mirror of
https://github.com/kwsch/NHSE.git
synced 2026-08-09 19:27:28 -05:00
Add villager crafting editing functionality (#433)
* Add villager crafting editing functionality * Add legacy villager1 support
This commit is contained in:
parent
eb554a623b
commit
70fe4834da
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@ -25,6 +25,11 @@ public interface IVillager : IVillagerOrigin
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GSaveRoomFloorWall Room { get; set; }
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DesignPatternPRO Design { get; set; }
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public byte DIYEndHour { get; set; }
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public byte DIYEndMinute { get; set; }
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public byte DIYEndSecond { get; set; }
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public ushort DIYRecipeIndex { get; set; }
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GSaveMemory GetMemory(int index);
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GSaveMemory[] GetMemories();
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void SetMemory(GSaveMemory memory, int index);
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@ -116,6 +116,11 @@ public DesignPatternPRO Design
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set => value.Data.CopyTo(Data, 0x12128);
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}
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public byte DIYEndHour { get => Data[0x129D1]; set => Data[0x129D1] = value; }
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public byte DIYEndMinute { get => Data[0x129D2]; set => Data[0x129D2] = value; }
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public byte DIYEndSecond { get => Data[0x129D3]; set => Data[0x129D3] = value; }
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public ushort DIYRecipeIndex { get => Data.Slice(0x129D4, sizeof(ushort)).ToStructure<ushort>(); set => value.ToBytes().CopyTo(Data, 0x129D4); }
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public void SetFriendshipAll(byte value = byte.MaxValue)
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{
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for (int i = 0; i < PlayerMemoryCount; i++)
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@ -116,6 +116,11 @@ public DesignPatternPRO Design
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set => value.Data.CopyTo(Data, 0x128a8);
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}
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public byte DIYEndHour { get => Data[0x13151]; set => Data[0x13151] = value; }
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public byte DIYEndMinute { get => Data[0x13152]; set => Data[0x13152] = value; }
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public byte DIYEndSecond { get => Data[0x13153]; set => Data[0x13153] = value; }
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public ushort DIYRecipeIndex { get => Data.Slice(0x13154, sizeof(ushort)).ToStructure<ushort>(); set => value.ToBytes().CopyTo(Data, 0x13154); }
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public void SetFriendshipAll(byte value = byte.MaxValue)
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{
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for (int i = 0; i < PlayerMemoryCount; i++)
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17
NHSE.WinForms/Controls/VillagerEditor.Designer.cs
generated
17
NHSE.WinForms/Controls/VillagerEditor.Designer.cs
generated
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@ -57,6 +57,7 @@ private void InitializeComponent()
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this.NUD_Villager = new System.Windows.Forms.NumericUpDown();
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this.B_EditHouses = new System.Windows.Forms.Button();
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this.B_SetPhraseOriginal = new System.Windows.Forms.Button();
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this.B_EditDIYTimer = new System.Windows.Forms.ToolStripMenuItem();
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this.CM_EditVillager.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.NUD_Variant)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.NUD_Species)).BeginInit();
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@ -104,10 +105,11 @@ private void InitializeComponent()
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this.B_EditVillagerRoom,
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this.B_EditVillagerDesign,
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this.B_EditVillagerPlayerMemories,
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this.B_EditDIYTimer,
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this.TSS_toolStripSeparator1,
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this.B_MoveOutAllVillagers});
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this.CM_EditVillager.Name = "CM_EditPlayer";
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this.CM_EditVillager.Size = new System.Drawing.Size(186, 114);
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this.CM_EditVillager.Size = new System.Drawing.Size(186, 186);
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//
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// B_EditFurniture
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//
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@ -144,6 +146,11 @@ private void InitializeComponent()
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this.B_EditVillagerPlayerMemories.Text = "Edit Player Memories";
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this.B_EditVillagerPlayerMemories.Click += new System.EventHandler(this.B_EditVillagerPlayerMemories_Click);
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//
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// TSS_toolStripSeparator1
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//
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this.TSS_toolStripSeparator1.Name = "TSS_toolStripSeparator1";
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this.TSS_toolStripSeparator1.Size = new System.Drawing.Size(182, 6);
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//
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// B_MoveOutAllVillagers
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//
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this.B_MoveOutAllVillagers.Name = "B_MoveOutAllVillagers";
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@ -321,6 +328,13 @@ private void InitializeComponent()
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this.B_SetPhraseOriginal.UseVisualStyleBackColor = true;
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this.B_SetPhraseOriginal.Click += new System.EventHandler(this.B_SetPhraseOriginal_Click);
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//
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// B_EditDIYTimer
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//
