Commit Graph

61 Commits

Author SHA1 Message Date
Josh (vector_cmdr)
2bfb5759bd
Add: Tour Hemisphere + Weather (#748)
Added the offset for tour weather area + offsets for tour hemisphere and tour weather seed.
Added to UI.
2026-02-12 23:47:34 +11:00
Josh (vector_cmdr)
41841e5bfb
Feat: Post Box Editing (#744)
Feature:
Adds support for postbox.dat via Post Box Editor and accompanying components:
- Add Mail class.
- Add PostBox class and corresponding offset classes.
- Add wrap suppression option to ItemEditor.
- Add wrapping and box dictionary to ItemWrapping class.
- Add new language strings associated with forms and types.

Fix:
Resolved overwrite for bad dumps on all imports by adding UsageCompatibilityOffset and UsageCompatibility() added to Design classes. Transparent pixel check method added to PatternEditor and LoadPattern() altered to write the correct compatibility bytes based on type and transparency.
2026-02-10 01:32:16 +11:00
Kurt
2ca9fd6e22 CenterParent, Dpi base scaling 2026-01-28 19:51:49 -06:00
Kurt
b88c518d5c
Update FieldItemEditor for 3.0.0 (#716)
Updates the Field Item Editor to render layers based on the entire map, and the per-patch positioning of each layer.
Import/export will gracefully handle upgrade/downgrade, and viewport import/export will gracefully update tiles rather than a per-acre basis.

Performance has also been slightly improved; no allocation is done anymore when updating the image.
2026-01-25 16:55:38 -06:00
Josh (vector_cmdr)
9bcaee6fc9
Relocate Fruits/Flowers + cleanup strings (#711)
Relocated island/sister fruit/flower functionality to new FruitsFlowersEditor out of MiscPlayer to better follow existing layout.
Added new button for this editor to Map tab for the new form. MiscPlayer fruit now sets passport only, FruitsFlowersEditor sets both. Other functionality remains as before.
Retired FieldGoods from the Map button in favour of above.

Adjusted UI anchors and open positions for new forms + cleaned up recent lang_xx string additions.
2026-01-24 01:30:00 +11:00
Josh (vector_cmdr)
c412da8217
Add theme menu + new strings (#710)
Add theme menu to Editor and accompanying logic + strings.

Updated Misc fruit/flower and CampsiteEditor to use translatable strings.
Added new strings to lang and msg files.
2026-01-23 13:33:00 +11:00
Josh (vector_cmdr)
2c8de97ca1
Add Campsite Editor (#707)
Add: Campsite Editor to Map tab.
Allows users to set whether there is or is not a villager visiting the campsite, allows selecting that visitor and to edit the visit timestamp (defaults to current timestamp override so visitor is there on same day load).
Back-tracked offsets from old Cylindircal Earth save schemas for old save revs.
If campsite is not unlocked on the save, the UI is locked out with a message.

Cleanup: Moved UpdateFruitsFlag to misc editor class over save class because that was bad form. Oops.
2026-01-21 23:36:12 +11:00
Josh (vector_cmdr)
bbc5c6eefc
Add Initial Hotel Ticket Support (#693)
Adds initial support for Hotel Tickets to get it up and running - needs cleanup.
2026-01-17 03:01:24 +11:00
CJ Bok
3045ee3c43
implemented wherearen.dat and Player.WhereAreN.Poki (#564)
* implemented wherearen.data and Player.WhereAreN.Poki

* Make wherearen savedata presence optional
2021-12-11 16:30:40 -08:00
berichan
ea1d9c7b1b
Image fetcher & 5byte fields (#359)
* Added new image code, quanted existing images, fixed bcsv parser

* small clean and sane(r) filenames

* Made a string slightly nicer

* various revert to fix diff

* full revert of editor

* forced revert of editor

* fix sprite init

* ready for merge
2020-07-20 19:02:49 -05:00
Kurt
62eabb10d6 Update localizations 2020-07-03 12:11:33 -05:00
Kurt
a14ddcade6 Add raw weather seed reading (not shifted)
#309
2020-06-12 23:04:44 -07:00
Kurt
8302184c43 Add visual indicator for bad wallet value
#302
2020-06-07 15:06:59 -07:00
Kurt
70ec346d7c Add red color if pocket count out of range
#302
2020-06-07 10:15:10 -07:00
Kurt
ffa0d3612b Add island visitor editor
Make daily NPCs show up reliably!
2020-05-14 09:12:38 -07:00
Kurt
d22ac35f73 Add Museum Editor
game stores all donation types in the same array (chunked into date[], item[], playerID[]); no dedicated indexes for a donation, so no empty slots, and all donation types are intermixed (based on donation date)
2020-05-12 22:55:26 -07:00
Kurt
ce427bd698 Remove deprecated editors 2020-05-09 17:05:38 -07:00
Kurt
9523376a9c Add tailor/flag design pattern editing
Closes #184
2020-05-09 12:28:43 -07:00
Kurt
56fd88cabb Use combobox for airport color w/color names
Closes #180 ty @MirayXS for the list of color IDs
2020-05-09 08:36:06 -07:00
Kurt
d5a53de265 Add airport color r/w
Closes #176
if anyone wants to document which value = which color, pls report back
2020-05-08 21:01:22 -07:00
Kurt
d566eb9972 Add player detail / fg
fg = field goods? probably not, but a good enough guess for now

kinda overflowing on player editables; get chucked to a sub-editor.

