Add tests for process condition
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This commit is contained in:
WarmUpTill 2026-04-08 13:47:50 +02:00 committed by WarmUpTill
parent 1483f9d9dc
commit 94d49db196
3 changed files with 278 additions and 0 deletions

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@ -187,6 +187,13 @@ target_sources(
${ADVSS_SOURCE_DIR}/lib/utils/file-selection.cpp
${ADVSS_SOURCE_DIR}/lib/variables/variable-text-edit.cpp)
# --- macro-condition-process --- #
target_sources(
${PROJECT_NAME}
PRIVATE test-macro-condition-process.cpp stubs/platform-funcs.cpp
${ADVSS_SOURCE_DIR}/plugins/base/macro-condition-process.cpp)
# --- Testing --- #
enable_testing()

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@ -0,0 +1,101 @@
#include "platform-funcs.hpp"
#include "selection-helpers.hpp"
#include <QComboBox>
#include <optional>
#include <string>
#include <vector>
namespace advss {
namespace {
std::string g_foregroundProcessName;
std::string g_foregroundProcessPath;
QStringList g_processList;
QStringList g_processPathsFromName;
} // namespace
void SetStubForegroundProcessName(const std::string &name)
{
g_foregroundProcessName = name;
}
void SetStubForegroundProcessPath(const std::string &path)
{
g_foregroundProcessPath = path;
}
void SetStubProcessList(const QStringList &list)
{
g_processList = list;
}
void SetStubProcessPaths(const QStringList &paths)
{
g_processPathsFromName = paths;
}
// --- platform-funcs.hpp stubs ---
std::vector<std::string> GetWindowList()
{
return {};
}
std::string GetCurrentWindowTitle()
{
return {};
}
bool IsFullscreen(const std::string &)
{
return false;
}
bool IsMaximized(const std::string &)
{
return false;
}
std::optional<std::string> GetTextInWindow(const std::string &)
{
return {};
}
int SecondsSinceLastInput()
{
return 0;
}
QStringList GetProcessList()
{
return g_processList;
}
std::string GetForegroundProcessName()
{
return g_foregroundProcessName;
}
std::string GetForegroundProcessPath()
{
return g_foregroundProcessPath;
}
QStringList GetProcessPathsFromName(const QString &)
{
return g_processPathsFromName;
}
bool IsInFocus(const QString &)
{
return false;
}
// --- selection-helpers.hpp stubs ---
void PopulateProcessSelection(QComboBox *, bool) {}
} // namespace advss

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@ -0,0 +1,170 @@
#include "catch.hpp"
#include "macro-condition-process.hpp"
namespace advss {
void SetStubForegroundProcessName(const std::string &);
void SetStubForegroundProcessPath(const std::string &);
void SetStubProcessList(const QStringList &);
void SetStubProcessPaths(const QStringList &);
} // namespace advss
using advss::MacroConditionProcess;
// ---------------------------------------------------------------------------
// Name matching — no focus, no path
// ---------------------------------------------------------------------------
TEST_CASE("no focus: exact name match returns true",
"[macro-condition-process]")
{
advss::SetStubProcessList({"game.exe", "obs64.exe"});
MacroConditionProcess cond(nullptr);
cond._process = "game.exe";
cond._checkFocus = false;
REQUIRE(cond.CheckCondition());
}
TEST_CASE("no focus: exact name mismatch returns false",
"[macro-condition-process]")
{
advss::SetStubProcessList({"obs64.exe"});
MacroConditionProcess cond(nullptr);
cond._process = "game.exe";
cond._checkFocus = false;
REQUIRE_FALSE(cond.CheckCondition());
}
TEST_CASE("no focus: regex name match returns true",
"[macro-condition-process]")
{
advss::SetStubProcessList({"game.exe", "obs64.exe"});
MacroConditionProcess cond(nullptr);
cond._process = "game.*";
cond._checkFocus = false;
cond._regex.SetEnabled(true);
REQUIRE(cond.CheckCondition());
}
TEST_CASE("no focus: regex name mismatch returns false",
"[macro-condition-process]")
{
advss::SetStubProcessList({"obs64.exe"});
MacroConditionProcess cond(nullptr);
cond._process = "game.*";
cond._checkFocus = false;
cond._regex.SetEnabled(true);
REQUIRE_FALSE(cond.CheckCondition());
}
// ---------------------------------------------------------------------------
// Focus — name only
// ---------------------------------------------------------------------------
TEST_CASE("focus: foreground name matches returns true",
"[macro-condition-process]")
{
advss::SetStubForegroundProcessName("game.exe");
advss::SetStubForegroundProcessPath("C:/Games/Game/game.exe");
MacroConditionProcess cond(nullptr);
cond._process = "game.exe";
cond._checkFocus = true;
REQUIRE(cond.CheckCondition());
}
TEST_CASE("focus: foreground name does not match returns false",
"[macro-condition-process]")
{
advss::SetStubForegroundProcessName("obs64.exe");
advss::SetStubForegroundProcessPath("C:/OBS/obs64.exe");
MacroConditionProcess cond(nullptr);
cond._process = "game.exe";
cond._checkFocus = true;
REQUIRE_FALSE(cond.CheckCondition());
}
// ---------------------------------------------------------------------------
// Path matching — no focus
// ---------------------------------------------------------------------------
TEST_CASE("no focus with path: name and path both match returns true",
"[macro-condition-process]")
{
advss::SetStubProcessList({"game.exe"});
advss::SetStubProcessPaths({"C:/Steam/steamapps/common/Game/game.exe"});
MacroConditionProcess cond(nullptr);
cond._process = "game.exe";
cond._checkFocus = false;
cond._checkPath = true;
cond._processPath = "C:/Steam/steamapps/common/Game/game.exe";
REQUIRE(cond.CheckCondition());
}
TEST_CASE("no focus with path: name matches but path does not returns false",
"[macro-condition-process]")
{
advss::SetStubProcessList({"game.exe"});
advss::SetStubProcessPaths({"C:/Epic/Games/Game/game.exe"});
MacroConditionProcess cond(nullptr);
cond._process = "game.exe";
cond._checkFocus = false;
cond._checkPath = true;
cond._processPath = "Steam";
REQUIRE_FALSE(cond.CheckCondition());
}
// ---------------------------------------------------------------------------
// Focus + path
//
// When both focus and path are checked, both must be satisfied by the *same*
// foreground process instance. A background process that matches the path
// but is not in focus must not cause a false positive.
// ---------------------------------------------------------------------------
TEST_CASE("focus with path: foreground matches both name and path returns true",
"[macro-condition-process]")
{
advss::SetStubForegroundProcessName("game.exe");
advss::SetStubForegroundProcessPath(
"C:/Steam/steamapps/common/Game/game.exe");
MacroConditionProcess cond(nullptr);
cond._process = "game.exe";
cond._checkFocus = true;
cond._checkPath = true;
cond._processPath = "C:/Steam/steamapps/common/Game/game.exe";
REQUIRE(cond.CheckCondition());
}
TEST_CASE(
"focus with path: foreground name matches but path does not returns false",
"[macro-condition-process]")
{
advss::SetStubForegroundProcessName("game.exe");
advss::SetStubForegroundProcessPath("C:/Epic/Games/Game/game.exe");
advss::SetStubProcessPaths({"C:/Steam/steamapps/common/Game/game.exe"});
MacroConditionProcess cond(nullptr);
cond._process = "game.exe";
cond._checkFocus = true;
cond._checkPath = true;
cond._processPath = "C:/Steam/steamapps/common/Game/game.exe";
REQUIRE_FALSE(cond.CheckCondition());
}