mirror of
https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-08-22 01:05:53 -05:00
add generic switch widget and setup new UI for exec switching
This commit is contained in:
@@ -70,7 +70,9 @@ if(BUILD_OUT_OF_TREE)
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src/switch-random.cpp
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src/switch-time.cpp
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src/switch-audio.cpp
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src/switch-generic.cpp
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src/curl-helper.cpp
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src/volume-control.cpp
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)
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set(advanced-scene-switcher_UI
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@@ -218,6 +220,7 @@ else ()
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src/switch-random.cpp
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src/switch-time.cpp
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src/switch-audio.cpp
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src/switch-generic.cpp
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src/curl-helper.cpp
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src/volume-control.cpp
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)
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@@ -1499,89 +1499,6 @@
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<string notr="true">Executable</string>
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</attribute>
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<layout class="QVBoxLayout" name="verticalLayout_11">
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout_24">
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<item>
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<widget class="QLabel" name="label_24">
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<property name="toolTip">
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<string/>
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</property>
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<property name="text">
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<string><html><head/><body><p>WARNING! Simultaneously running multiple applications from the same executable may result in undesired behavior</p></body></html></string>
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</property>
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<property name="textFormat">
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<enum>Qt::AutoText</enum>
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</property>
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<property name="openExternalLinks">
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<bool>false</bool>
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</property>
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</widget>
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</item>
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<item>
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<spacer name="horizontalSpacer_22">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>40</width>
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<height>20</height>
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</size>
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</property>
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</spacer>
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</item>
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</layout>
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</item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout_23">
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<item>
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<widget class="QComboBox" name="executable">
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<property name="editable">
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<bool>true</bool>
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</property>
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<property name="maxVisibleItems">
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<number>20</number>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="executableScenes">
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<property name="minimumSize">
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<size>
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<width>100</width>
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<height>0</height>
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</size>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="executableTransitions"/>
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</item>
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<item>
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<widget class="QCheckBox" name="requiresFocusCheckBox">
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<property name="text">
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<string>only if focused</string>
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</property>
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<property name="autoRepeatInterval">
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<number>100</number>
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</property>
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</widget>
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</item>
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<item>
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<spacer name="horizontalSpacer_21">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>40</width>
