Compare commits

...

56 Commits

Author SHA1 Message Date
WarmUpTill
10d3c8c268 add handling of window title of metro apps 2020-10-24 14:43:10 +02:00
WarmUpTill
bc3fcde12d remove unnecessary nullptr checks 2020-10-23 23:57:45 +02:00
WarmUpTill
8b9c93f76c workaround / fixes on media tab
fix memory leaks due to not clearing signal handlers
add workaround for VLC source states during playlists item change
2020-10-23 23:45:04 +02:00
WarmUpTill
89f0449fcd Merge branch 'master' into UI 2020-10-22 22:02:45 +02:00
WarmUpTill
babe8b5c28 rename title tab and only show windows specific hints on windows 2020-10-22 21:25:59 +02:00
WarmUpTill
b1179f4e50 fix mem leaks which could occur with new UI 2020-10-22 21:00:41 +02:00
WarmUpTill
017664b8e0 Merge branch 'master' into UI 2020-10-22 20:02:13 +02:00
WarmUpTill
161588e43b allow WS_EX_TOOLWINDOW as valid window to match 'Task Switching' 2020-10-22 19:40:21 +02:00
WarmUpTill
3dd1138f31 separate idle from file data 2020-10-21 22:15:25 +02:00
WarmUpTill
54aaeed7d7 adjust media switch handling to support vlc source 2020-10-21 21:48:21 +02:00
WarmUpTill
7df6d59c06 more include cleanup 2020-10-20 21:22:24 +02:00
WarmUpTill
b05115a7bb clean up includes 2020-10-19 21:06:35 +02:00
WarmUpTill
58acdb8f79 set process selection editable so processes can be displayed / entered which are not currently running 2020-10-18 22:42:28 +02:00
WarmUpTill
5dd3cf1945 make destructor virtual just in case 2020-10-18 20:12:41 +02:00
WarmUpTill
793e5edf01 add media state 'any' 2020-10-18 20:05:10 +02:00
WarmUpTill
6b1a01de5e move transition warning label and change default transition only once per scene change 2020-10-18 19:21:52 +02:00
WarmUpTill
0b7faee84f fix match log only printing previous scene 2020-10-18 17:43:28 +02:00
WarmUpTill
fd3be07024 fix previous scene handling 2020-10-18 17:37:33 +02:00
WarmUpTill
986422ca83 rename main SceneSwitcher widget to AdvSceneSwitcher 2020-10-18 17:18:21 +02:00
WarmUpTill
6c5c861514 update transitions UI 2020-10-18 16:22:45 +02:00
WarmUpTill
02a8dd87ca adjust log 2020-10-18 16:22:09 +02:00
WarmUpTill
a1266f71f2 fix pulse on sequence and adjust log 2020-10-18 16:21:38 +02:00
WarmUpTill
c7ad2f6ec1 rename sceneSequences widget to sceneSequenceSwitches 2020-10-18 02:03:20 +02:00
WarmUpTill
51612d9e7f do not switch if entry is uninitialized for window, time, region, random 2020-10-18 01:52:19 +02:00
WarmUpTill
491108678e update UI of scene sequence tab 2020-10-18 01:51:07 +02:00
WarmUpTill
3ac795fc72 silence warning 2020-10-18 00:01:44 +02:00
WarmUpTill
96746b3507 update screen region UI and add helper frame 2020-10-17 23:58:08 +02:00
WarmUpTill
7a1104884a change pulse default specifizer to QLabel 2020-10-16 19:42:32 +02:00
WarmUpTill
c6e2c9dcc3 add tooltips to selection entries and do not allow scrolling to them 2020-10-15 21:17:23 +02:00
WarmUpTill
a33c0905c9 allow regex entry for window switch and limit window selection size 2020-10-15 21:16:34 +02:00
WarmUpTill
7f85cdb500 update UI of window tab 2020-10-15 20:59:59 +02:00
WarmUpTill
f643ec10fd add option to disable UI hints 2020-10-14 22:03:12 +02:00
WarmUpTill
abab9f70b5 update Random Tab UI 2020-10-14 21:46:35 +02:00
WarmUpTill
8ecc197805 remove previous scene entry on time tab and unnecessary populate calls 2020-10-14 21:45:42 +02:00
WarmUpTill
0fc6c60d49 add new UI for Time tab 2020-10-14 20:55:11 +02:00
WarmUpTill
255432f3b2 clean up unused signal 2020-10-14 20:18:39 +02:00
WarmUpTill
5c38996d41 add add pulse for media/exec/audio and move inactive pluse to general 2020-10-14 20:17:51 +02:00
WarmUpTill
4d76206452 add generic PulseWidget function to highlight widgets 2020-10-13 22:12:00 +02:00
WarmUpTill
7c561797af clean up setup of audio/exe/media and fix slight leak in media 2020-10-13 20:37:02 +02:00
WarmUpTill
26697faa9f Merge branch 'master' into UI 2020-10-12 21:48:30 +02:00
WarmUpTill
f22da7ff31 fix audio valid(), skip uninit exec switches, skip setting scene and transition for audio / exec as this is done in generic switch 2020-10-12 21:48:08 +02:00
WarmUpTill
5ad820d6cd add new UI for media tab 2020-10-12 21:46:16 +02:00
WarmUpTill
a0a272f49e fix include path and warning 2020-10-11 20:02:37 +02:00
WarmUpTill
5b315d0574 add generic switch widget and setup new UI for exec switching 2020-10-11 19:12:31 +02:00
WarmUpTill
bc3a7cd9be move functions 2020-10-11 15:50:00 +02:00
WarmUpTill
39067f6157 fix up / down audio 2020-10-11 15:18:55 +02:00
WarmUpTill
085225bdcc audio up / down draft (signals still not working) 2020-10-11 00:32:38 +02:00
WarmUpTill
e3dc2c5f26 Merge branch 'master' into UI 2020-10-10 01:58:21 +02:00
WarmUpTill
50545e7f83 audio delete 2020-10-10 01:57:59 +02:00
WarmUpTill
616ce0c737 even more logging 2020-10-10 01:57:38 +02:00
WarmUpTill
ece2d61e0a more logging 2020-10-10 01:50:10 +02:00
WarmUpTill
62d54f7206 slightly adjust logging 2020-10-10 01:43:43 +02:00
WarmUpTill
611c478eb3 adjust audio add to new UI 2020-10-10 00:18:29 +02:00
WarmUpTill
3ff7a848b1 add option to add 'select ...' entry to populate functions 2020-10-10 00:17:19 +02:00
WarmUpTill
36b4d15a17 add edit in place for audio 2020-10-06 21:51:05 +02:00
WarmUpTill
02e797a3db first draft of UI improvements
group settings of the general tab
highlight if the scene switcher is inactive
add draft of allowing editing in place
define additional populate functions for audio and media
2020-10-04 16:28:36 +02:00
36 changed files with 4027 additions and 4165 deletions

View File

@@ -46,7 +46,7 @@ if(BUILD_OUT_OF_TREE)
src/headers/switch-time.hpp
src/headers/switch-transitions.hpp
src/headers/switch-window.hpp
src/headers/swtich-sequence.hpp
src/headers/switch-sequence.hpp
src/headers/switch-generic.hpp
)
@@ -70,7 +70,9 @@ if(BUILD_OUT_OF_TREE)
src/switch-random.cpp
src/switch-time.cpp
src/switch-audio.cpp
src/switch-generic.cpp
src/curl-helper.cpp
src/volume-control.cpp
)
set(advanced-scene-switcher_UI
@@ -194,7 +196,7 @@ else ()
src/headers/switch-time.hpp
src/headers/switch-transitions.hpp
src/headers/switch-window.hpp
src/headers/swtich-sequence.hpp
src/headers/switch-sequence.hpp
src/headers/switch-generic.hpp
)
@@ -218,6 +220,7 @@ else ()
src/switch-random.cpp
src/switch-time.cpp
src/switch-audio.cpp
src/switch-generic.cpp
src/curl-helper.cpp
src/volume-control.cpp
)

File diff suppressed because it is too large Load Diff

View File

@@ -1,21 +1,13 @@
#include <QMainWindow>
#include <QDir>
#include <QAction>
#include <condition_variable>
#include <chrono>
#include <vector>
#include <mutex>
#include <thread>
#include <QtGui/qstandarditemmodel.h>
#include <QPropertyAnimation>
#include <QGraphicsColorizeEffect>
#include <obs-frontend-api.h>
#include <obs-module.h>
#include <obs.hpp>
#include <util/util.hpp>
#include "headers/switcher-data-structs.hpp"
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
#include "headers/curl-helper.hpp"
SwitcherData *switcher = nullptr;
@@ -23,8 +15,8 @@ SwitcherData *switcher = nullptr;
/********************************************************************************
* Create the Advanced Scene Switcher settings window
********************************************************************************/
SceneSwitcher::SceneSwitcher(QWidget *parent)
: QDialog(parent), ui(new Ui_SceneSwitcher)
AdvSceneSwitcher::AdvSceneSwitcher(QWidget *parent)
: QDialog(parent), ui(new Ui_AdvSceneSwitcher)
{
ui->setupUi(this);
@@ -34,46 +26,7 @@ SceneSwitcher::SceneSwitcher(QWidget *parent)
loadUI();
}
void SceneSwitcher::populateSceneSelection(QComboBox *sel, bool addPrevious)
{
BPtr<char *> scenes = obs_frontend_get_scene_names();
char **temp = scenes;
while (*temp) {
const char *name = *temp;
sel->addItem(name);
temp++;
}
if (addPrevious)
sel->addItem(previous_scene_name);
}
void SceneSwitcher::populateTransitionSelection(QComboBox *sel)
{
obs_frontend_source_list *transitions = new obs_frontend_source_list();
obs_frontend_get_transitions(transitions);
for (size_t i = 0; i < transitions->sources.num; i++) {
const char *name =
obs_source_get_name(transitions->sources.array[i]);
sel->addItem(name);
}
obs_frontend_source_list_free(transitions);
}
void SceneSwitcher::populateWindowSelection(QComboBox *sel)
{
std::vector<std::string> windows;
GetWindowList(windows);
sort(windows.begin(), windows.end());
for (std::string &window : windows) {
sel->addItem(window.c_str());
}
}
void SceneSwitcher::loadUI()
void AdvSceneSwitcher::loadUI()
{
#if __APPLE__
setMinimumHeight(700);
@@ -97,6 +50,210 @@ void SceneSwitcher::loadUI()
loading = false;
}
/********************************************************************************
* UI helpers
********************************************************************************/
void addSelectionEntry(QComboBox *sel, const char *description,
const char *tooltip = "")
{
sel->addItem(description);
if (strcmp(tooltip, "") != 0) {
sel->setItemData(0, tooltip, Qt::ToolTipRole);
}
QStandardItemModel *model =
qobject_cast<QStandardItemModel *>(sel->model());
QModelIndex firstIndex =
model->index(0, sel->modelColumn(), sel->rootModelIndex());
QStandardItem *firstItem = model->itemFromIndex(firstIndex);
firstItem->setSelectable(false);
firstItem->setEnabled(false);
}
void AdvSceneSwitcher::populateSceneSelection(QComboBox *sel, bool addPrevious,
bool addSelect)
{
if (addSelect)
addSelectionEntry(sel, "--select scene--",
"invalid entries will not be saved");
BPtr<char *> scenes = obs_frontend_get_scene_names();
char **temp = scenes;
while (*temp) {
const char *name = *temp;
sel->addItem(name);
temp++;
}
if (addPrevious)
sel->addItem(previous_scene_name);
}
void AdvSceneSwitcher::populateTransitionSelection(QComboBox *sel,
bool addSelect)
{
if (addSelect)
addSelectionEntry(sel, "--select transition--");
obs_frontend_source_list *transitions = new obs_frontend_source_list();
obs_frontend_get_transitions(transitions);
for (size_t i = 0; i < transitions->sources.num; i++) {
const char *name =
obs_source_get_name(transitions->sources.array[i]);
sel->addItem(name);
}
obs_frontend_source_list_free(transitions);
}
void AdvSceneSwitcher::populateWindowSelection(QComboBox *sel, bool addSelect)
{
if (addSelect)
addSelectionEntry(sel, "--select window--");
std::vector<std::string> windows;
GetWindowList(windows);
sort(windows.begin(), windows.end());
for (std::string &window : windows) {
sel->addItem(window.c_str());
}
#ifdef WIN32
sel->setItemData(
0,
"Use \"OBS\" to specify OBS window\nUse \"Task Switching\"to specify ALT + TAB",
Qt::ToolTipRole);
#endif
}
void AdvSceneSwitcher::populateAudioSelection(QComboBox *sel, bool addSelect)
{
if (addSelect)
addSelectionEntry(sel, "--select audio source--",
"invalid entries will not be saved");
auto sourceEnum = [](void *data, obs_source_t *source) -> bool /* -- */
{
QComboBox *combo = reinterpret_cast<QComboBox *>(data);
uint32_t flags = obs_source_get_output_flags(source);
if ((flags & OBS_SOURCE_AUDIO) != 0) {
const char *name = obs_source_get_name(source);
combo->addItem(name);
}
return true;
};
obs_enum_sources(sourceEnum, sel);
}
void AdvSceneSwitcher::populateMediaSelection(QComboBox *sel, bool addSelect)
{
if (addSelect)
addSelectionEntry(sel, "--select media source--",
"invalid entries will not be saved");
auto sourceEnum = [](void *data, obs_source_t *source) -> bool /* -- */
{
QComboBox *combo = reinterpret_cast<QComboBox *>(data);
std::string sourceId = obs_source_get_id(source);
if (sourceId.compare("ffmpeg_source") == 0 ||
sourceId.compare("vlc_source") == 0) {
const char *name = obs_source_get_name(source);
combo->addItem(name);
}
return true;
};
obs_enum_sources(sourceEnum, sel);
}
void AdvSceneSwitcher::populateProcessSelection(QComboBox *sel, bool addSelect)
{
if (addSelect)
addSelectionEntry(sel, "--select process--");
QStringList processes;
GetProcessList(processes);
for (QString &process : processes)
sel->addItem(process);
}
bool AdvSceneSwitcher::listMoveUp(QListWidget *list)
{
int index = list->currentRow();
if (index == -1 || index == 0)
return false;
QWidget *row = list->itemWidget(list->currentItem());
QListWidgetItem *itemN = list->currentItem()->clone();
list->insertItem(index - 1, itemN);
list->setItemWidget(itemN, row);
list->takeItem(index + 1);
list->setCurrentRow(index - 1);
return true;
}
bool AdvSceneSwitcher::listMoveDown(QListWidget *list)
{
int index = list->currentRow();
if (index == -1 || index == list->count() - 1)
return false;
QWidget *row = list->itemWidget(list->currentItem());
QListWidgetItem *itemN = list->currentItem()->clone();
list->insertItem(index + 2, itemN);
list->setItemWidget(itemN, row);
list->takeItem(index);
list->setCurrentRow(index + 1);
return true;
}
QMetaObject::Connection AdvSceneSwitcher::PulseWidget(QWidget *widget,
QColor endColor,
QColor startColor,
QString specifier)
{
if (switcher->disableHints)
return QMetaObject::Connection();
widget->setStyleSheet(specifier + "{ \
border-style: outset; \
border-width: 2px; \
border-radius: 10px; \
border-color: rgb(0,0,0,0) \
}");
QGraphicsColorizeEffect *eEffect = new QGraphicsColorizeEffect(widget);
widget->setGraphicsEffect(eEffect);
QPropertyAnimation *paAnimation =
new QPropertyAnimation(eEffect, "color");
paAnimation->setStartValue(startColor);
paAnimation->setEndValue(endColor);
paAnimation->setDuration(1000);
// play backward to return to original state on timer end
paAnimation->setDirection(QAbstractAnimation::Backward);
auto con = QWidget::connect(
paAnimation, &QPropertyAnimation::finished, [paAnimation]() {
QTimer::singleShot(1000, [paAnimation] {
paAnimation->start();
});
});
paAnimation->start();
return con;
}
/********************************************************************************
* Saving and loading
********************************************************************************/
@@ -169,7 +326,7 @@ static void SaveSceneSwitcher(obs_data_t *save_data, bool saving, void *)
********************************************************************************/
void SwitcherData::Thread()
{
blog(LOG_INFO, "Advanced Scene Switcher started");
blog(LOG_INFO, "started");
int sleep = 0;
while (true) {
@@ -182,15 +339,11 @@ void SwitcherData::Thread()
if (sleep > interval) {
duration = std::chrono::milliseconds(sleep);
if (verbose)
blog(LOG_INFO,
"Advanced Scene Switcher sleep for %d",
sleep);
blog(LOG_INFO, "sleep for %d", sleep);
} else {
duration = std::chrono::milliseconds(interval);
if (verbose)
blog(LOG_INFO,
"Advanced Scene Switcher sleep for %d",
interval);
blog(LOG_INFO, "sleep for %d", interval);
}
sleep = 0;
switcher->Prune();
@@ -239,7 +392,7 @@ void SwitcherData::Thread()
break;
case round_trip_func:
checkSceneSequence(match, scene, transition,
lock);
lock);
if (sceneChangedDuringWait()) //scene might have changed during the sleep
{
goto startLoop;
@@ -279,7 +432,7 @@ void SwitcherData::Thread()
}
}
endLoop:
blog(LOG_INFO, "Advanced Scene Switcher stopped");
blog(LOG_INFO, "stopped");
}
void switchScene(OBSWeakSource &scene, OBSWeakSource &transition,
@@ -304,8 +457,7 @@ void switchScene(OBSWeakSource &scene, OBSWeakSource &transition,
lock.lock();
if (switcher->verbose)
blog(LOG_INFO,
"Advanced Scene Switcher switched scene");
blog(LOG_INFO, "switched scene");
}
obs_source_release(currentSource);
obs_source_release(source);
@@ -378,8 +530,9 @@ void handleSceneChange(SwitcherData *s)
s->PreviousScene2 = ws;
}
//reset autostart
//reset events only hanled on scene change
s->autoStartedRecently = false;
s->changedDefTransitionRecently = false;
}
void setLiveTime(SwitcherData *s)
@@ -429,7 +582,7 @@ extern "C" void InitSceneSwitcher()
QMainWindow *window =
(QMainWindow *)obs_frontend_get_main_window();
SceneSwitcher ss(window);
AdvSceneSwitcher ss(window);
ss.exec();
};

View File

@@ -23,11 +23,11 @@ bool resolveCurl()
(cleanupFunction)loaded_curl_lib->resolve("curl_easy_cleanup");
if (f_curl_init && f_curl_setopt && f_curl_perform && f_curl_cleanup) {
blog(LOG_INFO, "curl loaded successfully");
blog(LOG_INFO, "[adv-ss] curl loaded successfully");
return true;
}
blog(LOG_INFO, "curl symbols not resolved");
blog(LOG_INFO, "[adv-ss] curl symbols not resolved");
return false;
}
@@ -43,13 +43,13 @@ bool loadCurl()
#endif
for (QString path : locations) {
blog(LOG_INFO, "trying '%s'", path.toUtf8().constData());
blog(LOG_INFO, "[adv-ss] trying '%s'", path.toUtf8().constData());
QFileInfo libPath(
QDir(path).absoluteFilePath(curl_library_name));
if (libPath.exists() && libPath.isFile()) {
QString libFilePath = libPath.absoluteFilePath();
blog(LOG_INFO, "found curl library at '%s'",
blog(LOG_INFO, "[adv-ss] found curl library at '%s'",
libFilePath.toUtf8().constData());
loaded_curl_lib = new QLibrary(libFilePath, nullptr);
@@ -62,6 +62,6 @@ bool loadCurl()
}
}
blog(LOG_ERROR, "can't find the curl library");
blog(LOG_WARNING, "[adv-ss] can't find the curl library");
return false;
}

View File

@@ -1,16 +1,17 @@
#include <obs-module.h>
#include <QFileDialog>
#include <QTextStream>
#include <QMessageBox>
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
void SceneSwitcher::on_close_clicked()
QMetaObject::Connection inactivePluse;
void AdvSceneSwitcher::on_close_clicked()
{
done(0);
}
void SceneSwitcher::UpdateNonMatchingScene(const QString &name)
void AdvSceneSwitcher::UpdateNonMatchingScene(const QString &name)
{
obs_source_t *scene = obs_get_source_by_name(name.toUtf8().constData());
obs_weak_source_t *ws = obs_source_get_weak_source(scene);
@@ -21,7 +22,7 @@ void SceneSwitcher::UpdateNonMatchingScene(const QString &name)
obs_source_release(scene);
}
void SceneSwitcher::on_noMatchDontSwitch_clicked()
void AdvSceneSwitcher::on_noMatchDontSwitch_clicked()
{
if (loading)
return;
@@ -29,9 +30,10 @@ void SceneSwitcher::on_noMatchDontSwitch_clicked()
std::lock_guard<std::mutex> lock(switcher->m);
switcher->switchIfNotMatching = NO_SWITCH;
ui->noMatchSwitchScene->setEnabled(false);
ui->randomDisabledWarning->setVisible(true);
}
void SceneSwitcher::on_noMatchSwitch_clicked()
void AdvSceneSwitcher::on_noMatchSwitch_clicked()
{
if (loading)
return;
@@ -40,9 +42,10 @@ void SceneSwitcher::on_noMatchSwitch_clicked()
switcher->switchIfNotMatching = SWITCH;
ui->noMatchSwitchScene->setEnabled(true);
UpdateNonMatchingScene(ui->noMatchSwitchScene->currentText());
ui->randomDisabledWarning->setVisible(true);
}
void SceneSwitcher::on_noMatchRandomSwitch_clicked()
void AdvSceneSwitcher::on_noMatchRandomSwitch_clicked()
{
if (loading)
return;
@@ -50,9 +53,10 @@ void SceneSwitcher::on_noMatchRandomSwitch_clicked()
std::lock_guard<std::mutex> lock(switcher->m);
switcher->switchIfNotMatching = RANDOM_SWITCH;
ui->noMatchSwitchScene->setEnabled(false);
ui->randomDisabledWarning->setVisible(false);
}
void SceneSwitcher::on_startupBehavior_currentIndexChanged(int index)
void AdvSceneSwitcher::on_startupBehavior_currentIndexChanged(int index)
{
if (loading)
return;
@@ -61,7 +65,8 @@ void SceneSwitcher::on_startupBehavior_currentIndexChanged(int index)
switcher->startupBehavior = (StartupBehavior)index;
}
void SceneSwitcher::on_noMatchSwitchScene_currentTextChanged(const QString &text)
void AdvSceneSwitcher::on_noMatchSwitchScene_currentTextChanged(
const QString &text)
{
if (loading)
return;
@@ -70,7 +75,7 @@ void SceneSwitcher::on_noMatchSwitchScene_currentTextChanged(const QString &text
UpdateNonMatchingScene(text);
}
void SceneSwitcher::on_checkInterval_valueChanged(int value)
void AdvSceneSwitcher::on_checkInterval_valueChanged(int value)
{
if (loading)
return;
@@ -79,19 +84,22 @@ void SceneSwitcher::on_checkInterval_valueChanged(int value)
switcher->interval = value;
}
void SceneSwitcher::SetStarted()
void AdvSceneSwitcher::SetStarted()
{
ui->toggleStartButton->setText("Stop");
ui->pluginRunningText->setText("Active");
ui->pluginRunningText->disconnect(inactivePluse);
}
void SceneSwitcher::SetStopped()
void AdvSceneSwitcher::SetStopped()
{
ui->toggleStartButton->setText("Start");
ui->pluginRunningText->setText("Inactive");
inactivePluse = PulseWidget(ui->pluginRunningText, QColor(Qt::red),
QColor(0, 0, 0, 0), "QLabel ");
}
void SceneSwitcher::on_toggleStartButton_clicked()
void AdvSceneSwitcher::on_toggleStartButton_clicked()
{
if (switcher->th && switcher->th->isRunning()) {
switcher->Stop();
@@ -102,12 +110,12 @@ void SceneSwitcher::on_toggleStartButton_clicked()
}
}
void SceneSwitcher::closeEvent(QCloseEvent *)
void AdvSceneSwitcher::closeEvent(QCloseEvent *)
{
obs_frontend_save();
}
void SceneSwitcher::on_autoStopScenes_currentTextChanged(const QString &text)
void AdvSceneSwitcher::on_autoStopScenes_currentTextChanged(const QString &text)
{
if (loading)
return;
@@ -116,7 +124,7 @@ void SceneSwitcher::on_autoStopScenes_currentTextChanged(const QString &text)
UpdateAutoStopScene(text);
}
void SceneSwitcher::on_autoStopSceneCheckBox_stateChanged(int state)
void AdvSceneSwitcher::on_autoStopSceneCheckBox_stateChanged(int state)
{
if (loading)
return;
@@ -133,7 +141,7 @@ void SceneSwitcher::on_autoStopSceneCheckBox_stateChanged(int state)
}
}
void SceneSwitcher::UpdateAutoStopScene(const QString &name)
void AdvSceneSwitcher::UpdateAutoStopScene(const QString &name)
{
obs_source_t *scene = obs_get_source_by_name(name.toUtf8().constData());
obs_weak_source_t *ws = obs_source_get_weak_source(scene);
@@ -159,7 +167,7 @@ void SwitcherData::autoStopStreamAndRecording()
obs_weak_source_release(ws);
}
void SceneSwitcher::on_autoStartType_currentIndexChanged(int index)
void AdvSceneSwitcher::on_autoStartType_currentIndexChanged(int index)
{
if (loading)
return;
@@ -167,7 +175,7 @@ void SceneSwitcher::on_autoStartType_currentIndexChanged(int index)
switcher->autoStartType = (AutoStartType)index;
}
void SceneSwitcher::on_autoStartScenes_currentTextChanged(const QString &text)
void AdvSceneSwitcher::on_autoStartScenes_currentTextChanged(const QString &text)
{
if (loading)
return;
@@ -176,7 +184,7 @@ void SceneSwitcher::on_autoStartScenes_currentTextChanged(const QString &text)
UpdateAutoStartScene(text);
}
void SceneSwitcher::on_autoStartSceneCheckBox_stateChanged(int state)
void AdvSceneSwitcher::on_autoStartSceneCheckBox_stateChanged(int state)
{
if (loading)
return;
@@ -196,7 +204,7 @@ void SceneSwitcher::on_autoStartSceneCheckBox_stateChanged(int state)
}
}
void SceneSwitcher::UpdateAutoStartScene(const QString &name)
void AdvSceneSwitcher::UpdateAutoStartScene(const QString &name)
{
obs_source_t *scene = obs_get_source_by_name(name.toUtf8().constData());
obs_weak_source_t *ws = obs_source_get_weak_source(scene);
@@ -231,16 +239,21 @@ void SwitcherData::autoStartStreamRecording()
autoStartedRecently = true;
}
void SceneSwitcher::on_verboseLogging_stateChanged(int state)
void AdvSceneSwitcher::on_verboseLogging_stateChanged(int state)
{
if (loading)
return;
std::lock_guard<std::mutex> lock(switcher->m);
switcher->verbose = state;
}
void SceneSwitcher::on_exportSettings_clicked()
void AdvSceneSwitcher::on_uiHintsDisable_stateChanged(int state)
{
if (loading)
return;
switcher->disableHints = state;
}
void AdvSceneSwitcher::on_exportSettings_clicked()
{
QString directory = QFileDialog::getSaveFileName(
this, tr("Export Advanced Scene Switcher settings to file ..."),
@@ -274,7 +287,7 @@ void SceneSwitcher::on_exportSettings_clicked()
obs_data_release(obj);
}
void SceneSwitcher::on_importSettings_clicked()
void AdvSceneSwitcher::on_importSettings_clicked()
{
std::lock_guard<std::mutex> lock(switcher->m);
@@ -378,13 +391,13 @@ int findTabIndex(QTabBar *bar, int pos)
}
}
if (at == -1)
blog(LOG_INFO, "Advanced Scene Switcher failed to find tab %s",
blog(LOG_INFO, "failed to find tab %s",
tabName.toUtf8().constData());
return at;
}
void SceneSwitcher::setTabOrder()
void AdvSceneSwitcher::setTabOrder()
{
QTabBar *bar = ui->tabWidget->tabBar();
for (int i = 0; i < bar->count(); ++i) {
@@ -394,10 +407,10 @@ void SceneSwitcher::setTabOrder()
bar->moveTab(curPos, i);
}
connect(bar, &QTabBar::tabMoved, this, &SceneSwitcher::on_tabMoved);
connect(bar, &QTabBar::tabMoved, this, &AdvSceneSwitcher::on_tabMoved);
}
void SceneSwitcher::on_tabMoved(int from, int to)
void AdvSceneSwitcher::on_tabMoved(int from, int to)
{
if (loading)
return;
@@ -432,6 +445,7 @@ void SwitcherData::saveGeneralSettings(obs_data_t *obj)
autoStartSceneName.c_str());
obs_data_set_bool(obj, "verbose", switcher->verbose);
obs_data_set_bool(obj, "disableHints", switcher->disableHints);
obs_data_set_int(obj, "priority0",
switcher->functionNamesByPriority[0]);
@@ -503,6 +517,7 @@ void SwitcherData::loadGeneralSettings(obs_data_t *obj)
switcher->autoStartScene = GetWeakSourceByName(autoStartScene.c_str());
switcher->verbose = obs_data_get_bool(obj, "verbose");
switcher->disableHints = obs_data_get_bool(obj, "disableHints");
obs_data_set_default_int(obj, "priority0", default_priority_0);
obs_data_set_default_int(obj, "priority1", default_priority_1);
@@ -590,7 +605,7 @@ void SwitcherData::loadGeneralSettings(obs_data_t *obj)
(int)(obs_data_get_int(obj, "audioTabPos")));
}
void SceneSwitcher::setupGeneralTab()
void AdvSceneSwitcher::setupGeneralTab()
{
populateSceneSelection(ui->noMatchSwitchScene, false);
populateSceneSelection(ui->autoStopScenes, false);
@@ -638,6 +653,7 @@ void SceneSwitcher::setupGeneralTab()
}
ui->verboseLogging->setChecked(switcher->verbose);
ui->uiHintsDisable->setChecked(switcher->disableHints);
for (int p : switcher->functionNamesByPriority) {
std::string s = "";

