Sam Lantinga
b5afbc2700
Added the Google Summer of Code folks to the credits.
2009-01-04 17:04:13 +00:00
Sam Lantinga
60bcfb1334
Updated the snapshot script for use on the website
2009-01-04 06:32:01 +00:00
Sam Lantinga
58aa94ee7f
Fixed some dependency issues with SDL_revision.h
2009-01-04 05:52:14 +00:00
Sam Lantinga
a2acb16266
Fixed some dependency issues with SDL_revision.h
2009-01-04 05:41:52 +00:00
Sam Lantinga
e19ae7644f
Fine tuned revision code, updated testver
2009-01-04 05:27:13 +00:00
Sam Lantinga
76975e844e
Make the current revision number available
2009-01-04 05:08:12 +00:00
Sam Lantinga
5cf853b024
Good ideas, added to the TODO list
2009-01-03 21:01:02 +00:00
Szymon Wilczek
02bdfb7930
Bug 653 bugfix
2009-01-03 12:00:20 +00:00
Sam Lantinga
c1137076fc
Fixed crash on Windows
2009-01-03 07:33:42 +00:00
Sam Lantinga
1e028713c2
Added a few things to the TODO list.
...
Unit testing is becoming more and more important the more features are added
and the more combinations of factors there are to test.
2009-01-03 07:23:11 +00:00
Sam Lantinga
70c5fc2a97
Icons with translucency are implemented
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Reminder to finish off multi-display support
2009-01-03 07:16:57 +00:00
Sam Lantinga
b501ca91e6
Added bug reports to the credits
2009-01-03 06:15:58 +00:00
Sam Lantinga
3e6e66a616
Fixed bug #663
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Fixed mouse wheel direction
2009-01-03 06:12:05 +00:00
Sam Lantinga
6197d8d870
The mouse position is relative to the client window.
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Fixed setting the mouse focus when the mouse enters/leaves the window.
2009-01-03 06:03:56 +00:00
Sam Lantinga
8caa532268
Improved Direct3D YUV texture support
2009-01-03 05:42:18 +00:00
Sam Lantinga
44128ec99b
Query available formats before advertising them.
2009-01-03 04:33:19 +00:00
Sam Lantinga
c946585b59
Should we also set the icon in the task manager?
2009-01-03 01:20:55 +00:00
Sam Lantinga
ffbe0ef95b
Added support for translucent icons on Windows
2009-01-03 01:01:53 +00:00
Sam Lantinga
bc98ea3151
Added support for saving 32-bit BMP with alpha channel (disabled by default)
2009-01-03 01:00:38 +00:00
Sam Lantinga
f45614d34f
Date: Fri, 02 Jan 2009 23:22:39 +0100
...
From: Couriersud
Subject: SDL1.3 Win32 Resize bug
the attached diff fixes a bug where width and height were exchanged when
resizing a window.
2009-01-02 23:47:16 +00:00
Sam Lantinga
7f3d6deffd
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
2009-01-02 17:39:48 +00:00
Sam Lantinga
c6b2499d3c
There are still 8-bit applications that can take advantage of these (like Diablo 2)
2009-01-02 16:38:31 +00:00
Sam Lantinga
88d8f755cb
Maybe add a timeout for SDL_WaitEvent()
2009-01-02 16:06:29 +00:00
Sam Lantinga
cfd90d010a
indent
2009-01-02 16:03:37 +00:00
Sam Lantinga
94d337a41c
Don't use DirectColor visuals until we implement DirectColor colormap support
2009-01-02 15:47:49 +00:00
Sam Lantinga
a73ce044b0
Hopefully fixed crash when there are no input devices
2009-01-02 10:30:53 +00:00
Sam Lantinga
7a39366cbb
The _NET_WM_ICON protocol doesn't require the icon to be set before the window is shown.
2009-01-02 09:50:25 +00:00
Sam Lantinga
02ae0f6a07
It's probably not worth pushing palettized textures. The memory optimization
...
isn't worth the effort on modern hardware with the sorts of games that would
be using the SDL 1.3 texture API.
