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Extracts logic from the building & terrain & field item editors for reuse / separation of concerns Have FieldItemEditor select between Items & Terrain so that you can change the popup menu mode (view set delete) Not sure how I want to show the terrain names... |
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| .. | ||
| Map | ||
| Player | ||
| Program | ||
| SysBot | ||
| Villager | ||
| PlayerItemEditor.cs | ||
| PlayerItemEditor.Designer.cs | ||
| PlayerItemEditor.resx | ||
| SingleItemEditor.cs | ||
| SingleItemEditor.Designer.cs | ||
| SingleItemEditor.resx | ||
| SingleObjectEditor.cs | ||
| SingleObjectEditor.Designer.cs | ||
| SingleObjectEditor.resx | ||