View File

@@ -1,63 +1,44 @@
#pragma once
#include <QDialog>
#include <memory>
#include <vector>
#include <string>
#ifdef BUILD_OUT_OF_TREE
#include "../../forms/ui_advanced-scene-switcher.h"
#else
#include "ui_advanced-scene-switcher.h"
#endif
#include "switcher-data-structs.hpp"
#include "volume-control.hpp"
#define blog(level, msg, ...) blog(level, "[adv-ss] " msg, ##__VA_ARGS__)
class QCloseEvent;
/*******************************************************************************
* Advanced Scene Switcher window
*******************************************************************************/
class SceneSwitcher : public QDialog {
class AdvSceneSwitcher : public QDialog {
Q_OBJECT
public:
std::unique_ptr<Ui_SceneSwitcher> ui;
VolControl *volMeter = nullptr;
std::unique_ptr<Ui_AdvSceneSwitcher> ui;
bool loading = true;
SceneSwitcher(QWidget *parent);
AdvSceneSwitcher(QWidget *parent);
void closeEvent(QCloseEvent *event) override;
void SetStarted();
void SetStopped();
int FindByData(const QString &window);
int ScreenRegionFindByData(const QString &region);
int PauseScenesFindByData(const QString &scene);
int PauseWindowsFindByData(const QString &window);
int IgnoreWindowsFindByData(const QString &window);
int SceneSequenceFindByData(const QString &scene1);
int SceneTransitionsFindByData(const QString &scene1,
const QString &scene2);
int DefaultTransitionsFindByData(const QString &scene);
int executableFindByData(const QString &exe);
int IgnoreIdleWindowsFindByData(const QString &window);
int randomFindByData(const QString &scene);
int timeFindByData(const timeTrigger &trigger, const QTime &time);
int audioFindByData(const QString &source, const int &volume);
void UpdateNonMatchingScene(const QString &name);
void UpdateAutoStopScene(const QString &name);
void UpdateAutoStartScene(const QString &name);
void UpdateIdleDataTransition(const QString &name);
void UpdateIdleDataScene(const QString &name);
void SetAudioVolumeMeter(const QString &name);
void loadUI();
void populateSceneSelection(QComboBox *sel, bool addPrevious);
void populateTransitionSelection(QComboBox *sel);
void populateWindowSelection(QComboBox *sel);
void setupGeneralTab();
void setupTitleTab();
void setupExecutableTab();
@@ -73,12 +54,31 @@ public:
void setupAudioTab();
void setTabOrder();
static void populateSceneSelection(QComboBox *sel,
bool addPrevious = false,
bool addSelect = true);
static void populateTransitionSelection(QComboBox *sel,
bool addSelect = true);
static void populateWindowSelection(QComboBox *sel,
bool addSelect = true);
static void populateAudioSelection(QComboBox *sel,
bool addSelect = true);
static void populateMediaSelection(QComboBox *sel,
bool addSelect = true);
static void populateProcessSelection(QComboBox *sel,
bool addSelect = true);
QMetaObject::Connection PulseWidget(QWidget *widget, QColor endColor,
QColor = QColor(0, 0, 0, 0),
QString specifier = "QLabel ");
bool listMoveUp(QListWidget *list);
bool listMoveDown(QListWidget *list);
public slots:
void on_switches_currentRowChanged(int idx);
void on_up_clicked();
void on_down_clicked();
void on_add_clicked();
void on_remove_clicked();
void on_windowUp_clicked();
void on_windowDown_clicked();
void on_windowAdd_clicked();
void on_windowRemove_clicked();
void on_noMatchDontSwitch_clicked();
void on_noMatchSwitch_clicked();
void on_noMatchRandomSwitch_clicked();
@@ -88,7 +88,8 @@ public slots:
void on_toggleStartButton_clicked();
void on_tabMoved(int from, int to);
void on_screenRegions_currentRowChanged(int idx);
void on_screenRegionSwitches_currentRowChanged(int idx);
void on_showFrame_clicked();
void on_screenRegionAdd_clicked();
void on_screenRegionRemove_clicked();
void on_screenRegionUp_clicked();
@@ -106,14 +107,12 @@ public slots:
void on_ignoreWindowsAdd_clicked();
void on_ignoreWindowsRemove_clicked();
void on_sceneSequences_currentRowChanged(int idx);
void on_sceneSequenceAdd_clicked();
void on_sceneSequenceRemove_clicked();
void on_sceneSequenceSave_clicked();
void on_sceneSequenceLoad_clicked();
void on_sceneSequenceUp_clicked();
void on_sceneSequenceDown_clicked();
void on_sceneSequenceDelayUnits_currentIndexChanged(int index);
void on_autoStopSceneCheckBox_stateChanged(int state);
void on_autoStopScenes_currentTextChanged(const QString &text);
@@ -123,16 +122,19 @@ public slots:
void on_autoStartScenes_currentTextChanged(const QString &text);
void on_verboseLogging_stateChanged(int state);
void on_uiHintsDisable_stateChanged(int state);
void on_exportSettings_clicked();
void on_importSettings_clicked();
void on_sceneTransitions_currentRowChanged(int idx);
void on_transitionsAdd_clicked();
void on_transitionsRemove_clicked();
void on_defaultTransitions_currentRowChanged(int idx);
void on_transitionsUp_clicked();
void on_transitionsDown_clicked();
void on_defaultTransitionsAdd_clicked();
void on_defaultTransitionsRemove_clicked();
void on_defaultTransitionsUp_clicked();
void on_defaultTransitionsDown_clicked();
void on_transitionOverridecheckBox_stateChanged(int state);
void on_browseButton_clicked();
@@ -146,7 +148,6 @@ public slots:
void on_executableDown_clicked();
void on_executableAdd_clicked();
void on_executableRemove_clicked();
void on_executables_currentRowChanged(int idx);
void on_idleCheckBox_stateChanged(int state);
void on_idleTransitions_currentTextChanged(const QString &text);
@@ -158,7 +159,6 @@ public slots:
void on_randomAdd_clicked();
void on_randomRemove_clicked();
void on_randomScenesList_currentRowChanged(int idx);
void on_fileAdd_clicked();
void on_fileRemove_clicked();
@@ -167,14 +167,11 @@ public slots:
void on_fileUp_clicked();
void on_fileDown_clicked();
void on_mediaSwitches_currentRowChanged(int idx);
void on_mediaAdd_clicked();
void on_mediaRemove_clicked();
void on_mediaUp_clicked();
void on_mediaDown_clicked();
void on_mediaTimeRestrictions_currentIndexChanged(int idx);
void on_timeSwitches_currentRowChanged(int idx);
void on_timeAdd_clicked();
void on_timeRemove_clicked();
void on_timeUp_clicked();
@@ -184,8 +181,6 @@ public slots:
void on_audioRemove_clicked();
void on_audioUp_clicked();
void on_audioDown_clicked();
void on_audioSwitches_currentRowChanged(int idx);
void on_audioSources_currentTextChanged(const QString &text);
void on_priorityUp_clicked();
void on_priorityDown_clicked();

View File

@@ -1,115 +1,65 @@
#pragma once
#include <string>
#include "utility.hpp"
#include <QSpinBox>
#include "switch-generic.hpp"
#include "volume-control.hpp"
constexpr auto audio_func = 8;
constexpr auto default_priority_8 = audio_func;
struct AudioSwitch : virtual SceneSwitcherEntry {
OBSWeakSource audioSource;
int volumeThreshold;
float peak;
std::string audioSwitchStr;
obs_volmeter_t *volmeter;
OBSWeakSource audioSource = nullptr;
int volumeThreshold = 0;
float peak = -1;
obs_volmeter_t *volmeter = nullptr;
const char *getType() { return "audio"; }
bool initialized();
bool valid();
static void setVolumeLevel(void *data,
const float magnitude[MAX_AUDIO_CHANNELS],
const float peak[MAX_AUDIO_CHANNELS],
const float inputPeak[MAX_AUDIO_CHANNELS])
{
UNUSED_PARAMETER(magnitude);
UNUSED_PARAMETER(inputPeak);
AudioSwitch *s = static_cast<AudioSwitch *>(data);
const float inputPeak[MAX_AUDIO_CHANNELS]);
void resetVolmeter();
s->peak = peak[0];
for (int i = 1; i < MAX_AUDIO_CHANNELS; i++)
if (peak[i] > s->peak)
s->peak = peak[i];
}
bool valid()
{
return (usePreviousScene || WeakSourceValid(scene)) &&
WeakSourceValid(audioSource) &&
WeakSourceValid(transition);
}
inline AudioSwitch(OBSWeakSource scene_, OBSWeakSource transition_,
OBSWeakSource audioSource_, int volumeThreshold_,
bool usePreviousScene_, std::string audioSwitchStr_)
: SceneSwitcherEntry(scene_, transition_, usePreviousScene_),
audioSource(audioSource_),
volumeThreshold(volumeThreshold_),
audioSwitchStr(audioSwitchStr_)
{
volmeter = obs_volmeter_create(OBS_FADER_LOG);
obs_volmeter_add_callback(volmeter, setVolumeLevel, this);
obs_source_t *as = obs_weak_source_get_source(audioSource);
if (!obs_volmeter_attach_source(volmeter, as)) {
const char *name = obs_source_get_name(as);
blog(LOG_WARNING,
"failed to attach volmeter to source %s", name);
}
obs_source_release(as);
}
AudioSwitch(const AudioSwitch &other)
: SceneSwitcherEntry(other.scene, other.transition,
other.usePreviousScene),
audioSource(other.audioSource),
volumeThreshold(other.volumeThreshold),
audioSwitchStr(other.audioSwitchStr)
{
volmeter = obs_volmeter_create(OBS_FADER_LOG);
obs_volmeter_add_callback(volmeter, setVolumeLevel, this);
obs_source_t *as =
obs_weak_source_get_source(other.audioSource);
if (!obs_volmeter_attach_source(volmeter, as)) {
const char *name = obs_source_get_name(as);
blog(LOG_WARNING,
"failed to attach volmeter to source %s", name);
}
obs_source_release(as);
}
AudioSwitch(AudioSwitch &&other)
: SceneSwitcherEntry(other.scene, other.transition,
other.usePreviousScene),
audioSource(other.audioSource),
volumeThreshold(other.volumeThreshold),
audioSwitchStr(other.audioSwitchStr),
volmeter(other.volmeter)
{
other.volmeter = nullptr;
}
inline ~AudioSwitch()
{
obs_volmeter_remove_callback(volmeter, setVolumeLevel, this);
obs_volmeter_destroy(volmeter);
}
AudioSwitch &operator=(const AudioSwitch &other)
{
return *this = AudioSwitch(other);
}
AudioSwitch &operator=(AudioSwitch &&other) noexcept
{
if (this == &other) {
return *this;
}
obs_volmeter_destroy(volmeter);
volmeter = other.volmeter;
other.volmeter = nullptr;
return *this;
}
AudioSwitch(){};
AudioSwitch(OBSWeakSource scene_, OBSWeakSource transition_,
OBSWeakSource audioSource_, int volumeThreshold_,
bool usePreviousScene_);
AudioSwitch(const AudioSwitch &other);
AudioSwitch(AudioSwitch &&other);
~AudioSwitch();
AudioSwitch &operator=(const AudioSwitch &other);
AudioSwitch &operator=(AudioSwitch &&other) noexcept;
friend void swap(AudioSwitch &first, AudioSwitch &second);
};
static inline QString MakeAudioSwitchName(const QString &scene,
const QString &transition,
const QString &audioSrouce,
const int &volume);
class AudioSwitchWidget : public SwitchWidget {
Q_OBJECT
public:
AudioSwitchWidget(AudioSwitch *s);
void UpdateVolmeterSource();
AudioSwitch *getSwitchData();
void setSwitchData(AudioSwitch *s);
static void swapSwitchData(AudioSwitchWidget *as1,
AudioSwitchWidget *as2);
private slots:
void SourceChanged(const QString &text);
void VolumeThresholdChanged(int vol);
private:
QComboBox *audioSources;
QSpinBox *audioVolumeThreshold;
VolControl *volMeter;
QLabel *whenLabel;
QLabel *aboveLabel;
QLabel *switchLabel;
QLabel *usingLabel;
AudioSwitch *switchData;
};

View File

@@ -1,20 +1,19 @@
#pragma once
#include <string>
#include "utility.hpp"
#include <QCheckBox>
#include "switch-generic.hpp"
constexpr auto exe_func = 3;
constexpr auto default_priority_3 = exe_func;
struct ExecutableSceneSwitch : SceneSwitcherEntry {
QString exe;
bool inFocus;
struct ExecutableSwitch : SceneSwitcherEntry {
QString exe = "";
bool inFocus = false;
const char *getType() { return "exec"; }
inline ExecutableSceneSwitch(OBSWeakSource scene_,
OBSWeakSource transition_,
const QString &exe_, bool inFocus_)
inline ExecutableSwitch(){};
inline ExecutableSwitch(OBSWeakSource scene_, OBSWeakSource transition_,
const QString &exe_, bool inFocus_)
: SceneSwitcherEntry(scene_, transition_),
exe(exe_),
inFocus(inFocus_)
@@ -22,7 +21,28 @@ struct ExecutableSceneSwitch : SceneSwitcherEntry {
}
};
static inline QString MakeSwitchNameExecutable(const QString &scene,
const QString &value,
const QString &transition,
bool inFocus);
class ExecutableSwitchWidget : public SwitchWidget {
Q_OBJECT
public:
ExecutableSwitchWidget(ExecutableSwitch *s);
ExecutableSwitch *getSwitchData();
void setSwitchData(ExecutableSwitch *s);
static void swapSwitchData(ExecutableSwitchWidget *s1,
ExecutableSwitchWidget *s2);
private slots:
void ProcessChanged(const QString &text);
void FocusChanged(int state);
private:
QComboBox *processes;
QCheckBox *requiresFocus;
QLabel *whenLabel;
QLabel *switchLabel;
QLabel *usingLabel;
ExecutableSwitch *switchData;
};

View File

@@ -1,6 +1,4 @@
#pragma once
#include <string>
#include "utility.hpp"
#include "switch-generic.hpp"
constexpr auto read_file_func = 0;

View File

@@ -1,48 +1,50 @@
#pragma once
#include <string>
#include <obs.hpp>
#include <QComboBox>
struct SceneSwitcherEntry {
OBSWeakSource scene;
OBSWeakSource transition;
bool usePreviousScene;
virtual bool valid()
{
return (usePreviousScene || WeakSourceValid(scene)) &&
WeakSourceValid(transition);
}
OBSWeakSource scene = nullptr;
OBSWeakSource transition = nullptr;
bool usePreviousScene = false;
virtual const char *getType() = 0;
virtual bool initialized();
virtual bool valid();
virtual void logMatch();
// TODO
//virtual bool checkMatch() = 0;
virtual void logMatch()
{
obs_source_t *s = obs_weak_source_get_source(scene);
const char *sceneName = obs_source_get_name(s);
obs_source_release(s);
blog(LOG_INFO,
"Advanced Scene Switcher match for '%s' - switch to scene '%s'",
getType(), sceneName);
}
inline SceneSwitcherEntry() : usePreviousScene(false) {}
inline SceneSwitcherEntry() {}
inline SceneSwitcherEntry(OBSWeakSource scene_,
OBSWeakSource transition_,
bool usePreviousScene_)
bool usePreviousScene_ = false)
: scene(scene_),
transition(transition_),
usePreviousScene(usePreviousScene_)
{
}
inline SceneSwitcherEntry(OBSWeakSource scene_,
OBSWeakSource transition_)
: scene(scene_),
transition(transition_),
usePreviousScene(false)
{
}
virtual ~SceneSwitcherEntry() {}
};
class SwitchWidget : public QWidget {
Q_OBJECT
public:
SwitchWidget(SceneSwitcherEntry *s, bool usePreviousScene = true);
virtual SceneSwitcherEntry *getSwitchData();
virtual void setSwitchData(SceneSwitcherEntry *s);
static void swapSwitchData(SwitchWidget *s1, SwitchWidget *s2);
private slots:
void SceneChanged(const QString &text);
void TransitionChanged(const QString &text);
protected:
bool loading = true;
QComboBox *scenes;
QComboBox *transitions;
SceneSwitcherEntry *switchData;
};

View File

@@ -1,6 +1,4 @@
#pragma once
#include <string>
#include "utility.hpp"
#include "switch-generic.hpp"
constexpr auto default_idle_time = 60;

View File

@@ -1,6 +1,4 @@
#pragma once
#include <string>
#include "utility.hpp"
#include "switch-generic.hpp"
constexpr auto media_func = 6;
@@ -15,36 +13,67 @@ typedef enum {
} time_restriction;
struct MediaSwitch : SceneSwitcherEntry {
OBSWeakSource source;
obs_media_state state;
time_restriction restriction;
int64_t time;
bool matched;
std::string mediaSwitchStr;
OBSWeakSource source = nullptr;
obs_media_state state = OBS_MEDIA_STATE_NONE;
bool anyState = false;
time_restriction restriction = TIME_RESTRICTION_NONE;
int64_t time = 0;
std::atomic<bool> stopped = false;
std::atomic<bool> ended = false;
const char *getType() { return "meida"; }
// workaround to enable use of "ended" to specify end of VLC playlist
bool previousStateEnded = false;
bool valid()
{
return (usePreviousScene || WeakSourceValid(scene)) &&
WeakSourceValid(source) && WeakSourceValid(transition);
}
const char *getType() { return "media"; }
bool initialized();
bool valid();
void clearSignalHandler();
void resetSignalHandler();
static void MediaStopped(void *data, calldata_t *);
static void MediaEnded(void *data, calldata_t *);
inline MediaSwitch(){};
inline MediaSwitch(OBSWeakSource scene_, OBSWeakSource source_,
OBSWeakSource transition_, obs_media_state state_,
time_restriction restriction_, uint64_t time_,
bool usePreviousScene_, std::string mediaSwitchStr_)
: SceneSwitcherEntry(scene_, transition_, usePreviousScene_),
source(source_),
state(state_),
restriction(restriction_),
time(time_),
mediaSwitchStr(mediaSwitchStr_)
{
}
bool usePreviousScene_);
MediaSwitch(const MediaSwitch &other);
MediaSwitch(MediaSwitch &&other);
~MediaSwitch();
MediaSwitch &operator=(const MediaSwitch &other);
MediaSwitch &operator=(MediaSwitch &&other) noexcept;
friend void swap(MediaSwitch &first, MediaSwitch &second);
};
static inline QString
MakeMediaSwitchName(const QString &source, const QString &scene,
const QString &transition, obs_media_state state,
time_restriction restriction, uint64_t time);
class MediaSwitchWidget : public SwitchWidget {
Q_OBJECT
public:
MediaSwitchWidget(MediaSwitch *s);
MediaSwitch *getSwitchData();
void setSwitchData(MediaSwitch *s);
static void swapSwitchData(MediaSwitchWidget *s1,
MediaSwitchWidget *s2);
private slots:
void SourceChanged(const QString &text);
void StateChanged(int index);
void TimeRestrictionChanged(int index);
void TimeChanged(int time);
private:
QComboBox *meidaSources;
QComboBox *states;
QComboBox *timeRestrictions;
QSpinBox *time;
QLabel *whenLabel;
QLabel *stateLabel;
QLabel *andLabel;
QLabel *switchLabel;
QLabel *usingLabel;
MediaSwitch *switchData;
};

View File

@@ -1,23 +1,39 @@
#pragma once
#include <string>
#include "utility.hpp"
#include "switch-generic.hpp"
struct RandomSwitch : SceneSwitcherEntry {
double delay;
std::string randomSwitchStr;
double delay = 0.0;
const char *getType() { return "random"; }
inline RandomSwitch() {}
inline RandomSwitch(OBSWeakSource scene_, OBSWeakSource transition_,
double delay_, std::string str)
: SceneSwitcherEntry(scene_, transition_),
delay(delay_),
randomSwitchStr(str)
double delay_)
: SceneSwitcherEntry(scene_, transition_), delay(delay_)
{
}
};
static inline QString MakeRandomSwitchName(const QString &scene,
const QString &transition,
double &delay);
class RandomSwitchWidget : public SwitchWidget {
Q_OBJECT
public:
RandomSwitchWidget(RandomSwitch *s);
RandomSwitch *getSwitchData();
void setSwitchData(RandomSwitch *s);
static void swapSwitchData(RandomSwitchWidget *s1,
RandomSwitchWidget *s2);
private slots:
void DelayChanged(double d);
private:
QDoubleSpinBox *delay;
QLabel *switchLabel;
QLabel *usingLabel;
QLabel *forLabel;
RandomSwitch *switchData;
};

View File

@@ -1,32 +1,62 @@
#pragma once
#include <string>
#include "utility.hpp"
#include <QSpinBox>
#include "switch-generic.hpp"
constexpr auto screen_region_func = 4;
constexpr auto default_priority_4 = screen_region_func;
struct ScreenRegionSwitch : SceneSwitcherEntry {
int minX, minY, maxX, maxY;
std::string regionStr;
int minX = 0, minY = 0, maxX = 0, maxY = 0;
const char *getType() { return "region"; }
inline ScreenRegionSwitch(){};
inline ScreenRegionSwitch(OBSWeakSource scene_,
OBSWeakSource transition_, int minX_,
int minY_, int maxX_, int maxY_,
std::string regionStr_)
int minY_, int maxX_, int maxY_)
: SceneSwitcherEntry(scene_, transition_),
minX(minX_),
minY(minY_),
maxX(maxX_),
maxY(maxY_),
regionStr(regionStr_)
maxY(maxY_)
{
}
};
static inline QString MakeScreenRegionSwitchName(const QString &scene,
const QString &transition,
int minX, int minY, int maxX,
int maxY);
class ScreenRegionWidget : public SwitchWidget {
Q_OBJECT
public:
ScreenRegionWidget(ScreenRegionSwitch *s);
ScreenRegionSwitch *getSwitchData();
void setSwitchData(ScreenRegionSwitch *s);
static void swapSwitchData(ScreenRegionWidget *s1,
ScreenRegionWidget *s2);
void showFrame();
void hideFrame();
private slots:
void MinXChanged(int pos);
void MinYChanged(int pos);
void MaxXChanged(int pos);
void MaxYChanged(int pos);
private:
QSpinBox *minX;
QSpinBox *minY;
QSpinBox *maxX;
QSpinBox *maxY;
QFrame helperFrame;
QLabel *cursorLabel;
QLabel *xLabel;
QLabel *switchLabel;
QLabel *usingLabel;
ScreenRegionSwitch *switchData;
void drawFrame();
};

View File

@@ -0,0 +1,64 @@
#pragma once
#include "switch-generic.hpp"
constexpr auto round_trip_func = 1;
constexpr auto default_priority_1 = round_trip_func;
typedef enum {
SECONDS,
MINUTES,
HOURS,
} delay_units;
struct SceneSequenceSwitch : SceneSwitcherEntry {
OBSWeakSource startScene = nullptr;
double delay = 0;
int delayMultiplier = 1;
const char *getType() { return "sequence"; }
bool initialized();
bool valid();
void logSleep(int dur);
inline SceneSequenceSwitch(){};
inline SceneSequenceSwitch(OBSWeakSource startScene_,
OBSWeakSource scene_,
OBSWeakSource transition_, double delay_,
int delayMultiplier_, bool usePreviousScene_)
: SceneSwitcherEntry(scene_, transition_, usePreviousScene_),
startScene(startScene_),
delay(delay_),
delayMultiplier(delayMultiplier_)
{
}
};
class SequenceWidget : public SwitchWidget {
Q_OBJECT
public:
SequenceWidget(SceneSequenceSwitch *s);
SceneSequenceSwitch *getSwitchData();
void setSwitchData(SceneSequenceSwitch *s);
static void swapSwitchData(SequenceWidget *s1, SequenceWidget *s2);
void UpdateDelay();
private slots:
void DelayChanged(double delay);
void DelayUnitsChanged(int idx);
void StartSceneChanged(const QString &text);
private:
QDoubleSpinBox *delay;
QComboBox *delayUnits;
QComboBox *startScenes;
QLabel *whenLabel;
QLabel *switchLabel;
QLabel *afterLabel;
QLabel *usingLabel;
SceneSequenceSwitch *switchData;
};

View File

@@ -1,7 +1,6 @@
#pragma once
#include <string>
#include <QDateTime>
#include "utility.hpp"
#include <QTimeEdit>
#include "switch-generic.hpp"
constexpr auto time_func = 7;
@@ -20,24 +19,43 @@ typedef enum {
} timeTrigger;
struct TimeSwitch : SceneSwitcherEntry {
timeTrigger trigger;
QTime time;
std::string timeSwitchStr;
timeTrigger trigger = ANY_DAY;
QTime time = QTime();
const char *getType() { return "time"; }
inline TimeSwitch(){};
inline TimeSwitch(OBSWeakSource scene_, OBSWeakSource transition_,
timeTrigger trigger_, QTime time_,
bool usePreviousScene_, std::string timeSwitchStr_)
bool usePreviousScene_)
: SceneSwitcherEntry(scene_, transition_, usePreviousScene_),
trigger(trigger_),
time(time_),
timeSwitchStr(timeSwitchStr_)
time(time_)
{
}
};
static inline QString MakeTimeSwitchName(const QString &scene,
const QString &transition,
const timeTrigger &trigger,
const QTime &time);
class TimeSwitchWidget : public SwitchWidget {
Q_OBJECT
public:
TimeSwitchWidget(TimeSwitch *s);
TimeSwitch *getSwitchData();
void setSwitchData(TimeSwitch *s);
static void swapSwitchData(TimeSwitchWidget *s1, TimeSwitchWidget *s2);
private slots:
void TriggerChanged(int index);
void TimeChanged(const QTime &time);
private:
QComboBox *triggers;
QTimeEdit *time;
QLabel *atLabel;
QLabel *switchLabel;
QLabel *usingLabel;
TimeSwitch *switchData;
};

View File

@@ -1,47 +1,71 @@
#pragma once
#include <string>
#include "utility.hpp"
#include "switch-generic.hpp"
struct SceneTransition : SceneSwitcherEntry {
OBSWeakSource scene2;
std::string sceneTransitionStr;
OBSWeakSource scene2 = nullptr;
const char *getType() { return "transition"; }
bool initialized();
bool valid();
bool valid()
{
return (WeakSourceValid(scene) && WeakSourceValid(scene2)) &&
WeakSourceValid(transition);
}
inline SceneTransition(){};
inline SceneTransition(OBSWeakSource scene_, OBSWeakSource scene2_,
OBSWeakSource transition_,
std::string sceneTransitionStr_)
: SceneSwitcherEntry(scene_, transition_),
scene2(scene2_),
sceneTransitionStr(sceneTransitionStr_)
OBSWeakSource transition_)
: SceneSwitcherEntry(scene_, transition_), scene2(scene2_)
{
}
};
static inline QString MakeSceneTransitionName(const QString &scene1,
const QString &scene2,
const QString &transition);
struct DefaultSceneTransition : SceneSwitcherEntry {
std::string sceneTransitionStr;
const char *getType() { return "def_transition"; }
inline DefaultSceneTransition(){};
inline DefaultSceneTransition(OBSWeakSource scene_,
OBSWeakSource transition_,
std::string sceneTransitionStr_)
: SceneSwitcherEntry(scene_, transition_),
sceneTransitionStr(sceneTransitionStr_)
OBSWeakSource transition_)
: SceneSwitcherEntry(scene_, transition_)
{
}
};
static inline QString MakeDefaultSceneTransitionName(const QString &scene,
const QString &transition);
class TransitionSwitchWidget : public SwitchWidget {
Q_OBJECT
public:
TransitionSwitchWidget(SceneTransition *s);
SceneTransition *getSwitchData();
void setSwitchData(SceneTransition *s);
static void swapSwitchData(TransitionSwitchWidget *s1,
TransitionSwitchWidget *s2);
private slots:
void Scene2Changed(const QString &text);
private:
QComboBox *scenes2;
QLabel *switchLabel;
QLabel *toLabel;
QLabel *usingLabel;
SceneTransition *switchData;
};
class DefTransitionSwitchWidget : public SwitchWidget {
Q_OBJECT
public:
DefTransitionSwitchWidget(DefaultSceneTransition *s);
DefaultSceneTransition *getSwitchData();
void setSwitchData(DefaultSceneTransition *s);
static void swapSwitchData(DefTransitionSwitchWidget *s1,
DefTransitionSwitchWidget *s2);
private:
QLabel *whenLabel;
QLabel *switchLabel;
DefaultSceneTransition *switchData;
};

View File

@@ -1,22 +1,21 @@
#pragma once
#include <string>
#include "utility.hpp"
#include "switch-generic.hpp"
constexpr auto window_title_func = 5;
constexpr auto default_priority_5 = window_title_func;
struct WindowSceneSwitch : SceneSwitcherEntry {
std::string window;
bool fullscreen;
bool maximized;
bool focus;
struct WindowSwitch : SceneSwitcherEntry {
std::string window = "";
bool fullscreen = false;
bool maximized = false;
bool focus = true;
const char *getType() { return "window"; }
inline WindowSceneSwitch(OBSWeakSource scene_, const char *window_,
OBSWeakSource transition_, bool fullscreen_,
bool maximized_, bool focus_)
inline WindowSwitch() {}
inline WindowSwitch(OBSWeakSource scene_, const char *window_,
OBSWeakSource transition_, bool fullscreen_,
bool maximized_, bool focus_)
: SceneSwitcherEntry(scene_, transition_),
window(window_),
fullscreen(fullscreen_),
@@ -26,8 +25,28 @@ struct WindowSceneSwitch : SceneSwitcherEntry {
}
};
static inline QString MakeWindowSwitchName(const QString &scene,
const QString &value,
const QString &transition,
bool fullscreen, bool maximized,
bool focus);
class WindowSwitchWidget : public SwitchWidget {
Q_OBJECT
public:
WindowSwitchWidget(WindowSwitch *s);
WindowSwitch *getSwitchData();
void setSwitchData(WindowSwitch *s);
static void swapSwitchData(WindowSwitchWidget *s1,
WindowSwitchWidget *s2);
private slots:
void WindowChanged(const QString &text);
void FullscreenChanged(int state);
void MaximizedChanged(int state);
void FocusChanged(int state);
private:
QComboBox *windows;
QCheckBox *fullscreen;
QCheckBox *maximized;
QCheckBox *focused;
WindowSwitch *switchData;
};

