mirror of
https://github.com/kwsch/NHSE.git
synced 2026-08-06 17:54:26 -05:00
Code now compiles, but will need to test and bugfix extensively. Need to pre-fill the pixel buffers with sea first unless the acre fill actually works (maybe?) Items need to be relative'd to apply 1 row lower, and skip the bottom row. Need to check that terrain is the same as well. Note to self: For Map - probably better to get a starting x,y,width and iterate off that, fetching tile from relative, converting to absolute... idk. For View - need to check if tile is in layer. |
||
|---|---|---|
| .. | ||
| Controls | ||
| Properties | ||
| Resources | ||
| Subforms | ||
| Util | ||
| Editor.cs | ||
| Editor.Designer.cs | ||
| Editor.resx | ||
| icon.ico | ||
| Main.cs | ||
| Main.Designer.cs | ||
| Main.resx | ||
| NHSE.WinForms.csproj | ||
| Program.cs | ||