond.wait(lock);
}
action a = m_actions.front();
m_actions.pop();
lock.unlock();
if (a.type == SUBSCRIBE) {
lock_guard<mutex> guard(m_connection_lock);
m_connections.insert(a.hdl);
} else if (a.type == UNSUBSCRIBE) {
lock_guard<mutex> guard(m_connection_lock);
m_connections.erase(a.hdl);
} else if (a.type == MESSAGE) {
lock_guard<mutex> guard(m_connection_lock);
con_list::iterator it;
for (it = m_connections.begin(); it != m_connections.end(); ++it) {
m_server.send(*it,a.msg);
}
} else {
// undefined.
}
}
}
private:
typedef std::set<connection_hdl,std::owner_less<connection_hdl> > con_list;
server m_server;
con_list m_connections;
std::queue<action> m_actions;
mutex m_action_lock;
mutex m_connection_lock;
condition_variable m_action_cond;
};
int main() {
try {
broadcast_server server_instance;
// Start a thread to run the processing loop
thread t(bind(&broadcast_server::process_messages,&server_instance));
// Run the asio loop with the main thread
server_instance.run(9002);
t.join();
} catch (websocketpp::exception const & e) {
std::cout << e.what() << std::endl;
}
}

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file (GLOB SOURCE_FILES *.cpp)
file (GLOB HEADER_FILES *.hpp)
if (OPENSSL_FOUND)
init_target (debug_client)
build_executable (${TARGET_NAME} ${SOURCE_FILES} ${HEADER_FILES})
link_boost ()
link_openssl()
final_target ()
set_target_properties(${TARGET_NAME} PROPERTIES FOLDER "examples")
endif()

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## Debug client example
##
Import('env')
Import('env_cpp11')
Import('boostlibs')
Import('platform_libs')
Import('polyfill_libs')
Import('tls_libs')
env = env.Clone ()
env_cpp11 = env_cpp11.Clone ()
prgs = []
# if a C++11 environment is available build using that, otherwise use boost
if env_cpp11.has_key('WSPP_CPP11_ENABLED'):
ALL_LIBS = boostlibs(['system'],env_cpp11) + [platform_libs] + [polyfill_libs] + [tls_libs]
prgs += env_cpp11.Program('debug_client', ["debug_client.cpp"], LIBS = ALL_LIBS)
else:
ALL_LIBS = boostlibs(['system','random'],env) + [platform_libs] + [polyfill_libs] + [tls_libs]
prgs += env.Program('debug_client', ["debug_client.cpp"], LIBS = ALL_LIBS)
Return('prgs')

