NHSE/NHSE.WinForms/Subforms/Map
Kurt 4690cfe167 Refactoring: Field Item Editor + buildings/terrain
Extracts logic from the building & terrain & field item editors for reuse / separation of concerns

Have FieldItemEditor select between Items & Terrain so that you can change the popup menu mode (view set delete)

Not sure how I want to show the terrain names...
2020-05-02 20:05:09 -07:00
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AcreEditor.cs Add program translation 2020-04-21 14:26:18 -07:00
AcreEditor.Designer.cs Move sub-editors to separate folders by type 2020-04-18 11:09:32 -07:00
AcreEditor.resx Move sub-editors to separate folders by type 2020-04-18 11:09:32 -07:00
BuildingEditor.cs Refactoring: Field Item Editor + buildings/terrain 2020-05-02 20:05:09 -07:00
BuildingEditor.Designer.cs Make building structure explicit layout, add unk->usage 2020-04-19 11:27:26 -07:00
BuildingEditor.resx Move sub-editors to separate folders by type 2020-04-18 11:09:32 -07:00
BuildingHelp.cs Refactoring: Field Item Editor + buildings/terrain 2020-05-02 20:05:09 -07:00
BuildingHelp.Designer.cs Refactoring: Field Item Editor + buildings/terrain 2020-05-02 20:05:09 -07:00
BuildingHelp.resx Refactoring: Field Item Editor + buildings/terrain 2020-05-02 20:05:09 -07:00
FieldItemEditor.cs Refactoring: Field Item Editor + buildings/terrain 2020-05-02 20:05:09 -07:00
FieldItemEditor.Designer.cs Refactoring: Field Item Editor + buildings/terrain 2020-05-02 20:05:09 -07:00
FieldItemEditor.resx Refactoring: Field Item Editor + buildings/terrain 2020-05-02 20:05:09 -07:00
LandFlagEditor.cs Add program translation 2020-04-21 14:26:18 -07:00
LandFlagEditor.Designer.cs Add main (land) event flag editing 2020-04-20 11:31:00 -07:00
LandFlagEditor.resx Add main (land) event flag editing 2020-04-20 11:31:00 -07:00
MapDumpHelper.cs Refactoring: Field Item Editor + buildings/terrain 2020-05-02 20:05:09 -07:00
MapViewer.cs Refactoring: Field Item Editor + buildings/terrain 2020-05-02 20:05:09 -07:00
PatternEditor.cs Move design pattern to subform 2020-04-23 16:30:39 -07:00
PatternEditor.Designer.cs Move design pattern to subform 2020-04-23 16:30:39 -07:00
PatternEditor.resx Move design pattern to subform 2020-04-23 16:30:39 -07:00
PatternEditorPRO.cs Add pro design r/w 2020-04-23 17:09:52 -07:00
PatternEditorPRO.Designer.cs Add pro design r/w 2020-04-23 17:09:52 -07:00
PatternEditorPRO.resx Add pro design r/w 2020-04-23 17:09:52 -07:00
PlayerHouseEditor.cs Add pocket/bag count 2020-04-26 21:11:11 -07:00
PlayerHouseEditor.Designer.cs Add player house editor 2020-04-26 20:29:39 -07:00
PlayerHouseEditor.resx Add player house editor 2020-04-26 20:29:39 -07:00
TerrainEditor.cs Refactoring: Field Item Editor + buildings/terrain 2020-05-02 20:05:09 -07:00
TerrainEditor.Designer.cs Add more documentation for tile editing 2020-04-27 10:40:35 -07:00
TerrainEditor.resx Move sub-editors to separate folders by type 2020-04-18 11:09:32 -07:00
VillagerHouseEditor.cs Add pocket/bag count 2020-04-26 21:11:11 -07:00
VillagerHouseEditor.Designer.cs Add house editor 2020-04-22 21:55:24 -07:00
VillagerHouseEditor.resx Add house editor 2020-04-22 21:55:24 -07:00