Closes #164
2020-05-08 20:52:32 -07:00
Kurt
8e4e0a92f8 Add reaction list editor
#167

If you're adding reactions, you should probably set FillReactionList in player flags to 44 so that the game knows to not give you more reactions...?
2020-05-07 22:13:31 -07:00
Kurt
6a98054149 Add hemisphere get/set
ty @rydoginator
2020-05-07 18:06:31 -07:00
Kurt
5779b65b9b Adapt personal player struct to disassembled pseudo.h
Similar to main's adaption in a prior commit, let's use the relative offsets.

adds total nook miles earned to editor
fixes the off-by-one indexing for achievement list
2020-05-06 15:32:09 -07:00
Kurt
38a7895752 Add Storage (ItemChest) count 2020-05-02 00:35:42 -07:00
Kurt
8fefa220e5 Add simplistic bulletin board editor
Closes #144
Need to understand the Image format before a full-blown editor could be made.
2020-05-01 20:17:23 -07:00
CXM
3908a6aa06
Add zhs/zht to DevUtil & lang fix (#141)
* Fix zh-TW menu bug

* fix missing text item to each lang

* add zhs & zht to DevUtil

* add new strings
2020-04-29 21:16:55 -07:00
Kurt
beb4e8111a Add pocket/bag count
Rename Pocket1/Pocket2 to Bag/Pocket respectively (bag is slots21-40)
2020-04-26 21:11:11 -07:00
Kurt
2b9d8b0c7a De-clutter: Group some buttons into dropdown buttons
Move player house dump to subform

Not sure how to associate player -> playerhouse; for now, we'll just assume they're ordered the same way.
2020-04-26 20:45:41 -07:00
Kurt
4efbb00b4e Add pro design r/w 2020-04-23 17:09:52 -07:00
Kurt
776bc030fe Move design pattern to subform 2020-04-23 16:30:39 -07:00
Kurt
48977eefa8 Add other localizations
Need to make a dump method for villager names so that those get localized
2020-04-23 09:14:18 -07:00
Kurt
c9a86cbff9 Add program translation
jp/en/zh -- only english has been translated (duh)
keep in mind this translates the text in the program, not the internal flag names.

not sure if other languages need to be supported; from PKHeX's experience, only spanish is updated (besides jp/zh), as most users speak english or are fine using the program in english.

pls localize villager names and item names for non-english :P -- preferrably automated from raw game dumps
2020-04-21 14:26:18 -07:00
Kurt
eaa805a374 Add automatic backup, add program settings editor 2020-04-21 12:11:31 -07:00
Kurt
aa970f1eab Add main (land) event flag editing
Can turn easter on/off, ha
maybe when they patch in new events ahead of time, we can turn them on early?
2020-04-20 11:31:00 -07:00
Kurt
d21b99978a Add player & villager house dump/load
share your house, but not your toothbrush!
2020-04-19 16:23:59 -07:00
Kurt
5d51cf65df rename some classes to match internal naming 2020-04-19 15:26:20 -07:00
Kurt
0e437bd5d1 Extract villager editing to separate control 2020-04-19 12:12:29 -07:00
Kurt
2e64f0b109 Add villager flag editor + moving out state toggle 2020-04-18 11:11:25 -07:00
Kurt
43b043a1b6 Change duplicate hotkey
Hashes = CTRL-H
RAM = CTRL-R
2020-04-13 22:34:20 -07:00
Kurt
91f8881808 Add Field Item viewer
Layer 1 only, no tile mutation capability for now. Can still move things around / delete.
2020-04-07 15:25:34 -07:00
Kurt
b603e5628c Rearrange map related buttons 2020-04-05 12:03:34 -07:00
Kurt
12ee9e0bab Add EventFlagsPlayer editing 2020-04-03 18:36:26 -07:00
Kurt
8b3c650eff Add Terrain editor
most complex editor yet

could be better if I did PictureBox'es instead of buttons, so I could put an image instead of just color

ppl will have to document more on what each terrain looks like, maybe could show a pic of each terrain tile?
2020-04-03 12:12:21 -07:00
Kurt
99e4f59d2f Add Outside Acre editing
what a busy form (so many controls)

Has option to import/export bytes so people can share their exterior acre layouts
2020-04-02 10:42:40 -07:00
Kurt
c9c30d76ee Add turnip exchange edits
values assumedly get updated every sunday, and only take effect when you restart the game (or pass over a time threshold?)
stonks
2020-04-01 20:39:00 -07:00
Kurt
ebfd2ca87f Add generic RAM read/write form
accessible once a save is loaded, same as item injecting

untested, but should be fine
2020-04-01 16:29:56 -07:00
Kurt
98a98f5cf4 Add activity count edit
See EventFlagsPlayerActivityParam.csv , unlabeled for now as I'm not sure how exactly these align
2020-03-31 23:49:12 -07:00
Kurt
7b24142014 Add building editor
names tbd
untested
2020-03-31 15:10:17 -07:00
Kurt
4943bb07ad Add GUI for design pattern dump/load
same behavior as villager options; hold shift to dump all patterns instead of just the current

hover over the image to see transparent pixels (lime green appearance)
2020-03-30 14:01:53 -07:00