Kurt
6fbff26184
Simplify expression
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#433
2020-12-02 12:52:12 -08:00
berichan
70fe4834da
Add villager crafting editing functionality ( #433 )
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* Add villager crafting editing functionality
* Add legacy villager1 support
2020-12-02 12:42:32 -08:00
Kurt
eb554a623b
Fix reaction wheel UI display
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revised structure, need to abstract things a little for it
Closes #427
see also #428
2020-11-22 19:57:29 -08:00
Kurt
1e0bd10bdb
Minor clean
2020-11-22 19:40:37 -08:00
Kurt
8eea2a22d5
Change default injection offset
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Users who have previously used the program will have to manually change the value in the injection form's textbox to `AD3C7FD8`.
2020-11-18 19:20:00 -08:00
Charlie U
2467354850
Implement ItemsFromNHI bulk import ( #418 )
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* Implement ItemsFromNHI bulk import
* Add alert box when spawn clicked but no NHI selected
* Fix comment to clarify items are dropped not placed
2020-11-18 18:43:40 -08:00
Charlie U
f4bbb7a7bb
Resolve Villager Import Bug ( #403 )
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* Add missing not operator
* Fix backwards conversions
2020-09-30 08:12:48 -07:00
Kurt
8be77c691e
Add villager converter
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dumped a villager and the values were empty for 1->2; converting back down should be fine.
2020-09-29 22:57:31 -07:00
Kurt
8ca3877bfa
Differentiate villager types
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v1.5 increased the size of GSaveLightMemory by 0xC each; with 160 entries, everything stored after this field (at 0x2F84) increased its offset by 0x780.
GSaveItemName ClothesPTops; // @0x14c size 0x8, align 4
s16 _58b5e808; // @0x154 size 0x2, align 2
s8 ClothesPTarget; // @0x156 size 0x1, align 1
Should be possible to convert the first revision of villager data to the current format and vice versa. Someone would need to document how they pre-fill these new fields (listed above).
2020-09-29 22:20:53 -07:00
Charlie U
6b2b46ec1d
Add feature to populate max item stack ( #396 )
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* Add event handler for count label click
2020-09-29 19:55:06 -07:00
Kurt
f49d616e9b
Update default offsets
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Can't wait for previous users to not update their offset and complain about FailValidate
2020-09-29 19:18:33 -07:00
Charlie U
51db362913
Fix bug where sort by type would only sort by alpha ( #398 )
2020-09-23 09:15:23 -07:00
Kurt
70a7bd7775
Minor clean
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no functional change
2020-09-06 12:25:18 -07:00
Kurt
a2ed2889a2
Bring injector window to original position if already open
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Show doesn't do anything if it's already hidden; we want to bring it to the front of the screen and then reposition it CenterParent.
2020-09-05 20:18:36 -07:00
Kurt
0203eb4017
Minor clean
2020-09-05 20:15:17 -07:00
Charlie U
4f4483a810
Add Sort Items Option ( #391 )
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* Add designer handling for Sort button
* Update tab indexes for buttons after Sort
* Add context menu and toolstrip menu objects for Sort menu
* Add context/toolstrip menu handlers
* Add default click handlers for sort options
* Initialize context/toolstrip menu objects
* Add missing logic
* Fix Sort button location
* Expand size of navigation panel for sort button:
* Remove ellipses from sort button caption
* Implement alphabetical sort
* Implement sort by item type (ItemKind)
* Add check for item count in SetEditorItems
* Remove sort by new (item data not present)
* Sort by alphabetical before sorting by type
2020-08-28 09:41:32 -07:00
berichan
cba0abda72
ItemRemakeInfo: Ensure body values are compiled correctly. ( #384 )
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* ItemRemakeInfo: Ensure body values are compiled correctly. Add x86 option for debugging only
* remove useless line
2020-08-22 16:27:08 -07:00
Charlie U
ab3dd8b079
Add Bulk Move Out Functionality ( #379 )
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* Add toolstrip menu item
* Add toolstrip separator
* Update MovingOut property of all Villagers
2020-08-18 13:41:24 -07:00
Kurt
6859d91159
Show & save wrapping value for flowers
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Closes #324
2020-08-07 11:54:38 -07:00
Kurt
fec5c7e432
Add import item from clipboard
2020-08-03 14:45:28 -07:00
Kurt
47c739a295
Add item editor picture double-click to export u64 string
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Allows for dumping the item value quickly to clipboard
might be useful in something soon ;)
2020-08-02 21:50:18 -07:00
Kurt
2c67c79c95
Update default pocket offsets
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Having em all in one commit makes it easier to keep track of what needs to change in future updates
2020-07-29 19:24:21 -07:00
Kurt
833483027f
Minor clean
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memes
2020-07-29 18:35:59 -07:00
berichan
ea1d9c7b1b
Image fetcher & 5byte fields ( #359 )
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* Added new image code, quanted existing images, fixed bcsv parser
* small clean and sane(r) filenames
* Made a string slightly nicer
* various revert to fix diff
* full revert of editor
* forced revert of editor
* fix sprite init
* ready for merge
2020-07-20 19:02:49 -05:00
berichan
c224466bd7
Interpolating picture box ( #358 )
2020-07-20 16:48:54 -05:00
berichan
7d778b36a0
Added default phrases (all languages) & de item list ( #341 )
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* Update README.md
* Added USB functionality
* Updated readme
* Revert README.md changes
* Remove unnecessary lib dependencies
only directly referenced by injection project
* Minor clean
handle compiler/roslyn messages
* Update README.md
* added a null check and a usb-botbase-safe poke function
* Revert "Update README.md"
This reverts commit e106a62b0d .