View File

@@ -1,7 +1,7 @@
#pragma once
#include <condition_variable>
#include <string>
#include <vector>
#include <deque>
#include <mutex>
#include <QDateTime>
#include <QThread>
@@ -17,7 +17,7 @@
#include "switch-time.hpp"
#include "switch-transitions.hpp"
#include "switch-window.hpp"
#include "swtich-sequence.hpp"
#include "switch-sequence.hpp"
constexpr auto default_interval = 300;
constexpr auto previous_scene_name = "Previous Scene";
@@ -45,6 +45,8 @@ struct SwitcherData {
std::condition_variable transitionCv;
bool stop = false;
bool verbose = false;
bool disableHints = false;
bool showFrame = false;
bool tansitionOverrideOverride = false;
int interval = default_interval;
@@ -57,11 +59,11 @@ struct SwitcherData {
NoMatch switchIfNotMatching = NO_SWITCH;
StartupBehavior startupBehavior = PERSIST;
std::vector<WindowSceneSwitch> windowSwitches;
std::deque<WindowSwitch> windowSwitches;
std::vector<std::string> ignoreIdleWindows;
std::string lastTitle;
std::vector<ScreenRegionSwitch> screenRegionSwitches;
std::deque<ScreenRegionSwitch> screenRegionSwitches;
std::vector<OBSWeakSource> pauseScenesSwitches;
@@ -69,17 +71,17 @@ struct SwitcherData {
std::vector<std::string> ignoreWindowsSwitches;
std::vector<SceneSequenceSwitch> sceneSequenceSwitches;
int sceneSequenceMultiplier = 1;
std::deque<SceneSequenceSwitch> sceneSequenceSwitches;
std::vector<RandomSwitch> randomSwitches;
std::deque<RandomSwitch> randomSwitches;
IdleData idleData;
FileIOData fileIO;
IdleData idleData;
std::vector<FileSwitch> fileSwitches;
CURL *curl = nullptr;
std::vector<ExecutableSceneSwitch> executableSwitches;
std::deque<ExecutableSwitch> executableSwitches;
bool autoStopEnable = false;
OBSWeakSource autoStopScene;
@@ -89,15 +91,16 @@ struct SwitcherData {
OBSWeakSource autoStartScene;
bool autoStartedRecently = false;
std::vector<SceneTransition> sceneTransitions;
std::vector<DefaultSceneTransition> defaultSceneTransitions;
std::deque<SceneTransition> sceneTransitions;
std::deque<DefaultSceneTransition> defaultSceneTransitions;
bool changedDefTransitionRecently = false;
std::vector<MediaSwitch> mediaSwitches;
std::deque<MediaSwitch> mediaSwitches;
std::vector<TimeSwitch> timeSwitches;
std::deque<TimeSwitch> timeSwitches;
QDateTime liveTime;
std::vector<AudioSwitch> audioSwitches;
std::deque<AudioSwitch> audioSwitches;
std::vector<int> functionNamesByPriority = std::vector<int>{
default_priority_0, default_priority_1, default_priority_2,
@@ -150,8 +153,8 @@ struct SwitcherData {
void autoStartStreamRecording();
bool checkPause();
void checkSceneSequence(bool &match, OBSWeakSource &scene,
OBSWeakSource &transition,
std::unique_lock<std::mutex> &lock);
OBSWeakSource &transition,
std::unique_lock<std::mutex> &lock);
void checkIdleSwitch(bool &match, OBSWeakSource &scene,
OBSWeakSource &transition);
void checkWindowTitleSwitch(bool &match, OBSWeakSource &scene,

View File

@@ -1,44 +0,0 @@
#pragma once
#include <string>
#include "utility.hpp"
#include "switch-generic.hpp"
constexpr auto round_trip_func = 1;
constexpr auto default_priority_1 = round_trip_func;
struct SceneSequenceSwitch : SceneSwitcherEntry {
OBSWeakSource startScene;
double delay;
std::string sceneSequenceStr;
const char *getType() { return "sequence"; }
bool valid()
{
return WeakSourceValid(startScene) &&
(usePreviousScene || WeakSourceValid(scene)) &&
WeakSourceValid(transition);
}
void logSleep(int dur)
{
blog(LOG_INFO, "Advanced Scene Switcher sequence sleep %d",
dur);
}
inline SceneSequenceSwitch(OBSWeakSource startScene_,
OBSWeakSource scene_,
OBSWeakSource transition_, double delay_,
bool usePreviousScene_, std::string str)
: SceneSwitcherEntry(scene_, transition_, usePreviousScene_),
startScene(startScene_),
delay(delay_),
sceneSequenceStr(str)
{
}
};
static inline QString MakeSceneSequenceSwitchName(const QString &scene1,
const QString &scene2,
const QString &transition,
double delay);

View File

@@ -1,187 +1,80 @@
#include "headers/advanced-scene-switcher.hpp"
#include "headers/volume-control.hpp"
#include "headers/utility.hpp"
void SceneSwitcher::on_audioSwitches_currentRowChanged(int idx)
static QMetaObject::Connection addPulse;
void AdvSceneSwitcher::on_audioAdd_clicked()
{
if (loading)
return;
if (idx == -1)
return;
QListWidgetItem *item = ui->audioSwitches->item(idx);
QString audioScenestr = item->data(Qt::UserRole).toString();
ui->audioAdd->disconnect(addPulse);
std::lock_guard<std::mutex> lock(switcher->m);
for (auto &s : switcher->audioSwitches) {
if (audioScenestr.compare(s.audioSwitchStr.c_str()) == 0) {
QString sceneName = GetWeakSourceName(s.scene).c_str();
QString audioSrouceName =
GetWeakSourceName(s.audioSource).c_str();
QString transitionName =
GetWeakSourceName(s.transition).c_str();
ui->audioScenes->setCurrentText(sceneName);
ui->audioTransitions->setCurrentText(transitionName);
ui->audioSources->setCurrentText(audioSrouceName);
ui->audioVolumeThreshold->setValue(s.volumeThreshold);
volMeter->GetSlider()->setValue(s.volumeThreshold);
break;
}
}
switcher->audioSwitches.emplace_back();
QListWidgetItem *item;
item = new QListWidgetItem(ui->audioSwitches);
ui->audioSwitches->addItem(item);
AudioSwitchWidget *sw =
new AudioSwitchWidget(&switcher->audioSwitches.back());
item->setSizeHint(sw->minimumSizeHint());
ui->audioSwitches->setItemWidget(item, sw);
}
void SceneSwitcher::on_audioSources_currentTextChanged(const QString &text)
{
SetAudioVolumeMeter(text);
}
void SceneSwitcher::SetAudioVolumeMeter(const QString &name)
{
obs_source_t *soruce =
obs_get_source_by_name(name.toUtf8().constData());
if (!soruce) {
return;
}
if (volMeter) {
ui->audioControlLayout->removeWidget(volMeter);
delete volMeter;
}
volMeter = new VolControl(soruce);
ui->audioControlLayout->addWidget(volMeter);
obs_source_release(soruce);
QWidget::connect(volMeter->GetSlider(), SIGNAL(valueChanged(int)),
ui->audioVolumeThreshold, SLOT(setValue(int)));
QWidget::connect(ui->audioVolumeThreshold, SIGNAL(valueChanged(int)),
volMeter->GetSlider(), SLOT(setValue(int)));
}
int SceneSwitcher::audioFindByData(const QString &source, const int &volume)
{
QRegExp rx(MakeAudioSwitchName(QStringLiteral(".*"),
QStringLiteral(".*"), source, volume));
int count = ui->audioSwitches->count();
for (int i = 0; i < count; i++) {
QListWidgetItem *item = ui->audioSwitches->item(i);
QString str = item->data(Qt::UserRole).toString();
if (rx.exactMatch(str))
return i;
}
return -1;
}
void SceneSwitcher::on_audioAdd_clicked()
{
QString sceneName = ui->audioScenes->currentText();
QString transitionName = ui->audioTransitions->currentText();
QString audioSourceName = ui->audioSources->currentText();
int vol = ui->audioVolumeThreshold->value();
if (sceneName.isEmpty() || audioSourceName.isEmpty())
return;
OBSWeakSource source = GetWeakSourceByQString(sceneName);
OBSWeakSource audioSource = GetWeakSourceByQString(audioSourceName);
OBSWeakSource transition = GetWeakTransitionByQString(transitionName);
QString text = MakeAudioSwitchName(sceneName, transitionName,
audioSourceName, vol);
QVariant v = QVariant::fromValue(text);
int idx = audioFindByData(audioSourceName, vol);
if (idx == -1) {
std::lock_guard<std::mutex> lock(switcher->m);
switcher->audioSwitches.emplace_back(
source, transition, audioSource, vol,
(sceneName == QString(previous_scene_name)),
text.toUtf8().constData());
QListWidgetItem *item =
new QListWidgetItem(text, ui->audioSwitches);
item->setData(Qt::UserRole, v);
} else {
QListWidgetItem *item = ui->audioSwitches->item(idx);
item->setText(text);
item->setData(Qt::UserRole, v);
{
std::lock_guard<std::mutex> lock(switcher->m);
for (auto &s : switcher->audioSwitches) {
if (s.audioSource == audioSource &&
s.volumeThreshold == vol) {
s.scene = source;
s.transition = transition;
s.usePreviousScene =
(sceneName ==
QString(previous_scene_name));
s.audioSwitchStr =
text.toUtf8().constData();
break;
}
}
}
}
}
void SceneSwitcher::on_audioRemove_clicked()
void AdvSceneSwitcher::on_audioRemove_clicked()
{
QListWidgetItem *item = ui->audioSwitches->currentItem();
if (!item)
return;
std::string text =
item->data(Qt::UserRole).toString().toUtf8().constData();
{
std::lock_guard<std::mutex> lock(switcher->m);
int idx = ui->audioSwitches->currentRow();
auto &switches = switcher->audioSwitches;
for (auto it = switches.begin(); it != switches.end(); ++it) {
auto &s = *it;
if (s.audioSwitchStr == text) {
switches.erase(it);
break;
}
}
switches.erase(switches.begin() + idx);
}
delete item;
}
void SceneSwitcher::on_audioUp_clicked()
void AdvSceneSwitcher::on_audioUp_clicked()
{
int index = ui->audioSwitches->currentRow();
if (index != -1 && index != 0) {
ui->audioSwitches->insertItem(
index - 1, ui->audioSwitches->takeItem(index));
ui->audioSwitches->setCurrentRow(index - 1);
if (!listMoveUp(ui->audioSwitches))
return;
std::lock_guard<std::mutex> lock(switcher->m);
AudioSwitchWidget *s1 =
(AudioSwitchWidget *)ui->audioSwitches->itemWidget(
ui->audioSwitches->item(index));
AudioSwitchWidget *s2 =
(AudioSwitchWidget *)ui->audioSwitches->itemWidget(
ui->audioSwitches->item(index - 1));
AudioSwitchWidget::swapSwitchData(s1, s2);
iter_swap(switcher->audioSwitches.begin() + index,
switcher->audioSwitches.begin() + index - 1);
}
std::lock_guard<std::mutex> lock(switcher->m);
std::swap(switcher->audioSwitches[index],
switcher->audioSwitches[index - 1]);
}
void SceneSwitcher::on_audioDown_clicked()
void AdvSceneSwitcher::on_audioDown_clicked()
{
int index = ui->audioSwitches->currentRow();
if (index != -1 && index != ui->audioSwitches->count() - 1) {
ui->audioSwitches->insertItem(
index + 1, ui->audioSwitches->takeItem(index));
ui->audioSwitches->setCurrentRow(index + 1);
std::lock_guard<std::mutex> lock(switcher->m);
if (!listMoveDown(ui->audioSwitches))
return;
iter_swap(switcher->audioSwitches.begin() + index,
switcher->audioSwitches.begin() + index + 1);
}
AudioSwitchWidget *s1 =
(AudioSwitchWidget *)ui->audioSwitches->itemWidget(
ui->audioSwitches->item(index));
AudioSwitchWidget *s2 =
(AudioSwitchWidget *)ui->audioSwitches->itemWidget(
ui->audioSwitches->item(index + 1));
AudioSwitchWidget::swapSwitchData(s1, s2);
std::lock_guard<std::mutex> lock(switcher->m);
std::swap(switcher->audioSwitches[index],
switcher->audioSwitches[index + 1]);
}
void SwitcherData::checkAudioSwitch(bool &match, OBSWeakSource &scene,
@@ -191,12 +84,15 @@ void SwitcherData::checkAudioSwitch(bool &match, OBSWeakSource &scene,
return;
for (AudioSwitch &s : audioSwitches) {
if (!s.initialized())
continue;
obs_source_t *as = obs_weak_source_get_source(s.audioSource);
bool audioActive = obs_source_active(as);
obs_source_release(as);
// peak will have a value from -60 db to 0 db
bool volumeThresholdreached = (s.peak + 60) * 1.7 >
bool volumeThresholdreached = ((double)s.peak + 60) * 1.7 >
s.volumeThreshold;
if (volumeThresholdreached && audioActive) {
@@ -222,7 +118,8 @@ void SwitcherData::saveAudioSwitches(obs_data_t *obj)
obs_weak_source_get_source(s.transition);
obs_source_t *audioSrouce =
obs_weak_source_get_source(s.audioSource);
if ((s.usePreviousScene || sceneSource) && transition) {
if ((s.usePreviousScene || sceneSource) && transition &&
audioSrouce) {
const char *sceneName =
obs_source_get_name(sceneSource);
const char *transitionName =
@@ -268,68 +165,278 @@ void SwitcherData::loadAudioSwitches(obs_data_t *obj)
obs_data_get_string(array_obj, "audioSource");
int vol = obs_data_get_int(array_obj, "volume");
std::string audioSwitchStr =
MakeAudioSwitchName(scene, transition, audioSource, vol)
.toUtf8()
.constData();
switcher->audioSwitches.emplace_back(
GetWeakSourceByName(scene),
GetWeakTransitionByName(transition),
GetWeakSourceByName(audioSource), vol,
(strcmp(scene, previous_scene_name) == 0),
audioSwitchStr);
(strcmp(scene, previous_scene_name) == 0));
obs_data_release(array_obj);
}
obs_data_array_release(audioArray);
}
void SceneSwitcher::setupAudioTab()
void AdvSceneSwitcher::setupAudioTab()
{
populateSceneSelection(ui->audioScenes, true);
populateTransitionSelection(ui->audioTransitions);
auto sourceEnum = [](void *data, obs_source_t *source) -> bool /* -- */
{
QComboBox *combo = reinterpret_cast<QComboBox *>(data);
uint32_t flags = obs_source_get_output_flags(source);
if ((flags & OBS_SOURCE_AUDIO) != 0) {
const char *name = obs_source_get_name(source);
combo->addItem(name);
}
return true;
};
obs_enum_sources(sourceEnum, ui->audioSources);
for (auto &s : switcher->audioSwitches) {
std::string sceneName = (s.usePreviousScene)
? previous_scene_name
: GetWeakSourceName(s.scene);
std::string transitionName = GetWeakSourceName(s.transition);
std::string audioSourceName = GetWeakSourceName(s.audioSource);
QString listText = MakeAudioSwitchName(sceneName.c_str(),
transitionName.c_str(),
audioSourceName.c_str(),
s.volumeThreshold);
QListWidgetItem *item =
new QListWidgetItem(listText, ui->audioSwitches);
item->setData(Qt::UserRole, listText);
QListWidgetItem *item;
item = new QListWidgetItem(ui->audioSwitches);
ui->audioSwitches->addItem(item);
AudioSwitchWidget *sw = new AudioSwitchWidget(&s);
item->setSizeHint(sw->minimumSizeHint());
ui->audioSwitches->setItemWidget(item, sw);
}
if (switcher->audioSwitches.size() == 0)
addPulse = PulseWidget(ui->audioAdd, QColor(Qt::green));
}
static inline QString MakeAudioSwitchName(const QString &scene,
const QString &transition,
const QString &audioSrouce,
const int &volume)
void AudioSwitch::setVolumeLevel(void *data,
const float magnitude[MAX_AUDIO_CHANNELS],
const float peak[MAX_AUDIO_CHANNELS],
const float inputPeak[MAX_AUDIO_CHANNELS])
{
QString switchName = QStringLiteral("When volume of ") + audioSrouce +
QStringLiteral(" is above ") +
QString::number(volume) +
QStringLiteral("% switch to ") + scene +
QStringLiteral(" using ") + transition;
return switchName;
UNUSED_PARAMETER(magnitude);
UNUSED_PARAMETER(inputPeak);
AudioSwitch *s = static_cast<AudioSwitch *>(data);
s->peak = peak[0];
for (int i = 1; i < MAX_AUDIO_CHANNELS; i++)
if (peak[i] > s->peak)
s->peak = peak[i];
}
void AudioSwitch::resetVolmeter()
{
obs_volmeter_remove_callback(volmeter, setVolumeLevel, this);
obs_volmeter_destroy(volmeter);
volmeter = obs_volmeter_create(OBS_FADER_LOG);
obs_volmeter_add_callback(volmeter, setVolumeLevel, this);
obs_source_t *as = obs_weak_source_get_source(audioSource);
if (!obs_volmeter_attach_source(volmeter, as)) {
const char *name = obs_source_get_name(as);
blog(LOG_WARNING, "failed to attach volmeter to source %s",
name);
}
obs_source_release(as);
}
bool AudioSwitch::initialized()
{
return SceneSwitcherEntry::initialized() && audioSource;
}
bool AudioSwitch::valid()
{
return !initialized() ||
(SceneSwitcherEntry::valid() && WeakSourceValid(audioSource));
}
AudioSwitch::AudioSwitch(OBSWeakSource scene_, OBSWeakSource transition_,
OBSWeakSource audioSource_, int volumeThreshold_,
bool usePreviousScene_)
: SceneSwitcherEntry(scene_, transition_, usePreviousScene_),
audioSource(audioSource_),
volumeThreshold(volumeThreshold_)
{
volmeter = obs_volmeter_create(OBS_FADER_LOG);
obs_volmeter_add_callback(volmeter, setVolumeLevel, this);
obs_source_t *as = obs_weak_source_get_source(audioSource);
if (!obs_volmeter_attach_source(volmeter, as)) {
const char *name = obs_source_get_name(as);
blog(LOG_WARNING, "failed to attach volmeter to source %s",
name);
}
obs_source_release(as);
}
AudioSwitch::AudioSwitch(const AudioSwitch &other)
: SceneSwitcherEntry(other.scene, other.transition,
other.usePreviousScene),
audioSource(other.audioSource),
volumeThreshold(other.volumeThreshold)
{
volmeter = obs_volmeter_create(OBS_FADER_LOG);
obs_volmeter_add_callback(volmeter, setVolumeLevel, this);
obs_source_t *as = obs_weak_source_get_source(other.audioSource);
if (!obs_volmeter_attach_source(volmeter, as)) {
const char *name = obs_source_get_name(as);
blog(LOG_WARNING, "failed to attach volmeter to source %s",
name);
}
obs_source_release(as);
}
AudioSwitch::AudioSwitch(AudioSwitch &&other)
: SceneSwitcherEntry(other.scene, other.transition,
other.usePreviousScene),
audioSource(other.audioSource),
volumeThreshold(other.volumeThreshold),
volmeter(other.volmeter)
{
other.volmeter = nullptr;
}
AudioSwitch::~AudioSwitch()
{
obs_volmeter_remove_callback(volmeter, setVolumeLevel, this);
obs_volmeter_destroy(volmeter);
}
AudioSwitch &AudioSwitch::operator=(const AudioSwitch &other)
{
AudioSwitch t(other);
swap(*this, t);
return *this = AudioSwitch(other);
}
AudioSwitch &AudioSwitch::operator=(AudioSwitch &&other) noexcept
{
if (this == &other) {
return *this;
}
swap(*this, other);
obs_volmeter_remove_callback(other.volmeter, setVolumeLevel, this);
obs_volmeter_destroy(other.volmeter);
other.volmeter = nullptr;
return *this;
}
void swap(AudioSwitch &first, AudioSwitch &second)
{
std::swap(first.scene, second.scene);
std::swap(first.transition, second.transition);
std::swap(first.usePreviousScene, second.usePreviousScene);
std::swap(first.audioSource, second.audioSource);
std::swap(first.volumeThreshold, second.volumeThreshold);
std::swap(first.peak, second.peak);
std::swap(first.volmeter, second.volmeter);
first.resetVolmeter();
second.resetVolmeter();
}
AudioSwitchWidget::AudioSwitchWidget(AudioSwitch *s) : SwitchWidget(s)
{
audioSources = new QComboBox();
audioVolumeThreshold = new QSpinBox();
obs_source_t *soruce = nullptr;
if (s)
soruce = obs_weak_source_get_source(s->audioSource);
volMeter = new VolControl(soruce);
obs_source_release(soruce);
whenLabel = new QLabel("When the volume of");
aboveLabel = new QLabel("is above");
switchLabel = new QLabel("switch to");
usingLabel = new QLabel("using");
audioVolumeThreshold->setSuffix("%");
audioVolumeThreshold->setMaximum(100);
audioVolumeThreshold->setMinimum(0);
QWidget::connect(volMeter->GetSlider(), SIGNAL(valueChanged(int)),
audioVolumeThreshold, SLOT(setValue(int)));
QWidget::connect(audioVolumeThreshold, SIGNAL(valueChanged(int)),
volMeter->GetSlider(), SLOT(setValue(int)));
QWidget::connect(audioVolumeThreshold, SIGNAL(valueChanged(int)), this,
SLOT(VolumeThresholdChanged(int)));
QWidget::connect(audioSources,
SIGNAL(currentTextChanged(const QString &)), this,
SLOT(SourceChanged(const QString &)));
AdvSceneSwitcher::populateAudioSelection(audioSources);
if (s) {
audioSources->setCurrentText(
GetWeakSourceName(s->audioSource).c_str());
audioVolumeThreshold->setValue(s->volumeThreshold);
}
setStyleSheet("* { background-color: transparent; }");
QHBoxLayout *switchLayout = new QHBoxLayout;
switchLayout->addWidget(whenLabel);
switchLayout->addWidget(audioSources);
switchLayout->addWidget(aboveLabel);
switchLayout->addWidget(audioVolumeThreshold);
switchLayout->addWidget(switchLabel);
switchLayout->addWidget(scenes);
switchLayout->addWidget(usingLabel);
switchLayout->addWidget(transitions);
switchLayout->addStretch();
QVBoxLayout *mainLayout = new QVBoxLayout;
mainLayout->addLayout(switchLayout);
mainLayout->addWidget(volMeter);
setLayout(mainLayout);
switchData = s;
loading = false;
}
AudioSwitch *AudioSwitchWidget::getSwitchData()
{
return switchData;
}
void AudioSwitchWidget::setSwitchData(AudioSwitch *s)
{
switchData = s;
}
void AudioSwitchWidget::swapSwitchData(AudioSwitchWidget *s1,
AudioSwitchWidget *s2)
{
SwitchWidget::swapSwitchData(s1, s2);
AudioSwitch *t = s1->getSwitchData();
s1->setSwitchData(s2->getSwitchData());
s2->setSwitchData(t);
}
void AudioSwitchWidget::UpdateVolmeterSource()
{
delete volMeter;
obs_source_t *soruce =
obs_weak_source_get_source(switchData->audioSource);
volMeter = new VolControl(soruce);
obs_source_release(soruce);
QLayout *layout = this->layout();
layout->addWidget(volMeter);
QWidget::connect(volMeter->GetSlider(), SIGNAL(valueChanged(int)),
audioVolumeThreshold, SLOT(setValue(int)));
QWidget::connect(audioVolumeThreshold, SIGNAL(valueChanged(int)),
volMeter->GetSlider(), SLOT(setValue(int)));
// Slider will default to 0 so set it manually once
volMeter->GetSlider()->setValue(switchData->volumeThreshold);
}
void AudioSwitchWidget::SourceChanged(const QString &text)
{
if (loading || !switchData)
return;
std::lock_guard<std::mutex> lock(switcher->m);
switchData->audioSource = GetWeakSourceByQString(text);
switchData->resetVolmeter();
UpdateVolmeterSource();
}
void AudioSwitchWidget::VolumeThresholdChanged(int vol)
{
if (loading || !switchData)
return;
std::lock_guard<std::mutex> lock(switcher->m);
switchData->volumeThreshold = vol;
}