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/*
* Copyright (c) 2014, Peter Thorson. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the WebSocket++ Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/** ====== WARNING ========
* This example is presently used as a scratch space. It may or may not be broken
* at any given time.
*/
#include <websocketpp/config/asio_client.hpp>
#include <websocketpp/client.hpp>
#include <iostream>
#include <chrono>
typedef websocketpp::client<websocketpp::config::asio_client> client;
using websocketpp::lib::placeholders::_1;
using websocketpp::lib::placeholders::_2;
using websocketpp::lib::bind;
// pull out the type of messages sent by our config
typedef websocketpp::config::asio_tls_client::message_type::ptr message_ptr;
typedef websocketpp::lib::shared_ptr<boost::asio::ssl::context> context_ptr;
typedef client::connection_ptr connection_ptr;
class perftest {
public:
typedef perftest type;
typedef std::chrono::duration<int,std::micro> dur_type;
perftest () {
m_endpoint.set_access_channels(websocketpp::log::alevel::all);
m_endpoint.set_error_channels(websocketpp::log::elevel::all);
// Initialize ASIO
m_endpoint.init_asio();
// Register our handlers
m_endpoint.set_socket_init_handler(bind(&type::on_socket_init,this,::_1));
//m_endpoint.set_tls_init_handler(bind(&type::on_tls_init,this,::_1));
m_endpoint.set_message_handler(bind(&type::on_message,this,::_1,::_2));
m_endpoint.set_open_handler(bind(&type::on_open,this,::_1));
m_endpoint.set_close_handler(bind(&type::on_close,this,::_1));
m_endpoint.set_fail_handler(bind(&type::on_fail,this,::_1));
}
void start(std::string uri) {
websocketpp::lib::error_code ec;
client::connection_ptr con = m_endpoint.get_connection(uri, ec);
if (ec) {
m_endpoint.get_alog().write(websocketpp::log::alevel::app,ec.message());
return;
}
//con->set_proxy("http://humupdates.uchicago.edu:8443");
m_endpoint.connect(con);
// Start the ASIO io_service run loop
m_start = std::chrono::high_resolution_clock::now();
m_endpoint.run();
}
void on_socket_init(websocketpp::connection_hdl) {
m_socket_init = std::chrono::high_resolution_clock::now();
}
context_ptr on_tls_init(websocketpp::connection_hdl) {
m_tls_init = std::chrono::high_resolution_clock::now();
context_ptr ctx = websocketpp::lib::make_shared<boost::asio::ssl::context>(boost::asio::ssl::context::tlsv1);
try {
ctx->set_options(boost::asio::ssl::context::default_workarounds |
boost::asio::ssl::context::no_sslv2 |
boost::asio::ssl::context::no_sslv3 |
boost::asio::ssl::context::single_dh_use);
} catch (std::exception& e) {
std::cout << e.what() << std::endl;
}
return ctx;
}
void on_fail(websocketpp::connection_hdl hdl) {
client::connection_ptr con = m_endpoint.get_con_from_hdl(hdl);
std::cout << "Fail handler" << std::endl;
std::cout << con->get_state() << std::endl;
std::cout << con->get_local_close_code() << std::endl;
std::cout << con->get_local_close_reason() << std::endl;
std::cout << con->get_remote_close_code() << std::endl;
std::cout << con->get_remote_close_reason() << std::endl;
std::cout << con->get_ec() << " - " << con->get_ec().message() << std::endl;
}
void on_open(websocketpp::connection_hdl hdl) {
m_open = std::chrono::high_resolution_clock::now();
m_endpoint.send(hdl, "", websocketpp::frame::opcode::text);
}
void on_message(websocketpp::connection_hdl hdl, message_ptr) {
m_message = std::chrono::high_resolution_clock::now();
m_endpoint.close(hdl,websocketpp::close::status::going_away,"");
}
void on_close(websocketpp::connection_hdl) {
m_close = std::chrono::high_resolution_clock::now();
std::cout << "Socket Init: " << std::chrono::duration_cast<dur_type>(m_socket_init-m_start).count() << std::endl;
std::cout << "TLS Init: " << std::chrono::duration_cast<dur_type>(m_tls_init-m_start).count() << std::endl;
std::cout << "Open: " << std::chrono::duration_cast<dur_type>(m_open-m_start).count() << std::endl;
std::cout << "Message: " << std::chrono::duration_cast<dur_type>(m_message-m_start).count() << std::endl;
std::cout << "Close: " << std::chrono::duration_cast<dur_type>(m_close-m_start).count() << std::endl;
}
private:
client m_endpoint;
std::chrono::high_resolution_clock::time_point m_start;
std::chrono::high_resolution_clock::time_point m_socket_init;
std::chrono::high_resolution_clock::time_point m_tls_init;
std::chrono::high_resolution_clock::time_point m_open;
std::chrono::high_resolution_clock::time_point m_message;
std::chrono::high_resolution_clock::time_point m_close;
};
int main(int argc, char* argv[]) {
std::string uri = "wss://echo.websocket.org";
if (argc == 2) {
uri = argv[1];
}
try {
perftest endpoint;
endpoint.start(uri);
} catch (websocketpp::exception const & e) {
std::cout << e.what() << std::endl;
} catch (std::exception const & e) {
std::cout << e.what() << std::endl;
} catch (...) {
std::cout << "other exception" << std::endl;
}
}

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file (GLOB SOURCE_FILES *.cpp)
file (GLOB HEADER_FILES *.hpp)
init_target (debug_server)
build_executable (${TARGET_NAME} ${SOURCE_FILES} ${HEADER_FILES})
link_boost ()
final_target ()
set_target_properties(${TARGET_NAME} PROPERTIES FOLDER "examples")

