Merge with main repo (mainly for non-printable character fix)

This commit is contained in:
dewyatt
2010-07-18 13:48:23 -04:00
69 changed files with 2917 additions and 1427 deletions

View File

@@ -235,6 +235,10 @@
RelativePath="..\..\include\SDL_audio.h"
>
</File>
<File
RelativePath="..\..\include\SDL_clipboard.h"
>
</File>
<File
RelativePath="..\..\include\SDL_compat.h"
>
@@ -560,6 +564,18 @@
RelativePath="..\..\src\video\SDL_bmp.c"
>
</File>
<File
RelativePath="..\..\src\video\SDL_clipboard.c"
>
</File>
<File
RelativePath="..\..\src\events\SDL_clipboardevents.c"
>
</File>
<File
RelativePath="..\..\src\events\SDL_clipboardevents_c.h"
>
</File>
<File
RelativePath="..\..\src\SDL_compat.c"
>
@@ -840,10 +856,6 @@
RelativePath="..\..\src\video\SDL_stretch.c"
>
</File>
<File
RelativePath="..\..\src\video\SDL_stretch_c.h"
>
</File>
<File
RelativePath="..\..\src\stdlib\SDL_string.c"
>
@@ -944,6 +956,14 @@
RelativePath="..\..\src\audio\SDL_wave.h"
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_win32clipboard.c"
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_win32clipboard.h"
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_win32events.c"
>

View File

@@ -382,6 +382,10 @@
RelativePath="..\..\include\SDL_audio.h"
>
</File>
<File
RelativePath="..\..\include\SDL_clipboard.h"
>
</File>
<File
RelativePath="..\..\include\SDL_compat.h"
>
@@ -715,6 +719,18 @@
RelativePath="..\..\src\video\SDL_bmp.c"
>
</File>
<File
RelativePath="..\..\src\video\SDL_clipboard.c"
>
</File>
<File
RelativePath="..\..\src\events\SDL_clipboardevents.c"
>
</File>
<File
RelativePath="..\..\src\events\SDL_clipboardevents_c.h"
>
</File>
<File
RelativePath="..\..\src\SDL_compat.c"
>
@@ -995,10 +1011,6 @@
RelativePath="..\..\src\video\SDL_stretch.c"
>
</File>
<File
RelativePath="..\..\src\video\SDL_stretch_c.h"
>
</File>
<File
RelativePath="..\..\src\stdlib\SDL_string.c"
>
@@ -1099,6 +1111,14 @@
RelativePath="..\..\src\audio\SDL_wave.h"
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_win32clipboard.c"
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_win32clipboard.h"
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_win32events.c"
>

View File

@@ -29,7 +29,7 @@
<Tool
Name="VCPreBuildEventTool"
Description="Making sure basic SDL headers are in place..."
CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY"
CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
/>
<Tool
Name="VCCustomBuildTool"
@@ -166,7 +166,7 @@
<Tool
Name="VCPreBuildEventTool"
Description="Making sure basic SDL headers are in place..."
CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY"
CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
/>
<Tool
Name="VCCustomBuildTool"
@@ -303,7 +303,7 @@
<Tool
Name="VCPreBuildEventTool"
Description="Making sure basic SDL headers are in place..."
CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY"
CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
/>
<Tool
Name="VCCustomBuildTool"