View File

@@ -1,148 +1,81 @@
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
int SceneSwitcher::executableFindByData(const QString &exe)
static QMetaObject::Connection addPulse;
void AdvSceneSwitcher::on_executableAdd_clicked()
{
int count = ui->executables->count();
for (int i = 0; i < count; i++) {
QListWidgetItem *item = ui->executables->item(i);
QString itemExe = item->data(Qt::UserRole).toString();
if (itemExe == exe)
return i;
}
return -1;
}
void SceneSwitcher::on_executables_currentRowChanged(int idx)
{
if (loading)
return;
if (idx == -1)
return;
QListWidgetItem *item = ui->executables->item(idx);
QString exec = item->data(Qt::UserRole).toString();
ui->executableAdd->disconnect(addPulse);
std::lock_guard<std::mutex> lock(switcher->m);
for (auto &s : switcher->executableSwitches) {
if (exec.compare(s.exe) == 0) {
QString sceneName = GetWeakSourceName(s.scene).c_str();
QString transitionName =
GetWeakSourceName(s.transition).c_str();
ui->executableScenes->setCurrentText(sceneName);
ui->executable->setCurrentText(exec);
ui->executableTransitions->setCurrentText(
transitionName);
ui->requiresFocusCheckBox->setChecked(s.inFocus);
break;
}
}
switcher->executableSwitches.emplace_back();
QListWidgetItem *item;
item = new QListWidgetItem(ui->executables);
ui->executables->addItem(item);
ExecutableSwitchWidget *sw = new ExecutableSwitchWidget(
&switcher->executableSwitches.back());
item->setSizeHint(sw->minimumSizeHint());
ui->executables->setItemWidget(item, sw);
}
void SceneSwitcher::on_executableUp_clicked()
{
int index = ui->executables->currentRow();
if (index != -1 && index != 0) {
ui->executables->insertItem(index - 1,
ui->executables->takeItem(index));
ui->executables->setCurrentRow(index - 1);
std::lock_guard<std::mutex> lock(switcher->m);
iter_swap(switcher->executableSwitches.begin() + index,
switcher->executableSwitches.begin() + index - 1);
}
}
void SceneSwitcher::on_executableDown_clicked()
{
int index = ui->executables->currentRow();
if (index != -1 && index != ui->executables->count() - 1) {
ui->executables->insertItem(index + 1,
ui->executables->takeItem(index));
ui->executables->setCurrentRow(index + 1);
std::lock_guard<std::mutex> lock(switcher->m);
iter_swap(switcher->executableSwitches.begin() + index,
switcher->executableSwitches.begin() + index + 1);
}
}
void SceneSwitcher::on_executableAdd_clicked()
{
QString sceneName = ui->executableScenes->currentText();
QString exeName = ui->executable->currentText();
QString transitionName = ui->executableTransitions->currentText();
bool inFocus = ui->requiresFocusCheckBox->isChecked();
if (exeName.isEmpty() || sceneName.isEmpty())
return;
OBSWeakSource source = GetWeakSourceByQString(sceneName);
OBSWeakSource transition = GetWeakTransitionByQString(transitionName);
QVariant v = QVariant::fromValue(exeName);
QString text = MakeSwitchNameExecutable(sceneName, exeName,
transitionName, inFocus);
int idx = executableFindByData(exeName);
if (idx == -1) {
std::lock_guard<std::mutex> lock(switcher->m);
switcher->executableSwitches.emplace_back(
source, transition, exeName.toUtf8().constData(),
inFocus);
QListWidgetItem *item =
new QListWidgetItem(text, ui->executables);
item->setData(Qt::UserRole, v);
} else {
QListWidgetItem *item = ui->executables->item(idx);
item->setText(text);
{
std::lock_guard<std::mutex> lock(switcher->m);
for (auto &s : switcher->executableSwitches) {
if (s.exe == exeName) {
s.scene = source;
s.transition = transition;
s.inFocus = inFocus;
break;
}
}
}
}
}
void SceneSwitcher::on_executableRemove_clicked()
void AdvSceneSwitcher::on_executableRemove_clicked()
{
QListWidgetItem *item = ui->executables->currentItem();
if (!item)
return;
QString exe = item->data(Qt::UserRole).toString();
{
std::lock_guard<std::mutex> lock(switcher->m);
int idx = ui->executables->currentRow();
auto &switches = switcher->executableSwitches;
for (auto it = switches.begin(); it != switches.end(); ++it) {
auto &s = *it;
if (s.exe == exe) {
switches.erase(it);
break;
}
}
switches.erase(switches.begin() + idx);
}
delete item;
}
void AdvSceneSwitcher::on_executableUp_clicked()
{
int index = ui->executables->currentRow();
if (!listMoveUp(ui->executables))
return;
ExecutableSwitchWidget *s1 =
(ExecutableSwitchWidget *)ui->executables->itemWidget(
ui->executables->item(index));
ExecutableSwitchWidget *s2 =
(ExecutableSwitchWidget *)ui->executables->itemWidget(
ui->executables->item(index - 1));
ExecutableSwitchWidget::swapSwitchData(s1, s2);
std::lock_guard<std::mutex> lock(switcher->m);
std::swap(switcher->executableSwitches[index],
switcher->executableSwitches[index - 1]);
}
void AdvSceneSwitcher::on_executableDown_clicked()
{
int index = ui->executables->currentRow();
if (!listMoveDown(ui->executables))
return;
ExecutableSwitchWidget *s1 =
(ExecutableSwitchWidget *)ui->executables->itemWidget(
ui->executables->item(index));
ExecutableSwitchWidget *s2 =
(ExecutableSwitchWidget *)ui->executables->itemWidget(
ui->executables->item(index + 1));
ExecutableSwitchWidget::swapSwitchData(s1, s2);
std::lock_guard<std::mutex> lock(switcher->m);
std::swap(switcher->executableSwitches[index],
switcher->executableSwitches[index + 1]);
}
void SwitcherData::checkExeSwitch(bool &match, OBSWeakSource &scene,
OBSWeakSource &transition)
{
@@ -170,7 +103,9 @@ void SwitcherData::checkExeSwitch(bool &match, OBSWeakSource &scene,
// Check for match
GetProcessList(runningProcesses);
for (ExecutableSceneSwitch &s : executableSwitches) {
for (ExecutableSwitch &s : executableSwitches) {
if (!s.initialized())
continue;
// True if executable switch is running (direct)
bool equals = runningProcesses.contains(s.exe);
// True if executable switch is running (regex)
@@ -199,7 +134,7 @@ void SwitcherData::checkExeSwitch(bool &match, OBSWeakSource &scene,
void SwitcherData::saveExecutableSwitches(obs_data_t *obj)
{
obs_data_array_t *executableArray = obs_data_array_create();
for (ExecutableSceneSwitch &s : switcher->executableSwitches) {
for (ExecutableSwitch &s : switcher->executableSwitches) {
obs_data_t *array_obj = obs_data_create();
obs_source_t *source = obs_weak_source_get_source(s.scene);
@@ -217,10 +152,9 @@ void SwitcherData::saveExecutableSwitches(obs_data_t *obj)
s.exe.toUtf8());
obs_data_set_bool(array_obj, "infocus", s.inFocus);
obs_data_array_push_back(executableArray, array_obj);
obs_source_release(source);
obs_source_release(transition);
}
obs_source_release(source);
obs_source_release(transition);
obs_data_release(array_obj);
}
obs_data_set_array(obj, "executableSwitches", executableArray);
@@ -253,39 +187,98 @@ void SwitcherData::loadExecutableSwitches(obs_data_t *obj)
obs_data_array_release(executableArray);
}
void SceneSwitcher::setupExecutableTab()
void AdvSceneSwitcher::setupExecutableTab()
{
populateSceneSelection(ui->executableScenes, false);
populateTransitionSelection(ui->executableTransitions);
QStringList processes;
GetProcessList(processes);
for (QString &process : processes)
ui->executable->addItem(process);
for (auto &s : switcher->executableSwitches) {
std::string sceneName = GetWeakSourceName(s.scene);
std::string transitionName = GetWeakSourceName(s.transition);
QString text = MakeSwitchNameExecutable(sceneName.c_str(),
s.exe,
transitionName.c_str(),
s.inFocus);
QListWidgetItem *item =
new QListWidgetItem(text, ui->executables);
item->setData(Qt::UserRole, s.exe);
QListWidgetItem *item;
item = new QListWidgetItem(ui->executables);
ui->executables->addItem(item);
ExecutableSwitchWidget *sw = new ExecutableSwitchWidget(&s);
item->setSizeHint(sw->minimumSizeHint());
ui->executables->setItemWidget(item, sw);
}
if (switcher->executableSwitches.size() == 0)
addPulse = PulseWidget(ui->executableAdd, QColor(Qt::green));
}
static inline QString MakeSwitchNameExecutable(const QString &scene,
const QString &value,
const QString &transition,
bool inFocus)
ExecutableSwitchWidget::ExecutableSwitchWidget(ExecutableSwitch *s)
: SwitchWidget(s, false)
{
if (!inFocus)
return QStringLiteral("[") + scene + QStringLiteral(", ") +
transition + QStringLiteral("]: ") + value;
return QStringLiteral("[") + scene + QStringLiteral(", ") + transition +
QStringLiteral("]: ") + value +
QStringLiteral(" (only if focused)");
processes = new QComboBox();
requiresFocus = new QCheckBox("only if focused");
whenLabel = new QLabel("When");
switchLabel = new QLabel("is running switch to");
usingLabel = new QLabel("using");
QWidget::connect(processes, SIGNAL(currentTextChanged(const QString &)),
this, SLOT(ProcessChanged(const QString &)));
QWidget::connect(requiresFocus, SIGNAL(stateChanged(int)), this,
SLOT(FocusChanged(int)));
AdvSceneSwitcher::populateProcessSelection(processes);
processes->setEditable(true);
processes->setMaxVisibleItems(20);
if (s) {
processes->setCurrentText(s->exe);
requiresFocus->setChecked(s->inFocus);
}
setStyleSheet("* { background-color: transparent; }");
QHBoxLayout *mainLayout = new QHBoxLayout;
mainLayout->addWidget(whenLabel);
mainLayout->addWidget(processes);
mainLayout->addWidget(switchLabel);
mainLayout->addWidget(scenes);
mainLayout->addWidget(usingLabel);
mainLayout->addWidget(transitions);
mainLayout->addWidget(requiresFocus);
mainLayout->addStretch();
setLayout(mainLayout);
switchData = s;
loading = false;
}
ExecutableSwitch *ExecutableSwitchWidget::getSwitchData()
{
return switchData;
}
void ExecutableSwitchWidget::setSwitchData(ExecutableSwitch *s)
{
switchData = s;
}
void ExecutableSwitchWidget::swapSwitchData(ExecutableSwitchWidget *s1,
ExecutableSwitchWidget *s2)
{
SwitchWidget::swapSwitchData(s1, s2);
ExecutableSwitch *t = s1->getSwitchData();
s1->setSwitchData(s2->getSwitchData());
s2->setSwitchData(t);
}
void ExecutableSwitchWidget::ProcessChanged(const QString &text)
{
if (loading || !switchData)
return;
std::lock_guard<std::mutex> lock(switcher->m);
switchData->exe = text;
}
void ExecutableSwitchWidget::FocusChanged(int state)
{
if (loading || !switchData)
return;
std::lock_guard<std::mutex> lock(switcher->m);
switchData->inFocus = state;
}

View File

@@ -5,11 +5,12 @@
#include "headers/advanced-scene-switcher.hpp"
#include "headers/curl-helper.hpp"
#include "headers/utility.hpp"
#define LOCAL_FILE_IDX 0
#define REMOTE_FILE_IDX 1
void SceneSwitcher::on_browseButton_clicked()
void AdvSceneSwitcher::on_browseButton_clicked()
{
QString path = QFileDialog::getOpenFileName(
this, tr("Select a file to write to ..."), QDir::currentPath(),
@@ -18,7 +19,7 @@ void SceneSwitcher::on_browseButton_clicked()
ui->writePathLineEdit->setText(path);
}
void SceneSwitcher::on_readFileCheckBox_stateChanged(int state)
void AdvSceneSwitcher::on_readFileCheckBox_stateChanged(int state)
{
if (loading)
return;
@@ -35,7 +36,7 @@ void SceneSwitcher::on_readFileCheckBox_stateChanged(int state)
}
}
void SceneSwitcher::on_readPathLineEdit_textChanged(const QString &text)
void AdvSceneSwitcher::on_readPathLineEdit_textChanged(const QString &text)
{
if (loading)
return;
@@ -49,7 +50,7 @@ void SceneSwitcher::on_readPathLineEdit_textChanged(const QString &text)
switcher->fileIO.readPath = text.toUtf8().constData();
}
void SceneSwitcher::on_writePathLineEdit_textChanged(const QString &text)
void AdvSceneSwitcher::on_writePathLineEdit_textChanged(const QString &text)
{
if (loading)
return;
@@ -63,7 +64,7 @@ void SceneSwitcher::on_writePathLineEdit_textChanged(const QString &text)
switcher->fileIO.writePath = text.toUtf8().constData();
}
void SceneSwitcher::on_browseButton_2_clicked()
void AdvSceneSwitcher::on_browseButton_2_clicked()
{
QString path = QFileDialog::getOpenFileName(
this, tr("Select a file to read from ..."), QDir::currentPath(),
@@ -223,7 +224,7 @@ void SwitcherData::checkFileContent(bool &match, OBSWeakSource &scene,
}
}
void SceneSwitcher::on_browseButton_3_clicked()
void AdvSceneSwitcher::on_browseButton_3_clicked()
{
QString path = QFileDialog::getOpenFileName(
this, tr("Select a file to read from ..."), QDir::currentPath(),
@@ -232,7 +233,7 @@ void SceneSwitcher::on_browseButton_3_clicked()
ui->filePathLineEdit->setText(path);
}
void SceneSwitcher::on_fileType_currentIndexChanged(int idx)
void AdvSceneSwitcher::on_fileType_currentIndexChanged(int idx)
{
if (idx == -1)
return;
@@ -248,7 +249,7 @@ void SceneSwitcher::on_fileType_currentIndexChanged(int idx)
}
}
void SceneSwitcher::on_fileAdd_clicked()
void AdvSceneSwitcher::on_fileAdd_clicked()
{
QString sceneName = ui->fileScenes->currentText();
QString transitionName = ui->fileTransitions->currentText();
@@ -280,7 +281,7 @@ void SceneSwitcher::on_fileAdd_clicked()
useRegex, useTime);
}
void SceneSwitcher::on_fileRemove_clicked()
void AdvSceneSwitcher::on_fileRemove_clicked()
{
QListWidgetItem *item = ui->fileScenesList->currentItem();
if (!item)
@@ -299,7 +300,7 @@ void SceneSwitcher::on_fileRemove_clicked()
qDeleteAll(ui->fileScenesList->selectedItems());
}
void SceneSwitcher::on_fileScenesList_currentRowChanged(int idx)
void AdvSceneSwitcher::on_fileScenesList_currentRowChanged(int idx)
{
if (loading)
return;
@@ -327,7 +328,7 @@ void SceneSwitcher::on_fileScenesList_currentRowChanged(int idx)
ui->fileContentTimeCheckBox->setChecked(s.useTime);
}
void SceneSwitcher::on_fileUp_clicked()
void AdvSceneSwitcher::on_fileUp_clicked()
{
int index = ui->fileScenesList->currentRow();
if (index != -1 && index != 0) {
@@ -342,7 +343,7 @@ void SceneSwitcher::on_fileUp_clicked()
}
}
void SceneSwitcher::on_fileDown_clicked()
void AdvSceneSwitcher::on_fileDown_clicked()
{
int index = ui->fileScenesList->currentRow();
if (index != -1 && index != ui->fileScenesList->count() - 1) {
@@ -380,10 +381,9 @@ void SwitcherData::saveFileSwitches(obs_data_t *obj)
obs_data_set_bool(array_obj, "useRegex", s.useRegex);
obs_data_set_bool(array_obj, "useTime", s.useTime);
obs_data_array_push_back(fileArray, array_obj);
obs_source_release(source);
obs_source_release(transition);
}
obs_source_release(source);
obs_source_release(transition);
obs_data_release(array_obj);
}
obs_data_set_array(obj, "fileSwitches", fileArray);
@@ -431,7 +431,7 @@ void SwitcherData::loadFileSwitches(obs_data_t *obj)
switcher->fileIO.writePath = obs_data_get_string(obj, "writePath");
}
void SceneSwitcher::setupFileTab()
void AdvSceneSwitcher::setupFileTab()
{
populateSceneSelection(ui->fileScenes, false);
populateTransitionSelection(ui->fileTransitions);

86
src/switch-generic.cpp Normal file
View File

@@ -0,0 +1,86 @@
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
bool SceneSwitcherEntry::initialized()
{
return (usePreviousScene || WeakSourceValid(scene)) && transition;
}
bool SceneSwitcherEntry::valid()
{
return !initialized() ||
((usePreviousScene || WeakSourceValid(scene)) &&
WeakSourceValid(transition));
}
void SceneSwitcherEntry::logMatch()
{
const char *sceneName = previous_scene_name;
if (!usePreviousScene) {
OBSSource s = obs_weak_source_get_source(scene);
sceneName = obs_source_get_name(s);
}
blog(LOG_INFO, "match for '%s' - switch to scene '%s'", getType(),
sceneName);
}
SwitchWidget::SwitchWidget(SceneSwitcherEntry *s, bool usePreviousScene)
{
scenes = new QComboBox();
transitions = new QComboBox();
QWidget::connect(scenes, SIGNAL(currentTextChanged(const QString &)),
this, SLOT(SceneChanged(const QString &)));
QWidget::connect(transitions,
SIGNAL(currentTextChanged(const QString &)), this,
SLOT(TransitionChanged(const QString &)));
AdvSceneSwitcher::populateSceneSelection(scenes, usePreviousScene);
AdvSceneSwitcher::populateTransitionSelection(transitions);
if (s) {
if (s->usePreviousScene)
scenes->setCurrentText(previous_scene_name);
else
scenes->setCurrentText(
GetWeakSourceName(s->scene).c_str());
transitions->setCurrentText(
GetWeakSourceName(s->transition).c_str());
}
switchData = s;
}
SceneSwitcherEntry *SwitchWidget::getSwitchData()
{
return switchData;
}
void SwitchWidget::setSwitchData(SceneSwitcherEntry *s)
{
switchData = s;
}
void SwitchWidget::swapSwitchData(SwitchWidget *s1, SwitchWidget *s2)
{
SceneSwitcherEntry *t = s1->getSwitchData();
s1->setSwitchData(s2->getSwitchData());
s2->setSwitchData(t);
}
void SwitchWidget::SceneChanged(const QString &text)
{
if (loading || !switchData)
return;
std::lock_guard<std::mutex> lock(switcher->m);
switchData->usePreviousScene = text.compare(previous_scene_name) == 0;
switchData->scene = GetWeakSourceByQString(text);
}
void SwitchWidget::TransitionChanged(const QString &text)
{
if (loading || !switchData)
return;
std::lock_guard<std::mutex> lock(switcher->m);
switchData->transition = GetWeakTransitionByQString(text);
}

View File

@@ -1,6 +1,7 @@
#include <regex>
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
void SwitcherData::checkIdleSwitch(bool &match, OBSWeakSource &scene,
OBSWeakSource &transition)
@@ -50,7 +51,7 @@ void SwitcherData::checkIdleSwitch(bool &match, OBSWeakSource &scene,
idleData.alreadySwitched = false;
}
void SceneSwitcher::on_idleCheckBox_stateChanged(int state)
void AdvSceneSwitcher::on_idleCheckBox_stateChanged(int state)
{
if (loading)
return;
@@ -74,13 +75,13 @@ void SceneSwitcher::on_idleCheckBox_stateChanged(int state)
}
}
void SceneSwitcher::UpdateIdleDataTransition(const QString &name)
void AdvSceneSwitcher::UpdateIdleDataTransition(const QString &name)
{
obs_weak_source_t *transition = GetWeakTransitionByQString(name);
switcher->idleData.transition = transition;
}
void SceneSwitcher::UpdateIdleDataScene(const QString &name)
void AdvSceneSwitcher::UpdateIdleDataScene(const QString &name)
{
switcher->idleData.usePreviousScene = (name == previous_scene_name);
obs_source_t *scene = obs_get_source_by_name(name.toUtf8().constData());
@@ -92,7 +93,7 @@ void SceneSwitcher::UpdateIdleDataScene(const QString &name)
obs_source_release(scene);
}
void SceneSwitcher::on_idleTransitions_currentTextChanged(const QString &text)
void AdvSceneSwitcher::on_idleTransitions_currentTextChanged(const QString &text)
{
if (loading)
return;
@@ -101,7 +102,7 @@ void SceneSwitcher::on_idleTransitions_currentTextChanged(const QString &text)
UpdateIdleDataTransition(text);
}
void SceneSwitcher::on_idleScenes_currentTextChanged(const QString &text)
void AdvSceneSwitcher::on_idleScenes_currentTextChanged(const QString &text)
{
if (loading)
return;
@@ -110,7 +111,7 @@ void SceneSwitcher::on_idleScenes_currentTextChanged(const QString &text)
UpdateIdleDataScene(text);
}
void SceneSwitcher::on_idleSpinBox_valueChanged(int i)
void AdvSceneSwitcher::on_idleSpinBox_valueChanged(int i)
{
if (loading)
return;
@@ -118,7 +119,7 @@ void SceneSwitcher::on_idleSpinBox_valueChanged(int i)
switcher->idleData.time = i;
}
void SceneSwitcher::on_ignoreIdleWindows_currentRowChanged(int idx)
void AdvSceneSwitcher::on_ignoreIdleWindows_currentRowChanged(int idx)
{
if (loading)
return;
@@ -138,7 +139,7 @@ void SceneSwitcher::on_ignoreIdleWindows_currentRowChanged(int idx)
}
}
void SceneSwitcher::on_ignoreIdleAdd_clicked()
void AdvSceneSwitcher::on_ignoreIdleAdd_clicked()
{
QString windowName = ui->ignoreIdleWindowsWindows->currentText();
@@ -162,7 +163,7 @@ void SceneSwitcher::on_ignoreIdleAdd_clicked()
}
}
void SceneSwitcher::on_ignoreIdleRemove_clicked()
void AdvSceneSwitcher::on_ignoreIdleRemove_clicked()
{
QListWidgetItem *item = ui->ignoreIdleWindows->currentItem();
if (!item)
@@ -187,7 +188,7 @@ void SceneSwitcher::on_ignoreIdleRemove_clicked()
delete item;
}
int SceneSwitcher::IgnoreIdleWindowsFindByData(const QString &window)
int AdvSceneSwitcher::IgnoreIdleWindowsFindByData(const QString &window)
{
int count = ui->ignoreIdleWindows->count();
int idx = -1;
@@ -264,7 +265,7 @@ void SwitcherData::loadIdleSwitches(obs_data_t *obj)
(idleSceneName == previous_scene_name);
}
void SceneSwitcher::setupIdleTab()
void AdvSceneSwitcher::setupIdleTab()
{
populateSceneSelection(ui->idleScenes, true);
populateTransitionSelection(ui->idleTransitions);