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## Debug server example
##
Import('env')
Import('env_cpp11')
Import('boostlibs')
Import('platform_libs')
Import('polyfill_libs')
env = env.Clone ()
env_cpp11 = env_cpp11.Clone ()
prgs = []
# if a C++11 environment is available build using that, otherwise use boost
if env_cpp11.has_key('WSPP_CPP11_ENABLED'):
ALL_LIBS = boostlibs(['system'],env_cpp11) + [platform_libs] + [polyfill_libs]
prgs += env_cpp11.Program('debug_server', ["debug_server.cpp"], LIBS = ALL_LIBS)
else:
ALL_LIBS = boostlibs(['system'],env) + [platform_libs] + [polyfill_libs]
prgs += env.Program('debug_server', ["debug_server.cpp"], LIBS = ALL_LIBS)
Return('prgs')

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/*
* Copyright (c) 2014, Peter Thorson. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the WebSocket++ Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/** ====== WARNING ========
* This example is presently used as a scratch space. It may or may not be broken
* at any given time.
*/
#include <websocketpp/config/debug_asio_no_tls.hpp>
// Custom logger
#include <websocketpp/logger/syslog.hpp>
#include <websocketpp/server.hpp>
#include <iostream>
////////////////////////////////////////////////////////////////////////////////
///////////////// Custom Config for debugging custom policies //////////////////
////////////////////////////////////////////////////////////////////////////////
struct debug_custom : public websocketpp::config::debug_asio {
typedef debug_custom type;
typedef debug_asio base;
typedef base::concurrency_type concurrency_type;
typedef base::request_type request_type;
typedef base::response_type response_type;
typedef base::message_type message_type;
typedef base::con_msg_manager_type con_msg_manager_type;
typedef base::endpoint_msg_manager_type endpoint_msg_manager_type;
/// Custom Logging policies
/*typedef websocketpp::log::syslog<concurrency_type,
websocketpp::log::elevel> elog_type;
typedef websocketpp::log::syslog<concurrency_type,
websocketpp::log::alevel> alog_type;
*/
typedef base::alog_type alog_type;
typedef base::elog_type elog_type;
typedef base::rng_type rng_type;
struct transport_config : public base::transport_config {
typedef type::concurrency_type concurrency_type;
typedef type::alog_type alog_type;
typedef type::elog_type elog_type;
typedef type::request_type request_type;
typedef type::response_type response_type;
typedef websocketpp::transport::asio::basic_socket::endpoint
socket_type;
};
typedef websocketpp::transport::asio::endpoint<transport_config>
transport_type;
static const long timeout_open_handshake = 0;
};
////////////////////////////////////////////////////////////////////////////////
typedef websocketpp::server<debug_custom> server;
using websocketpp::lib::placeholders::_1;
using websocketpp::lib::placeholders::_2;
using websocketpp::lib::bind;
// pull out the type of messages sent by our config
typedef server::message_ptr message_ptr;
bool validate(server *, websocketpp::connection_hdl) {
//sleep(6);
return true;
}
void on_http(server* s, websocketpp::connection_hdl hdl) {
server::connection_ptr con = s->get_con_from_hdl(hdl);
std::string res = con->get_request_body();
std::stringstream ss;
ss << "got HTTP request with " << res.size() << " bytes of body data.";
con->set_body(ss.str());
con->set_status(websocketpp::http::status_code::ok);
}
void on_fail(server* s, websocketpp::connection_hdl hdl) {
server::connection_ptr con = s->get_con_from_hdl(hdl);
std::cout << "Fail handler: " << con->get_ec() << " " << con->get_ec().message() << std::endl;
}
void on_close(websocketpp::connection_hdl) {
std::cout << "Close handler" << std::endl;
}
// Define a callback to handle incoming messages
void on_message(server* s, websocketpp::connection_hdl hdl, message_ptr msg) {
std::cout << "on_message called with hdl: " << hdl.lock().get()
<< " and message: " << msg->get_payload()
<< std::endl;
try {
s->send(hdl, msg->get_payload(), msg->get_opcode());
} catch (websocketpp::exception const & e) {
std::cout << "Echo failed because: "
<< "(" << e.what() << ")" << std::endl;
}
}
int main() {
// Create a server endpoint
server echo_server;
try {
// Set logging settings
echo_server.set_access_channels(websocketpp::log::alevel::all);
echo_server.clear_access_channels(websocketpp::log::alevel::frame_payload);
// Initialize ASIO
echo_server.init_asio();
echo_server.set_reuse_addr(true);
// Register our message handler
echo_server.set_message_handler(bind(&on_message,&echo_server,::_1,::_2));
echo_server.set_http_handler(bind(&on_http,&echo_server,::_1));
echo_server.set_fail_handler(bind(&on_fail,&echo_server,::_1));
echo_server.set_close_handler(&on_close);
echo_server.set_validate_handler(bind(&validate,&echo_server,::_1));
// Listen on port 9012
echo_server.listen(9012);
// Start the server accept loop
echo_server.start_accept();
// Start the ASIO io_service run loop
echo_server.run();
} catch (websocketpp::exception const & e) {
std::cout << e.what() << std::endl;
} catch (const std::exception & e) {
std::cout << e.what() << std::endl;
} catch (...) {
std::cout << "other exception" << std::endl;
}
}

