Initial add of 3.0.0 Amiibo Villagers

Initial add of 3.0.0 Amiibo Villagers
This commit is contained in:
Josh (vector_cmdr) 2026-01-16 00:51:56 +11:00
parent 0f363b54b0
commit 8393f3b4bb
18 changed files with 210 additions and 54 deletions

View File

@ -19,7 +19,7 @@ namespace NHSE.Sprites.Properties {
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "18.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
@ -790,6 +790,16 @@ internal class Resources {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap brd20 {
get {
object obj = ResourceManager.GetObject("brd20", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
@ -1890,6 +1900,16 @@ internal class Resources {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap der12 {
get {
object obj = ResourceManager.GetObject("der12", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
@ -9620,6 +9640,26 @@ internal class Resources {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap squ19 {
get {
object obj = ResourceManager.GetObject("squ19", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap squ20 {
get {
object obj = ResourceManager.GetObject("squ20", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>

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@ -337,6 +337,9 @@
<data name="brd18" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Villagers\brd18.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="brd20" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Villagers\brd20.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="Bridge" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\MenuIcon\Bridge.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
@ -667,6 +670,9 @@
<data name="der11" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Villagers\der11.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="der12" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Villagers\der12.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="dga" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Villagers\dga.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
@ -2986,6 +2992,12 @@
<data name="squ18" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Villagers\squ18.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="squ19" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Villagers\squ19.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="squ20" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Villagers\squ20.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="squ21" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Villagers\squ21.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>

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@ -19,7 +19,7 @@ namespace NHSE.Villagers.Properties {
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "18.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
@ -800,6 +800,26 @@ internal class Resources {
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] brd20H {
get {
object obj = ResourceManager.GetObject("brd20H", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] brd20V {
get {
object obj = ResourceManager.GetObject("brd20V", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
@ -2380,6 +2400,26 @@ internal class Resources {
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] der12H {
get {
object obj = ResourceManager.GetObject("der12H", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] der12V {
get {
object obj = ResourceManager.GetObject("der12V", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
@ -7940,6 +7980,46 @@ internal class Resources {
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] squ19H {
get {
object obj = ResourceManager.GetObject("squ19H", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] squ19V {
get {
object obj = ResourceManager.GetObject("squ19V", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] squ20H {
get {
object obj = ResourceManager.GetObject("squ20H", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] squ20V {
get {
object obj = ResourceManager.GetObject("squ20V", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>

View File

@ -340,6 +340,12 @@
<data name="brd18V" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Villagers\brd18V.bin;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="brd20H" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Houses\brd20H.bin;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="brd20V" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Villagers\brd20V.bin;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="bul00H" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Houses\bul00H.bin;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
@ -814,6 +820,12 @@
<data name="der11V" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Villagers\der11V.bin;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="der12H" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Houses\der12H.bin;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="der12V" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Villagers\der12V.bin;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="dog00H" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Houses\dog00H.bin;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
@ -2482,6 +2494,18 @@
<data name="squ18V" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Villagers\squ18V.bin;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="squ19H" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Houses\squ19H.bin;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="squ19V" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Villagers\squ19V.bin;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="squ20H" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Houses\squ20H.bin;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="squ20V" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Villagers\squ20V.bin;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="squ21H" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Houses\squ21H.bin;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>

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@ -28,37 +28,37 @@ protected override void Dispose(bool disposing)
/// </summary>
private void InitializeComponent()
{
this.B_Open = new System.Windows.Forms.Button();
this.SuspendLayout();
B_Open = new System.Windows.Forms.Button();
SuspendLayout();
//
// B_Open
//
this.B_Open.Dock = System.Windows.Forms.DockStyle.Fill;
this.B_Open.Location = new System.Drawing.Point(0, 0);
this.B_Open.Name = "B_Open";
this.B_Open.Size = new System.Drawing.Size(306, 121);
this.B_Open.TabIndex = 0;
this.B_Open.Text = "Open main.dat\r\n\r\nOr...\r\n\r\nDrag&&Drop folder here!";
this.B_Open.UseVisualStyleBackColor = true;
this.B_Open.Click += new System.EventHandler(this.Menu_Open);
B_Open.Dock = System.Windows.Forms.DockStyle.Fill;
B_Open.Location = new System.Drawing.Point(0, 0);
B_Open.Name = "B_Open";
B_Open.Size = new System.Drawing.Size(306, 121);
B_Open.TabIndex = 0;
B_Open.Text = "Open main.dat\r\n\r\nOr...\r\n\r\nDrag && Drop folder here!";
B_Open.UseVisualStyleBackColor = true;
B_Open.Click += Menu_Open;
//
// Main
//
this.AllowDrop = true;
this.ClientSize = new System.Drawing.Size(306, 121);
this.Controls.Add(this.B_Open);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
this.Icon = global::NHSE.WinForms.Properties.Resources.icon;
this.KeyPreview = true;
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "Main";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "NHSE";
this.DragDrop += new System.Windows.Forms.DragEventHandler(this.Main_DragDrop);
this.DragEnter += new System.Windows.Forms.DragEventHandler(this.Main_DragEnter);
this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.Main_KeyDown);
this.ResumeLayout(false);
AllowDrop = true;
ClientSize = new System.Drawing.Size(306, 121);
Controls.Add(B_Open);
FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
Icon = Properties.Resources.icon;
KeyPreview = true;
MaximizeBox = false;
MinimizeBox = false;
Name = "Main";
StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
Text = "NHSE";
DragDrop += Main_DragDrop;
DragEnter += Main_DragEnter;
KeyDown += Main_KeyDown;
ResumeLayout(false);
}

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
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Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->