View File

@@ -1,164 +1,157 @@
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
void SceneSwitcher::on_mediaSwitches_currentRowChanged(int idx)
static QMetaObject::Connection addPulse;
void AdvSceneSwitcher::on_mediaAdd_clicked()
{
if (loading)
return;
if (idx == -1)
return;
QListWidgetItem *item = ui->mediaSwitches->item(idx);
QString mediaSceneStr = item->data(Qt::UserRole).toString();
ui->mediaAdd->disconnect(addPulse);
std::lock_guard<std::mutex> lock(switcher->m);
for (auto &s : switcher->mediaSwitches) {
if (mediaSceneStr.compare(s.mediaSwitchStr.c_str()) == 0) {
QString sceneName = GetWeakSourceName(s.scene).c_str();
QString sourceName =
GetWeakSourceName(s.source).c_str();
QString transitionName =
GetWeakSourceName(s.transition).c_str();
ui->mediaScenes->setCurrentText(sceneName);
ui->mediaSources->setCurrentText(sourceName);
ui->mediaTransitions->setCurrentText(transitionName);
ui->mediaStates->setCurrentIndex(s.state);
ui->mediaTimeRestrictions->setCurrentIndex(
s.restriction);
ui->mediaTime->setValue(s.time);
break;
}
}
switcher->mediaSwitches.emplace_back();
QListWidgetItem *item;
item = new QListWidgetItem(ui->mediaSwitches);
ui->mediaSwitches->addItem(item);
MediaSwitchWidget *sw =
new MediaSwitchWidget(&switcher->mediaSwitches.back());
item->setSizeHint(sw->minimumSizeHint());
ui->mediaSwitches->setItemWidget(item, sw);
}
void SceneSwitcher::on_mediaAdd_clicked()
{
QString sourceName = ui->mediaSources->currentText();
QString sceneName = ui->mediaScenes->currentText();
QString transitionName = ui->mediaTransitions->currentText();
obs_media_state state =
(obs_media_state)ui->mediaStates->currentIndex();
time_restriction restriction =
(time_restriction)ui->mediaTimeRestrictions->currentIndex();
uint64_t time = ui->mediaTime->value();
if (sceneName.isEmpty() || transitionName.isEmpty() ||
sourceName.isEmpty())
return;
OBSWeakSource source = GetWeakSourceByQString(sourceName);
OBSWeakSource scene = GetWeakSourceByQString(sceneName);
OBSWeakSource transition = GetWeakTransitionByQString(transitionName);
QString switchText = MakeMediaSwitchName(sourceName, sceneName,
transitionName, state,
restriction, time);
QVariant v = QVariant::fromValue(switchText);
QListWidgetItem *item =
new QListWidgetItem(switchText, ui->mediaSwitches);
item->setData(Qt::UserRole, v);
std::lock_guard<std::mutex> lock(switcher->m);
switcher->mediaSwitches.emplace_back(
scene, source, transition, state, restriction, time,
(sceneName == QString(previous_scene_name)),
switchText.toUtf8().constData());
}
void SceneSwitcher::on_mediaRemove_clicked()
void AdvSceneSwitcher::on_mediaRemove_clicked()
{
QListWidgetItem *item = ui->mediaSwitches->currentItem();
if (!item)
return;
std::string mediaStr =
item->data(Qt::UserRole).toString().toUtf8().constData();
{
std::lock_guard<std::mutex> lock(switcher->m);
int idx = ui->mediaSwitches->currentRow();
auto &switches = switcher->mediaSwitches;
for (auto it = switches.begin(); it != switches.end(); ++it) {
auto &s = *it;
if (s.mediaSwitchStr == mediaStr) {
switches.erase(it);
break;
}
}
switches.erase(switches.begin() + idx);
}
delete item;
}
void SceneSwitcher::on_mediaUp_clicked()
void AdvSceneSwitcher::on_mediaUp_clicked()
{
int index = ui->mediaSwitches->currentRow();
if (index != -1 && index != 0) {
ui->mediaSwitches->insertItem(
index - 1, ui->mediaSwitches->takeItem(index));
ui->mediaSwitches->setCurrentRow(index - 1);
std::lock_guard<std::mutex> lock(switcher->m);
iter_swap(switcher->mediaSwitches.begin() + index,
switcher->mediaSwitches.begin() + index - 1);
}
}
void SceneSwitcher::on_mediaDown_clicked()
{
int index = ui->mediaSwitches->currentRow();
if (index != -1 && index != ui->mediaSwitches->count() - 1) {
ui->mediaSwitches->insertItem(
index + 1, ui->mediaSwitches->takeItem(index));
ui->mediaSwitches->setCurrentRow(index + 1);
std::lock_guard<std::mutex> lock(switcher->m);
iter_swap(switcher->mediaSwitches.begin() + index,
switcher->mediaSwitches.begin() + index + 1);
}
}
void SceneSwitcher::on_mediaTimeRestrictions_currentIndexChanged(int idx)
{
if (idx == -1)
if (!listMoveUp(ui->mediaSwitches))
return;
if ((time_restriction)ui->mediaTimeRestrictions->currentIndex() ==
TIME_RESTRICTION_NONE) {
ui->mediaTime->setDisabled(true);
} else {
ui->mediaTime->setDisabled(false);
}
MediaSwitchWidget *s1 =
(MediaSwitchWidget *)ui->mediaSwitches->itemWidget(
ui->mediaSwitches->item(index));
MediaSwitchWidget *s2 =
(MediaSwitchWidget *)ui->mediaSwitches->itemWidget(
ui->mediaSwitches->item(index - 1));
MediaSwitchWidget::swapSwitchData(s1, s2);
std::lock_guard<std::mutex> lock(switcher->m);
std::swap(switcher->mediaSwitches[index],
switcher->mediaSwitches[index - 1]);
}
void AdvSceneSwitcher::on_mediaDown_clicked()
{
int index = ui->mediaSwitches->currentRow();
if (!listMoveDown(ui->mediaSwitches))
return;
MediaSwitchWidget *s1 =
(MediaSwitchWidget *)ui->mediaSwitches->itemWidget(
ui->mediaSwitches->item(index));
MediaSwitchWidget *s2 =
(MediaSwitchWidget *)ui->mediaSwitches->itemWidget(
ui->mediaSwitches->item(index + 1));
MediaSwitchWidget::swapSwitchData(s1, s2);
std::lock_guard<std::mutex> lock(switcher->m);
std::swap(switcher->mediaSwitches[index],
switcher->mediaSwitches[index + 1]);
}
void SwitcherData::checkMediaSwitch(bool &match, OBSWeakSource &scene,
OBSWeakSource &transition)
{
for (MediaSwitch &mediaSwitch : mediaSwitches) {
if (!mediaSwitch.initialized())
continue;
obs_source_t *source =
obs_weak_source_get_source(mediaSwitch.source);
auto duration = obs_source_media_get_duration(source);
auto time = obs_source_media_get_time(source);
obs_media_state state = obs_source_media_get_state(source);
bool matched =
state == mediaSwitch.state &&
(mediaSwitch.restriction == TIME_RESTRICTION_NONE ||
(mediaSwitch.restriction == TIME_RESTRICTION_LONGER &&
time > mediaSwitch.time) ||
(mediaSwitch.restriction == TIME_RESTRICTION_SHORTER &&
time < mediaSwitch.time) ||
(mediaSwitch.restriction ==
TIME_RESTRICTION_REMAINING_SHORTER &&
duration > time &&
duration - time < mediaSwitch.time) ||
(mediaSwitch.restriction ==
TIME_RESTRICTION_REMAINING_LONGER &&
duration > time &&
duration - time > mediaSwitch.time));
if (matched && !mediaSwitch.matched) {
obs_source_release(source);
bool matchedStopped = mediaSwitch.state ==
OBS_MEDIA_STATE_STOPPED &&
mediaSwitch.stopped;
// The signal for the state ended is intentionally not used here
// so matchedEnded can be used to specify the end of a VLC playlist
// by two consequtive matches of OBS_MEDIA_STATE_ENDED
//
// This was done to reduce the likelyhood of interpreting a single
// OBS_MEDIA_STATE_ENDED caught by obs_source_media_get_state()
// as the end of the playlist of the VLC source, while actually being
// in the middle of switching to the next item of the playlist
//
// If there is a separate obs_media_sate in the future for the
// "end of playlist reached" signal the line below can be used
// and an additional check for this new singal can be introduced
//
// bool matchedEnded = mediaSwitch.state == OBS_MEDIA_STATE_ENDED &&
// mediaSwitch.ended;
bool matchedEnded = false;
if (state == OBS_MEDIA_STATE_ENDED) {
matchedEnded = mediaSwitch.previousStateEnded;
mediaSwitch.previousStateEnded = true;
} else {
mediaSwitch.previousStateEnded = false;
}
// reset for next check
mediaSwitch.stopped = false;
mediaSwitch.ended = false;
bool matchedState = ((state == mediaSwitch.state) ||
mediaSwitch.anyState) ||
matchedStopped || matchedEnded;
bool matchedTimeNone =
(mediaSwitch.restriction == TIME_RESTRICTION_NONE);
bool matchedTimeLonger =
(mediaSwitch.restriction == TIME_RESTRICTION_LONGER) &&
(time > mediaSwitch.time);
bool matchedTimeShorter =
(mediaSwitch.restriction == TIME_RESTRICTION_SHORTER) &&
(time < mediaSwitch.time);
bool matchedTimeRemainLonger =
(mediaSwitch.restriction ==
TIME_RESTRICTION_REMAINING_LONGER) &&
(duration > time && duration - time > mediaSwitch.time);
bool matchedTimeRemainShorter =
(mediaSwitch.restriction ==
TIME_RESTRICTION_REMAINING_SHORTER) &&
(duration > time && duration - time < mediaSwitch.time);
bool matchedTime = matchedTimeNone || matchedTimeLonger ||
matchedTimeShorter ||
matchedTimeRemainLonger ||
matchedTimeRemainShorter;
bool matched = matchedState && matchedTime;
if (matched) {
match = true;
scene = (mediaSwitch.usePreviousScene)
? previousScene
@@ -167,9 +160,8 @@ void SwitcherData::checkMediaSwitch(bool &match, OBSWeakSource &scene,
if (verbose)
mediaSwitch.logMatch();
break;
}
mediaSwitch.matched = matched;
obs_source_release(source);
}
}
@@ -233,113 +225,311 @@ void SwitcherData::loadMediaSwitches(obs_data_t *obj)
"restriction");
uint64_t time = obs_data_get_int(array_obj, "time");
std::string mediaStr = MakeMediaSwitchName(source, scene,
transition, state,
restriction, time)
.toUtf8()
.constData();
switcher->mediaSwitches.emplace_back(
GetWeakSourceByName(scene), GetWeakSourceByName(source),
GetWeakTransitionByName(transition), state, restriction,
time, (strcmp(scene, previous_scene_name) == 0),
mediaStr);
time, (strcmp(scene, previous_scene_name) == 0));
obs_data_release(array_obj);
}
obs_data_array_release(mediaArray);
}
void SceneSwitcher::setupMediaTab()
void AdvSceneSwitcher::setupMediaTab()
{
populateSceneSelection(ui->mediaScenes, true);
populateTransitionSelection(ui->mediaTransitions);
auto sourceEnum = [](void *data, obs_source_t *source) -> bool /* -- */
{
QComboBox *combo = reinterpret_cast<QComboBox *>(data);
std::string sourceId = obs_source_get_id(source);
if (sourceId.compare("ffmpeg_source") == 0 ||
sourceId.compare("vlc_source") == 0) {
const char *name = obs_source_get_name(source);
combo->addItem(name);
}
return true;
};
obs_enum_sources(sourceEnum, ui->mediaSources);
ui->mediaStates->addItem("None");
ui->mediaStates->addItem("Playing");
ui->mediaStates->addItem("Opening");
ui->mediaStates->addItem("Buffering");
ui->mediaStates->addItem("Paused");
ui->mediaStates->addItem("Stopped");
ui->mediaStates->addItem("Ended");
ui->mediaStates->addItem("Error");
ui->mediaTimeRestrictions->addItem("None");
ui->mediaTimeRestrictions->addItem("Time shorter");
ui->mediaTimeRestrictions->addItem("Time longer");
ui->mediaTimeRestrictions->addItem("Time remaining shorter");
ui->mediaTimeRestrictions->addItem("Time remaining longer");
for (auto &s : switcher->mediaSwitches) {
std::string sourceName = GetWeakSourceName(s.source);
std::string sceneName = (s.usePreviousScene)
? previous_scene_name
: GetWeakSourceName(s.scene);
std::string transitionName = GetWeakSourceName(s.transition);
QString listText = MakeMediaSwitchName(
sourceName.c_str(), sceneName.c_str(),
transitionName.c_str(), s.state, s.restriction, s.time);
QListWidgetItem *item =
new QListWidgetItem(listText, ui->mediaSwitches);
item->setData(Qt::UserRole, listText);
QListWidgetItem *item;
item = new QListWidgetItem(ui->mediaSwitches);
ui->mediaSwitches->addItem(item);
MediaSwitchWidget *sw = new MediaSwitchWidget(&s);
item->setSizeHint(sw->minimumSizeHint());
ui->mediaSwitches->setItemWidget(item, sw);
}
if (switcher->mediaSwitches.size() == 0)
addPulse = PulseWidget(ui->mediaAdd, QColor(Qt::green));
}
static inline QString
MakeMediaSwitchName(const QString &source, const QString &scene,
const QString &transition, obs_media_state state,
time_restriction restriction, uint64_t time)
bool MediaSwitch::initialized()
{
QString switchName = QStringLiteral("Switch to ") + scene +
QStringLiteral(" using ") + transition +
QStringLiteral(" if ") + source +
QStringLiteral(" state is ");
if (state == OBS_MEDIA_STATE_NONE) {
switchName += QStringLiteral("none");
} else if (state == OBS_MEDIA_STATE_PLAYING) {
switchName += QStringLiteral("playing");
} else if (state == OBS_MEDIA_STATE_OPENING) {
switchName += QStringLiteral("opening");
} else if (state == OBS_MEDIA_STATE_BUFFERING) {
switchName += QStringLiteral("buffering");
} else if (state == OBS_MEDIA_STATE_PAUSED) {
switchName += QStringLiteral("paused");
} else if (state == OBS_MEDIA_STATE_STOPPED) {
switchName += QStringLiteral("stopped");
} else if (state == OBS_MEDIA_STATE_ENDED) {
switchName += QStringLiteral("ended");
} else if (state == OBS_MEDIA_STATE_ERROR) {
switchName += QStringLiteral("error");
}
if (restriction == TIME_RESTRICTION_SHORTER) {
switchName += QStringLiteral(" and time shorter than ");
} else if (restriction == TIME_RESTRICTION_LONGER) {
switchName += QStringLiteral(" and time longer than ");
} else if (restriction == TIME_RESTRICTION_REMAINING_SHORTER) {
switchName +=
QStringLiteral(" and time remaining shorter than ");
} else if (restriction == TIME_RESTRICTION_REMAINING_LONGER) {
switchName +=
QStringLiteral(" and time remaining longer than ");
}
if (restriction != TIME_RESTRICTION_NONE) {
switchName += std::to_string(time).c_str();
switchName += QStringLiteral(" ms");
}
return switchName;
return SceneSwitcherEntry::initialized() && source;
}
bool MediaSwitch::valid()
{
return !initialized() ||
(SceneSwitcherEntry::valid() && WeakSourceValid(source));
}
void MediaSwitch::clearSignalHandler()
{
obs_source_t *mediasource = obs_weak_source_get_source(source);
signal_handler_t *sh = obs_source_get_signal_handler(mediasource);
signal_handler_disconnect(sh, "media_stopped", MediaStopped, this);
signal_handler_disconnect(sh, "media_ended", MediaEnded, this);
obs_source_release(mediasource);
}
void MediaSwitch::resetSignalHandler()
{
obs_source_t *mediasource = obs_weak_source_get_source(source);
signal_handler_t *sh = obs_source_get_signal_handler(mediasource);
signal_handler_disconnect(sh, "media_stopped", MediaStopped, this);
signal_handler_disconnect(sh, "media_ended", MediaEnded, this);
signal_handler_connect(sh, "media_stopped", MediaStopped, this);
signal_handler_connect(sh, "media_ended", MediaEnded, this);
obs_source_release(mediasource);
}
void MediaSwitch::MediaStopped(void *data, calldata_t *)
{
MediaSwitch *media = static_cast<MediaSwitch *>(data);
media->stopped = true;
}
void MediaSwitch::MediaEnded(void *data, calldata_t *)
{
MediaSwitch *media = static_cast<MediaSwitch *>(data);
media->ended = true;
}
inline MediaSwitch::MediaSwitch(OBSWeakSource scene_, OBSWeakSource source_,
OBSWeakSource transition_,
obs_media_state state_,
time_restriction restriction_, uint64_t time_,
bool usePreviousScene_)
: SceneSwitcherEntry(scene_, transition_, usePreviousScene_),
source(source_),
state(state_),
restriction(restriction_),
time(time_)
{
anyState = state > 7;
obs_source_t *mediasource = obs_weak_source_get_source(source);
signal_handler_t *sh = obs_source_get_signal_handler(mediasource);
signal_handler_connect(sh, "media_stopped", MediaStopped, this);
signal_handler_connect(sh, "media_ended", MediaEnded, this);
obs_source_release(mediasource);
}
MediaSwitch::MediaSwitch(const MediaSwitch &other)
: SceneSwitcherEntry(other.scene, other.transition,
other.usePreviousScene),
source(other.source),
state(other.state),
restriction(other.restriction),
time(other.time)
{
anyState = state > 7;
obs_source_t *mediasource = obs_weak_source_get_source(source);
signal_handler_t *sh = obs_source_get_signal_handler(mediasource);
signal_handler_connect(sh, "media_stopped", MediaStopped, this);
signal_handler_connect(sh, "media_ended", MediaEnded, this);
obs_source_release(mediasource);
}
MediaSwitch::MediaSwitch(MediaSwitch &&other)
: SceneSwitcherEntry(other.scene, other.transition,
other.usePreviousScene),
source(other.source),
state(other.state),
restriction(other.restriction),
time(other.time),
anyState(other.anyState)
{
}
MediaSwitch::~MediaSwitch()
{
obs_source_t *mediasource = obs_weak_source_get_source(source);
signal_handler_t *sh = obs_source_get_signal_handler(mediasource);
signal_handler_disconnect(sh, "media_stopped", MediaStopped, this);
signal_handler_disconnect(sh, "media_ended", MediaEnded, this);
obs_source_release(mediasource);
}
MediaSwitch &MediaSwitch::operator=(const MediaSwitch &other)
{
MediaSwitch t(other);
swap(*this, t);
return *this = MediaSwitch(other);
}
MediaSwitch &MediaSwitch::operator=(MediaSwitch &&other) noexcept
{
if (this == &other) {
return *this;
}
swap(*this, other);
obs_source_t *mediasource = obs_weak_source_get_source(other.source);
signal_handler_t *sh = obs_source_get_signal_handler(mediasource);
signal_handler_disconnect(sh, "media_stopped", MediaStopped, &other);
signal_handler_disconnect(sh, "media_ended", MediaEnded, &other);
obs_source_release(mediasource);
return *this;
}
void swap(MediaSwitch &first, MediaSwitch &second)
{
std::swap(first.scene, second.scene);
std::swap(first.transition, second.transition);
std::swap(first.usePreviousScene, second.usePreviousScene);
std::swap(first.source, second.source);
std::swap(first.state, second.state);
std::swap(first.restriction, second.restriction);
std::swap(first.time, second.time);
std::swap(first.anyState, second.anyState);
first.resetSignalHandler();
second.resetSignalHandler();
}
void populateMediaStates(QComboBox *list)
{
list->addItem("None");
list->addItem("Playing");
list->addItem("Opening");
list->addItem("Buffering");
list->addItem("Paused");
list->addItem("Stopped");
list->addItem("Ended");
list->addItem("Error");
list->addItem("Any");
}
void populateTimeRestrictions(QComboBox *list)
{
list->addItem("None");
list->addItem("Time shorter");
list->addItem("Time longer");
list->addItem("Time remaining shorter");
list->addItem("Time remaining longer");
}
MediaSwitchWidget::MediaSwitchWidget(MediaSwitch *s) : SwitchWidget(s)
{
meidaSources = new QComboBox();
states = new QComboBox();
timeRestrictions = new QComboBox();
time = new QSpinBox();
whenLabel = new QLabel("When");
stateLabel = new QLabel("state is");
andLabel = new QLabel("and");
switchLabel = new QLabel("switch to");
usingLabel = new QLabel("using");
time->setSuffix("ms");
time->setMaximum(99999999);
time->setMinimum(0);
QWidget::connect(meidaSources,
SIGNAL(currentTextChanged(const QString &)), this,
SLOT(SourceChanged(const QString &)));
QWidget::connect(states, SIGNAL(currentIndexChanged(int)), this,
SLOT(StateChanged(int)));
QWidget::connect(timeRestrictions, SIGNAL(currentIndexChanged(int)),
this, SLOT(TimeRestrictionChanged(int)));
QWidget::connect(time, SIGNAL(valueChanged(int)), this,
SLOT(TimeChanged(int)));
AdvSceneSwitcher::populateMediaSelection(meidaSources);
populateMediaStates(states);
populateTimeRestrictions(timeRestrictions);
if (s) {
meidaSources->setCurrentText(
GetWeakSourceName(s->source).c_str());
states->setCurrentIndex(s->state);
timeRestrictions->setCurrentIndex(s->restriction);
time->setValue(s->time);
if (s->restriction == TIME_RESTRICTION_NONE)
time->setDisabled(true);
}
setStyleSheet("* { background-color: transparent; }");
QHBoxLayout *mainLayout = new QHBoxLayout;
mainLayout->addWidget(whenLabel);
mainLayout->addWidget(meidaSources);
mainLayout->addWidget(stateLabel);
mainLayout->addWidget(states);
mainLayout->addWidget(andLabel);
mainLayout->addWidget(timeRestrictions);
mainLayout->addWidget(time);
mainLayout->addWidget(switchLabel);
mainLayout->addWidget(scenes);
mainLayout->addWidget(usingLabel);
mainLayout->addWidget(transitions);
mainLayout->addStretch();
setLayout(mainLayout);
switchData = s;
loading = false;
}
MediaSwitch *MediaSwitchWidget::getSwitchData()
{
return switchData;
}
void MediaSwitchWidget::setSwitchData(MediaSwitch *s)
{
switchData = s;
}
void MediaSwitchWidget::swapSwitchData(MediaSwitchWidget *s1,
MediaSwitchWidget *s2)
{
SwitchWidget::swapSwitchData(s1, s2);
MediaSwitch *t = s1->getSwitchData();
s1->setSwitchData(s2->getSwitchData());
s2->setSwitchData(t);
}
void MediaSwitchWidget::SourceChanged(const QString &text)
{
if (loading || !switchData)
return;
std::lock_guard<std::mutex> lock(switcher->m);
switchData->clearSignalHandler();
switchData->source = GetWeakSourceByQString(text);
switchData->resetSignalHandler();
}
void MediaSwitchWidget::StateChanged(int index)
{
if (loading || !switchData)
return;
std::lock_guard<std::mutex> lock(switcher->m);
switchData->state = (obs_media_state)index;
switchData->anyState = switchData->state > 7;
}
void MediaSwitchWidget::TimeRestrictionChanged(int index)
{
if (loading || !switchData)
return;
if ((time_restriction)index == TIME_RESTRICTION_NONE)
time->setDisabled(true);
else
time->setDisabled(false);
std::lock_guard<std::mutex> lock(switcher->m);
switchData->restriction = (time_restriction)index;
}
void MediaSwitchWidget::TimeChanged(int time)
{
if (loading || !switchData)
return;
std::lock_guard<std::mutex> lock(switcher->m);
switchData->time = time;
}

View File

@@ -1,8 +1,9 @@
#include <regex>
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
void SceneSwitcher::on_pauseScenesAdd_clicked()
void AdvSceneSwitcher::on_pauseScenesAdd_clicked()
{
QString sceneName = ui->pauseScenesScenes->currentText();
@@ -26,7 +27,7 @@ void SceneSwitcher::on_pauseScenesAdd_clicked()
}
}
void SceneSwitcher::on_pauseScenesRemove_clicked()
void AdvSceneSwitcher::on_pauseScenesRemove_clicked()
{
QListWidgetItem *item = ui->pauseScenes->currentItem();
if (!item)
@@ -51,7 +52,7 @@ void SceneSwitcher::on_pauseScenesRemove_clicked()
delete item;
}
void SceneSwitcher::on_pauseWindowsAdd_clicked()
void AdvSceneSwitcher::on_pauseWindowsAdd_clicked()
{
QString windowName = ui->pauseWindowsWindows->currentText();
@@ -75,7 +76,7 @@ void SceneSwitcher::on_pauseWindowsAdd_clicked()
}
}
void SceneSwitcher::on_pauseWindowsRemove_clicked()
void AdvSceneSwitcher::on_pauseWindowsRemove_clicked()
{
QListWidgetItem *item = ui->pauseWindows->currentItem();
if (!item)
@@ -100,7 +101,7 @@ void SceneSwitcher::on_pauseWindowsRemove_clicked()
delete item;
}
void SceneSwitcher::on_pauseScenes_currentRowChanged(int idx)
void AdvSceneSwitcher::on_pauseScenes_currentRowChanged(int idx)
{
if (loading)
return;
@@ -121,7 +122,7 @@ void SceneSwitcher::on_pauseScenes_currentRowChanged(int idx)
}
}
void SceneSwitcher::on_pauseWindows_currentRowChanged(int idx)
void AdvSceneSwitcher::on_pauseWindows_currentRowChanged(int idx)
{
if (loading)
return;
@@ -141,7 +142,7 @@ void SceneSwitcher::on_pauseWindows_currentRowChanged(int idx)
}
}
int SceneSwitcher::PauseScenesFindByData(const QString &scene)
int AdvSceneSwitcher::PauseScenesFindByData(const QString &scene)
{
int count = ui->pauseScenes->count();
int idx = -1;
@@ -159,7 +160,7 @@ int SceneSwitcher::PauseScenesFindByData(const QString &scene)
return idx;
}
int SceneSwitcher::PauseWindowsFindByData(const QString &window)
int AdvSceneSwitcher::PauseWindowsFindByData(const QString &window)
{
int count = ui->pauseWindows->count();
int idx = -1;
@@ -223,7 +224,7 @@ bool SwitcherData::checkPause()
}
if (verbose && pause)
blog(LOG_INFO, "Advanced Scene Switcher pause match");
blog(LOG_INFO, "pause match");
return pause;
}
@@ -239,9 +240,8 @@ void SwitcherData::savePauseSwitches(obs_data_t *obj)
const char *n = obs_source_get_name(source);
obs_data_set_string(array_obj, "pauseScene", n);
obs_data_array_push_back(pauseScenesArray, array_obj);
obs_source_release(source);
}
obs_source_release(source);
obs_data_release(array_obj);
}
obs_data_set_array(obj, "pauseScenes", pauseScenesArray);
@@ -300,7 +300,7 @@ void SwitcherData::loadPauseSwitches(obs_data_t *obj)
obs_data_array_release(pauseWindowsArray);
}
void SceneSwitcher::setupPauseTab()
void AdvSceneSwitcher::setupPauseTab()
{
populateSceneSelection(ui->pauseScenesScenes, false);
populateWindowSelection(ui->pauseWindowsWindows);

View File

@@ -2,7 +2,7 @@
#include "headers/advanced-scene-switcher.hpp"
void SceneSwitcher::on_threadPriority_currentTextChanged(const QString &text)
void AdvSceneSwitcher::on_threadPriority_currentTextChanged(const QString &text)
{
if (loading || ui->threadPriority->count() !=
(int)switcher->threadPriorities.size())
@@ -18,7 +18,7 @@ void SceneSwitcher::on_threadPriority_currentTextChanged(const QString &text)
}
}
void SceneSwitcher::on_priorityUp_clicked()
void AdvSceneSwitcher::on_priorityUp_clicked()
{
int currentIndex = ui->priorityList->currentRow();
if (currentIndex != -1 && currentIndex != 0) {
@@ -35,7 +35,7 @@ void SceneSwitcher::on_priorityUp_clicked()
}
}
void SceneSwitcher::on_priorityDown_clicked()
void AdvSceneSwitcher::on_priorityDown_clicked()
{
int currentIndex = ui->priorityList->currentRow();
if (currentIndex != -1 &&

View File

@@ -1,115 +1,37 @@
#include <random>
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
void SceneSwitcher::on_randomScenesList_currentRowChanged(int idx)
static QMetaObject::Connection addPulse;
void AdvSceneSwitcher::on_randomAdd_clicked()
{
if (loading)
return;
if (idx == -1)
return;
QListWidgetItem *item = ui->randomScenesList->item(idx);
QString randomSceneStr = item->data(Qt::UserRole).toString();
ui->randomAdd->disconnect(addPulse);
std::lock_guard<std::mutex> lock(switcher->m);
for (auto &s : switcher->randomSwitches) {
if (randomSceneStr.compare(s.randomSwitchStr.c_str()) == 0) {
QString sceneName = GetWeakSourceName(s.scene).c_str();
QString transitionName =
GetWeakSourceName(s.transition).c_str();
ui->randomScenes->setCurrentText(sceneName);
ui->randomSpinBox->setValue(s.delay);
ui->randomTransitions->setCurrentText(transitionName);
break;
}
}
switcher->randomSwitches.emplace_back();
QListWidgetItem *item;
item = new QListWidgetItem(ui->randomSwitches);
ui->randomSwitches->addItem(item);
RandomSwitchWidget *sw =
new RandomSwitchWidget(&switcher->randomSwitches.back());
item->setSizeHint(sw->minimumSizeHint());
ui->randomSwitches->setItemWidget(item, sw);
}
int SceneSwitcher::randomFindByData(const QString &randomStr)
void AdvSceneSwitcher::on_randomRemove_clicked()
{
int count = ui->randomScenesList->count();
for (int i = 0; i < count; i++) {
QListWidgetItem *item = ui->randomScenesList->item(i);
QString str = item->data(Qt::UserRole).toString();
if (str == randomStr)
return i;
}
return -1;
}
void SceneSwitcher::on_randomAdd_clicked()
{
QString sceneName = ui->randomScenes->currentText();
QString transitionName = ui->randomTransitions->currentText();
double delay = ui->randomSpinBox->value();
if (sceneName.isEmpty())
return;
OBSWeakSource source = GetWeakSourceByQString(sceneName);
OBSWeakSource transition = GetWeakTransitionByQString(transitionName);
QString text = MakeRandomSwitchName(sceneName, transitionName, delay);
QVariant v = QVariant::fromValue(text);
int idx = randomFindByData(text);
if (idx == -1) {
std::lock_guard<std::mutex> lock(switcher->m);
switcher->randomSwitches.emplace_back(
source, transition, delay, text.toUtf8().constData());
QListWidgetItem *item =
new QListWidgetItem(text, ui->randomScenesList);
item->setData(Qt::UserRole, v);
} else {
QListWidgetItem *item = ui->randomScenesList->item(idx);
item->setText(text);
{
std::lock_guard<std::mutex> lock(switcher->m);
for (auto &s : switcher->randomSwitches) {
if (s.scene == source) {
s.delay = delay;
s.transition = transition;
s.randomSwitchStr =
text.toUtf8().constData();
;
break;
}
}
}
ui->randomScenesList->sortItems();
}
}
void SceneSwitcher::on_randomRemove_clicked()
{
QListWidgetItem *item = ui->randomScenesList->currentItem();
QListWidgetItem *item = ui->randomSwitches->currentItem();
if (!item)
return;
std::string text =
item->data(Qt::UserRole).toString().toUtf8().constData();
{
std::lock_guard<std::mutex> lock(switcher->m);
int idx = ui->randomSwitches->currentRow();
auto &switches = switcher->randomSwitches;
for (auto it = switches.begin(); it != switches.end(); ++it) {
auto &s = *it;
if (s.randomSwitchStr == text) {
switches.erase(it);
break;
}
}
switches.erase(switches.begin() + idx);
}
delete item;
@@ -121,11 +43,14 @@ void SwitcherData::checkRandom(bool &match, OBSWeakSource &scene,
if (randomSwitches.size() == 0)
return;
std::vector<RandomSwitch> rs(randomSwitches);
std::deque<RandomSwitch> rs(randomSwitches);
std::random_device rng;
std::mt19937 urng(rng());
std::shuffle(rs.begin(), rs.end(), urng);
for (RandomSwitch &r : rs) {
if (!r.initialized())
continue;
if (r.scene == lastRandomScene)
continue;
scene = r.scene;
@@ -159,10 +84,9 @@ void SwitcherData::saveRandomSwitches(obs_data_t *obj)
transitionName);
obs_data_set_double(array_obj, "delay", s.delay);
obs_data_array_push_back(randomArray, array_obj);
obs_source_release(source);
obs_source_release(transition);
}
obs_source_release(source);
obs_source_release(transition);
obs_data_release(array_obj);
}
obs_data_set_array(obj, "randomSwitches", randomArray);
@@ -185,43 +109,97 @@ void SwitcherData::loadRandomSwitches(obs_data_t *obj)
obs_data_get_string(array_obj, "transition");
double delay = obs_data_get_double(array_obj, "delay");
std::string randomSwitchStr =
MakeRandomSwitchName(scene, transition, delay)
.toUtf8()
.constData();
switcher->randomSwitches.emplace_back(
GetWeakSourceByName(scene),
GetWeakTransitionByName(transition), delay,
randomSwitchStr);
GetWeakTransitionByName(transition), delay);
obs_data_release(array_obj);
}
obs_data_array_release(randomArray);
}
void SceneSwitcher::setupRandomTab()
void AdvSceneSwitcher::setupRandomTab()
{
populateSceneSelection(ui->randomScenes, false);
populateTransitionSelection(ui->randomTransitions);
for (auto &s : switcher->randomSwitches) {
std::string sceneName = GetWeakSourceName(s.scene);
std::string transitionName = GetWeakSourceName(s.transition);
QString text = MakeRandomSwitchName(
sceneName.c_str(), transitionName.c_str(), s.delay);
QListWidgetItem *item =
new QListWidgetItem(text, ui->randomScenesList);
item->setData(Qt::UserRole, text);
QListWidgetItem *item;
item = new QListWidgetItem(ui->randomSwitches);
ui->randomSwitches->addItem(item);
RandomSwitchWidget *sw = new RandomSwitchWidget(&s);
item->setSizeHint(sw->minimumSizeHint());
ui->randomSwitches->setItemWidget(item, sw);
}
if (switcher->randomSwitches.size() == 0)
addPulse = PulseWidget(ui->randomAdd, QColor(Qt::green));
if (switcher->switchIfNotMatching != RANDOM_SWITCH)
PulseWidget(ui->randomDisabledWarning, QColor(Qt::red),
QColor(0, 0, 0, 0), "QLabel ");
else
ui->randomDisabledWarning->setVisible(false);
}
static inline QString MakeRandomSwitchName(const QString &scene,
const QString &transition,
double &delay)
RandomSwitchWidget::RandomSwitchWidget(RandomSwitch *s) : SwitchWidget(s, false)
{
return QStringLiteral("[") + scene + QStringLiteral(", ") + transition +
QStringLiteral("]: ") + QString::number(delay) +
QStringLiteral(" seconds");
delay = new QDoubleSpinBox();
switchLabel = new QLabel("If no switch condition is met switch to ");
usingLabel = new QLabel("using");
forLabel = new QLabel("for");
QWidget::connect(delay, SIGNAL(valueChanged(double)), this,
SLOT(DelayChanged(double)));
delay->setSuffix("s");
delay->setMaximum(999999999.9);
if (s) {
delay->setValue(s->delay);
}
setStyleSheet("* { background-color: transparent; }");
QHBoxLayout *mainLayout = new QHBoxLayout;
mainLayout->addWidget(switchLabel);
mainLayout->addWidget(scenes);
mainLayout->addWidget(usingLabel);
mainLayout->addWidget(transitions);
mainLayout->addWidget(forLabel);
mainLayout->addWidget(delay);
mainLayout->addStretch();
setLayout(mainLayout);
switchData = s;
loading = false;
}
RandomSwitch *RandomSwitchWidget::getSwitchData()
{
return switchData;
}
void RandomSwitchWidget::setSwitchData(RandomSwitch *s)
{
switchData = s;
}
void RandomSwitchWidget::swapSwitchData(RandomSwitchWidget *s1,
RandomSwitchWidget *s2)
{
SwitchWidget::swapSwitchData(s1, s2);
RandomSwitch *t = s1->getSwitchData();
s1->setSwitchData(s2->getSwitchData());
s2->setSwitchData(t);
}
void RandomSwitchWidget::DelayChanged(double d)
{
if (loading || !switchData)
return;
std::lock_guard<std::mutex> lock(switcher->m);
switchData->delay = d;
}

