mirror of
https://github.com/kwsch/NHSE.git
synced 2026-04-24 23:27:14 -05:00
Add player detail / fg
fg = field goods? probably not, but a good enough guess for now kinda overflowing on player editables; get chucked to a sub-editor. Closes #164
This commit is contained in:
parent
86da243405
commit
d566eb9972
66
NHSE.WinForms/Editor.Designer.cs
generated
66
NHSE.WinForms/Editor.Designer.cs
generated
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@ -56,7 +56,6 @@ private void InitializeComponent()
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this.B_EditBulletin = new System.Windows.Forms.ToolStripMenuItem();
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this.B_EditPRODesigns = new System.Windows.Forms.Button();
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this.B_EditPatterns = new System.Windows.Forms.Button();
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this.B_EditLandFlags = new System.Windows.Forms.Button();
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this.B_EditTurnipExchange = new System.Windows.Forms.Button();
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this.B_RecycleBin = new System.Windows.Forms.Button();
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this.Tab_Villagers = new System.Windows.Forms.TabPage();
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@ -76,6 +75,7 @@ private void InitializeComponent()
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this.B_EditAchievements = new System.Windows.Forms.ToolStripMenuItem();
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this.B_EditPlayerRecipes = new System.Windows.Forms.ToolStripMenuItem();
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this.B_EditPlayerFlags = new System.Windows.Forms.ToolStripMenuItem();
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this.B_EditPlayerReactions = new System.Windows.Forms.ToolStripMenuItem();
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this.B_EditPlayerItems = new System.Windows.Forms.Button();
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this.L_Wallet = new System.Windows.Forms.Label();
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this.NUD_Wallet = new System.Windows.Forms.NumericUpDown();
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@ -90,7 +90,9 @@ private void InitializeComponent()
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this.CB_Players = new System.Windows.Forms.ComboBox();
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this.PB_Player = new System.Windows.Forms.PictureBox();
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this.TC_Editors = new System.Windows.Forms.TabControl();
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this.B_EditPlayerReactions = new System.Windows.Forms.ToolStripMenuItem();
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this.B_EditFieldGoods = new System.Windows.Forms.ToolStripMenuItem();
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this.B_EditLandFlags = new System.Windows.Forms.ToolStripMenuItem();
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this.B_EditPlayerMisc = new System.Windows.Forms.ToolStripMenuItem();
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this.Menu_Editor.SuspendLayout();
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this.CM_Picture.SuspendLayout();
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this.Tab_Map.SuspendLayout();
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@ -237,7 +239,6 @@ private void InitializeComponent()
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this.Tab_Map.Controls.Add(this.B_EditMap);
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this.Tab_Map.Controls.Add(this.B_EditPRODesigns);
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this.Tab_Map.Controls.Add(this.B_EditPatterns);
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this.Tab_Map.Controls.Add(this.B_EditLandFlags);
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this.Tab_Map.Controls.Add(this.B_EditTurnipExchange);
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this.Tab_Map.Controls.Add(this.B_RecycleBin);
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this.Tab_Map.Location = new System.Drawing.Point(4, 22);
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@ -268,6 +269,7 @@ private void InitializeComponent()
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//
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// B_EditPlayerHouses
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//
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this.B_EditPlayerHouses.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.B_EditPlayerHouses.Location = new System.Drawing.Point(6, 168);
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this.B_EditPlayerHouses.Name = "B_EditPlayerHouses";
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this.B_EditPlayerHouses.Size = new System.Drawing.Size(92, 40);
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@ -290,13 +292,15 @@ private void InitializeComponent()
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// CM_EditMap
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//
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this.CM_EditMap.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
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this.B_EditLandFlags,
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this.B_EditFieldItems,
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this.B_EditTerrain,
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this.B_EditBuildings,
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this.B_EditAcres,
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this.B_EditFieldItems,
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this.B_EditBulletin});
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this.B_EditBulletin,
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this.B_EditFieldGoods});
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this.CM_EditMap.Name = "CM_EditMap";
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this.CM_EditMap.Size = new System.Drawing.Size(172, 114);
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this.CM_EditMap.Size = new System.Drawing.Size(172, 158);
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//
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// B_EditTerrain
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//
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@ -353,16 +357,6 @@ private void InitializeComponent()
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this.B_EditPatterns.UseVisualStyleBackColor = true;
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this.B_EditPatterns.Click += new System.EventHandler(this.B_EditPatterns_Click);
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//
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// B_EditLandFlags
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//
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this.B_EditLandFlags.Location = new System.Drawing.Point(300, 122);
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this.B_EditLandFlags.Name = "B_EditLandFlags";
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this.B_EditLandFlags.Size = new System.Drawing.Size(92, 40);
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this.B_EditLandFlags.TabIndex = 53;
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this.B_EditLandFlags.Text = "Edit Flags";
