rename sceneSequences widget to sceneSequenceSwitches

This commit is contained in:
WarmUpTill
2020-10-18 02:03:20 +02:00
parent 51612d9e7f
commit c7ad2f6ec1
2 changed files with 26 additions and 22 deletions

View File

@@ -2822,7 +2822,7 @@
</widget>
</item>
<item>
<widget class="QListWidget" name="sceneSequences">
<widget class="QListWidget" name="sceneSequenceSwitches">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Expanding">
<horstretch>0</horstretch>

View File

@@ -8,29 +8,29 @@ static QMetaObject::Connection addPulse;
void SceneSwitcher::on_sceneSequenceAdd_clicked()
{
ui->sceneSequences->disconnect(addPulse);
ui->sceneSequenceSwitches->disconnect(addPulse);
std::lock_guard<std::mutex> lock(switcher->m);
switcher->sceneSequenceSwitches.emplace_back();
QListWidgetItem *item;
item = new QListWidgetItem(ui->sceneSequences);
ui->sceneSequences->addItem(item);
item = new QListWidgetItem(ui->sceneSequenceSwitches);
ui->sceneSequenceSwitches->addItem(item);
SequenceWidget *sw =
new SequenceWidget(&switcher->sceneSequenceSwitches.back());
item->setSizeHint(sw->minimumSizeHint());
ui->sceneSequences->setItemWidget(item, sw);
ui->sceneSequenceSwitches->setItemWidget(item, sw);
}
void SceneSwitcher::on_sceneSequenceRemove_clicked()
{
QListWidgetItem *item = ui->sceneSequences->currentItem();
QListWidgetItem *item = ui->sceneSequenceSwitches->currentItem();
if (!item)
return;
{
std::lock_guard<std::mutex> lock(switcher->m);
int idx = ui->sceneSequences->currentRow();
int idx = ui->sceneSequenceSwitches->currentRow();
auto &switches = switcher->sceneSequenceSwitches;
switches.erase(switches.begin() + idx);
}
@@ -40,14 +40,16 @@ void SceneSwitcher::on_sceneSequenceRemove_clicked()
void SceneSwitcher::on_sceneSequenceUp_clicked()
{
int index = ui->sceneSequences->currentRow();
if (!listMoveUp(ui->sceneSequences))
int index = ui->sceneSequenceSwitches->currentRow();
if (!listMoveUp(ui->sceneSequenceSwitches))
return;
SequenceWidget *s1 = (SequenceWidget *)ui->sceneSequences->itemWidget(
ui->sceneSequences->item(index));
SequenceWidget *s2 = (SequenceWidget *)ui->sceneSequences->itemWidget(
ui->sceneSequences->item(index - 1));
SequenceWidget *s1 =
(SequenceWidget *)ui->sceneSequenceSwitches->itemWidget(
ui->sceneSequenceSwitches->item(index));
SequenceWidget *s2 =
(SequenceWidget *)ui->sceneSequenceSwitches->itemWidget(
ui->sceneSequenceSwitches->item(index - 1));
SequenceWidget::swapSwitchData(s1, s2);
std::lock_guard<std::mutex> lock(switcher->m);
@@ -58,15 +60,17 @@ void SceneSwitcher::on_sceneSequenceUp_clicked()
void SceneSwitcher::on_sceneSequenceDown_clicked()
{
int index = ui->sceneSequences->currentRow();
int index = ui->sceneSequenceSwitches->currentRow();
if (!listMoveDown(ui->sceneSequences))
if (!listMoveDown(ui->sceneSequenceSwitches))
return;
SequenceWidget *s1 = (SequenceWidget *)ui->sceneSequences->itemWidget(
ui->sceneSequences->item(index));
SequenceWidget *s2 = (SequenceWidget *)ui->sceneSequences->itemWidget(
ui->sceneSequences->item(index + 1));
SequenceWidget *s1 =
(SequenceWidget *)ui->sceneSequenceSwitches->itemWidget(
ui->sceneSequenceSwitches->item(index));
SequenceWidget *s2 =
(SequenceWidget *)ui->sceneSequenceSwitches->itemWidget(
ui->sceneSequenceSwitches->item(index + 1));
SequenceWidget::swapSwitchData(s1, s2);
std::lock_guard<std::mutex> lock(switcher->m);
@@ -249,11 +253,11 @@ void SceneSwitcher::setupSequenceTab()
{
for (auto &s : switcher->sceneSequenceSwitches) {
QListWidgetItem *item;
item = new QListWidgetItem(ui->sceneSequences);
ui->sceneSequences->addItem(item);
item = new QListWidgetItem(ui->sceneSequenceSwitches);
ui->sceneSequenceSwitches->addItem(item);
SequenceWidget *sw = new SequenceWidget(&s);
item->setSizeHint(sw->minimumSizeHint());
ui->sceneSequences->setItemWidget(item, sw);
ui->sceneSequenceSwitches->setItemWidget(item, sw);
}
if (switcher->sceneSequenceSwitches.size() == 0)