NHSE/NHSE.WinForms
Kurt 4690cfe167 Refactoring: Field Item Editor + buildings/terrain
Extracts logic from the building & terrain & field item editors for reuse / separation of concerns

Have FieldItemEditor select between Items & Terrain so that you can change the popup menu mode (view set delete)

Not sure how I want to show the terrain names...
2020-05-02 20:05:09 -07:00
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Controls Add fossil & message bottle item for hover text & editor 2020-05-02 14:06:03 -07:00
Properties Split & fix Chinese to Simplified / Traditional Chinese (#137) 2020-04-29 12:04:19 -07:00
Resources/text Update lang & zhs fix (#147) 2020-05-01 19:15:55 -07:00
Subforms Refactoring: Field Item Editor + buildings/terrain 2020-05-02 20:05:09 -07:00
Util Add zhs/zht to DevUtil & lang fix (#141) 2020-04-29 21:16:55 -07:00
Editor.cs Add Storage (ItemChest) count 2020-05-02 00:35:42 -07:00
Editor.Designer.cs Add Storage (ItemChest) count 2020-05-02 00:35:42 -07:00
Editor.resx De-clutter: Group some buttons into dropdown buttons 2020-04-26 20:45:41 -07:00
FodyWeavers.xml Initial commit 2020-03-27 17:54:17 -07:00
FodyWeavers.xsd Initial commit 2020-03-27 17:54:17 -07:00
icon.ico Initial commit 2020-03-27 17:54:17 -07:00
Main.cs Add program translation 2020-04-21 14:26:18 -07:00
Main.Designer.cs Add injection hotkeys to main window 2020-04-08 08:59:04 -07:00
Main.resx Initial commit 2020-03-27 17:54:17 -07:00
NHSE.WinForms.csproj Refactoring: Field Item Editor + buildings/terrain 2020-05-02 20:05:09 -07:00
Program.cs Initial commit 2020-03-27 17:54:17 -07:00