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this.B_EditLandFlags.UseVisualStyleBackColor = true;
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this.B_EditLandFlags.Click += new System.EventHandler(this.B_EditLandFlags_Click);
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//
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// B_EditTurnipExchange
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//
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this.B_EditTurnipExchange.Location = new System.Drawing.Point(6, 6);
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@ -546,9 +540,10 @@ private void InitializeComponent()
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this.B_EditAchievements,
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this.B_EditPlayerRecipes,
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this.B_EditPlayerFlags,
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this.B_EditPlayerReactions});
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this.B_EditPlayerReactions,
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this.B_EditPlayerMisc});
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this.CM_EditPlayer.Name = "CM_EditPlayer";
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this.CM_EditPlayer.Size = new System.Drawing.Size(181, 158);
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this.CM_EditPlayer.Size = new System.Drawing.Size(181, 180);
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//
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// B_EditPlayerStorage
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//
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@ -585,6 +580,13 @@ private void InitializeComponent()
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this.B_EditPlayerFlags.Text = "Edit Flags";
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this.B_EditPlayerFlags.Click += new System.EventHandler(this.B_EditPlayerFlags_Click);
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//
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// B_EditPlayerReactions
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//
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this.B_EditPlayerReactions.Name = "B_EditPlayerReactions";
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this.B_EditPlayerReactions.Size = new System.Drawing.Size(180, 22);
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this.B_EditPlayerReactions.Text = "Edit Reactions";
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this.B_EditPlayerReactions.Click += new System.EventHandler(this.B_EditPlayerReactions_Click);
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//
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// B_EditPlayerItems
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//
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this.B_EditPlayerItems.Location = new System.Drawing.Point(6, 168);
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@ -723,12 +725,26 @@ private void InitializeComponent()
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this.TC_Editors.Size = new System.Drawing.Size(404, 237);
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this.TC_Editors.TabIndex = 1;
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//
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// B_EditPlayerReactions
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// B_EditFieldGoods
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//
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this.B_EditPlayerReactions.Name = "B_EditPlayerReactions";
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this.B_EditPlayerReactions.Size = new System.Drawing.Size(180, 22);
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this.B_EditPlayerReactions.Text = "Edit Reactions";
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this.B_EditPlayerReactions.Click += new System.EventHandler(this.B_EditPlayerReactions_Click);
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this.B_EditFieldGoods.Name = "B_EditFieldGoods";
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this.B_EditFieldGoods.Size = new System.Drawing.Size(171, 22);
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this.B_EditFieldGoods.Text = "Edit Field Goods";
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this.B_EditFieldGoods.Click += new System.EventHandler(this.B_EditFieldGoods_Click);
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//
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// B_EditLandFlags
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//
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this.B_EditLandFlags.Name = "B_EditLandFlags";
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this.B_EditLandFlags.Size = new System.Drawing.Size(171, 22);
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this.B_EditLandFlags.Text = "Edit Flags";
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this.B_EditLandFlags.Click += new System.EventHandler(this.B_EditLandFlags_Click);
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//
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// B_EditPlayerMisc
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//
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this.B_EditPlayerMisc.Name = "B_EditPlayerMisc";
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this.B_EditPlayerMisc.Size = new System.Drawing.Size(180, 22);
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this.B_EditPlayerMisc.Text = "Edit Misc";
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this.B_EditPlayerMisc.Click += new System.EventHandler(this.B_EditPlayerMisc_Click);
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//
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// Editor
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//
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@ -782,7 +798,6 @@ private void InitializeComponent()
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private System.Windows.Forms.ToolStripComboBox Menu_Language;
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private System.Windows.Forms.ToolStripMenuItem Menu_Settings;
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private System.Windows.Forms.TabPage Tab_Map;
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private System.Windows.Forms.Button B_EditLandFlags;
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private System.Windows.Forms.Button B_EditTurnipExchange;
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private System.Windows.Forms.Button B_RecycleBin;
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private System.Windows.Forms.TabPage Tab_Villagers;
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@ -829,6 +844,9 @@ private void InitializeComponent()
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private System.Windows.Forms.Label L_Hemisphere;
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private System.Windows.Forms.ComboBox CB_Hemisphere;
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private System.Windows.Forms.ToolStripMenuItem B_EditPlayerReactions;
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private System.Windows.Forms.ToolStripMenuItem B_EditFieldGoods;
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private System.Windows.Forms.ToolStripMenuItem B_EditLandFlags;