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<height>20</height>
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</size>
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</property>
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</spacer>
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</item>
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</layout>
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</item>
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<item>
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<widget class="QListWidget" name="executables">
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<property name="enabled">
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@@ -163,6 +163,17 @@ void SceneSwitcher::populateMediaSelection(QComboBox *sel, bool addSelect)
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obs_enum_sources(sourceEnum, sel);
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}
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void SceneSwitcher::populateProcessSelection(QComboBox *sel, bool addSelect)
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{
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if (addSelect)
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addSelectionEntry(sel, "--select process--");
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QStringList processes;
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GetProcessList(processes);
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for (QString &process : processes)
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sel->addItem(process);
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}
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bool SceneSwitcher::listMoveUp(QListWidget *list)
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{
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int index = list->currentRow();
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@@ -80,6 +80,8 @@ public:
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bool addSelect = true);
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static void populateMediaSelection(QComboBox *sel,
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bool addSelect = true);
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static void populateProcessSelection(QComboBox *sel,
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bool addSelect = true);
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bool listMoveUp(QListWidget *list);
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bool listMoveDown(QListWidget *list);
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@@ -159,7 +161,6 @@ public slots:
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void on_executableDown_clicked();
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void on_executableAdd_clicked();
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void on_executableRemove_clicked();
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void on_executables_currentRowChanged(int idx);
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void on_idleCheckBox_stateChanged(int state);
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void on_idleTransitions_currentTextChanged(const QString &text);
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@@ -2,7 +2,6 @@
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#include <QComboBox>
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#include <QSpinBox>
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#include <QLabel>
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#include <string>
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#include "utility.hpp"
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#include "switch-generic.hpp"
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@@ -38,7 +37,7 @@ struct AudioSwitch : virtual SceneSwitcherEntry {
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friend void swap(AudioSwitch &first, AudioSwitch &second);
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};
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class AudioSwitchWidget : public QWidget {
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class AudioSwitchWidget : public SwitchWidget {
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Q_OBJECT
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public:
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@@ -51,16 +50,10 @@ public:
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AudioSwitchWidget *as2);
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private slots:
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void SceneChanged(const QString &text);
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void TransitionChanged(const QString &text);
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void SourceChanged(const QString &text);
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void VolumeThresholdChanged(int vol);
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private:
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bool loading = true;
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QComboBox *audioScenes;
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QComboBox *audioTransitions;
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QComboBox *audioSources;
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QSpinBox *audioVolumeThreshold;
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@@ -1,20 +1,23 @@
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#pragma once
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#include <string>
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#include <QComboBox>
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#include <QCheckBox>
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#include <QLabel>