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file (GLOB SOURCE_FILES *.cpp)
file (GLOB HEADER_FILES *.hpp)
#init_target (dev)
#build_executable (${TARGET_NAME} ${SOURCE_FILES} ${HEADER_FILES})
#link_boost ()
#final_target ()
#set_target_properties(${TARGET_NAME} PROPERTIES FOLDER "examples")

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## Main development example
##
Import('env')
Import('env_cpp11')
Import('boostlibs')
Import('platform_libs')
Import('polyfill_libs')
env_cpp11 = env_cpp11.Clone ()
prgs = []
if env_cpp11.has_key('WSPP_CPP11_ENABLED'):
BOOST_LIBS_CPP11 = boostlibs(['unit_test_framework','system','timer','chrono'],env_cpp11) + [platform_libs] + [polyfill_libs]
prgs += env_cpp11.Program('main', ["main.cpp"], LIBS = BOOST_LIBS_CPP11)
Return('prgs')

200
deps/websocketpp/examples/dev/main.cpp vendored Normal file
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//#ifndef _WEBSOCKETPP_CPP11_STL_
// #define _WEBSOCKETPP_CPP11_STL_
//#endif
#include <random>
#include <boost/timer/timer.hpp>
#include <websocketpp/config/core.hpp>
//#include <websocketpp/security/none.hpp>
//#include <websocketpp/concurrency/none.hpp>
//#include <websocketpp/concurrency/stl.hpp>
//#include <websocketpp/transport/iostream.hpp>
#include <websocketpp/server.hpp>
#include <iostream>
#include <sstream>
//typedef websocketpp::concurrency::stl concurrency;
//typedef websocketpp::transport::iostream<concurrency> transport;
//typedef websocketpp::server<concurrency,transport> server;
typedef websocketpp::server<websocketpp::config::core> server;
/*class handler : public server::handler {
bool validate(connection_ptr con) {
std::cout << "handler validate" << std::endl;
if (con->get_origin() != "http://www.example.com") {
con->set_status(websocketpp::http::status_code::FORBIDDEN);
return false;
}
return true;
}
void http(connection_ptr con) {
std::cout << "handler http" << std::endl;
}
void on_load(connection_ptr con, ptr old_handler) {
std::cout << "handler on_load" << std::endl;
}
void on_unload(connection_ptr con, ptr new_handler) {
std::cout << "handler on_unload" << std::endl;
}
void on_open(connection_ptr con) {
std::cout << "handler on_open" << std::endl;
}
void on_fail(connection_ptr con) {
std::cout << "handler on_fail" << std::endl;
}
void on_message(connection_ptr con, message_ptr msg) {
std::cout << "handler on_message" << std::endl;
}
void on_close(connection_ptr con) {
std::cout << "handler on_close" << std::endl;
}
};*/
int main() {
typedef websocketpp::message_buffer::message<websocketpp::message_buffer::alloc::con_msg_manager>
message_type;
typedef websocketpp::message_buffer::alloc::con_msg_manager<message_type>
con_msg_man_type;
con_msg_man_type::ptr manager = websocketpp::lib::make_shared<con_msg_man_type>();
size_t foo = 1024;
message_type::ptr input = manager->get_message(websocketpp::frame::opcode::TEXT,foo);
message_type::ptr output = manager->get_message(websocketpp::frame::opcode::TEXT,foo);
websocketpp::frame::masking_key_type key;
std::random_device dev;
key.i = 0x12345678;
double m = 18094238402394.0824923;
/*std::cout << "Some Math" << std::endl;
{
boost::timer::auto_cpu_timer t;
for (int i = 0; i < foo; i++) {
m /= 1.001;
}
}*/
std::cout << m << std::endl;
std::cout << "Random Gen" << std::endl;
{
boost::timer::auto_cpu_timer t;
input->get_raw_payload().replace(0,foo,foo,'\0');