View File

@@ -1,6 +1,127 @@
#include <QTimer>
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
static QMetaObject::Connection addPulse;
void clearFrames(QListWidget *list)
{
for (int i = 0; i < list->count(); ++i) {
ScreenRegionWidget *sw =
(ScreenRegionWidget *)list->itemWidget(list->item(i));
sw->hideFrame();
}
}
void showCurrentFrame(QListWidget *list)
{
QListWidgetItem *item = list->currentItem();
if (!item)
return;
ScreenRegionWidget *sw = (ScreenRegionWidget *)list->itemWidget(item);
sw->showFrame();
}
void AdvSceneSwitcher::on_showFrame_clicked()
{
switcher->showFrame = !switcher->showFrame;
if (switcher->showFrame) {
ui->showFrame->setText("Hide guide frames");
showCurrentFrame(ui->screenRegionSwitches);
} else {
ui->showFrame->setText("Show guide frames");
clearFrames(ui->screenRegionSwitches);
}
}
void AdvSceneSwitcher::on_screenRegionSwitches_currentRowChanged(int idx)
{
UNUSED_PARAMETER(idx);
if (loading)
return;
if (switcher->showFrame) {
clearFrames(ui->screenRegionSwitches);
showCurrentFrame(ui->screenRegionSwitches);
}
}
void AdvSceneSwitcher::on_screenRegionAdd_clicked()
{
ui->screenRegionAdd->disconnect(addPulse);
std::lock_guard<std::mutex> lock(switcher->m);
switcher->screenRegionSwitches.emplace_back();
QListWidgetItem *item;
item = new QListWidgetItem(ui->screenRegionSwitches);
ui->screenRegionSwitches->addItem(item);
ScreenRegionWidget *sw =
new ScreenRegionWidget(&switcher->screenRegionSwitches.back());
item->setSizeHint(sw->minimumSizeHint());
ui->screenRegionSwitches->setItemWidget(item, sw);
}
void AdvSceneSwitcher::on_screenRegionRemove_clicked()
{
QListWidgetItem *item = ui->screenRegionSwitches->currentItem();
if (!item)
return;
{
std::lock_guard<std::mutex> lock(switcher->m);
int idx = ui->screenRegionSwitches->currentRow();
auto &switches = switcher->screenRegionSwitches;
switches.erase(switches.begin() + idx);
}
delete item;
}
void AdvSceneSwitcher::on_screenRegionUp_clicked()
{
int index = ui->screenRegionSwitches->currentRow();
if (!listMoveUp(ui->screenRegionSwitches))
return;
ScreenRegionWidget *s1 =
(ScreenRegionWidget *)ui->screenRegionSwitches->itemWidget(
ui->screenRegionSwitches->item(index));
ScreenRegionWidget *s2 =
(ScreenRegionWidget *)ui->screenRegionSwitches->itemWidget(
ui->screenRegionSwitches->item(index - 1));
ScreenRegionWidget::swapSwitchData(s1, s2);
std::lock_guard<std::mutex> lock(switcher->m);
std::swap(switcher->screenRegionSwitches[index],
switcher->screenRegionSwitches[index - 1]);
}
void AdvSceneSwitcher::on_screenRegionDown_clicked()
{
int index = ui->screenRegionSwitches->currentRow();
if (!listMoveDown(ui->screenRegionSwitches))
return;
ScreenRegionWidget *s1 =
(ScreenRegionWidget *)ui->screenRegionSwitches->itemWidget(
ui->screenRegionSwitches->item(index));
ScreenRegionWidget *s2 =
(ScreenRegionWidget *)ui->screenRegionSwitches->itemWidget(
ui->screenRegionSwitches->item(index + 1));
ScreenRegionWidget::swapSwitchData(s1, s2);
std::lock_guard<std::mutex> lock(switcher->m);
std::swap(switcher->screenRegionSwitches[index],
switcher->screenRegionSwitches[index + 1]);
}
void SwitcherData::checkScreenRegionSwitch(bool &match, OBSWeakSource &scene,
OBSWeakSource &transition)
@@ -9,6 +130,9 @@ void SwitcherData::checkScreenRegionSwitch(bool &match, OBSWeakSource &scene,
int minRegionSize = 99999;
for (auto &s : screenRegionSwitches) {
if (!s.initialized())
continue;
if (cursorPos.first >= s.minX && cursorPos.second >= s.minY &&
cursorPos.first <= s.maxX && cursorPos.second <= s.maxY) {
int regionSize = (s.maxX - s.minX) + (s.maxY - s.minY);
@@ -26,170 +150,13 @@ void SwitcherData::checkScreenRegionSwitch(bool &match, OBSWeakSource &scene,
}
}
void SceneSwitcher::updateScreenRegionCursorPos()
void AdvSceneSwitcher::updateScreenRegionCursorPos()
{
std::pair<int, int> position = getCursorPos();
ui->cursorXPosition->setText(QString::number(position.first));
ui->cursorYPosition->setText(QString::number(position.second));
}
void SceneSwitcher::on_screenRegionAdd_clicked()
{
QString sceneName = ui->screenRegionScenes->currentText();
QString transitionName = ui->screenRegionsTransitions->currentText();
if (sceneName.isEmpty())
return;
int minX = ui->screenRegionMinX->value();
int minY = ui->screenRegionMinY->value();
int maxX = ui->screenRegionMaxX->value();
int maxY = ui->screenRegionMaxY->value();
std::string regionStr =
std::to_string(minX) + ", " + std::to_string(minY) + " x " +
std::to_string(maxX) + ", " + std::to_string(maxY);
QString region = QString::fromStdString(regionStr);
OBSWeakSource source = GetWeakSourceByQString(sceneName);
OBSWeakSource transition = GetWeakTransitionByQString(transitionName);
QVariant v = QVariant::fromValue(region);
QString text = MakeScreenRegionSwitchName(sceneName, transitionName,
minX, minY, maxX, maxY);
int idx = ScreenRegionFindByData(region);
if (idx == -1) {
QListWidgetItem *item =
new QListWidgetItem(text, ui->screenRegions);
item->setData(Qt::UserRole, v);
std::lock_guard<std::mutex> lock(switcher->m);
switcher->screenRegionSwitches.emplace_back(
source, transition, minX, minY, maxX, maxY, regionStr);
} else {
QListWidgetItem *item = ui->screenRegions->item(idx);
item->setText(text);
std::string curRegion = region.toUtf8().constData();
{
std::lock_guard<std::mutex> lock(switcher->m);
for (auto &s : switcher->screenRegionSwitches) {
if (s.regionStr == curRegion) {
s.scene = source;
s.transition = transition;
break;
}
}
}
}
}
void SceneSwitcher::on_screenRegionRemove_clicked()
{
QListWidgetItem *item = ui->screenRegions->currentItem();
if (!item)
return;
std::string region =
item->data(Qt::UserRole).toString().toUtf8().constData();
{
std::lock_guard<std::mutex> lock(switcher->m);
auto &switches = switcher->screenRegionSwitches;
for (auto it = switches.begin(); it != switches.end(); ++it) {
auto &s = *it;
if (s.regionStr == region) {
switches.erase(it);
break;
}
}
}
delete item;
}
void SceneSwitcher::on_screenRegions_currentRowChanged(int idx)
{
if (loading)
return;
if (idx == -1)
return;
QListWidgetItem *item = ui->screenRegions->item(idx);
QString region = item->data(Qt::UserRole).toString();
std::lock_guard<std::mutex> lock(switcher->m);
for (auto &s : switcher->screenRegionSwitches) {
if (region.compare(s.regionStr.c_str()) == 0) {
std::string name = GetWeakSourceName(s.scene);
std::string transitionName =
GetWeakSourceName(s.transition);
ui->screenRegionScenes->setCurrentText(name.c_str());
ui->screenRegionsTransitions->setCurrentText(
transitionName.c_str());
ui->screenRegionMinX->setValue(s.minX);
ui->screenRegionMinY->setValue(s.minY);
ui->screenRegionMaxX->setValue(s.maxX);
ui->screenRegionMaxY->setValue(s.maxY);
break;
}
}
}
int SceneSwitcher::ScreenRegionFindByData(const QString &region)
{
int count = ui->screenRegions->count();
int idx = -1;
for (int i = 0; i < count; i++) {
QListWidgetItem *item = ui->screenRegions->item(i);
QString itemRegion = item->data(Qt::UserRole).toString();
if (itemRegion == region) {
idx = i;
break;
}
}
return idx;
}
void SceneSwitcher::on_screenRegionUp_clicked()
{
int index = ui->screenRegions->currentRow();
if (index != -1 && index != 0) {
ui->screenRegions->insertItem(
index - 1, ui->screenRegions->takeItem(index));
ui->screenRegions->setCurrentRow(index - 1);
std::lock_guard<std::mutex> lock(switcher->m);
iter_swap(switcher->screenRegionSwitches.begin() + index,
switcher->screenRegionSwitches.begin() + index - 1);
}
}
void SceneSwitcher::on_screenRegionDown_clicked()
{
int index = ui->screenRegions->currentRow();
if (index != -1 && index != ui->screenRegions->count() - 1) {
ui->screenRegions->insertItem(
index + 1, ui->screenRegions->takeItem(index));
ui->screenRegions->setCurrentRow(index + 1);
std::lock_guard<std::mutex> lock(switcher->m);
iter_swap(switcher->screenRegionSwitches.begin() + index,
switcher->screenRegionSwitches.begin() + index + 1);
}
}
void SwitcherData::saveScreenRegionSwitches(obs_data_t *obj)
{
obs_data_array_t *screenRegionArray = obs_data_array_create();
@@ -212,10 +179,9 @@ void SwitcherData::saveScreenRegionSwitches(obs_data_t *obj)
obs_data_set_int(array_obj, "maxX", s.maxX);
obs_data_set_int(array_obj, "maxY", s.maxY);
obs_data_array_push_back(screenRegionArray, array_obj);
obs_source_release(source);
obs_source_release(transition);
}
obs_source_release(source);
obs_source_release(transition);
obs_data_release(array_obj);
}
obs_data_set_array(obj, "screenRegion", screenRegionArray);
@@ -243,39 +209,30 @@ void SwitcherData::loadScreenRegionSwitches(obs_data_t *obj)
int maxX = obs_data_get_int(array_obj, "maxX");
int maxY = obs_data_get_int(array_obj, "maxY");
std::string regionStr =
MakeScreenRegionSwitchName(scene, transition, minX,
minY, maxX, maxY)
.toUtf8()
.constData();
switcher->screenRegionSwitches.emplace_back(
GetWeakSourceByName(scene),
GetWeakTransitionByName(transition), minX, minY, maxX,
maxY, regionStr);
maxY);
obs_data_release(array_obj);
}
obs_data_array_release(screenRegionArray);
}
void SceneSwitcher::setupRegionTab()
void AdvSceneSwitcher::setupRegionTab()
{
populateSceneSelection(ui->screenRegionScenes, false);
populateTransitionSelection(ui->screenRegionsTransitions);
for (auto &s : switcher->screenRegionSwitches) {
std::string sceneName = GetWeakSourceName(s.scene);
std::string transitionName = GetWeakSourceName(s.transition);
QString text = MakeScreenRegionSwitchName(
sceneName.c_str(), transitionName.c_str(), s.minX,
s.minY, s.maxX, s.maxY);
QListWidgetItem *item =
new QListWidgetItem(text, ui->screenRegions);
item->setData(Qt::UserRole, s.regionStr.c_str());
QListWidgetItem *item;
item = new QListWidgetItem(ui->screenRegionSwitches);
ui->screenRegionSwitches->addItem(item);
ScreenRegionWidget *sw = new ScreenRegionWidget(&s);
item->setSizeHint(sw->minimumSizeHint());
ui->screenRegionSwitches->setItemWidget(item, sw);
}
if (switcher->screenRegionSwitches.size() == 0)
addPulse = PulseWidget(ui->screenRegionAdd, QColor(Qt::green));
// screen region cursor position
QTimer *screenRegionTimer = new QTimer(this);
connect(screenRegionTimer, SIGNAL(timeout()), this,
@@ -283,14 +240,155 @@ void SceneSwitcher::setupRegionTab()
screenRegionTimer->start(1000);
}
static inline QString MakeScreenRegionSwitchName(const QString &scene,
const QString &transition,
int minX, int minY, int maxX,
int maxY)
ScreenRegionWidget::ScreenRegionWidget(ScreenRegionSwitch *s)
: SwitchWidget(s, false)
{
return QStringLiteral("[") + scene + QStringLiteral(", ") + transition +
QStringLiteral("]: ") + QString::number(minX) +
QStringLiteral(", ") + QString::number(minY) +
QStringLiteral(" x ") + QString::number(maxX) +
QStringLiteral(", ") + QString::number(maxY);
minX = new QSpinBox();
minY = new QSpinBox();
maxX = new QSpinBox();
maxY = new QSpinBox();
cursorLabel = new QLabel("If cursor is in");
xLabel = new QLabel("x");
switchLabel = new QLabel("switch to");
usingLabel = new QLabel("using");
minX->setPrefix("Min X: ");
minY->setPrefix("Min Y: ");
maxX->setPrefix("Max X: ");
maxY->setPrefix("Max Y: ");
minX->setMinimum(-1000000);
minY->setMinimum(-1000000);
maxX->setMinimum(-1000000);
maxY->setMinimum(-1000000);
minX->setMaximum(1000000);
minY->setMaximum(1000000);
maxX->setMaximum(1000000);
maxY->setMaximum(1000000);
QWidget::connect(minX, SIGNAL(valueChanged(int)), this,
SLOT(MinXChanged(int)));
QWidget::connect(minY, SIGNAL(valueChanged(int)), this,
SLOT(MinYChanged(int)));
QWidget::connect(maxX, SIGNAL(valueChanged(int)), this,
SLOT(MaxXChanged(int)));
QWidget::connect(maxY, SIGNAL(valueChanged(int)), this,
SLOT(MaxYChanged(int)));
if (s) {
minX->setValue(s->minX);
minY->setValue(s->minY);
maxX->setValue(s->maxX);
maxY->setValue(s->maxY);
}
setStyleSheet("* { background-color: transparent; }");
QHBoxLayout *mainLayout = new QHBoxLayout;
mainLayout->addWidget(cursorLabel);
mainLayout->addWidget(minX);
mainLayout->addWidget(minY);
mainLayout->addWidget(xLabel);
mainLayout->addWidget(maxX);
mainLayout->addWidget(maxY);
mainLayout->addWidget(switchLabel);
mainLayout->addWidget(scenes);
mainLayout->addWidget(usingLabel);
mainLayout->addWidget(transitions);
mainLayout->addStretch();
setLayout(mainLayout);
switchData = s;
loading = false;
}
ScreenRegionSwitch *ScreenRegionWidget::getSwitchData()
{
return switchData;
}
void ScreenRegionWidget::setSwitchData(ScreenRegionSwitch *s)
{
switchData = s;
}
void ScreenRegionWidget::swapSwitchData(ScreenRegionWidget *s1,
ScreenRegionWidget *s2)
{
SwitchWidget::swapSwitchData(s1, s2);
ScreenRegionSwitch *t = s1->getSwitchData();
s1->setSwitchData(s2->getSwitchData());
s2->setSwitchData(t);
}
void ScreenRegionWidget::showFrame()
{
drawFrame();
helperFrame.show();
}
void ScreenRegionWidget::hideFrame()
{
helperFrame.hide();
}
void ScreenRegionWidget::MinXChanged(int pos)
{
if (loading || !switchData)
return;
std::lock_guard<std::mutex> lock(switcher->m);
switchData->minX = pos;
drawFrame();
}
void ScreenRegionWidget::MinYChanged(int pos)
{
if (loading || !switchData)
return;
std::lock_guard<std::mutex> lock(switcher->m);
switchData->minY = pos;
drawFrame();
}
void ScreenRegionWidget::MaxXChanged(int pos)
{
if (loading || !switchData)
return;
std::lock_guard<std::mutex> lock(switcher->m);
switchData->maxX = pos;
drawFrame();
}
void ScreenRegionWidget::MaxYChanged(int pos)
{
if (loading || !switchData)
return;
std::lock_guard<std::mutex> lock(switcher->m);
switchData->maxY = pos;
drawFrame();
}
void ScreenRegionWidget::drawFrame()
{
helperFrame.setFrameStyle(QFrame::Box | QFrame::Plain);
helperFrame.setWindowFlags(Qt::FramelessWindowHint | Qt::Tool |
Qt::WindowTransparentForInput |
Qt::WindowDoesNotAcceptFocus |
Qt::WindowStaysOnTopHint);
helperFrame.setAttribute(Qt::WA_TranslucentBackground, true);
if (switchData)
helperFrame.setGeometry(switchData->minX, switchData->minY,
switchData->maxX - switchData->minX,
switchData->maxY - switchData->minY);
}

View File

@@ -3,132 +3,84 @@
#include <QMessageBox>
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
constexpr auto seconds_index = 0;
constexpr auto minutes_index = 1;
constexpr auto hours_index = 2;
static QMetaObject::Connection addPulse;
void SceneSwitcher::on_sceneSequenceDelayUnits_currentIndexChanged(int index)
void AdvSceneSwitcher::on_sceneSequenceAdd_clicked()
{
if (loading)
return;
ui->sceneSequenceAdd->disconnect(addPulse);
std::lock_guard<std::mutex> lock(switcher->m);
switcher->sceneSequenceSwitches.emplace_back();
double val = ui->sceneSequenceSpinBox->value();
switch (switcher->sceneSequenceMultiplier) {
case 1:
val /= pow(60, index);
break;
case 60:
val /= pow(60, index - 1);
break;
case 3600:
val /= pow(60, index - 2);
break;
}
ui->sceneSequenceSpinBox->setValue(val);
switch (index) {
case seconds_index:
switcher->sceneSequenceMultiplier = 1;
break;
case minutes_index:
switcher->sceneSequenceMultiplier = 60;
break;
case hours_index:
switcher->sceneSequenceMultiplier = 3600;
break;
}
QListWidgetItem *item;
item = new QListWidgetItem(ui->sceneSequenceSwitches);
ui->sceneSequenceSwitches->addItem(item);
SequenceWidget *sw =
new SequenceWidget(&switcher->sceneSequenceSwitches.back());
item->setSizeHint(sw->minimumSizeHint());
ui->sceneSequenceSwitches->setItemWidget(item, sw);
}
void SceneSwitcher::on_sceneSequenceAdd_clicked()
void AdvSceneSwitcher::on_sceneSequenceRemove_clicked()
{
QString scene1Name = ui->sceneSequenceScenes1->currentText();
QString scene2Name = ui->sceneSequenceScenes2->currentText();
QString transitionName = ui->sceneSequenceTransitions->currentText();
if (scene1Name.isEmpty() || scene2Name.isEmpty())
return;
double delay = ui->sceneSequenceSpinBox->value() *
switcher->sceneSequenceMultiplier;
if (scene1Name == scene2Name)
return;
OBSWeakSource source1 = GetWeakSourceByQString(scene1Name);
OBSWeakSource source2 = GetWeakSourceByQString(scene2Name);
OBSWeakSource transition = GetWeakTransitionByQString(transitionName);
QString text = MakeSceneSequenceSwitchName(scene1Name, scene2Name,
transitionName, delay);
QVariant v = QVariant::fromValue(text);
int idx = SceneSequenceFindByData(scene1Name);
if (idx == -1) {
QListWidgetItem *item =
new QListWidgetItem(text, ui->sceneSequences);
item->setData(Qt::UserRole, v);
std::lock_guard<std::mutex> lock(switcher->m);
switcher->sceneSequenceSwitches.emplace_back(
source1, source2, transition, delay,
(scene2Name == QString(previous_scene_name)),
text.toUtf8().constData());
} else {
QListWidgetItem *item = ui->sceneSequences->item(idx);
item->setText(text);
{
std::lock_guard<std::mutex> lock(switcher->m);
for (auto &s : switcher->sceneSequenceSwitches) {
if (s.startScene == source1) {
s.scene = source2;
s.delay = delay;
s.transition = transition;
s.usePreviousScene =
(scene2Name ==
QString(previous_scene_name));
s.sceneSequenceStr =
text.toUtf8().constData();
break;
}
}
}
}
}
void SceneSwitcher::on_sceneSequenceRemove_clicked()
{
QListWidgetItem *item = ui->sceneSequences->currentItem();
QListWidgetItem *item = ui->sceneSequenceSwitches->currentItem();
if (!item)
return;
std::string text =
item->data(Qt::UserRole).toString().toUtf8().constData();
{
std::lock_guard<std::mutex> lock(switcher->m);
int idx = ui->sceneSequenceSwitches->currentRow();
auto &switches = switcher->sceneSequenceSwitches;
for (auto it = switches.begin(); it != switches.end(); ++it) {
auto &s = *it;
if (s.sceneSequenceStr == text) {
switches.erase(it);
break;
}
}
switches.erase(switches.begin() + idx);
}
delete item;
}
void SceneSwitcher::on_sceneSequenceSave_clicked()
void AdvSceneSwitcher::on_sceneSequenceUp_clicked()
{
int index = ui->sceneSequenceSwitches->currentRow();
if (!listMoveUp(ui->sceneSequenceSwitches))
return;
SequenceWidget *s1 =
(SequenceWidget *)ui->sceneSequenceSwitches->itemWidget(
ui->sceneSequenceSwitches->item(index));
SequenceWidget *s2 =
(SequenceWidget *)ui->sceneSequenceSwitches->itemWidget(
ui->sceneSequenceSwitches->item(index - 1));
SequenceWidget::swapSwitchData(s1, s2);
std::lock_guard<std::mutex> lock(switcher->m);
std::swap(switcher->sceneSequenceSwitches[index],
switcher->sceneSequenceSwitches[index - 1]);
}
void AdvSceneSwitcher::on_sceneSequenceDown_clicked()
{
int index = ui->sceneSequenceSwitches->currentRow();
if (!listMoveDown(ui->sceneSequenceSwitches))
return;
SequenceWidget *s1 =
(SequenceWidget *)ui->sceneSequenceSwitches->itemWidget(
ui->sceneSequenceSwitches->item(index));
SequenceWidget *s2 =
(SequenceWidget *)ui->sceneSequenceSwitches->itemWidget(
ui->sceneSequenceSwitches->item(index + 1));
SequenceWidget::swapSwitchData(s1, s2);
std::lock_guard<std::mutex> lock(switcher->m);
std::swap(switcher->sceneSequenceSwitches[index],
switcher->sceneSequenceSwitches[index + 1]);
}
void AdvSceneSwitcher::on_sceneSequenceSave_clicked()
{
QString directory = QFileDialog::getSaveFileName(
this, tr("Save Scene Sequence to file ..."),
@@ -145,51 +97,7 @@ void SceneSwitcher::on_sceneSequenceSave_clicked()
obs_data_release(obj);
}
// to be removed once support for old file format is dropped
bool oldSceneRoundTripLoad(QFile *file)
{
QTextStream in(file);
std::vector<QString> lines;
std::vector<SceneSequenceSwitch> newSceneRoundTripSwitch;
while (!in.atEnd()) {
QString line = in.readLine();
lines.push_back(line);
if (lines.size() == 5) {
OBSWeakSource scene1 = GetWeakSourceByQString(lines[0]);
OBSWeakSource scene2 = GetWeakSourceByQString(lines[1]);
OBSWeakSource transition =
GetWeakTransitionByQString(lines[4]);
if (WeakSourceValid(scene1) &&
((lines[1] == QString(previous_scene_name)) ||
(WeakSourceValid(scene2))) &&
WeakSourceValid(transition)) {
newSceneRoundTripSwitch.emplace_back(
SceneSequenceSwitch(
GetWeakSourceByQString(lines[0]),
GetWeakSourceByQString(lines[1]),
GetWeakTransitionByQString(
lines[4]),
lines[2].toDouble() / 1000.,
(lines[1] ==
QString(previous_scene_name)),
lines[3].toStdString()));
}
lines.clear();
}
}
if (lines.size() != 0 || newSceneRoundTripSwitch.size() == 0)
return false;
switcher->sceneSequenceSwitches.clear();
switcher->sceneSequenceSwitches = newSceneRoundTripSwitch;
return true;
}
void SceneSwitcher::on_sceneSequenceLoad_clicked()
void AdvSceneSwitcher::on_sceneSequenceLoad_clicked()
{
std::lock_guard<std::mutex> lock(switcher->m);
@@ -208,23 +116,9 @@ void SceneSwitcher::on_sceneSequenceLoad_clicked()
if (!obj) {
QMessageBox Msgbox;
QString txt =
"Advanced Scene Switcher failed to import settings!\n";
txt += "Falling back to old format.";
Msgbox.setText(txt);
Msgbox.setText(
"Advanced Scene Switcher failed to import settings!");
Msgbox.exec();
if (oldSceneRoundTripLoad(&file)) {
QString txt =
"Advanced Scene Switcher settings imported successfully!\n";
txt += "Please resave settings as support for old format will be dropped in next version.";
Msgbox.setText(txt);
Msgbox.exec();
close();
} else {
Msgbox.setText(
"Advanced Scene Switcher failed to import settings!");
Msgbox.exec();
}
return;
}
switcher->loadSceneSequenceSwitches(obj);
@@ -238,13 +132,16 @@ void SceneSwitcher::on_sceneSequenceLoad_clicked()
}
void SwitcherData::checkSceneSequence(bool &match, OBSWeakSource &scene,
OBSWeakSource &transition,
std::unique_lock<std::mutex> &lock)
OBSWeakSource &transition,
std::unique_lock<std::mutex> &lock)
{
obs_source_t *currentSource = obs_frontend_get_current_scene();
obs_weak_source_t *ws = obs_source_get_weak_source(currentSource);
for (SceneSequenceSwitch &s : sceneSequenceSwitches) {
if (!s.initialized())
continue;
if (s.startScene == ws) {
int dur = s.delay * 1000 - interval;
if (dur > 0) {
@@ -277,87 +174,6 @@ void SwitcherData::checkSceneSequence(bool &match, OBSWeakSource &scene,
obs_weak_source_release(ws);
}
void SceneSwitcher::on_sceneSequences_currentRowChanged(int idx)
{
if (loading)
return;
if (idx == -1)
return;
QListWidgetItem *item = ui->sceneSequences->item(idx);
QString sceneSequence = item->text();
std::lock_guard<std::mutex> lock(switcher->m);
for (auto &s : switcher->sceneSequenceSwitches) {
if (sceneSequence.compare(s.sceneSequenceStr.c_str()) == 0) {
std::string scene1 = GetWeakSourceName(s.startScene);
std::string scene2 = GetWeakSourceName(s.scene);
std::string transitionName =
GetWeakSourceName(s.transition);
double delay = s.delay /
switcher->sceneSequenceMultiplier;
ui->sceneSequenceScenes1->setCurrentText(
scene1.c_str());
ui->sceneSequenceScenes2->setCurrentText(
scene2.c_str());
ui->sceneSequenceTransitions->setCurrentText(
transitionName.c_str());
ui->sceneSequenceSpinBox->setValue(delay);
break;
}
}
}
int SceneSwitcher::SceneSequenceFindByData(const QString &scene1)
{
QRegExp rx(scene1 + " ->.*");
int count = ui->sceneSequences->count();
int idx = -1;
for (int i = 0; i < count; i++) {
QListWidgetItem *item = ui->sceneSequences->item(i);
QString itemString = item->data(Qt::UserRole).toString();
if (rx.exactMatch(itemString)) {
idx = i;
break;
}
}
return idx;
}
void SceneSwitcher::on_sceneSequenceUp_clicked()
{
int index = ui->sceneSequences->currentRow();
if (index != -1 && index != 0) {
ui->sceneSequences->insertItem(
index - 1, ui->sceneSequences->takeItem(index));
ui->sceneSequences->setCurrentRow(index - 1);
std::lock_guard<std::mutex> lock(switcher->m);
iter_swap(switcher->sceneSequenceSwitches.begin() + index,
switcher->sceneSequenceSwitches.begin() + index - 1);
}
}
void SceneSwitcher::on_sceneSequenceDown_clicked()
{
int index = ui->sceneSequences->currentRow();
if (index != -1 && index != ui->sceneSequences->count() - 1) {
ui->sceneSequences->insertItem(
index + 1, ui->sceneSequences->takeItem(index));
ui->sceneSequences->setCurrentRow(index + 1);
std::lock_guard<std::mutex> lock(switcher->m);
iter_swap(switcher->sceneSequenceSwitches.begin() + index,
switcher->sceneSequenceSwitches.begin() + index + 1);
}
}
void SwitcherData::saveSceneSequenceSwitches(obs_data_t *obj)
{
obs_data_array_t *sceneSequenceArray = obs_data_array_create();
@@ -383,13 +199,14 @@ void SwitcherData::saveSceneSequenceSwitches(obs_data_t *obj)
obs_data_set_string(array_obj, "transition",
transitionName);
obs_data_set_double(array_obj, "delay", s.delay);
obs_data_array_push_back(sceneSequenceArray,
array_obj);
obs_source_release(source1);
obs_source_release(source2);
obs_source_release(transition);
obs_data_set_int(array_obj, "delayMultiplier",
s.delayMultiplier);
obs_data_array_push_back(sceneSequenceArray, array_obj);
}
obs_source_release(source1);
obs_source_release(source2);
obs_source_release(transition);
obs_data_release(array_obj);
}
obs_data_set_array(obj, "sceneRoundTrip", sceneSequenceArray);
@@ -414,94 +231,189 @@ void SwitcherData::loadSceneSequenceSwitches(obs_data_t *obj)
obs_data_get_string(array_obj, "sceneRoundTripScene2");
const char *transition =
obs_data_get_string(array_obj, "transition");
double delay = 0;
// To be removed in future version
// to be compatible with older versions
if (!obs_data_has_user_value(array_obj, "delay")) {
delay = double(obs_data_get_int(array_obj,
"sceneRoundTripDelay"));
delay = delay * 1000. +
double(obs_data_get_int(
array_obj, "sceneRoundTripDelayMs"));
delay /= 1000.;
} else {
delay = obs_data_get_double(array_obj, "delay");
}
std::string str = MakeSceneSequenceSwitchName(
scene1, scene2, transition, delay)
.toUtf8()
.constData();
const char *sceneSequenceStr = str.c_str();
double delay = obs_data_get_double(array_obj, "delay");
int delayMultiplier =
obs_data_get_int(array_obj, "delayMultiplier");
if (delayMultiplier == 0 ||
(delayMultiplier != 1 && delayMultiplier % 60 != 0))
delayMultiplier = 1;
switcher->sceneSequenceSwitches.emplace_back(
GetWeakSourceByName(scene1),
GetWeakSourceByName(scene2),
GetWeakTransitionByName(transition), delay,
(strcmp(scene2, previous_scene_name) == 0),
sceneSequenceStr);
delayMultiplier,
(strcmp(scene2, previous_scene_name) == 0));
obs_data_release(array_obj);
}
obs_data_array_release(sceneSequenceArray);
}
void SceneSwitcher::setupSequenceTab()
void AdvSceneSwitcher::setupSequenceTab()
{
populateSceneSelection(ui->sceneSequenceScenes1, false);
populateSceneSelection(ui->sceneSequenceScenes2, true);
populateTransitionSelection(ui->sceneSequenceTransitions);
double smallestDelay = double(switcher->interval) / 1000;
for (auto &s : switcher->sceneSequenceSwitches) {
std::string sceneName1 = GetWeakSourceName(s.startScene);
std::string sceneName2 = (s.usePreviousScene)
? previous_scene_name
: GetWeakSourceName(s.scene);
std::string transitionName = GetWeakSourceName(s.transition);
QString text = MakeSceneSequenceSwitchName(
sceneName1.c_str(), sceneName2.c_str(),
transitionName.c_str(), s.delay);
QListWidgetItem *item =
new QListWidgetItem(text, ui->sceneSequences);
item->setData(Qt::UserRole, text);
if (s.delay < smallestDelay)
smallestDelay = s.delay;
QListWidgetItem *item;
item = new QListWidgetItem(ui->sceneSequenceSwitches);
ui->sceneSequenceSwitches->addItem(item);
SequenceWidget *sw = new SequenceWidget(&s);
item->setSizeHint(sw->minimumSizeHint());
ui->sceneSequenceSwitches->setItemWidget(item, sw);
}
(smallestDelay * 1000 < switcher->interval)
? ui->intervalWarning->setVisible(true)
: ui->intervalWarning->setVisible(false);
ui->sceneSequenceDelayUnits->addItem("seconds");
ui->sceneSequenceDelayUnits->addItem("minutes");
ui->sceneSequenceDelayUnits->addItem("hours");
if (switcher->sceneSequenceSwitches.size() == 0)
addPulse = PulseWidget(ui->sceneSequenceAdd, QColor(Qt::green));
}
switch (switcher->sceneSequenceMultiplier) {
case 1:
ui->sceneSequenceDelayUnits->setCurrentIndex(0);
bool SceneSequenceSwitch::initialized()
{
return SceneSwitcherEntry::initialized() && startScene;
}
bool SceneSequenceSwitch::valid()
{
return !initialized() ||
(SceneSwitcherEntry::valid() && WeakSourceValid(startScene));
}
void SceneSequenceSwitch::logSleep(int dur)
{
blog(LOG_INFO, "sequence sleep %d", dur);
}
void populateDelayUnits(QComboBox *list)
{
list->addItem("seconds");
list->addItem("minutes");
list->addItem("hours");
}
SequenceWidget::SequenceWidget(SceneSequenceSwitch *s) : SwitchWidget(s)
{
delay = new QDoubleSpinBox();
delayUnits = new QComboBox();
startScenes = new QComboBox();
whenLabel = new QLabel("When");
switchLabel = new QLabel("is active switch to");
afterLabel = new QLabel("after");
usingLabel = new QLabel("using");
QWidget::connect(delay, SIGNAL(valueChanged(double)), this,
SLOT(DelayChanged(double)));
QWidget::connect(delayUnits, SIGNAL(currentIndexChanged(int)), this,
SLOT(DelayUnitsChanged(int)));
QWidget::connect(startScenes,
SIGNAL(currentTextChanged(const QString &)), this,
SLOT(StartSceneChanged(const QString &)));
delay->setMaximum(99999.000000);
AdvSceneSwitcher::populateSceneSelection(startScenes, false);
populateDelayUnits(delayUnits);
if (s) {
switch (s->delayMultiplier) {
case 1:
delayUnits->setCurrentIndex(0);
break;
case 60:
delayUnits->setCurrentIndex(1);
break;
case 3600:
delayUnits->setCurrentIndex(2);
break;
default:
delayUnits->setCurrentIndex(0);
}
startScenes->setCurrentText(
GetWeakSourceName(s->startScene).c_str());
}
setStyleSheet("* { background-color: transparent; }");
QHBoxLayout *mainLayout = new QHBoxLayout;
mainLayout->addWidget(whenLabel);
mainLayout->addWidget(startScenes);
mainLayout->addWidget(switchLabel);
mainLayout->addWidget(scenes);
mainLayout->addWidget(afterLabel);
mainLayout->addWidget(delay);
mainLayout->addWidget(delayUnits);
mainLayout->addWidget(usingLabel);
mainLayout->addWidget(transitions);
mainLayout->addStretch();
setLayout(mainLayout);
switchData = s;
loading = false;
UpdateDelay();
}
SceneSequenceSwitch *SequenceWidget::getSwitchData()
{
return switchData;
}
void SequenceWidget::setSwitchData(SceneSequenceSwitch *s)
{
switchData = s;
}
void SequenceWidget::swapSwitchData(SequenceWidget *s1, SequenceWidget *s2)
{
SwitchWidget::swapSwitchData(s1, s2);
SceneSequenceSwitch *t = s1->getSwitchData();
s1->setSwitchData(s2->getSwitchData());
s2->setSwitchData(t);
}
void SequenceWidget::UpdateDelay()
{
if (switchData)
delay->setValue(switchData->delay /
switchData->delayMultiplier);
}
void SequenceWidget::DelayChanged(double delay)
{
if (loading || !switchData)
return;
switchData->delay = delay * switchData->delayMultiplier;
}
void SequenceWidget::DelayUnitsChanged(int idx)
{
if (loading || !switchData)
return;
delay_units unit = (delay_units)idx;
switch (unit) {
case SECONDS:
switchData->delayMultiplier = 1;
break;
case 60:
ui->sceneSequenceDelayUnits->setCurrentIndex(1);
case MINUTES:
switchData->delayMultiplier = 60;
break;
case 3600:
ui->sceneSequenceDelayUnits->setCurrentIndex(2);
case HOURS:
switchData->delayMultiplier = 60 * 60;
break;
default:
break;
}
UpdateDelay();
}
static inline QString MakeSceneSequenceSwitchName(const QString &scene1,
const QString &scene2,
const QString &transition,
double delay)
void SequenceWidget::StartSceneChanged(const QString &text)
{
return scene1 + QStringLiteral(" -> wait for ") +
QString::number(delay) + QStringLiteral(" seconds -> ") +
scene2 + QStringLiteral(" (using ") + transition +
QStringLiteral(" transition)");
if (loading || !switchData)
return;
std::lock_guard<std::mutex> lock(switcher->m);
switchData->startScene = GetWeakSourceByQString(text);
}

