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Icons with translucency are implemented
Reminder to finish off multi-display support
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3
TODO
3
TODO
@@ -4,9 +4,10 @@
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* Implement YUV texture support
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- in progress, software support is done, Ryan is working on OpenGL shaders
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* Implement desktop video mode change notification?
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* Implement icon support (with translucency?)
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* Add diagonal line clipping to SDL_IntersectRectAndLine()
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* Add OpenGL 3.0 context support
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* Finish multiple display support
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* Open windows on display that is selected when creating a window
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* Verify mouse grab support
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* Properly handle mouse grab with Vista DPI scaling
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* Make sure the mouse is where it's supposed to be when un-grabbed
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