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#include "utility.hpp"
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#include "switch-generic.hpp"
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constexpr auto exe_func = 3;
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constexpr auto default_priority_3 = exe_func;
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struct ExecutableSceneSwitch : SceneSwitcherEntry {
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QString exe;
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bool inFocus;
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struct ExecutableSwitch : SceneSwitcherEntry {
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QString exe = "";
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bool inFocus = false;
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const char *getType() { return "exec"; }
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inline ExecutableSceneSwitch(OBSWeakSource scene_,
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OBSWeakSource transition_,
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const QString &exe_, bool inFocus_)
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inline ExecutableSwitch(){};
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inline ExecutableSwitch(OBSWeakSource scene_, OBSWeakSource transition_,
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const QString &exe_, bool inFocus_)
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: SceneSwitcherEntry(scene_, transition_),
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exe(exe_),
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inFocus(inFocus_)
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@@ -22,7 +25,28 @@ struct ExecutableSceneSwitch : SceneSwitcherEntry {
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}
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};
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static inline QString MakeSwitchNameExecutable(const QString &scene,
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const QString &value,
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const QString &transition,
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bool inFocus);
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class ExecutableSwitchWidget : public SwitchWidget {
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Q_OBJECT
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public:
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ExecutableSwitchWidget(ExecutableSwitch *s);
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ExecutableSwitch *getSwitchData();
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void setSwitchData(ExecutableSwitch *s);
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static void swapSwitchData(ExecutableSwitchWidget *s1,
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ExecutableSwitchWidget *s2);
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private slots:
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void ProcessChanged(const QString &text);
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void FocusChanged(int state);
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private:
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QComboBox *processes;
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QCheckBox *requiresFocus;
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QLabel *whenLabel;
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QLabel *switchLabel;
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QLabel *usingLabel;
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ExecutableSwitch *switchData;
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};
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@@ -8,41 +8,41 @@ struct SceneSwitcherEntry {
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bool usePreviousScene = false;
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virtual const char *getType() = 0;
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virtual bool initialized() { return scene && transition; }
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virtual bool valid()
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{
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return (usePreviousScene || WeakSourceValid(scene)) &&
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WeakSourceValid(transition);
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}
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// TODO
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//virtual bool checkMatch() = 0;
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virtual void logMatch()
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{
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obs_source_t *s = obs_weak_source_get_source(scene);
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const char *sceneName = obs_source_get_name(s);
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obs_source_release(s);
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blog(LOG_INFO,
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"[adv-ss] match for '%s' - switch to scene '%s'",
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getType(), sceneName);
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}
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virtual bool initialized();
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virtual bool valid();
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virtual void logMatch();
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inline SceneSwitcherEntry() {}
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inline SceneSwitcherEntry(OBSWeakSource scene_,
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OBSWeakSource transition_,
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bool usePreviousScene_)
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bool usePreviousScene_ = true)
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: scene(scene_),
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transition(transition_),
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usePreviousScene(usePreviousScene_)
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{
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}
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inline SceneSwitcherEntry(OBSWeakSource scene_,
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OBSWeakSource transition_)
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: scene(scene_),
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transition(transition_),
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usePreviousScene(false)
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{
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}
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};
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class SwitchWidget : public QWidget {
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Q_OBJECT
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public:
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SwitchWidget(SceneSwitcherEntry *s, bool usePreviousScene = true);
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virtual SceneSwitcherEntry *getSwitchData();
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virtual void setSwitchData(SceneSwitcherEntry *s);
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static void swapSwitchData(SwitchWidget *s1, SwitchWidget *s2);
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private slots:
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void SceneChanged(const QString &text);
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void TransitionChanged(const QString &text);
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protected:
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bool loading = true;
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QComboBox *scenes;
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QComboBox *transitions;
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SceneSwitcherEntry *switchData;
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};
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@@ -81,7 +81,7 @@ struct SwitcherData {
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std::vector<FileSwitch> fileSwitches;
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CURL *curl = nullptr;
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std::vector<ExecutableSceneSwitch> executableSwitches;
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std::deque<ExecutableSwitch> executableSwitches;
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bool autoStopEnable = false;
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OBSWeakSource autoStopScene;
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@@ -40,13 +40,13 @@ void SceneSwitcher::on_audioUp_clicked()
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if (!listMoveUp(ui->audioSwitches))
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return;
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AudioSwitchWidget *as1 =
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AudioSwitchWidget *s1 =
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(AudioSwitchWidget *)ui->audioSwitches->itemWidget(
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ui->audioSwitches->item(index));
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AudioSwitchWidget *as2 =
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AudioSwitchWidget *s2 =
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(AudioSwitchWidget *)ui->audioSwitches->itemWidget(
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ui->audioSwitches->item(index - 1));
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AudioSwitchWidget::swapSwitchData(as1, as2);
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AudioSwitchWidget::swapSwitchData(s1, s2);
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std::lock_guard<std::mutex> lock(switcher->m);
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@@ -61,13 +61,13 @@ void SceneSwitcher::on_audioDown_clicked()
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if (!listMoveDown(ui->audioSwitches))
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return;
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AudioSwitchWidget *as1 =
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AudioSwitchWidget *s1 =
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(AudioSwitchWidget *)ui->audioSwitches->itemWidget(
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ui->audioSwitches->item(index));
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AudioSwitchWidget *as2 =
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AudioSwitchWidget *s2 =
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(AudioSwitchWidget *)ui->audioSwitches->itemWidget(
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ui->audioSwitches->item(index + 1));
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AudioSwitchWidget::swapSwitchData(as1, as2);
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AudioSwitchWidget::swapSwitchData(s1, s2);
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std::lock_guard<std::mutex> lock(switcher->m);
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@@ -224,14 +224,12 @@ void AudioSwitch::resetVolmeter()
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bool AudioSwitch::initialized()
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{
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return audioSource && SceneSwitcherEntry::initialized();
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return SceneSwitcherEntry::initialized() && audioSource;
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}
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bool AudioSwitch::valid()
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{
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return !initialized() ||
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((usePreviousScene || WeakSourceValid(scene)) &&
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WeakSourceValid(audioSource) && WeakSourceValid(transition));
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return SceneSwitcherEntry::valid() && WeakSourceValid(audioSource);
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}
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inline AudioSwitch::AudioSwitch(OBSWeakSource scene_, OBSWeakSource transition_,
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@@ -320,10 +318,8 @@ void swap(AudioSwitch &first, AudioSwitch &second)
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second.resetVolmeter();
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}
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AudioSwitchWidget::AudioSwitchWidget(AudioSwitch *s)
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AudioSwitchWidget::AudioSwitchWidget(AudioSwitch *s) : SwitchWidget(s)
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{
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audioScenes = new QComboBox();
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audioTransitions = new QComboBox();
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audioSources = new QComboBox();
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audioVolumeThreshold = new QSpinBox();
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@@ -348,24 +344,15 @@ AudioSwitchWidget::AudioSwitchWidget(AudioSwitch *s)
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volMeter->GetSlider(), SLOT(setValue(int)));
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QWidget::connect(audioVolumeThreshold, SIGNAL(valueChanged(int)), this,
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SLOT(VolumeThresholdChanged(int)));
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QWidget::connect(audioScenes,
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SIGNAL(currentTextChanged(const QString &)), this,
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SLOT(SceneChanged(const QString &)));
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QWidget::connect(audioTransitions,
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SIGNAL(currentTextChanged(const QString &)), this,
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SLOT(TransitionChanged(const QString &)));
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QWidget::connect(audioSources,
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SIGNAL(currentTextChanged(const QString &)), this,
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SLOT(SourceChanged(const QString &)));
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SceneSwitcher::populateSceneSelection(audioScenes, true);
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SceneSwitcher::populateTransitionSelection(audioTransitions);
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SceneSwitcher::populateAudioSelection(audioSources);
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if (s) {
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audioScenes->setCurrentText(
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GetWeakSourceName(s->scene).c_str());
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audioTransitions->setCurrentText(
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scenes->setCurrentText(GetWeakSourceName(s->scene).c_str());
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transitions->setCurrentText(
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GetWeakSourceName(s->transition).c_str());
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audioSources->setCurrentText(
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GetWeakSourceName(s->audioSource).c_str());
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@@ -381,9 +368,9 @@ AudioSwitchWidget::AudioSwitchWidget(AudioSwitch *s)
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switchLayout->addWidget(aboveLabel);
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switchLayout->addWidget(audioVolumeThreshold);
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switchLayout->addWidget(switchLabel);
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switchLayout->addWidget(audioScenes);
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switchLayout->addWidget(scenes);
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switchLayout->addWidget(usingLabel);
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switchLayout->addWidget(audioTransitions);
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switchLayout->addWidget(transitions);
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switchLayout->addStretch();
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QVBoxLayout *mainLayout = new QVBoxLayout;
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@@ -408,20 +395,14 @@ void AudioSwitchWidget::setSwitchData(AudioSwitch *s)
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switchData = s;
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}
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void AudioSwitchWidget::swapSwitchData(AudioSwitchWidget *as1,
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AudioSwitchWidget *as2)
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void AudioSwitchWidget::swapSwitchData(AudioSwitchWidget *s1,
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AudioSwitchWidget *s2)
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{
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AudioSwitch *t = as1->getSwitchData();
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as1->setSwitchData(as2->getSwitchData());
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as2->setSwitchData(t);
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}
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SwitchWidget::swapSwitchData(s1, s2);
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void AudioSwitchWidget::SceneChanged(const QString &text)
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{
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if (loading || !switchData)
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return;
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std::lock_guard<std::mutex> lock(switcher->m);
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switchData->scene = GetWeakSourceByQString(text);
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AudioSwitch *t = s1->getSwitchData();
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s1->setSwitchData(s2->getSwitchData());
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s2->setSwitchData(t);
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}
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||||
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void AudioSwitchWidget::UpdateVolmeterSource()
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@@ -444,14 +425,6 @@ void AudioSwitchWidget::UpdateVolmeterSource()
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volMeter->GetSlider()->setValue(switchData->volumeThreshold);
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}
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||||
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void AudioSwitchWidget::TransitionChanged(const QString &text)
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{
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if (loading || !switchData)
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return;
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||||
std::lock_guard<std::mutex> lock(switcher->m);
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switchData->transition = GetWeakTransitionByQString(text);
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||||
}
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||||
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void AudioSwitchWidget::SourceChanged(const QString &text)
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{
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if (loading || !switchData)
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||||
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||||
@@ -1,121 +1,17 @@
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||||
#include "headers/advanced-scene-switcher.hpp"
|
||||
|
||||
int SceneSwitcher::executableFindByData(const QString &exe)
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||||
{
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||||
int count = ui->executables->count();
|
||||
|
||||
for (int i = 0; i < count; i++) {
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||||
QListWidgetItem *item = ui->executables->item(i);
|
||||
QString itemExe = item->data(Qt::UserRole).toString();
|
||||
|
||||
if (itemExe == exe)
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||||
return i;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
void SceneSwitcher::on_executables_currentRowChanged(int idx)
|
||||
{
|
||||
if (loading)
|
||||
return;
|
||||
if (idx == -1)
|
||||
return;
|
||||
|
||||
QListWidgetItem *item = ui->executables->item(idx);
|
||||
|
||||
QString exec = item->data(Qt::UserRole).toString();
|
||||
|
||||
std::lock_guard<std::mutex> lock(switcher->m);
|
||||
for (auto &s : switcher->executableSwitches) {
|
||||
if (exec.compare(s.exe) == 0) {
|
||||
QString sceneName = GetWeakSourceName(s.scene).c_str();
|
||||
QString transitionName =
|
||||
GetWeakSourceName(s.transition).c_str();
|
||||
ui->executableScenes->setCurrentText(sceneName);
|
||||
ui->executable->setCurrentText(exec);
|
||||
ui->executableTransitions->setCurrentText(
|
||||
transitionName);
|
||||
ui->requiresFocusCheckBox->setChecked(s.inFocus);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SceneSwitcher::on_executableUp_clicked()
|
||||
{
|
||||
int index = ui->executables->currentRow();
|
||||
if (index != -1 && index != 0) {
|
||||
ui->executables->insertItem(index - 1,
|
||||
ui->executables->takeItem(index));
|
||||
ui->executables->setCurrentRow(index - 1);
|
||||
|
||||
std::lock_guard<std::mutex> lock(switcher->m);
|
||||
|
||||
iter_swap(switcher->executableSwitches.begin() + index,
|
||||
switcher->executableSwitches.begin() + index - 1);
|
||||
}
|
||||
}
|
||||
|
||||
void SceneSwitcher::on_executableDown_clicked()
|
||||
{
|
||||
int index = ui->executables->currentRow();
|
||||
if (index != -1 && index != ui->executables->count() - 1) {
|
||||
ui->executables->insertItem(index + 1,
|
||||
ui->executables->takeItem(index));
|
||||
ui->executables->setCurrentRow(index + 1);
|
||||
|
||||
std::lock_guard<std::mutex> lock(switcher->m);
|
||||
|
||||
iter_swap(switcher->executableSwitches.begin() + index,
|
||||
switcher->executableSwitches.begin() + index + 1);
|
||||
}
|
||||
}
|
||||
|
||||
void SceneSwitcher::on_executableAdd_clicked()
|
||||
{
|
||||
QString sceneName = ui->executableScenes->currentText();
|
||||
QString exeName = ui->executable->currentText();
|
||||
QString transitionName = ui->executableTransitions->currentText();
|
||||
bool inFocus = ui->requiresFocusCheckBox->isChecked();
|
||||
std::lock_guard<std::mutex> lock(switcher->m);
|
||||
switcher->executableSwitches.emplace_back();
|
||||
|
||||
if (exeName.isEmpty() || sceneName.isEmpty())
|
||||
return;
|
||||
|
||||
OBSWeakSource source = GetWeakSourceByQString(sceneName);
|
||||
OBSWeakSource transition = GetWeakTransitionByQString(transitionName);
|
||||
QVariant v = QVariant::fromValue(exeName);
|
||||
|
||||
QString text = MakeSwitchNameExecutable(sceneName, exeName,
|
||||
transitionName, inFocus);
|
||||
|
||||
int idx = executableFindByData(exeName);
|
||||
|
||||
if (idx == -1) {
|
||||
std::lock_guard<std::mutex> lock(switcher->m);
|
||||
switcher->executableSwitches.emplace_back(
|
||||
source, transition, exeName.toUtf8().constData(),
|
||||
inFocus);
|
||||
|
||||
QListWidgetItem *item =
|
||||
new QListWidgetItem(text, ui->executables);
|
||||
item->setData(Qt::UserRole, v);
|
||||
} else {
|
||||
QListWidgetItem *item = ui->executables->item(idx);
|
||||
item->setText(text);
|
||||
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(switcher->m);
|
||||
for (auto &s : switcher->executableSwitches) {
|
||||
if (s.exe == exeName) {
|
||||
s.scene = source;
|
||||
s.transition = transition;
|
||||
s.inFocus = inFocus;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
QListWidgetItem *item;
|
||||
item = new QListWidgetItem(ui->executables);
|
||||
ui->executables->addItem(item);
|
||||
ExecutableSwitchWidget *sw = new ExecutableSwitchWidget(
|
||||
&switcher->executableSwitches.back());
|
||||
item->setSizeHint(sw->minimumSizeHint());
|
||||
ui->executables->setItemWidget(item, sw);
|
||||
}
|
||||
|
||||
void SceneSwitcher::on_executableRemove_clicked()
|
||||
@@ -124,25 +20,57 @@ void SceneSwitcher::on_executableRemove_clicked()
|
||||
if (!item)
|
||||
return;
|
||||
|
||||
QString exe = item->data(Qt::UserRole).toString();
|
||||
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(switcher->m);
|
||||
int idx = ui->executables->currentRow();
|
||||
auto &switches = switcher->executableSwitches;
|
||||
|
||||
for (auto it = switches.begin(); it != switches.end(); ++it) {
|
||||
auto &s = *it;
|
||||
|
||||
if (s.exe == exe) {
|
||||
switches.erase(it);
|
||||
break;
|
||||
}
|
||||
}
|
||||
switches.erase(switches.begin() + idx);
|
||||
}
|
||||
|
||||
delete item;
|
||||
}
|
||||
|
||||
void SceneSwitcher::on_executableUp_clicked()
|
||||
{
|
||||
int index = ui->executables->currentRow();
|
||||
if (!listMoveUp(ui->executables))
|
||||
return;
|
||||
|
||||
ExecutableSwitchWidget *s1 =
|
||||
(ExecutableSwitchWidget *)ui->executables->itemWidget(
|
||||
ui->executables->item(index));
|
||||
ExecutableSwitchWidget *s2 =
|
||||
(ExecutableSwitchWidget *)ui->executables->itemWidget(
|
||||
ui->executables->item(index - 1));
|
||||
ExecutableSwitchWidget::swapSwitchData(s1, s2);
|
||||
|
||||
std::lock_guard<std::mutex> lock(switcher->m);
|
||||
|
||||
std::swap(switcher->executableSwitches[index],
|
||||
switcher->executableSwitches[index - 1]);
|
||||
}
|
||||
|
||||
void SceneSwitcher::on_executableDown_clicked()
|
||||
{
|
||||
int index = ui->executables->currentRow();
|
||||
|
||||
if (!listMoveDown(ui->executables))
|
||||
return;
|
||||
|
||||
ExecutableSwitchWidget *s1 =
|
||||
(ExecutableSwitchWidget *)ui->executables->itemWidget(
|
||||
ui->executables->item(index));
|
||||
ExecutableSwitchWidget *s2 =
|
||||
(ExecutableSwitchWidget *)ui->executables->itemWidget(
|
||||
ui->executables->item(index + 1));
|
||||
ExecutableSwitchWidget::swapSwitchData(s1, s2);
|
||||
|
||||
std::lock_guard<std::mutex> lock(switcher->m);
|
||||
|
||||
std::swap(switcher->executableSwitches[index],
|
||||
switcher->executableSwitches[index + 1]);
|
||||
}
|
||||
|
||||
void SwitcherData::checkExeSwitch(bool &match, OBSWeakSource &scene,
|
||||
OBSWeakSource &transition)
|
||||
{
|
||||
@@ -170,7 +98,7 @@ void SwitcherData::checkExeSwitch(bool &match, OBSWeakSource &scene,
|
||||
|
||||
// Check for match
|
||||
GetProcessList(runningProcesses);
|
||||
for (ExecutableSceneSwitch &s : executableSwitches) {
|
||||
for (ExecutableSwitch &s : executableSwitches) {
|
||||
// True if executable switch is running (direct)
|
||||
bool equals = runningProcesses.contains(s.exe);
|
||||
// True if executable switch is running (regex)
|
||||
@@ -199,7 +127,7 @@ void SwitcherData::checkExeSwitch(bool &match, OBSWeakSource &scene,
|
||||
void SwitcherData::saveExecutableSwitches(obs_data_t *obj)
|
||||
{
|
||||
obs_data_array_t *executableArray = obs_data_array_create();
|
||||
for (ExecutableSceneSwitch &s : switcher->executableSwitches) {
|
||||
for (ExecutableSwitch &s : switcher->executableSwitches) {
|
||||
obs_data_t *array_obj = obs_data_create();
|
||||
|
||||
obs_source_t *source = obs_weak_source_get_source(s.scene);
|
||||
@@ -255,37 +183,96 @@ void SwitcherData::loadExecutableSwitches(obs_data_t *obj)
|
||||
|
||||
void SceneSwitcher::setupExecutableTab()
|
||||
{
|
||||
populateSceneSelection(ui->executableScenes, false);
|
||||
populateTransitionSelection(ui->executableTransitions);
|
||||
|
||||
QStringList processes;
|
||||
GetProcessList(processes);
|
||||
for (QString &process : processes)
|
||||
ui->executable->addItem(process);
|
||||
|
||||
for (auto &s : switcher->executableSwitches) {
|
||||
std::string sceneName = GetWeakSourceName(s.scene);
|
||||
std::string transitionName = GetWeakSourceName(s.transition);
|
||||
QString text = MakeSwitchNameExecutable(sceneName.c_str(),
|
||||
s.exe,
|
||||
transitionName.c_str(),
|
||||
s.inFocus);
|
||||
|
||||
QListWidgetItem *item =
|
||||
new QListWidgetItem(text, ui->executables);
|
||||
item->setData(Qt::UserRole, s.exe);
|
||||
QListWidgetItem *item;
|
||||
item = new QListWidgetItem(ui->executables);
|
||||
ui->executables->addItem(item);
|
||||
ExecutableSwitchWidget *sw = new ExecutableSwitchWidget(&s);
|
||||
item->setSizeHint(sw->minimumSizeHint());
|
||||
ui->executables->setItemWidget(item, sw);
|
||||
}
|
||||
}
|
||||
|
||||
static inline QString MakeSwitchNameExecutable(const QString &scene,
|
||||
const QString &value,
|
||||
const QString &transition,
|
||||
bool inFocus)
|
||||
ExecutableSwitchWidget::ExecutableSwitchWidget(ExecutableSwitch *s)
|
||||
: SwitchWidget(s, false)
|
||||
{
|
||||
if (!inFocus)
|
||||
return QStringLiteral("[") + scene + QStringLiteral(", ") +
|
||||
transition + QStringLiteral("]: ") + value;
|
||||
return QStringLiteral("[") + scene + QStringLiteral(", ") + transition +
|
||||
QStringLiteral("]: ") + value +
|
||||
QStringLiteral(" (only if focused)");
|
||||
processes = new QComboBox();
|
||||
requiresFocus = new QCheckBox("only if focused");
|
||||
|
||||
whenLabel = new QLabel("When");
|
||||
switchLabel = new QLabel("is running switch to");
|
||||
usingLabel = new QLabel("using");
|
||||
|
||||
QWidget::connect(processes, SIGNAL(currentTextChanged(const QString &)),
|
||||
this, SLOT(ProcessChanged(const QString &)));
|
||||
QWidget::connect(requiresFocus, SIGNAL(stateChanged(int)), this,
|
||||
SLOT(FocusChanged(int)));
|
||||
|
||||
SceneSwitcher::populateProcessSelection(processes);
|
||||
|
||||
if (s) {
|
||||
scenes->setCurrentText(GetWeakSourceName(s->scene).c_str());
|
||||
transitions->setCurrentText(
|
||||
GetWeakSourceName(s->transition).c_str());
|
||||
processes->setCurrentText(s->exe);
|
||||
requiresFocus->setChecked(s->inFocus);
|
||||
}
|
||||
|
||||
setStyleSheet("* { background-color: transparent; }");
|
||||
|
||||
QHBoxLayout *mainLayout = new QHBoxLayout;
|
||||
|
||||
mainLayout->addWidget(whenLabel);
|
||||
mainLayout->addWidget(processes);
|
||||
mainLayout->addWidget(switchLabel);
|
||||
mainLayout->addWidget(scenes);
|
||||
mainLayout->addWidget(usingLabel);
|
||||
mainLayout->addWidget(transitions);
|
||||
mainLayout->addWidget(requiresFocus);
|
||||
mainLayout->addStretch();
|
||||
|
||||
setLayout(mainLayout);
|
||||
|
||||
switchData = s;
|
||||
|
||||
loading = false;
|
||||
}
|
||||
|
||||
ExecutableSwitch *ExecutableSwitchWidget::getSwitchData()
|
||||
{
|
||||
return switchData;
|
||||
}
|
||||
|
||||
void ExecutableSwitchWidget::setSwitchData(ExecutableSwitch *s)
|
||||
{
|
||||
switchData = s;
|
||||
}
|
||||
|
||||
void ExecutableSwitchWidget::swapSwitchData(ExecutableSwitchWidget *s1,
|
||||
ExecutableSwitchWidget *s2)
|
||||
{
|
||||
SwitchWidget::swapSwitchData(s1, s2);
|
||||
|
||||
ExecutableSwitch *t = s1->getSwitchData();
|
||||
s1->setSwitchData(s2->getSwitchData());
|
||||
s2->setSwitchData(t);
|
||||
}
|
||||
|
||||
void ExecutableSwitchWidget::ProcessChanged(const QString &text)
|
||||
{
|
||||
if (loading || !switchData)
|
||||
return;
|
||||
std::lock_guard<std::mutex> lock(switcher->m);
|
||||
switchData->exe = text;
|
||||
}
|
||||
|
||||
void ExecutableSwitchWidget::FocusChanged(int state)
|
||||
{
|
||||
if (loading || !switchData)
|
||||
return;
|
||||
std::lock_guard<std::mutex> lock(switcher->m);
|
||||
switchData->inFocus = state;
|
||||
}
|
||||
|
||||
81
src/switch-generic.cpp
Normal file
81
src/switch-generic.cpp
Normal file
@@ -0,0 +1,81 @@
|
||||
#include <QWidget>
|
||||
#include <QHBoxLayout>
|
||||
|
||||
#include "headers/advanced-scene-switcher.hpp"
|
||||
|
||||
bool SceneSwitcherEntry::initialized()
|
||||
{
|
||||
return scene && transition;
|
||||
}
|
||||
|
||||
bool SceneSwitcherEntry::valid()
|
||||
{
|
||||
return !initialized() ||
|
||||
((usePreviousScene || WeakSourceValid(scene)) &&
|
||||
WeakSourceValid(transition));
|
||||
}
|
||||
|
||||
void SceneSwitcherEntry::logMatch()
|
||||
{
|
||||
obs_source_t *s = obs_weak_source_get_source(scene);
|
||||
const char *sceneName = obs_source_get_name(s);
|
||||
obs_source_release(s);
|
||||
blog(LOG_INFO, "[adv-ss] match for '%s' - switch to scene '%s'",
|
||||
getType(), sceneName);
|
||||
}
|
||||
|
||||
SwitchWidget::SwitchWidget(SceneSwitcherEntry *s, bool usePreviousScene)
|
||||
{
|
||||
scenes = new QComboBox();
|
||||
transitions = new QComboBox();
|
||||
|
||||
QWidget::connect(scenes, SIGNAL(currentTextChanged(const QString &)),
|
||||
this, SLOT(SceneChanged(const QString &)));
|
||||
QWidget::connect(transitions,
|
||||
SIGNAL(currentTextChanged(const QString &)), this,
|
||||
SLOT(TransitionChanged(const QString &)));
|
||||
|
||||
SceneSwitcher::populateSceneSelection(scenes, usePreviousScene);
|
||||
SceneSwitcher::populateTransitionSelection(transitions);
|
||||
|
||||
if (s) {
|
||||
scenes->setCurrentText(GetWeakSourceName(s->scene).c_str());
|
||||
transitions->setCurrentText(
|
||||
GetWeakSourceName(s->transition).c_str());
|
||||
}
|
||||
|
||||
switchData = s;
|
||||
}
|
||||
|
||||
SceneSwitcherEntry *SwitchWidget::getSwitchData()
|
||||
{
|
||||
return switchData;
|
||||
}
|
||||
|
||||
void SwitchWidget::setSwitchData(SceneSwitcherEntry *s)
|
||||
{
|
||||
switchData = s;
|
||||
}
|
||||
|
||||
void SwitchWidget::swapSwitchData(SwitchWidget *s1, SwitchWidget *s2)
|
||||
{
|
||||
SceneSwitcherEntry *t = s1->getSwitchData();
|
||||
s1->setSwitchData(s2->getSwitchData());
|
||||
s2->setSwitchData(t);
|
||||
}
|
||||
|
||||
void SwitchWidget::SceneChanged(const QString &text)
|
||||
{
|
||||
if (loading || !switchData)
|
||||
return;
|
||||
std::lock_guard<std::mutex> lock(switcher->m);
|
||||
switchData->scene = GetWeakSourceByQString(text);
|
||||
}
|
||||
|
||||
void SwitchWidget::TransitionChanged(const QString &text)
|
||||
{
|
||||
if (loading || !switchData)
|
||||
return;
|
||||
std::lock_guard<std::mutex> lock(switcher->m);
|
||||
switchData->transition = GetWeakTransitionByQString(text);
|
||||
}
|
||||
@@ -60,7 +60,7 @@ void SwitcherData::Prune()
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < executableSwitches.size(); i++) {
|
||||
ExecutableSceneSwitch &s = executableSwitches[i];
|
||||
ExecutableSwitch &s = executableSwitches[i];
|
||||
if (!s.valid())
|
||||
executableSwitches.erase(executableSwitches.begin() +
|
||||
i--);
|
||||
|
||||
Reference in New Issue
Block a user