output->get_raw_payload().replace(0,foo,foo,'\0');
}
std::cout << "Out of place accelerated" << std::endl;
{
boost::timer::auto_cpu_timer t;
websocketpp::frame::word_mask_exact(reinterpret_cast<uint8_t*>(const_cast<char*>(input->get_raw_payload().data())), reinterpret_cast<uint8_t*>(const_cast<char*>(output->get_raw_payload().data())), foo, key);
}
std::cout << websocketpp::utility::to_hex(input->get_payload().c_str(),20) << std::endl;
std::cout << websocketpp::utility::to_hex(output->get_payload().c_str(),20) << std::endl;
input->get_raw_payload().replace(0,foo,foo,'\0');
output->get_raw_payload().replace(0,foo,foo,'\0');
std::cout << "In place accelerated" << std::endl;
{
boost::timer::auto_cpu_timer t;
websocketpp::frame::word_mask_exact(reinterpret_cast<uint8_t*>(const_cast<char*>(input->get_raw_payload().data())), reinterpret_cast<uint8_t*>(const_cast<char*>(input->get_raw_payload().data())), foo, key);
}
std::cout << websocketpp::utility::to_hex(input->get_payload().c_str(),20) << std::endl;
std::cout << websocketpp::utility::to_hex(output->get_payload().c_str(),20) << std::endl;
input->get_raw_payload().replace(0,foo,foo,'\0');
output->get_raw_payload().replace(0,foo,foo,'\0');
std::cout << "Out of place byte by byte" << std::endl;
{
boost::timer::auto_cpu_timer t;
websocketpp::frame::byte_mask(input->get_raw_payload().begin(), input->get_raw_payload().end(), output->get_raw_payload().begin(), key);
}
std::cout << websocketpp::utility::to_hex(input->get_payload().c_str(),20) << std::endl;
std::cout << websocketpp::utility::to_hex(output->get_payload().c_str(),20) << std::endl;
input->get_raw_payload().replace(0,foo,foo,'\0');
output->get_raw_payload().replace(0,foo,foo,'\0');
std::cout << "In place byte by byte" << std::endl;
{
boost::timer::auto_cpu_timer t;
websocketpp::frame::byte_mask(input->get_raw_payload().begin(), input->get_raw_payload().end(), input->get_raw_payload().begin(), key);
}
std::cout << websocketpp::utility::to_hex(input->get_payload().c_str(),20) << std::endl;
std::cout << websocketpp::utility::to_hex(output->get_payload().c_str(),20) << std::endl;
input->get_raw_payload().replace(0,foo,foo,'a');
output->get_raw_payload().replace(0,foo,foo,'b');
std::cout << "Copy" << std::endl;
{
boost::timer::auto_cpu_timer t;
std::copy(input->get_raw_payload().begin(), input->get_raw_payload().end(), output->get_raw_payload().begin());
}
std::cout << websocketpp::utility::to_hex(input->get_payload().c_str(),20) << std::endl;
std::cout << websocketpp::utility::to_hex(output->get_payload().c_str(),20) << std::endl;
/*server::handler::ptr h(new handler());
server test_server(h);
server::connection_ptr con;
std::stringstream output;
test_server.register_ostream(&output);
con = test_server.get_connection();
con->start();
//foo.handle_accept(con,true);
std::stringstream input;
input << "GET / HTTP/1.1\r\nHost: www.example.com\r\nConnection: Upgrade\r\nUpgrade: websocket\r\nSec-WebSocket-Version: 13\r\nSec-WebSocket-Key: dGhlIHNhbXBsZSBub25jZQ==\r\nOrigin: http://www.example.com\r\n\r\n";
//input << "GET / HTTP/1.1\r\nHost: www.example.com\r\n\r\n";
input >> *con;
std::stringstream input2;
input2 << "messageabc2";
input2 >> *con;
std::stringstream input3;
input3 << "messageabc3";
input3 >> *con;
std::stringstream input4;
input4 << "close";
input4 >> *con;
std::cout << "connection output:" << std::endl;
std::cout << output.str() << std::endl;*/
}