* Created new de item list using https://github.com/berichan/NH_CreationEngine
* Added ability to revert catchphrase to original & updated de item text file.
Co-authored-by: Kurt <kaphotics@gmail.com>
2020-07-08 20:49:32 -05:00
Kurt
a4421aafa4
Save offset on text changed to settings
2020-07-04 15:43:03 -05:00
Kurt
62eabb10d6
Update localizations
2020-07-03 12:11:33 -05:00
Kurt
4d5e06e373
Add Dive item list & actions for editors
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BCSV dump puts Communicator in the list; manually removed. Moved pearl to shells list as it's not able to be donated to museum
2020-07-03 12:05:24 -05:00
Kurt
b0511e0608
Update default pouch injector offset
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Since it is a saved setting, people will have to change the offset manually if they have already used the program.
2020-07-02 21:43:07 -05:00
Charlie U
93c78a15bf
Fix bug causing only 3-letter .nhvh files to show in dialog ( #315 )
2020-06-22 15:50:59 -05:00
Kurt
a14ddcade6
Add raw weather seed reading (not shifted)
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#309
2020-06-12 23:04:44 -07:00
Kurt
4db8435e7b
Add Clear options to delete only certain types
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Closes #304
2020-06-08 22:28:04 -07:00
Kurt
918c97eeaa
de-generic the item grid editor
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no need to have it generic; it only handles Item[]
(ignoring VillagerItem[], which should be a separate editor or something)
2020-06-08 22:06:32 -07:00
Kurt
8302184c43
Add visual indicator for bad wallet value
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#302
2020-06-07 15:06:59 -07:00
Kurt
3339f45a94
Add tooltip to show items that contain entered string
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if someone wants regex / wildcard support, feel free to issue a pull request; contains should be fine for 99.99% of search requirements
Closes #288
2020-06-07 10:30:46 -07:00
Kurt
70ec346d7c
Add red color if pocket count out of range
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#302
2020-06-07 10:15:10 -07:00
Miray
03cd65d866
Update ( #301 )
2020-06-06 18:18:13 -07:00
Classiko no Maiku
7ae33c3dd4
Update some translation in lang_it ( #294 )
2020-06-06 17:10:57 -07:00
berichan
e0e4dd508c
Added support for USB-botbase ( #299 )
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Only for player item injection at this time; no sync / toggle between modes
2020-06-06 12:58:13 -07:00
Kurt
ed53d331d9
Relabel W1/W2 as w1/w2 (recessive)
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Closes #296
2020-06-05 20:09:10 -07:00
XxPhoenix1996xX
ca7a59cf73
Update Spanish Translation ( #292 )
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* Update lang_es.txt
* Update MessageStrings_es.txt
2020-06-02 16:37:17 -07:00
Kurt
de3ee7ba41
Rotate terrain tile on ctlr-shift click
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Closes #290
2020-06-01 20:47:04 -07:00
Miray
a0bb25be94
Update MiscPlayerEditor.L_ProfileTimestamp [IT] ( #287 )
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Translates "MiscPlayerEditor.L_ProfileTimestamp" in Italian
2020-06-01 08:55:56 -07:00
Miray
12a655bfcd
Update Villager Tab Translations [ITALIAN] ( #286 )
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* Update lang_it.txt
* Update MessageStrings_it.txt
2020-06-01 08:01:56 -07:00
Miray
58e32cf942
Update recipe list translation [ITALIAN] ( #284 )
2020-06-01 08:01:50 -07:00
Kurt
491bae480e
Add CraftAll
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Closes #279
2020-05-31 18:12:46 -07:00
Miray
b893941e7d
Update Italian translation ( #280 )
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* Update lang_it.txt
* Update lang_it.txt
2020-05-31 17:35:19 -07:00
Miray
d1e8e14c90
Update NHSE.Core for Italian Translation ( #281 )
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* Update MessageStrings_it.txt
* Update lang_it.txt
2020-05-31 17:35:11 -07:00
Kurt
2b3225fd4b
Update FieldItemEditor.cs
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Closes #282
2020-05-31 17:27:13 -07:00