2009-01-02 09:27:36 +00:00
Sam Lantinga
857d7ff338
Now that we don't have to worry about 8-bit displays, maybe we can add alpha
...
to the palette entries?
2009-01-02 09:14:55 +00:00
Sam Lantinga
caa1ee30ac
Bye bye PseudoColor! :)
2009-01-02 09:12:21 +00:00
Sam Lantinga
c90a814d48
Ryan doesn't like hung programs to lock up his system. Silly, huh?
2009-01-02 09:04:31 +00:00
Ryan C. Gordon
f39707fb6c
Fixed off-by-one in audio converters, when growing a data type's size.
2009-01-02 08:12:14 +00:00
Ryan C. Gordon
b0a587ce40
Avoid unnecessary assignment in generated audio type converters.
2009-01-02 07:34:01 +00:00
Sam Lantinga
8ecf1a6211
Whoops, we need to actually fill the colormap on DirectColor visuals.
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Temporarily disable them for now.
2009-01-02 04:35:52 +00:00
Sam Lantinga
55b8779b0e
Added Couriersud to credits for finding bugs
2009-01-02 01:37:07 +00:00
Sam Lantinga
b3d92749cf
Date: Fri, 02 Jan 2009 00:54:48 +0100
...
From: Couriersud
Subject: SDL1.3 Two small bugs ...
The first bug is rather straight forward; XCloseDevice needs a device,
not an ID.
2009-01-02 01:34:52 +00:00
Sam Lantinga
91225b5f6f
Don't check in personal files
2009-01-02 01:32:51 +00:00
Holmes Futrell
44019a0d2e
Added target testdraw2 for running the test/testdraw2.c test.
2009-01-01 23:49:28 +00:00
Holmes Futrell
2cdf038df9
Modified OpenGL ES render driver to support new SDL_RenderFill, SDL_RenderLine, and SDL_RenderPoint.
2009-01-01 23:47:33 +00:00
Holmes Futrell
7375c9648c
Re-enabled joystick support during compilation.
2009-01-01 23:01:05 +00:00
Sam Lantinga
f4135a38db
Date: Thu, 01 Jan 2009 21:32:12 +0100
...
From: Couriersud
Subject: Fusionsound audio driver
attached is a diff containing a audio driver for the FusionSound
library. This sound library is closely related to DirectFB and uses the
same transport (fusion) as DirectFB when running applications "remote",
i.e. over the network. As such, it natively redirects sound where
DirectFB redirects video. This may be handy for everyone using SDL over
DirectFB.
2009-01-01 21:34:22 +00:00
Sam Lantinga
4037dfb340
Kicking off the great SDL Bug Hunt for January 2009
2009-01-01 19:42:48 +00:00
Sam Lantinga
9f35181036
Fixed DirectColor visual window creation problem
2009-01-01 18:58:26 +00:00
Sam Lantinga
2bf6c05665
Windows line drawing support is implemented
2009-01-01 18:49:43 +00:00
Sam Lantinga
9542fd900a
Oh yeah, it's an XInput symbol
2009-01-01 08:22:20 +00:00
Sam Lantinga
6c7b800444
indent
2009-01-01 08:21:19 +00:00
Sam Lantinga
90f2b208dc
Added missing symbol
2009-01-01 08:19:56 +00:00
Sam Lantinga
bda23d98c9
Fixed X11 mouse motion/button events - it's not actually safe to cast mouse events to device events.
...
Fixed building SDL without XInput support
Simplified the process of registering a mouse device
2009-01-01 07:59:08 +00:00
Ryan C. Gordon
b0ba20156b
Audio driver priority: favor PulseAudio and ALSA over OSS.
2009-01-01 07:58:20 +00:00
Ryan C. Gordon
0f0a6bb19c
Adjusted default choice of audio driver.
...
If a driver can definitely see available devices, it is chosen. Otherwise,
we'll take the first driver that initializes but saw no devices...this might
be because it can't enumerate them, or there really aren't any available.
This prevents the dsp driver from hogging control when there are no /dev/dsp*
nodes (for example, on a Linux box with ALSA and no OSS emulation).
2009-01-01 07:54:58 +00:00