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file (GLOB SOURCE_FILES *.cpp)
file (GLOB HEADER_FILES *.hpp)
init_target (echo_client)
build_executable (${TARGET_NAME} ${SOURCE_FILES} ${HEADER_FILES})
link_boost ()
final_target ()
set_target_properties(${TARGET_NAME} PROPERTIES FOLDER "examples")

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## echo_client example
##
Import('env')
Import('env_cpp11')
Import('boostlibs')
Import('platform_libs')
Import('polyfill_libs')
env = env.Clone ()
env_cpp11 = env_cpp11.Clone ()
prgs = []
# if a C++11 environment is available build using that, otherwise use boost
if env_cpp11.has_key('WSPP_CPP11_ENABLED'):
ALL_LIBS = boostlibs(['system'],env_cpp11) + [platform_libs] + [polyfill_libs] + ['z']
prgs += env_cpp11.Program('echo_client', ["echo_client.cpp"], LIBS = ALL_LIBS)
else:
ALL_LIBS = boostlibs(['system','random'],env) + [platform_libs] + [polyfill_libs] + ['z']
prgs += env.Program('echo_client', ["echo_client.cpp"], LIBS = ALL_LIBS)
Return('prgs')

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/*
* Copyright (c) 2016, Peter Thorson. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the WebSocket++ Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include <websocketpp/config/asio_no_tls_client.hpp>
#include <websocketpp/client.hpp>
#include <iostream>
typedef websocketpp::client<websocketpp::config::asio_client> client;
using websocketpp::lib::placeholders::_1;
using websocketpp::lib::placeholders::_2;
using websocketpp::lib::bind;
// pull out the type of messages sent by our config
typedef websocketpp::config::asio_client::message_type::ptr message_ptr;
// This message handler will be invoked once for each incoming message. It
// prints the message and then sends a copy of the message back to the server.
void on_message(client* c, websocketpp::connection_hdl hdl, message_ptr msg) {
std::cout << "on_message called with hdl: " << hdl.lock().get()
<< " and message: " << msg->get_payload()
<< std::endl;
websocketpp::lib::error_code ec;
c->send(hdl, msg->get_payload(), msg->get_opcode(), ec);
if (ec) {
std::cout << "Echo failed because: " << ec.message() << std::endl;
}
}
int main(int argc, char* argv[]) {
// Create a client endpoint
client c;
std::string uri = "ws://localhost:9002";
if (argc == 2) {
uri = argv[1];
}
try {
// Set logging to be pretty verbose (everything except message payloads)
c.set_access_channels(websocketpp::log::alevel::all);
c.clear_access_channels(websocketpp::log::alevel::frame_payload);
// Initialize ASIO
c.init_asio();
// Register our message handler
c.set_message_handler(bind(&on_message,&c,::_1,::_2));
websocketpp::lib::error_code ec;
client::connection_ptr con = c.get_connection(uri, ec);
if (ec) {
std::cout << "could not create connection because: " << ec.message() << std::endl;
return 0;
}
// Note that connect here only requests a connection. No network messages are
// exchanged until the event loop starts running in the next line.
c.connect(con);
// Start the ASIO io_service run loop
// this will cause a single connection to be made to the server. c.run()
// will exit when this connection is closed.
c.run();
} catch (websocketpp::exception const & e) {
std::cout << e.what() << std::endl;
}
}

