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Animal Crossing: New Horizons save editor
Code now compiles, but will need to test and bugfix extensively. Need to pre-fill the pixel buffers with sea first unless the acre fill actually works (maybe?) Items need to be relative'd to apply 1 row lower, and skip the bottom row. Need to check that terrain is the same as well. Note to self: For Map - probably better to get a starting x,y,width and iterate off that, fetching tile from relative, converting to absolute... idk. For View - need to check if tile is in layer. |
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|---|---|---|
| .github | ||
| NHSE.Core | ||
| NHSE.Injection | ||
| NHSE.Parsing | ||
| NHSE.Sprites | ||
| NHSE.Tests | ||
| NHSE.Villagers | ||
| NHSE.WinForms | ||
| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| azure-pipelines.yml | ||
| CODE_OF_CONDUCT.md | ||
| CONTRIBUTING.md | ||
| Directory.Build.props | ||
| LICENSE | ||
| NHSE.slnx | ||
| README.md | ||
NHSE
Save Editor for Animal Crossing: New Horizons
Edits savedata dumped from the Nintendo Switch.
- Bring your own save file data; this program does not dump it from your console.
Other
Refer to the Wiki for more information.
We do not support or condone cheating at the expense of others. Please be responsible!