View File

@@ -1,173 +1,75 @@
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
static std::vector<std::pair<std::string, timeTrigger>> triggerTable = {
{"On any day", timeTrigger::ANY_DAY},
{"Mondays", timeTrigger::MONDAY},
{"Tuesdays", timeTrigger::TUSEDAY},
{"Wednesdays", timeTrigger::WEDNESDAY},
{"Thursdays", timeTrigger::THURSDAY},
{"Fridays", timeTrigger::FRIDAY},
{"Saturdays", timeTrigger::SATURDAY},
{"Sundays", timeTrigger::SUNDAY},
{"Atfer streaming/recording start", timeTrigger::LIVE}};
static QMetaObject::Connection addPulse;
void SceneSwitcher::on_timeSwitches_currentRowChanged(int idx)
void AdvSceneSwitcher::on_timeAdd_clicked()
{
if (loading)
return;
if (idx == -1)
return;
QListWidgetItem *item = ui->timeSwitches->item(idx);
QString timeScenestr = item->data(Qt::UserRole).toString();
ui->timeAdd->disconnect(addPulse);
std::lock_guard<std::mutex> lock(switcher->m);
for (auto &s : switcher->timeSwitches) {
if (timeScenestr.compare(s.timeSwitchStr.c_str()) == 0) {
QString sceneName = GetWeakSourceName(s.scene).c_str();
QString transitionName =
GetWeakSourceName(s.transition).c_str();
ui->timeScenes->setCurrentText(sceneName);
ui->timeTrigger->setCurrentIndex(s.trigger);
ui->timeEdit->setTime(s.time);
ui->timeTransitions->setCurrentText(transitionName);
break;
}
}
switcher->timeSwitches.emplace_back();
QListWidgetItem *item;
item = new QListWidgetItem(ui->timeSwitches);
ui->timeSwitches->addItem(item);
TimeSwitchWidget *sw =
new TimeSwitchWidget(&switcher->timeSwitches.back());
item->setSizeHint(sw->minimumSizeHint());
ui->timeSwitches->setItemWidget(item, sw);
}
int SceneSwitcher::timeFindByData(const timeTrigger &trigger, const QTime &time)
{
QRegExp rx(MakeTimeSwitchName(QStringLiteral(".*"),
QStringLiteral(".*"), trigger, time));
int count = ui->timeSwitches->count();
for (int i = 0; i < count; i++) {
QListWidgetItem *item = ui->timeSwitches->item(i);
QString str = item->data(Qt::UserRole).toString();
if (rx.exactMatch(str))
return i;
}
return -1;
}
void SceneSwitcher::on_timeAdd_clicked()
{
QString sceneName = ui->timeScenes->currentText();
QString transitionName = ui->timeTransitions->currentText();
QTime time = ui->timeEdit->time();
if (sceneName.isEmpty())
return;
OBSWeakSource source = GetWeakSourceByQString(sceneName);
OBSWeakSource transition = GetWeakTransitionByQString(transitionName);
std::string triggerStr = ui->timeTrigger->currentText().toStdString();
auto it = std::find_if(
triggerTable.begin(), triggerTable.end(),
[&triggerStr](
const std::pair<std::string, timeTrigger> &element) {
return element.first == triggerStr;
});
timeTrigger trigger = it->second;
QString text =
MakeTimeSwitchName(sceneName, transitionName, trigger, time);
QVariant v = QVariant::fromValue(text);
int idx = timeFindByData(trigger, time);
if (idx == -1) {
std::lock_guard<std::mutex> lock(switcher->m);
switcher->timeSwitches.emplace_back(
source, transition, trigger, time,
(sceneName == QString(previous_scene_name)),
text.toUtf8().constData());
QListWidgetItem *item =
new QListWidgetItem(text, ui->timeSwitches);
item->setData(Qt::UserRole, v);
} else {
QListWidgetItem *item = ui->timeSwitches->item(idx);
item->setText(text);
item->setData(Qt::UserRole, v);
{
std::lock_guard<std::mutex> lock(switcher->m);
for (auto &s : switcher->timeSwitches) {
if (s.trigger == trigger && s.time == time) {
s.scene = source;
s.transition = transition;
s.usePreviousScene =
(sceneName ==
QString(previous_scene_name));
s.timeSwitchStr =
text.toUtf8().constData();
break;
}
}
}
}
}
void SceneSwitcher::on_timeRemove_clicked()
void AdvSceneSwitcher::on_timeRemove_clicked()
{
QListWidgetItem *item = ui->timeSwitches->currentItem();
if (!item)
return;
std::string text =
item->data(Qt::UserRole).toString().toUtf8().constData();
{
std::lock_guard<std::mutex> lock(switcher->m);
int idx = ui->timeSwitches->currentRow();
auto &switches = switcher->timeSwitches;
for (auto it = switches.begin(); it != switches.end(); ++it) {
auto &s = *it;
if (s.timeSwitchStr == text) {
switches.erase(it);
break;
}
}
switches.erase(switches.begin() + idx);
}
delete item;
}
void SceneSwitcher::on_timeUp_clicked()
void AdvSceneSwitcher::on_timeUp_clicked()
{
int index = ui->timeSwitches->currentRow();
if (index != -1 && index != 0) {
ui->timeSwitches->insertItem(index - 1,
ui->timeSwitches->takeItem(index));
ui->timeSwitches->setCurrentRow(index - 1);
if (!listMoveUp(ui->timeSwitches))
return;
std::lock_guard<std::mutex> lock(switcher->m);
TimeSwitchWidget *s1 = (TimeSwitchWidget *)ui->timeSwitches->itemWidget(
ui->timeSwitches->item(index));
TimeSwitchWidget *s2 = (TimeSwitchWidget *)ui->timeSwitches->itemWidget(
ui->timeSwitches->item(index - 1));
TimeSwitchWidget::swapSwitchData(s1, s2);
iter_swap(switcher->timeSwitches.begin() + index,
switcher->timeSwitches.begin() + index - 1);
}
std::lock_guard<std::mutex> lock(switcher->m);
std::swap(switcher->timeSwitches[index],
switcher->timeSwitches[index - 1]);
}
void SceneSwitcher::on_timeDown_clicked()
void AdvSceneSwitcher::on_timeDown_clicked()
{
int index = ui->timeSwitches->currentRow();
if (index != -1 && index != ui->timeSwitches->count() - 1) {
ui->timeSwitches->insertItem(index + 1,
ui->timeSwitches->takeItem(index));
ui->timeSwitches->setCurrentRow(index + 1);
std::lock_guard<std::mutex> lock(switcher->m);
if (!listMoveDown(ui->timeSwitches))
return;
iter_swap(switcher->timeSwitches.begin() + index,
switcher->timeSwitches.begin() + index + 1);
}
TimeSwitchWidget *s1 = (TimeSwitchWidget *)ui->timeSwitches->itemWidget(
ui->timeSwitches->item(index));
TimeSwitchWidget *s2 = (TimeSwitchWidget *)ui->timeSwitches->itemWidget(
ui->timeSwitches->item(index + 1));
TimeSwitchWidget::swapSwitchData(s1, s2);
std::lock_guard<std::mutex> lock(switcher->m);
std::swap(switcher->timeSwitches[index],
switcher->timeSwitches[index + 1]);
}
bool timesAreInInterval(QTime &time1, QTime &time2, int &interval)
@@ -212,6 +114,9 @@ void SwitcherData::checkTimeSwitch(bool &match, OBSWeakSource &scene,
return;
for (TimeSwitch &s : timeSwitches) {
if (!s.initialized())
continue;
if (s.trigger == LIVE)
match = checkLiveTime(s, liveTime, interval);
else
@@ -282,91 +187,123 @@ void SwitcherData::loadTimeSwitches(obs_data_t *obj)
QTime time = QTime::fromString(
obs_data_get_string(array_obj, "time"));
std::string timeSwitchStr =
MakeTimeSwitchName(scene, transition, trigger, time)
.toUtf8()
.constData();
switcher->timeSwitches.emplace_back(
GetWeakSourceByName(scene),
GetWeakTransitionByName(transition), trigger, time,
(strcmp(scene, previous_scene_name) == 0),
timeSwitchStr);
(strcmp(scene, previous_scene_name) == 0));
obs_data_release(array_obj);
}
obs_data_array_release(timeArray);
}
void SceneSwitcher::setupTimeTab()
void AdvSceneSwitcher::setupTimeTab()
{
populateSceneSelection(ui->timeScenes, true);
populateTransitionSelection(ui->timeTransitions);
for (auto t : triggerTable) {
ui->timeTrigger->addItem(t.first.c_str());
for (auto &s : switcher->timeSwitches) {
QListWidgetItem *item;
item = new QListWidgetItem(ui->timeSwitches);
ui->timeSwitches->addItem(item);
TimeSwitchWidget *sw = new TimeSwitchWidget(&s);
item->setSizeHint(sw->minimumSizeHint());
ui->timeSwitches->setItemWidget(item, sw);
}
// assuming the streaming / recording entry is always last
ui->timeTrigger->setItemData(
(int)triggerTable.size() - 1,
if (switcher->timeSwitches.size() == 0)
addPulse = PulseWidget(ui->timeAdd, QColor(Qt::green));
}
void populateTriggers(QComboBox *list)
{
list->addItem("On any day");
list->addItem("Mondays");
list->addItem("Tuesdays");
list->addItem("Wednesdays");
list->addItem("Thursdays");
list->addItem("Fridays");
list->addItem("Saturdays");
list->addItem("Sundays");
list->addItem("Atfer streaming/recording start");
list->setItemData(
8,
"The time relative to the start of streaming / recording will be used",
Qt::ToolTipRole);
for (auto &s : switcher->timeSwitches) {
std::string sceneName = (s.usePreviousScene)
? previous_scene_name
: GetWeakSourceName(s.scene);
std::string transitionName = GetWeakSourceName(s.transition);
QString listText = MakeTimeSwitchName(sceneName.c_str(),
transitionName.c_str(),
s.trigger, s.time);
QListWidgetItem *item =
new QListWidgetItem(listText, ui->timeSwitches);
item->setData(Qt::UserRole, listText);
}
}
static inline QString MakeTimeSwitchName(const QString &scene,
const QString &transition,
const timeTrigger &trigger,
const QTime &time)
TimeSwitchWidget::TimeSwitchWidget(TimeSwitch *s) : SwitchWidget(s)
{
QString switchName;
triggers = new QComboBox();
time = new QTimeEdit();
switch (trigger) {
case ANY_DAY:
switchName = QStringLiteral("On any weekday");
break;
case MONDAY:
switchName = QStringLiteral("Mondays");
break;
case TUSEDAY:
switchName = QStringLiteral("Tusedays");
break;
case WEDNESDAY:
switchName = QStringLiteral("Wednesdays");
break;
case THURSDAY:
switchName = QStringLiteral("Thursdays");
break;
case FRIDAY:
switchName = QStringLiteral("Fridays");
break;
case SATURDAY:
switchName = QStringLiteral("Saturdays");
break;
case SUNDAY:
switchName = QStringLiteral("Sundays");
break;
case LIVE:
switchName = QStringLiteral(
"Relative to starting streaming / recording");
break;
atLabel = new QLabel("at");
switchLabel = new QLabel("switch to");
usingLabel = new QLabel("using");
QWidget::connect(triggers, SIGNAL(currentIndexChanged(int)), this,
SLOT(TriggerChanged(int)));
QWidget::connect(time, SIGNAL(timeChanged(const QTime &)), this,
SLOT(TimeChanged(const QTime &)));
populateTriggers(triggers);
time->setDisplayFormat("HH:mm:ss");
if (s) {
triggers->setCurrentIndex(s->trigger);
time->setTime(s->time);
}
switchName += QStringLiteral(" at ") + time.toString() +
QStringLiteral(" switch to ") + scene +
QStringLiteral(" using ") + transition;
return switchName;
setStyleSheet("* { background-color: transparent; }");
QHBoxLayout *mainLayout = new QHBoxLayout;
mainLayout->addWidget(triggers);
mainLayout->addWidget(atLabel);
mainLayout->addWidget(time);
mainLayout->addWidget(switchLabel);
mainLayout->addWidget(scenes);
mainLayout->addWidget(usingLabel);
mainLayout->addWidget(transitions);
mainLayout->addStretch();
setLayout(mainLayout);
switchData = s;
loading = false;
}
TimeSwitch *TimeSwitchWidget::getSwitchData()
{
return switchData;
}
void TimeSwitchWidget::setSwitchData(TimeSwitch *s)
{
switchData = s;
}
void TimeSwitchWidget::swapSwitchData(TimeSwitchWidget *s1,
TimeSwitchWidget *s2)
{
SwitchWidget::swapSwitchData(s1, s2);
TimeSwitch *t = s1->getSwitchData();
s1->setSwitchData(s2->getSwitchData());
s2->setSwitchData(t);
}
void TimeSwitchWidget::TriggerChanged(int index)
{
if (loading || !switchData)
return;
std::lock_guard<std::mutex> lock(switcher->m);
switchData->trigger = (timeTrigger)index;
}
void TimeSwitchWidget::TimeChanged(const QTime &time)
{
if (loading || !switchData)
return;
std::lock_guard<std::mutex> lock(switcher->m);
switchData->time = time;
}

View File

@@ -1,161 +1,161 @@
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
void SceneSwitcher::on_transitionsAdd_clicked()
void AdvSceneSwitcher::on_transitionsAdd_clicked()
{
QString scene1Name = ui->transitionsScene1->currentText();
QString scene2Name = ui->transitionsScene2->currentText();
QString transitionName = ui->transitionsTransitions->currentText();
std::lock_guard<std::mutex> lock(switcher->m);
switcher->sceneTransitions.emplace_back();
if (scene1Name.isEmpty() || scene2Name.isEmpty())
return;
if (scene1Name == scene2Name)
return;
OBSWeakSource source1 = GetWeakSourceByQString(scene1Name);
OBSWeakSource source2 = GetWeakSourceByQString(scene2Name);
OBSWeakSource transition = GetWeakTransitionByQString(transitionName);
QString text =
MakeSceneTransitionName(scene1Name, scene2Name, transitionName);
QVariant v = QVariant::fromValue(text);
int idx = SceneTransitionsFindByData(scene1Name, scene2Name);
if (idx == -1) {
QListWidgetItem *item =
new QListWidgetItem(text, ui->sceneTransitions);
item->setData(Qt::UserRole, v);
std::lock_guard<std::mutex> lock(switcher->m);
switcher->sceneTransitions.emplace_back(
source1, source2, transition,
text.toUtf8().constData());
} else {
QListWidgetItem *item = ui->sceneTransitions->item(idx);
item->setText(text);
{
std::lock_guard<std::mutex> lock(switcher->m);
for (auto &s : switcher->sceneTransitions) {
if (s.scene == source1 && s.scene2 == source2) {
s.transition = transition;
s.sceneTransitionStr =
text.toUtf8().constData();
break;
}
}
}
ui->sceneTransitions->sortItems();
}
QListWidgetItem *item;
item = new QListWidgetItem(ui->sceneTransitions);
ui->sceneTransitions->addItem(item);
TransitionSwitchWidget *sw =
new TransitionSwitchWidget(&switcher->sceneTransitions.back());
item->setSizeHint(sw->minimumSizeHint());
ui->sceneTransitions->setItemWidget(item, sw);
}
void SceneSwitcher::on_transitionsRemove_clicked()
void AdvSceneSwitcher::on_transitionsRemove_clicked()
{
QListWidgetItem *item = ui->sceneTransitions->currentItem();
if (!item)
return;
std::string text =
item->data(Qt::UserRole).toString().toUtf8().constData();
{
std::lock_guard<std::mutex> lock(switcher->m);
int idx = ui->sceneTransitions->currentRow();
auto &switches = switcher->sceneTransitions;
for (auto it = switches.begin(); it != switches.end(); ++it) {
auto &s = *it;
if (s.sceneTransitionStr == text) {
switches.erase(it);
break;
}
}
switches.erase(switches.begin() + idx);
}
delete item;
}
void SceneSwitcher::on_defaultTransitionsAdd_clicked()
void AdvSceneSwitcher::on_transitionsUp_clicked()
{
QString sceneName = ui->defaultTransitionsScene->currentText();
QString transitionName =
ui->defaultTransitionsTransitions->currentText();
if (sceneName.isEmpty() || transitionName.isEmpty())
int index = ui->sceneTransitions->currentRow();
if (!listMoveUp(ui->sceneTransitions))
return;
OBSWeakSource source = GetWeakSourceByQString(sceneName);
OBSWeakSource transition = GetWeakTransitionByQString(transitionName);
TransitionSwitchWidget *s1 =
(TransitionSwitchWidget *)ui->sceneTransitions->itemWidget(
ui->sceneTransitions->item(index));
TransitionSwitchWidget *s2 =
(TransitionSwitchWidget *)ui->sceneTransitions->itemWidget(
ui->sceneTransitions->item(index - 1));
TransitionSwitchWidget::swapSwitchData(s1, s2);
QString text =
MakeDefaultSceneTransitionName(sceneName, transitionName);
QVariant v = QVariant::fromValue(text);
std::lock_guard<std::mutex> lock(switcher->m);
int idx = DefaultTransitionsFindByData(sceneName);
if (idx == -1) {
QListWidgetItem *item =
new QListWidgetItem(text, ui->defaultTransitions);
item->setData(Qt::UserRole, v);
std::lock_guard<std::mutex> lock(switcher->m);
switcher->defaultSceneTransitions.emplace_back(
source, transition, text.toUtf8().constData());
} else {
QListWidgetItem *item = ui->defaultTransitions->item(idx);
item->setText(text);
{
std::lock_guard<std::mutex> lock(switcher->m);
for (auto &s : switcher->defaultSceneTransitions) {
if (s.scene == source) {
s.transition = transition;
s.sceneTransitionStr =
text.toUtf8().constData();
break;
}
}
}
ui->defaultTransitions->sortItems();
}
std::swap(switcher->sceneTransitions[index],
switcher->sceneTransitions[index - 1]);
}
void SceneSwitcher::on_defaultTransitionsRemove_clicked()
void AdvSceneSwitcher::on_transitionsDown_clicked()
{
int index = ui->sceneTransitions->currentRow();
if (!listMoveDown(ui->sceneTransitions))
return;
TransitionSwitchWidget *s1 =
(TransitionSwitchWidget *)ui->sceneTransitions->itemWidget(
ui->sceneTransitions->item(index));
TransitionSwitchWidget *s2 =
(TransitionSwitchWidget *)ui->sceneTransitions->itemWidget(
ui->sceneTransitions->item(index + 1));
TransitionSwitchWidget::swapSwitchData(s1, s2);
std::lock_guard<std::mutex> lock(switcher->m);
std::swap(switcher->sceneTransitions[index],
switcher->sceneTransitions[index + 1]);
}
void AdvSceneSwitcher::on_defaultTransitionsAdd_clicked()
{
std::lock_guard<std::mutex> lock(switcher->m);
switcher->defaultSceneTransitions.emplace_back();
QListWidgetItem *item;
item = new QListWidgetItem(ui->defaultTransitions);
ui->defaultTransitions->addItem(item);
DefTransitionSwitchWidget *sw = new DefTransitionSwitchWidget(
&switcher->defaultSceneTransitions.back());
item->setSizeHint(sw->minimumSizeHint());
ui->defaultTransitions->setItemWidget(item, sw);
}
void AdvSceneSwitcher::on_defaultTransitionsRemove_clicked()
{
QListWidgetItem *item = ui->defaultTransitions->currentItem();
if (!item)
return;
std::string text =
item->data(Qt::UserRole).toString().toUtf8().constData();
{
std::lock_guard<std::mutex> lock(switcher->m);
int idx = ui->defaultTransitions->currentRow();
auto &switches = switcher->defaultSceneTransitions;
for (auto it = switches.begin(); it != switches.end(); ++it) {
auto &s = *it;
if (s.sceneTransitionStr == text) {
switches.erase(it);
break;
}
}
switches.erase(switches.begin() + idx);
}
delete item;
}
void AdvSceneSwitcher::on_defaultTransitionsUp_clicked()
{
int index = ui->defaultTransitions->currentRow();
if (!listMoveUp(ui->defaultTransitions))
return;
TransitionSwitchWidget *s1 =
(TransitionSwitchWidget *)ui->defaultTransitions->itemWidget(
ui->defaultTransitions->item(index));
TransitionSwitchWidget *s2 =
(TransitionSwitchWidget *)ui->defaultTransitions->itemWidget(
ui->defaultTransitions->item(index - 1));
TransitionSwitchWidget::swapSwitchData(s1, s2);
std::lock_guard<std::mutex> lock(switcher->m);
std::swap(switcher->defaultSceneTransitions[index],
switcher->defaultSceneTransitions[index - 1]);
}
void AdvSceneSwitcher::on_defaultTransitionsDown_clicked()
{
int index = ui->defaultTransitions->currentRow();
if (!listMoveDown(ui->defaultTransitions))
return;
DefTransitionSwitchWidget *s1 =
(DefTransitionSwitchWidget *)ui->defaultTransitions->itemWidget(
ui->defaultTransitions->item(index));
DefTransitionSwitchWidget *s2 =
(DefTransitionSwitchWidget *)ui->defaultTransitions->itemWidget(
ui->defaultTransitions->item(index + 1));
DefTransitionSwitchWidget::swapSwitchData(s1, s2);
std::lock_guard<std::mutex> lock(switcher->m);
std::swap(switcher->defaultSceneTransitions[index],
switcher->defaultSceneTransitions[index + 1]);
}
void SwitcherData::setDefaultSceneTransitions()
{
if (changedDefTransitionRecently)
return;
obs_source_t *currentSource = obs_frontend_get_current_scene();
obs_weak_source_t *ws = obs_source_get_weak_source(currentSource);
for (DefaultSceneTransition &s : defaultSceneTransitions) {
if (s.scene == ws) {
if (!s.initialized())
continue;
obs_source_t *transition =
obs_weak_source_get_source(s.transition);
//This might cancel the current transition
@@ -163,8 +163,7 @@ void SwitcherData::setDefaultSceneTransitions()
obs_frontend_set_current_transition(transition);
if (verbose)
if (verbose)
s.logMatch();
s.logMatch();
obs_source_release(transition);
break;
@@ -172,103 +171,10 @@ void SwitcherData::setDefaultSceneTransitions()
}
obs_source_release(currentSource);
obs_weak_source_release(ws);
changedDefTransitionRecently = true;
}
int SceneSwitcher::SceneTransitionsFindByData(const QString &scene1,
const QString &scene2)
{
QRegExp rx(scene1 + " --- .* --> " + scene2);
int count = ui->sceneTransitions->count();
int idx = -1;
for (int i = 0; i < count; i++) {
QListWidgetItem *item = ui->sceneTransitions->item(i);
QString itemString = item->data(Qt::UserRole).toString();
if (rx.exactMatch(itemString)) {
idx = i;
break;
}
}
return idx;
}
int SceneSwitcher::DefaultTransitionsFindByData(const QString &scene)
{
QRegExp rx(scene + " --> .*");
int count = ui->defaultTransitions->count();
int idx = -1;
for (int i = 0; i < count; i++) {
QListWidgetItem *item = ui->defaultTransitions->item(i);
QString itemString = item->data(Qt::UserRole).toString();
if (rx.exactMatch(itemString)) {
idx = i;
break;
}
}
return idx;
}
void SceneSwitcher::on_sceneTransitions_currentRowChanged(int idx)
{
if (loading)
return;
if (idx == -1)
return;
QListWidgetItem *item = ui->sceneTransitions->item(idx);
QString sceneTransition = item->data(Qt::UserRole).toString();
std::lock_guard<std::mutex> lock(switcher->m);
for (auto &s : switcher->sceneTransitions) {
if (sceneTransition.compare(s.sceneTransitionStr.c_str()) ==
0) {
std::string scene1 = GetWeakSourceName(s.scene);
std::string scene2 = GetWeakSourceName(s.scene2);
std::string transitionName =
GetWeakSourceName(s.transition);
ui->transitionsScene1->setCurrentText(scene1.c_str());
ui->transitionsScene2->setCurrentText(scene2.c_str());
ui->transitionsTransitions->setCurrentText(
transitionName.c_str());
break;
}
}
}
void SceneSwitcher::on_defaultTransitions_currentRowChanged(int idx)
{
if (loading)
return;
if (idx == -1)
return;
QListWidgetItem *item = ui->defaultTransitions->item(idx);
QString sceneTransition = item->data(Qt::UserRole).toString();
std::lock_guard<std::mutex> lock(switcher->m);
for (auto &s : switcher->defaultSceneTransitions) {
if (sceneTransition.compare(s.sceneTransitionStr.c_str()) ==
0) {
std::string scene = GetWeakSourceName(s.scene);
std::string transitionName =
GetWeakSourceName(s.transition);
ui->defaultTransitionsScene->setCurrentText(
scene.c_str());
ui->defaultTransitionsTransitions->setCurrentText(
transitionName.c_str());
break;
}
}
}
void SceneSwitcher::on_transitionOverridecheckBox_stateChanged(int state)
void AdvSceneSwitcher::on_transitionOverridecheckBox_stateChanged(int state)
{
if (loading)
return;
@@ -287,8 +193,13 @@ obs_weak_source_t *getNextTransition(obs_weak_source_t *scene1,
obs_weak_source_t *ws = nullptr;
if (scene1 && scene2) {
for (SceneTransition &t : switcher->sceneTransitions) {
if (t.scene == scene1 && t.scene2 == scene2)
if (!t.initialized())
continue;
if (t.scene == scene1 && t.scene2 == scene2) {
ws = t.transition;
break;
}
}
obs_weak_source_addref(ws);
}
@@ -373,11 +284,10 @@ void SwitcherData::saveSceneTransitions(obs_data_t *obj)
transitionName);
obs_data_array_push_back(sceneTransitionsArray,
array_obj);
obs_source_release(source1);
obs_source_release(source2);
obs_source_release(transition);
}
obs_source_release(source1);
obs_source_release(source2);
obs_source_release(transition);
obs_data_release(array_obj);
}
obs_data_set_array(obj, "sceneTransitions", sceneTransitionsArray);
@@ -399,10 +309,9 @@ void SwitcherData::saveSceneTransitions(obs_data_t *obj)
transitionName);
obs_data_array_push_back(defaultTransitionsArray,
array_obj);
obs_source_release(source);
obs_source_release(transition);
}
obs_source_release(source);
obs_source_release(transition);
obs_data_release(array_obj);
}
obs_data_set_array(obj, "defaultTransitions", defaultTransitionsArray);
@@ -429,16 +338,10 @@ void SwitcherData::loadSceneTransitions(obs_data_t *obj)
const char *transition =
obs_data_get_string(array_obj, "transition");
std::string sceneTransitionsStr =
MakeSceneTransitionName(scene1, scene2, transition)
.toUtf8()
.constData();
switcher->sceneTransitions.emplace_back(
GetWeakSourceByName(scene1),
GetWeakSourceByName(scene2),
GetWeakTransitionByName(transition),
sceneTransitionsStr);
GetWeakTransitionByName(transition));
obs_data_release(array_obj);
}
@@ -458,15 +361,9 @@ void SwitcherData::loadSceneTransitions(obs_data_t *obj)
const char *transition =
obs_data_get_string(array_obj, "transition");
std::string sceneTransitionsStr =
MakeDefaultSceneTransitionName(scene, transition)
.toUtf8()
.constData();
switcher->defaultSceneTransitions.emplace_back(
GetWeakSourceByName(scene),
GetWeakTransitionByName(transition),
sceneTransitionsStr);
GetWeakTransitionByName(transition));
obs_data_release(array_obj);
}
@@ -476,52 +373,147 @@ void SwitcherData::loadSceneTransitions(obs_data_t *obj)
obs_data_get_bool(obj, "tansitionOverrideOverride");
}
void SceneSwitcher::setupTransitionsTab()
void AdvSceneSwitcher::setupTransitionsTab()
{
populateSceneSelection(ui->transitionsScene1, false);
populateSceneSelection(ui->transitionsScene2, false);
populateSceneSelection(ui->defaultTransitionsScene, false);
populateTransitionSelection(ui->transitionsTransitions);
populateTransitionSelection(ui->defaultTransitionsTransitions);
for (auto &s : switcher->sceneTransitions) {
std::string sceneName1 = GetWeakSourceName(s.scene);
std::string sceneName2 = GetWeakSourceName(s.scene2);
std::string transitionName = GetWeakSourceName(s.transition);
QString text = MakeSceneTransitionName(sceneName1.c_str(),
sceneName2.c_str(),
transitionName.c_str());
QListWidgetItem *item =
new QListWidgetItem(text, ui->sceneTransitions);
item->setData(Qt::UserRole, text);
QListWidgetItem *item;
item = new QListWidgetItem(ui->sceneTransitions);
ui->sceneTransitions->addItem(item);
TransitionSwitchWidget *sw = new TransitionSwitchWidget(&s);
item->setSizeHint(sw->minimumSizeHint());
ui->sceneTransitions->setItemWidget(item, sw);
}
for (auto &s : switcher->defaultSceneTransitions) {
std::string sceneName = GetWeakSourceName(s.scene);
std::string transitionName = GetWeakSourceName(s.transition);
QString text = MakeDefaultSceneTransitionName(
sceneName.c_str(), transitionName.c_str());
QListWidgetItem *item =
new QListWidgetItem(text, ui->defaultTransitions);
item->setData(Qt::UserRole, text);
QListWidgetItem *item;
item = new QListWidgetItem(ui->defaultTransitions);
ui->defaultTransitions->addItem(item);
DefTransitionSwitchWidget *sw =
new DefTransitionSwitchWidget(&s);
item->setSizeHint(sw->minimumSizeHint());
ui->defaultTransitions->setItemWidget(item, sw);
}
ui->transitionOverridecheckBox->setChecked(
switcher->tansitionOverrideOverride);
}
static inline QString MakeSceneTransitionName(const QString &scene1,
const QString &scene2,
const QString &transition)
bool SceneTransition::initialized()
{
return scene1 + QStringLiteral(" --- ") + transition +
QStringLiteral(" --> ") + scene2;
return SceneSwitcherEntry::initialized() && scene2;
}
static inline QString MakeDefaultSceneTransitionName(const QString &scene,
const QString &transition)
bool SceneTransition::valid()
{
return scene + QStringLiteral(" --> ") + transition;
return !initialized() ||
(SceneSwitcherEntry::valid() && WeakSourceValid(scene2));
}
TransitionSwitchWidget::TransitionSwitchWidget(SceneTransition *s)
: SwitchWidget(s, false)
{
scenes2 = new QComboBox();
switchLabel = new QLabel("Switch from scene");
toLabel = new QLabel("to scene");
usingLabel = new QLabel("using transition");
QWidget::connect(scenes2, SIGNAL(currentTextChanged(const QString &)),
this, SLOT(Scene2Changed(const QString &)));
AdvSceneSwitcher::populateSceneSelection(scenes2, false);
if (s) {
scenes2->setCurrentText(GetWeakSourceName(s->scene2).c_str());
}
setStyleSheet("* { background-color: transparent; }");
QHBoxLayout *mainLayout = new QHBoxLayout;
mainLayout->addWidget(switchLabel);
mainLayout->addWidget(scenes);
mainLayout->addWidget(toLabel);
mainLayout->addWidget(scenes2);
mainLayout->addWidget(usingLabel);
mainLayout->addWidget(transitions);
mainLayout->addStretch();
setLayout(mainLayout);
switchData = s;
loading = false;
}
SceneTransition *TransitionSwitchWidget::getSwitchData()
{
return switchData;
}
void TransitionSwitchWidget::setSwitchData(SceneTransition *s)
{
switchData = s;
}
void TransitionSwitchWidget::swapSwitchData(TransitionSwitchWidget *s1,
TransitionSwitchWidget *s2)
{
SwitchWidget::swapSwitchData(s1, s2);
SceneTransition *t = s1->getSwitchData();
s1->setSwitchData(s2->getSwitchData());
s2->setSwitchData(t);
}
void TransitionSwitchWidget::Scene2Changed(const QString &text)
{
if (loading || !switchData)
return;
std::lock_guard<std::mutex> lock(switcher->m);
switchData->scene2 = GetWeakSourceByQString(text);
}
DefTransitionSwitchWidget::DefTransitionSwitchWidget(DefaultSceneTransition *s)
: SwitchWidget(s, false)
{
whenLabel = new QLabel("When scene");
switchLabel =
new QLabel("is active change default scene transition to ");
setStyleSheet("* { background-color: transparent; }");
QHBoxLayout *mainLayout = new QHBoxLayout;
mainLayout->addWidget(whenLabel);
mainLayout->addWidget(scenes);
mainLayout->addWidget(switchLabel);
mainLayout->addWidget(transitions);
mainLayout->addStretch();
setLayout(mainLayout);
switchData = s;
loading = false;
}
DefaultSceneTransition *DefTransitionSwitchWidget::getSwitchData()
{
return switchData;
}
void DefTransitionSwitchWidget::setSwitchData(DefaultSceneTransition *s)
{
switchData = s;
}
void DefTransitionSwitchWidget::swapSwitchData(DefTransitionSwitchWidget *s1,
DefTransitionSwitchWidget *s2)
{
SwitchWidget::swapSwitchData(s1, s2);
DefaultSceneTransition *t = s1->getSwitchData();
s1->setSwitchData(s2->getSwitchData());
s2->setSwitchData(t);
}