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file (GLOB SOURCE_FILES *.cpp)
file (GLOB HEADER_FILES *.hpp)
init_target (echo_server)
build_executable (${TARGET_NAME} ${SOURCE_FILES} ${HEADER_FILES})
link_boost ()
final_target ()
set_target_properties(${TARGET_NAME} PROPERTIES FOLDER "examples")

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## Main development example
##
Import('env')
Import('env_cpp11')
Import('boostlibs')
Import('platform_libs')
Import('polyfill_libs')
env = env.Clone ()
env_cpp11 = env_cpp11.Clone ()
prgs = []
# if a C++11 environment is available build using that, otherwise use boost
if env_cpp11.has_key('WSPP_CPP11_ENABLED'):
ALL_LIBS = boostlibs(['system'],env_cpp11) + [platform_libs] + [polyfill_libs]
prgs += env_cpp11.Program('echo_server', ["echo_server.cpp"], LIBS = ALL_LIBS)
else:
ALL_LIBS = boostlibs(['system'],env) + [platform_libs] + [polyfill_libs]
prgs += env.Program('echo_server', ["echo_server.cpp"], LIBS = ALL_LIBS)
Return('prgs')

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/*
* Copyright (c) 2012, Peter Thorson. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the WebSocket++ Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef WEBSOCKETPP_ECHO_SERVER_HANDLER_HPP
#define WEBSOCKETPP_ECHO_SERVER_HANDLER_HPP
class echo_handler : public server::handler {
void on_message(connection_ptr con, std::string msg) {
con->write(msg);
}
};
#endif // WEBSOCKETPP_ECHO_SERVER_HANDLER_HPP

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#include <websocketpp/config/asio_no_tls.hpp>
#include <websocketpp/server.hpp>
#include <iostream>
typedef websocketpp::server<websocketpp::config::asio> server;
using websocketpp::lib::placeholders::_1;
using websocketpp::lib::placeholders::_2;
using websocketpp::lib::bind;
// pull out the type of messages sent by our config
typedef server::message_ptr message_ptr;
// Define a callback to handle incoming messages
void on_message(server* s, websocketpp::connection_hdl hdl, message_ptr msg) {
std::cout << "on_message called with hdl: " << hdl.lock().get()
<< " and message: " << msg->get_payload()
<< std::endl;
// check for a special command to instruct the server to stop listening so
// it can be cleanly exited.
if (msg->get_payload() == "stop-listening") {
s->stop_listening();
return;
}
try {
s->send(hdl, msg->get_payload(), msg->get_opcode());
} catch (websocketpp::exception const & e) {
std::cout << "Echo failed because: "
<< "(" << e.what() << ")" << std::endl;
}
}
int main() {
// Create a server endpoint
server echo_server;
try {
// Set logging settings
echo_server.set_access_channels(websocketpp::log::alevel::all);
echo_server.clear_access_channels(websocketpp::log::alevel::frame_payload);
// Initialize Asio
echo_server.init_asio();
// Register our message handler
echo_server.set_message_handler(bind(&on_message,&echo_server,::_1,::_2));
// Listen on port 9002
echo_server.listen(9002);
// Start the server accept loop
echo_server.start_accept();
// Start the ASIO io_service run loop
echo_server.run();
} catch (websocketpp::exception const & e) {
std::cout << e.what() << std::endl;
} catch (...) {
std::cout << "other exception" << std::endl;
}
}

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file (GLOB SOURCE_FILES *.cpp)
file (GLOB HEADER_FILES *.hpp)
if (OPENSSL_FOUND)
init_target (echo_server_both)
build_executable (${TARGET_NAME} ${SOURCE_FILES} ${HEADER_FILES})
link_boost ()
link_openssl()
final_target ()
set_target_properties(${TARGET_NAME} PROPERTIES FOLDER "examples")
endif()

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