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private System.Windows.Forms.ToolStripMenuItem B_EditPlayerMisc;
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}
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}
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@ -252,6 +252,13 @@ private void B_EditPlayerReactions_Click(object sender, EventArgs e)
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editor.ShowDialog();
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}
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private void B_EditPlayerMisc_Click(object sender, EventArgs e)
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{
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var player = SAV.Players[PlayerIndex];
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using var editor = new MiscPlayerEditor(player);
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editor.ShowDialog();
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}
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private void LoadPlayer(int index)
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{
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if (PlayerIndex >= 0)
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@ -453,5 +460,13 @@ private void B_EditBulletin_Click(object sender, EventArgs e)
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if (editor.ShowDialog() == DialogResult.OK)
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SAV.Main.Bulletin = boxed;
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}
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private void B_EditFieldGoods_Click(object sender, EventArgs e)
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{
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var boxed = SAV.Main.SaveFg;
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using var editor = new SingleObjectEditor<object>(boxed, PropertySort.NoSort, false);
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if (editor.ShowDialog() == DialogResult.OK)
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SAV.Main.SaveFg = boxed;
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}
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}
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}
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@ -58,6 +58,9 @@
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<Compile Update="Subforms\Map\VillagerHouseEditor.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Update="Subforms\Player\MiscPlayerEditor.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Update="Subforms\Player\ReactionEditor.cs">
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<SubType>Form</SubType>
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</Compile>
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127
NHSE.WinForms/Subforms/Player/MiscPlayerEditor.Designer.cs
generated
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127
NHSE.WinForms/Subforms/Player/MiscPlayerEditor.Designer.cs
generated
Normal file
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@ -0,0 +1,127 @@
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namespace NHSE.WinForms
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{
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partial class MiscPlayerEditor
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.B_Cancel = new System.Windows.Forms.Button();
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this.B_Save = new System.Windows.Forms.Button();
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this.L_Birthday = new System.Windows.Forms.Label();
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this.NUD_BirthMonth = new System.Windows.Forms.NumericUpDown();
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this.NUD_BirthDay = new System.Windows.Forms.NumericUpDown();
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((System.ComponentModel.ISupportInitialize)(this.NUD_BirthMonth)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.NUD_BirthDay)).BeginInit();
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this.SuspendLayout();
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//
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// B_Cancel
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//
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this.B_Cancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.B_Cancel.Location = new System.Drawing.Point(272, 11);
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this.B_Cancel.Name = "B_Cancel";
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this.B_Cancel.Size = new System.Drawing.Size(72, 23);
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this.B_Cancel.TabIndex = 7;
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this.B_Cancel.Text = "Cancel";
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this.B_Cancel.UseVisualStyleBackColor = true;
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this.B_Cancel.Click += new System.EventHandler(this.B_Cancel_Click);
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//
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// B_Save
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//
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this.B_Save.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.B_Save.Location = new System.Drawing.Point(350, 11);
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this.B_Save.Name = "B_Save";
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this.B_Save.Size = new System.Drawing.Size(72, 23);
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this.B_Save.TabIndex = 6;
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this.B_Save.Text = "Save";
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this.B_Save.UseVisualStyleBackColor = true;
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this.B_Save.Click += new System.EventHandler(this.B_Save_Click);
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//
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// L_Birthday
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//
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this.L_Birthday.Location = new System.Drawing.Point(12, 9);
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this.L_Birthday.Name = "L_Birthday";
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this.L_Birthday.Size = new System.Drawing.Size(104, 23);
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this.L_Birthday.TabIndex = 8;
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this.L_Birthday.Text = "Birthday (M/D):";
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this.L_Birthday.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
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//
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// NUD_BirthMonth
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//
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this.NUD_BirthMonth.Font = new System.Drawing.Font("Courier New", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.NUD_BirthMonth.Location = new System.Drawing.Point(122, 12);
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this.NUD_BirthMonth.Name = "NUD_BirthMonth";
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this.NUD_BirthMonth.Size = new System.Drawing.Size(37, 20);
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this.NUD_BirthMonth.TabIndex = 9;