View File

@@ -1,4 +1,166 @@
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
static QMetaObject::Connection addPulse;
void AdvSceneSwitcher::on_windowAdd_clicked()
{
ui->windowAdd->disconnect(addPulse);
std::lock_guard<std::mutex> lock(switcher->m);
switcher->windowSwitches.emplace_back();
QListWidgetItem *item;
item = new QListWidgetItem(ui->windowSwitches);
ui->windowSwitches->addItem(item);
WindowSwitchWidget *sw =
new WindowSwitchWidget(&switcher->windowSwitches.back());
item->setSizeHint(sw->minimumSizeHint());
ui->windowSwitches->setItemWidget(item, sw);
}
void AdvSceneSwitcher::on_windowRemove_clicked()
{
QListWidgetItem *item = ui->windowSwitches->currentItem();
if (!item)
return;
{
std::lock_guard<std::mutex> lock(switcher->m);
int idx = ui->windowSwitches->currentRow();
auto &switches = switcher->windowSwitches;
switches.erase(switches.begin() + idx);
}
delete item;
}
void AdvSceneSwitcher::on_windowUp_clicked()
{
int index = ui->windowSwitches->currentRow();
if (!listMoveUp(ui->windowSwitches))
return;
WindowSwitchWidget *s1 =
(WindowSwitchWidget *)ui->windowSwitches->itemWidget(
ui->windowSwitches->item(index));
WindowSwitchWidget *s2 =
(WindowSwitchWidget *)ui->windowSwitches->itemWidget(
ui->windowSwitches->item(index - 1));
WindowSwitchWidget::swapSwitchData(s1, s2);
std::lock_guard<std::mutex> lock(switcher->m);
std::swap(switcher->windowSwitches[index],
switcher->windowSwitches[index - 1]);
}
void AdvSceneSwitcher::on_windowDown_clicked()
{
int index = ui->windowSwitches->currentRow();
if (!listMoveDown(ui->windowSwitches))
return;
WindowSwitchWidget *s1 =
(WindowSwitchWidget *)ui->windowSwitches->itemWidget(
ui->windowSwitches->item(index));
WindowSwitchWidget *s2 =
(WindowSwitchWidget *)ui->windowSwitches->itemWidget(
ui->windowSwitches->item(index + 1));
WindowSwitchWidget::swapSwitchData(s1, s2);
std::lock_guard<std::mutex> lock(switcher->m);
std::swap(switcher->windowSwitches[index],
switcher->windowSwitches[index + 1]);
}
void AdvSceneSwitcher::on_ignoreWindowsAdd_clicked()
{
QString windowName = ui->ignoreWindowsWindows->currentText();
if (windowName.isEmpty())
return;
QVariant v = QVariant::fromValue(windowName);
QList<QListWidgetItem *> items =
ui->ignoreWindows->findItems(windowName, Qt::MatchExactly);
if (items.size() == 0) {
QListWidgetItem *item =
new QListWidgetItem(windowName, ui->ignoreWindows);
item->setData(Qt::UserRole, v);
std::lock_guard<std::mutex> lock(switcher->m);
switcher->ignoreWindowsSwitches.emplace_back(
windowName.toUtf8().constData());
}
}
void AdvSceneSwitcher::on_ignoreWindowsRemove_clicked()
{
QListWidgetItem *item = ui->ignoreWindows->currentItem();
if (!item)
return;
QString windowName = item->data(Qt::UserRole).toString();
{
std::lock_guard<std::mutex> lock(switcher->m);
auto &switches = switcher->ignoreWindowsSwitches;
for (auto it = switches.begin(); it != switches.end(); ++it) {
auto &s = *it;
if (s == windowName.toUtf8().constData()) {
switches.erase(it);
break;
}
}
}
delete item;
}
int AdvSceneSwitcher::IgnoreWindowsFindByData(const QString &window)
{
int count = ui->ignoreWindows->count();
int idx = -1;
for (int i = 0; i < count; i++) {
QListWidgetItem *item = ui->ignoreWindows->item(i);
QString itemRegion = item->data(Qt::UserRole).toString();
if (itemRegion == window) {
idx = i;
break;
}
}
return idx;
}
void AdvSceneSwitcher::on_ignoreWindows_currentRowChanged(int idx)
{
if (loading)
return;
if (idx == -1)
return;
QListWidgetItem *item = ui->ignoreWindows->item(idx);
QString window = item->data(Qt::UserRole).toString();
std::lock_guard<std::mutex> lock(switcher->m);
for (auto &s : switcher->ignoreWindowsSwitches) {
if (window.compare(s.c_str()) == 0) {
ui->ignoreWindowsWindows->setCurrentText(s.c_str());
break;
}
}
}
bool isRunning(std::string &title)
{
@@ -28,246 +190,6 @@ bool isFocused(std::string &title)
return (equals || matches);
}
void SceneSwitcher::on_up_clicked()
{
int index = ui->switches->currentRow();
if (index != -1 && index != 0) {
ui->switches->insertItem(index - 1,
ui->switches->takeItem(index));
ui->switches->setCurrentRow(index - 1);
std::lock_guard<std::mutex> lock(switcher->m);
iter_swap(switcher->windowSwitches.begin() + index,
switcher->windowSwitches.begin() + index - 1);
}
}
void SceneSwitcher::on_down_clicked()
{
int index = ui->switches->currentRow();
if (index != -1 && index != ui->switches->count() - 1) {
ui->switches->insertItem(index + 1,
ui->switches->takeItem(index));
ui->switches->setCurrentRow(index + 1);
std::lock_guard<std::mutex> lock(switcher->m);
iter_swap(switcher->windowSwitches.begin() + index,
switcher->windowSwitches.begin() + index + 1);
}
}
void SceneSwitcher::on_add_clicked()
{
QString sceneName = ui->scenes->currentText();
QString windowName = ui->windows->currentText();
QString transitionName = ui->transitions->currentText();
bool fullscreen = ui->fullscreenCheckBox->isChecked();
bool maximized = ui->maximizedCheckBox->isChecked();
bool focus = ui->focusCheckBox->isChecked();
if (windowName.isEmpty() || sceneName.isEmpty())
return;
OBSWeakSource source = GetWeakSourceByQString(sceneName);
OBSWeakSource transition = GetWeakTransitionByQString(transitionName);
QVariant v = QVariant::fromValue(windowName);
QString text = MakeWindowSwitchName(sceneName, windowName,
transitionName, fullscreen,
maximized, focus);
int idx = FindByData(windowName);
if (idx == -1) {
std::lock_guard<std::mutex> lock(switcher->m);
switcher->windowSwitches.emplace_back(
source, windowName.toUtf8().constData(), transition,
fullscreen, maximized, focus);
QListWidgetItem *item = new QListWidgetItem(text, ui->switches);
item->setData(Qt::UserRole, v);
} else {
QListWidgetItem *item = ui->switches->item(idx);
item->setText(text);
std::string window = windowName.toUtf8().constData();
{
std::lock_guard<std::mutex> lock(switcher->m);
for (auto &s : switcher->windowSwitches) {
if (s.window == window) {
s.scene = source;
s.transition = transition;
s.fullscreen = fullscreen;
s.maximized = maximized;
s.focus = focus;
break;
}
}
}
}
}
void SceneSwitcher::on_remove_clicked()
{
QListWidgetItem *item = ui->switches->currentItem();
if (!item)
return;
std::string window =
item->data(Qt::UserRole).toString().toUtf8().constData();
{
std::lock_guard<std::mutex> lock(switcher->m);
auto &switches = switcher->windowSwitches;
for (auto it = switches.begin(); it != switches.end(); ++it) {
auto &s = *it;
if (s.window == window) {
switches.erase(it);
break;
}
}
}
delete item;
}
void SceneSwitcher::on_ignoreWindowsAdd_clicked()
{
QString windowName = ui->ignoreWindowsWindows->currentText();
if (windowName.isEmpty())
return;
QVariant v = QVariant::fromValue(windowName);
QList<QListWidgetItem *> items =
ui->ignoreWindows->findItems(windowName, Qt::MatchExactly);
if (items.size() == 0) {
QListWidgetItem *item =
new QListWidgetItem(windowName, ui->ignoreWindows);
item->setData(Qt::UserRole, v);
std::lock_guard<std::mutex> lock(switcher->m);
switcher->ignoreWindowsSwitches.emplace_back(
windowName.toUtf8().constData());
}
}
void SceneSwitcher::on_ignoreWindowsRemove_clicked()
{
QListWidgetItem *item = ui->ignoreWindows->currentItem();
if (!item)
return;
QString windowName = item->data(Qt::UserRole).toString();
{
std::lock_guard<std::mutex> lock(switcher->m);
auto &switches = switcher->ignoreWindowsSwitches;
for (auto it = switches.begin(); it != switches.end(); ++it) {
auto &s = *it;
if (s == windowName.toUtf8().constData()) {
switches.erase(it);
break;
}
}
}
delete item;
}
int SceneSwitcher::FindByData(const QString &window)
{
int count = ui->switches->count();
int idx = -1;
for (int i = 0; i < count; i++) {
QListWidgetItem *item = ui->switches->item(i);
QString itemWindow = item->data(Qt::UserRole).toString();
if (itemWindow == window) {
idx = i;
break;
}
}
return idx;
}
int SceneSwitcher::IgnoreWindowsFindByData(const QString &window)
{
int count = ui->ignoreWindows->count();
int idx = -1;
for (int i = 0; i < count; i++) {
QListWidgetItem *item = ui->ignoreWindows->item(i);
QString itemRegion = item->data(Qt::UserRole).toString();
if (itemRegion == window) {
idx = i;
break;
}
}
return idx;
}
void SceneSwitcher::on_switches_currentRowChanged(int idx)
{
if (loading)
return;
if (idx == -1)
return;
QListWidgetItem *item = ui->switches->item(idx);
QString window = item->data(Qt::UserRole).toString();
std::lock_guard<std::mutex> lock(switcher->m);
for (auto &s : switcher->windowSwitches) {
if (window.compare(s.window.c_str()) == 0) {
std::string name = GetWeakSourceName(s.scene);
std::string transitionName =
GetWeakSourceName(s.transition);
ui->scenes->setCurrentText(name.c_str());
ui->windows->setCurrentText(window);
ui->transitions->setCurrentText(transitionName.c_str());
ui->fullscreenCheckBox->setChecked(s.fullscreen);
ui->maximizedCheckBox->setChecked(s.maximized);
ui->focusCheckBox->setChecked(s.focus);
break;
}
}
}
void SceneSwitcher::on_ignoreWindows_currentRowChanged(int idx)
{
if (loading)
return;
if (idx == -1)
return;
QListWidgetItem *item = ui->ignoreWindows->item(idx);
QString window = item->data(Qt::UserRole).toString();
std::lock_guard<std::mutex> lock(switcher->m);
for (auto &s : switcher->ignoreWindowsSwitches) {
if (window.compare(s.c_str()) == 0) {
ui->ignoreWindowsWindows->setCurrentText(s.c_str());
break;
}
}
}
void SwitcherData::checkWindowTitleSwitch(bool &match, OBSWeakSource &scene,
OBSWeakSource &transition)
{
@@ -293,7 +215,10 @@ void SwitcherData::checkWindowTitleSwitch(bool &match, OBSWeakSource &scene,
lastTitle = title;
// Check for match
for (WindowSceneSwitch &s : windowSwitches) {
for (WindowSwitch &s : windowSwitches) {
if (!s.initialized())
continue;
// True if fullscreen is disabled OR current window is fullscreen
bool fullscreen = (!s.fullscreen || isFullscreen(s.window));
// True if maximized is disabled OR current window is maximized
@@ -324,7 +249,7 @@ void SwitcherData::checkWindowTitleSwitch(bool &match, OBSWeakSource &scene,
void SwitcherData::saveWindowTitleSwitches(obs_data_t *obj)
{
obs_data_array_t *windowTitleArray = obs_data_array_create();
for (WindowSceneSwitch &s : switcher->windowSwitches) {
for (WindowSwitch &s : switcher->windowSwitches) {
obs_data_t *array_obj = obs_data_create();
obs_source_t *source = obs_weak_source_get_source(s.scene);
@@ -344,9 +269,9 @@ void SwitcherData::saveWindowTitleSwitches(obs_data_t *obj)
obs_data_set_bool(array_obj, "maximized", s.maximized);
obs_data_set_bool(array_obj, "focus", s.focus);
obs_data_array_push_back(windowTitleArray, array_obj);
obs_source_release(source);
obs_source_release(transition);
}
obs_source_release(source);
obs_source_release(transition);
obs_data_release(array_obj);
}
obs_data_set_array(obj, "switches", windowTitleArray);
@@ -420,26 +345,22 @@ void SwitcherData::loadWindowTitleSwitches(obs_data_t *obj)
obs_data_array_release(ignoreWindowsArray);
}
void SceneSwitcher::setupTitleTab()
void AdvSceneSwitcher::setupTitleTab()
{
populateSceneSelection(ui->scenes, false);
populateTransitionSelection(ui->transitions);
populateWindowSelection(ui->windows);
populateWindowSelection(ui->ignoreWindowsWindows);
for (auto &s : switcher->windowSwitches) {
std::string sceneName = GetWeakSourceName(s.scene);
std::string transitionName = GetWeakSourceName(s.transition);
QString text = MakeWindowSwitchName(sceneName.c_str(),
s.window.c_str(),
transitionName.c_str(),
s.fullscreen, s.maximized,
s.focus);
QListWidgetItem *item = new QListWidgetItem(text, ui->switches);
item->setData(Qt::UserRole, s.window.c_str());
QListWidgetItem *item;
item = new QListWidgetItem(ui->windowSwitches);
ui->windowSwitches->addItem(item);
WindowSwitchWidget *sw = new WindowSwitchWidget(&s);
item->setSizeHint(sw->minimumSizeHint());
ui->windowSwitches->setItemWidget(item, sw);
}
if (switcher->windowSwitches.size() == 0)
addPulse = PulseWidget(ui->windowAdd, QColor(Qt::green));
populateWindowSelection(ui->ignoreWindowsWindows);
for (auto &window : switcher->ignoreWindowsSwitches) {
QString text = QString::fromStdString(window);
@@ -447,36 +368,110 @@ void SceneSwitcher::setupTitleTab()
new QListWidgetItem(text, ui->ignoreWindows);
item->setData(Qt::UserRole, text);
}
}
WindowSwitchWidget::WindowSwitchWidget(WindowSwitch *s) : SwitchWidget(s, false)
{
windows = new QComboBox();
fullscreen = new QCheckBox("if fullscreen");
maximized = new QCheckBox("if maximized");
focused = new QCheckBox("if focused");
QWidget::connect(windows, SIGNAL(currentTextChanged(const QString &)),
this, SLOT(WindowChanged(const QString &)));
QWidget::connect(fullscreen, SIGNAL(stateChanged(int)), this,
SLOT(FullscreenChanged(int)));
QWidget::connect(maximized, SIGNAL(stateChanged(int)), this,
SLOT(MaximizedChanged(int)));
QWidget::connect(focused, SIGNAL(stateChanged(int)), this,
SLOT(FocusChanged(int)));
AdvSceneSwitcher::populateWindowSelection(windows);
windows->setEditable(true);
windows->setMaxVisibleItems(20);
#if __APPLE__
// TODO:
// not implemented on MacOS as I cannot test it
ui->maximizedCheckBox->setDisabled(true);
ui->maximizedCheckBox->setVisible(false);
maximized->setDisabled(true);
maximized->setVisible(false);
#endif
}
static inline QString MakeWindowSwitchName(const QString &scene,
const QString &value,
const QString &transition,
bool fullscreen, bool maximized,
bool focus)
{
QString name = QStringLiteral("[") + scene + QStringLiteral(", ") +
transition + QStringLiteral("]: ") + value;
if (fullscreen || maximized || focus) {
name += QStringLiteral(" (only if");
if (fullscreen)
name += QStringLiteral(" fullscreen ");
if (maximized)
name += QStringLiteral(" maximized ");
if (focus)
name += QStringLiteral(" focused");
name += QStringLiteral(")");
if (s) {
windows->setCurrentText(s->window.c_str());
fullscreen->setChecked(s->fullscreen);
maximized->setChecked(s->maximized);
focused->setChecked(s->focus);
}
return name;
setStyleSheet("* { background-color: transparent; }");
QHBoxLayout *mainLayout = new QHBoxLayout;
mainLayout->addWidget(windows);
mainLayout->addWidget(scenes);
mainLayout->addWidget(transitions);
mainLayout->addWidget(scenes);
mainLayout->addWidget(fullscreen);
mainLayout->addWidget(maximized);
mainLayout->addWidget(focused);
mainLayout->addStretch();
setLayout(mainLayout);
switchData = s;
loading = false;
}
WindowSwitch *WindowSwitchWidget::getSwitchData()
{
return switchData;
}
void WindowSwitchWidget::setSwitchData(WindowSwitch *s)
{
switchData = s;
}
void WindowSwitchWidget::swapSwitchData(WindowSwitchWidget *s1,
WindowSwitchWidget *s2)
{
SwitchWidget::swapSwitchData(s1, s2);
WindowSwitch *t = s1->getSwitchData();
s1->setSwitchData(s2->getSwitchData());
s2->setSwitchData(t);
}
void WindowSwitchWidget::WindowChanged(const QString &text)
{
if (loading || !switchData)
return;
std::lock_guard<std::mutex> lock(switcher->m);
switchData->window = text.toStdString();
}
void WindowSwitchWidget::FullscreenChanged(int state)
{
if (loading || !switchData)
return;
std::lock_guard<std::mutex> lock(switcher->m);
switchData->fullscreen = state;
}
void WindowSwitchWidget::MaximizedChanged(int state)
{
if (loading || !switchData)
return;
std::lock_guard<std::mutex> lock(switcher->m);
switchData->maximized = state;
}
void WindowSwitchWidget::FocusChanged(int state)
{
if (loading || !switchData)
return;
std::lock_guard<std::mutex> lock(switcher->m);
switchData->focus = state;
}

View File

@@ -4,7 +4,7 @@
void SwitcherData::Prune()
{
for (size_t i = 0; i < windowSwitches.size(); i++) {
WindowSceneSwitch &s = windowSwitches[i];
WindowSwitch &s = windowSwitches[i];
if (!s.valid())
windowSwitches.erase(windowSwitches.begin() + i--);
}
@@ -60,7 +60,7 @@ void SwitcherData::Prune()
}
for (size_t i = 0; i < executableSwitches.size(); i++) {
ExecutableSceneSwitch &s = executableSwitches[i];
ExecutableSwitch &s = executableSwitches[i];
if (!s.valid())
executableSwitches.erase(executableSwitches.begin() +
i--);

View File

@@ -3,13 +3,16 @@
#include "../headers/advanced-scene-switcher.hpp"
#include <TlHelp32.h>
#include <Psapi.h>
#include <locale>
#include <codecvt>
#include <string>
using namespace std;
#define MAX_SEARCH 1000
static bool GetWindowTitle(HWND window, string &title)
static bool GetWindowTitle(HWND window, std::string &title)
{
size_t len = (size_t)GetWindowTextLengthW(window);
wstring wtitle;
std::wstring wtitle;
wtitle.resize(len);
if (!GetWindowTextW(window, &wtitle[0], (int)len + 1))
@@ -40,36 +43,55 @@ static bool WindowValid(HWND window)
return true;
}
void GetWindowList(vector<string> &windows)
BOOL CALLBACK GetTitleCB(HWND hwnd, LPARAM lParam)
{
windows.resize(0);
if (!WindowValid(hwnd)) {
return TRUE;
}
HWND window = GetWindow(GetDesktopWindow(), GW_CHILD);
std::string title;
GetWindowTitle(hwnd, title);
if (title.empty())
return TRUE;
while (window) {
string title;
if (WindowValid(window) && GetWindowTitle(window, title))
windows.emplace_back(title);
window = GetNextWindow(window, GW_HWNDNEXT);
std::vector<std::string> &titles =
*reinterpret_cast<std::vector<std::string> *>(lParam);
titles.push_back(title);
return TRUE;
}
VOID EnumWindowsWithMetro(__in WNDENUMPROC lpEnumFunc, __in LPARAM lParam)
{
HWND childWindow = NULL;
int i = 0;
while (i < MAX_SEARCH &&
(childWindow = FindWindowEx(NULL, childWindow, NULL, NULL))) {
if (!lpEnumFunc(childWindow, lParam))
return;
i++;
}
}
// Overloaded
void GetWindowList(std::vector<std::string> &windows)
{
windows.resize(0);
EnumWindowsWithMetro(GetTitleCB, reinterpret_cast<LPARAM>(&windows));
}
void GetWindowList(QStringList &windows)
{
windows.clear();
HWND window = GetWindow(GetDesktopWindow(), GW_CHILD);
while (window) {
string title;
if (WindowValid(window) && GetWindowTitle(window, title))
windows << QString::fromStdString(title);
window = GetNextWindow(window, GW_HWNDNEXT);
std::vector<std::string> w;
GetWindowList(w);
for (auto window : w) {
windows << QString::fromStdString(window);
}
}
void GetCurrentWindowTitle(string &title)
void GetCurrentWindowTitle(std::string &title)
{
HWND window = GetForegroundWindow();
DWORD pid;
@@ -97,22 +119,26 @@ std::pair<int, int> getCursorPos()
return pos;
}
HWND getHWNDfromTitle(std::string title)
{
HWND hwnd = NULL;
std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>> converter;
std::wstring wTitle = converter.from_bytes(title);
hwnd = FindWindowEx(NULL, NULL, NULL, wTitle.c_str());
return hwnd;
}
bool isMaximized(std::string &title)
{
RECT appBounds;
MONITORINFO monitorInfo = {0};
HWND hwnd = NULL;
HWND hwnd = GetWindow(GetDesktopWindow(), GW_CHILD);
while (hwnd) {
string wtitle;
if (WindowValid(hwnd) && GetWindowTitle(hwnd, wtitle) &&
(wtitle == title ||
QString::fromStdString(wtitle).contains(QRegularExpression(
QString::fromStdString(title)))))
break;
hwnd = GetNextWindow(hwnd, GW_HWNDNEXT);
}
hwnd = getHWNDfromTitle(title);
if (!hwnd)
return false;
monitorInfo.cbSize = sizeof(MONITORINFO);
GetMonitorInfo(MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST),
@@ -138,17 +164,11 @@ bool isFullscreen(std::string &title)
RECT appBounds;
MONITORINFO monitorInfo = {0};
HWND hwnd = GetWindow(GetDesktopWindow(), GW_CHILD);
while (hwnd) {
string wtitle;
if (WindowValid(hwnd) && GetWindowTitle(hwnd, wtitle) &&
(wtitle == title ||
QString::fromStdString(wtitle).contains(QRegularExpression(
QString::fromStdString(title)))))
break;
HWND hwnd = NULL;
hwnd = getHWNDfromTitle(title);
hwnd = GetNextWindow(hwnd, GW_HWNDNEXT);
}
if (!hwnd)
return false;
monitorInfo.cbSize = sizeof(MONITORINFO);
GetMonitorInfo(MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST),