Sam Lantinga
efc19178c7
Fixed compiling on Windows
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Added an untested shader for YV12 textures
2011-02-09 10:31:12 -08:00
Sam Lantinga
47818cfba9
Added a simple log message API
2011-02-07 16:45:40 -08:00
Sam Lantinga
8d99feca16
Updated projects
2011-02-05 12:01:36 -08:00
Sam Lantinga
64db716d1b
Updated Visual Studio 2010 project
2011-02-04 14:06:01 -08:00
Sam Lantinga
9f81da0aa6
Removed missing file
2011-02-04 13:57:55 -08:00
Sam Lantinga
93a4e38e98
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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The software renderer has been re-routed to use the framebuffer interface, which makes it possible to have software rendering available even on simple ports.
2011-02-03 15:49:37 -08:00
Sam Lantinga
405d4ed7e4
Made it possible to create a texture of any format, even if not supported by the renderer.
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This allows me to reduce the set of formats supported by the renderers to the most optimal set, for a nice speed boost.
2011-02-03 00:19:40 -08:00
Sam Lantinga
8bf50cc83c
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
2011-02-02 14:34:54 -08:00
Sam Lantinga
adfafcaa35
Removing Visual Studio projects for testpalette
2011-02-01 21:51:54 -08:00
Sam Lantinga
096a6b8d79
Removed partially functional renderers
2011-01-31 22:21:29 -08:00
Sam Lantinga
cff0c4846b
Fixed quotes around Mercurial revision text
2011-01-27 20:37:54 -08:00
Sam Lantinga
8903c6651b
0 isn't a valid Mercurial revision
2011-01-27 20:14:10 -08:00
krogoway
ece000dbf1
Always copy the SDL_config_windows.h to SDL_config.h for VisualC 2005, 2008 and 2010 projects.
2011-01-27 20:30:39 -06:00
krogoway
86dd80b24b
Added SDL_window.* to the project.
2011-01-24 23:54:21 -06:00
Sam Lantinga
01fa14dc42
Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
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I think this also fixes the bug relating to non-latin characters in filenames, since UNICODE wasn't defined in SDL_rwops.c
2011-01-24 21:20:30 -08:00
Sam Lantinga
08ad787807
Fixed bug #925
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Changed "win32" to "windows"
2011-01-20 18:04:05 -08:00
Sam Lantinga
317257b056
Use the debug C runtime for the debug configuration
2011-01-19 13:50:53 -08:00
Sam Lantinga
127b01bc8a
The clipboard API was missing from the 2010 project
2011-01-19 13:44:21 -08:00
Sam Lantinga
8018c7aff8
Added post build step to copy SDL and data files into the test projects
2011-01-19 13:07:25 -08:00
Sam Lantinga
b171384544
Added testshape to the Debug configuration
2011-01-19 13:07:06 -08:00
Sam Lantinga
2454e69555
Added post build step to copy SDL and data files into the test projects
2011-01-19 11:35:54 -08:00
Sam Lantinga
54e9e14daf
Added testatomic test project
2011-01-17 13:42:24 -08:00
Sam Lantinga
38e31e4598
Updated the atomic API for better use cases
2011-01-15 12:41:59 -08:00
Sam Lantinga
6e25b65a44
Jcw87 to Sam
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The project files for VS 2005 are still outdated/messed up. I have a patch that will bring the VS 2005 project files up to date with the VS 2008 project files, add the x64 platform to the VS 2005 project files, fix a few issues with x64 in VS 2008, and a few other misc changes that don't really change the output at all.
2011-01-09 08:35:18 -08:00
Jim Grandpre
c6627d1b6d
Fixed SDL_VS2005.vcproj
2010-12-15 21:31:12 -05:00
Jim Grandpre
0d9ae52c6c
Reverted SDL_VS2005.vcproj to revision 4634.
2010-12-15 21:21:13 -05:00
Sam Lantinga
deaf19e6c2
Added a Visual Studio project for testgesture
2010-11-30 12:38:46 -08:00
Sam Lantinga
bd97b747e3
Removed references to testwm
2010-11-30 12:04:01 -08:00
Andreas Schiffler
92523c9d44
Fix and rename VS2010 project files, add tests to VS2010 solution, fix VS compiler warning
2010-11-19 21:51:33 -08:00
Sam Lantinga
a9078b519d
Updated build for Visual Studio 2010
2010-09-17 09:08:47 -07:00
Andreas Schiffler
04a527d771
- added directx include path to VS2008 solution
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- updated shape vcproj and add it to VS2008 solution
- minor changes (i.e. typecasting) to get rid of compiler warnings in VS
2010-09-15 22:15:47 -07:00
Andreas Schiffler
c366d9cf51
Add missing imm32.lib from VS2010 project
2010-09-07 20:56:02 -07:00
Sam Lantinga
256b2c3990
Compiling in atan()/atan2() implementation on Visual Studio 2008.
2010-08-29 16:55:58 -07:00
Sam Lantinga
d343754786
Fixed compiling with Visual Studio 2008
2010-08-29 14:22:22 -07:00
Andreas Schiffler
b0d0e9f2f0
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
2010-08-23 23:44:28 -07:00
Sam Lantinga
b7c5d88e6a
Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows
2010-08-22 13:45:56 -07:00
Sam Lantinga
d4d88abae0
Merged Daniel's Google Summer of Code work from SDL-gsoc2010_IME
2010-08-22 12:39:27 -07:00
egottlieb
1dac65bd3a
Finally got the Win32 API code for shaping to work! Just need to fix SDL_CalculateShapeTree() now!
2010-08-14 16:14:36 -04:00
egottlieb
86bd63adea
Improving Cocoa implementation and fixed a small bug in SDL_shape.c.
2010-08-05 18:58:45 -04:00
egottlieb
1123728a5d
Removed superfluous VS2010 build files.
2010-08-03 10:10:06 -04:00
egottlieb
1d4ad960e8
Added and re-added VS2010 solution files.
2010-08-02 22:20:13 -04:00
egottlieb
d8d77da906
Added VS2010 build files.
2010-08-02 21:43:08 -04:00
egottlieb
ce799da578
Worked on Windows implementation and the quad-trees.
2010-08-02 01:54:59 -04:00
egottlieb
1341532f15
Added VS2010 tests solution file.
2010-08-01 23:27:22 -04:00
egottlieb
94bc2a7db5
Added Windows build files for testshape.
2010-08-01 23:26:37 -04:00
egottlieb
157494348a
Converted some project files to VS2010, adding new files. Backups were made.
2010-08-01 23:16:32 -04:00
egottlieb
ad864c387a
Changed the file name to its correct, required one.
2010-08-01 23:07:59 -04:00
Eli Gottlieb
c94b94e367
Added Andreas's patch to fix my silly C++-style errors.
2010-07-29 22:57:39 -04:00
Eli Gottlieb
e58ba0a462
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
2010-07-20 12:42:43 -04:00
dewyatt
ea01e5af61
Merge with main repo (mainly for non-printable character fix)
2010-07-18 13:48:23 -04:00