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this.NUD_BirthMonth.Value = new decimal(new int[] {
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12,
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0,
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0,
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0});
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//
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// NUD_BirthDay
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//
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this.NUD_BirthDay.Font = new System.Drawing.Font("Courier New", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.NUD_BirthDay.Location = new System.Drawing.Point(165, 12);
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this.NUD_BirthDay.Name = "NUD_BirthDay";
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this.NUD_BirthDay.Size = new System.Drawing.Size(37, 20);
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this.NUD_BirthDay.TabIndex = 10;
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this.NUD_BirthDay.Value = new decimal(new int[] {
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30,
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0,
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0,
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0});
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//
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// MiscPlayerEditor
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(434, 46);
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this.Controls.Add(this.NUD_BirthDay);
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this.Controls.Add(this.NUD_BirthMonth);
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this.Controls.Add(this.L_Birthday);
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this.Controls.Add(this.B_Cancel);
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this.Controls.Add(this.B_Save);
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this.Icon = global::NHSE.WinForms.Properties.Resources.icon;
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this.MaximizeBox = false;
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this.MinimizeBox = false;
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this.Name = "MiscPlayerEditor";
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this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
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this.Text = "Misc Player Detail Editor";
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((System.ComponentModel.ISupportInitialize)(this.NUD_BirthMonth)).EndInit();
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((System.ComponentModel.ISupportInitialize)(this.NUD_BirthDay)).EndInit();
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this.ResumeLayout(false);
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}
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#endregion
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private System.Windows.Forms.Button B_Cancel;
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private System.Windows.Forms.Button B_Save;
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private System.Windows.Forms.Label L_Birthday;
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private System.Windows.Forms.NumericUpDown NUD_BirthMonth;
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private System.Windows.Forms.NumericUpDown NUD_BirthDay;
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}
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}
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52
NHSE.WinForms/Subforms/Player/MiscPlayerEditor.cs
Normal file
52
NHSE.WinForms/Subforms/Player/MiscPlayerEditor.cs
Normal file
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@ -0,0 +1,52 @@
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using System;
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using System.Windows.Forms;
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using NHSE.Core;
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namespace NHSE.WinForms
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{
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public partial class MiscPlayerEditor : Form
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{
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private readonly Player Player;
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public MiscPlayerEditor(Player p)
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{
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InitializeComponent();
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this.TranslateInterface(GameInfo.CurrentLanguage);
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Player = p;
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LoadPlayer();
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||||
}
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||||
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||||
private void LoadPlayer()
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||||
{
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var p = Player;
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var pers = p.Personal;
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var bd = pers.Birthday;
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NUD_BirthDay.Value = bd.Day;
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NUD_BirthMonth.Value = bd.Month;
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pers.Birthday = bd;
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}
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private void B_Cancel_Click(object sender, EventArgs e) => Close();
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private void B_Save_Click(object sender, EventArgs e)
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{
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SavePlayer();
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Close();
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||||
}
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private void SavePlayer()
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{
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var p = Player;
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var pers = p.Personal;
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var bd = pers.Birthday;
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bd.Day = (byte) NUD_BirthDay.Value;
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bd.Month = (byte) NUD_BirthMonth.Value;
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pers.Birthday = bd;
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}
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||||
}
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||||
}
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||||
120
NHSE.WinForms/Subforms/Player/MiscPlayerEditor.resx
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120
NHSE.WinForms/Subforms/Player/MiscPlayerEditor.resx
Normal file
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@ -0,0 +1,120 @@
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|||
<?xml version="1.0" encoding="utf-8"?>
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||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
Loading…
Reference in New Issue
Block a user