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this.B_EditDIYTimer.Name = "B_EditDIYTimer";
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this.B_EditDIYTimer.Size = new System.Drawing.Size(185, 22);
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this.B_EditDIYTimer.Text = "Edit DIY Timer";
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this.B_EditDIYTimer.Click += new System.EventHandler(this.B_EditDIYTimer_Click);
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//
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// VillagerEditor
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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@ -387,5 +401,6 @@ private void InitializeComponent()
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private System.Windows.Forms.ToolStripMenuItem B_MoveOutAllVillagers;
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private System.Windows.Forms.ToolStripMenuItem B_EditWear;
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private System.Windows.Forms.Button B_SetPhraseOriginal;
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private System.Windows.Forms.ToolStripMenuItem B_EditDIYTimer;
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}
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}
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@ -247,6 +247,14 @@ private void B_EditVillagerPlayerMemories_Click(object sender, EventArgs e)
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{ } // editor saves our changes
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}
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private void B_EditDIYTimer_Click(object sender, EventArgs e)
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{
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var v = Villagers[VillagerIndex];
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using var editor = new VillagerDIYTimerEditor(v);
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if (editor.ShowDialog() == DialogResult.OK)
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{ } // editor saves our changes
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}
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private void B_MoveOutAllVillagers_Click(object sender, EventArgs e)
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{
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if (Loading)
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144
NHSE.WinForms/Subforms/Villager/VillagerDIYTimerEditor.Designer.cs
generated
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144
NHSE.WinForms/Subforms/Villager/VillagerDIYTimerEditor.Designer.cs
generated
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@ -0,0 +1,144 @@
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namespace NHSE.WinForms
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{
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partial class VillagerDIYTimerEditor
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.CHK_Crafting = new System.Windows.Forms.CheckBox();
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this.DT_Time = new System.Windows.Forms.DateTimePicker();
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this.L_EndTime = new System.Windows.Forms.Label();
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this.L_Recipe = new System.Windows.Forms.Label();
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this.CB_Recipe = new System.Windows.Forms.ComboBox();
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this.B_Save = new System.Windows.Forms.Button();
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this.B_Cancel = new System.Windows.Forms.Button();
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this.SuspendLayout();
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//
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// CHK_Crafting
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//
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this.CHK_Crafting.AutoSize = true;
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this.CHK_Crafting.CheckAlign = System.Drawing.ContentAlignment.MiddleRight;
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this.CHK_Crafting.Location = new System.Drawing.Point(21, 13);
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this.CHK_Crafting.Name = "CHK_Crafting";
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this.CHK_Crafting.Size = new System.Drawing.Size(78, 17);
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this.CHK_Crafting.TabIndex = 1;
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this.CHK_Crafting.Text = "Is crafting?";
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this.CHK_Crafting.UseVisualStyleBackColor = true;
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this.CHK_Crafting.CheckedChanged += new System.EventHandler(this.CHK_Crafting_CheckedChanged);
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//
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// DT_Time
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//
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this.DT_Time.Format = System.Windows.Forms.DateTimePickerFormat.Time;
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this.DT_Time.Location = new System.Drawing.Point(91, 38);
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this.DT_Time.Name = "DT_Time";
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this.DT_Time.ShowUpDown = true;
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this.DT_Time.Size = new System.Drawing.Size(78, 20);
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this.DT_Time.TabIndex = 2;
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this.DT_Time.ValueChanged += new System.EventHandler(this.DT_Time_ValueChanged);
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//
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// L_EndTime
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//
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this.L_EndTime.AutoSize = true;
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this.L_EndTime.Location = new System.Drawing.Point(21, 41);
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this.L_EndTime.Name = "L_EndTime";
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this.L_EndTime.Size = new System.Drawing.Size(68, 13);
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this.L_EndTime.TabIndex = 3;
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this.L_EndTime.Text = "Crafting until:";
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//
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// L_Recipe
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//
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this.L_Recipe.AutoSize = true;
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this.L_Recipe.Location = new System.Drawing.Point(20, 68);
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this.L_Recipe.Name = "L_Recipe";
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this.L_Recipe.Size = new System.Drawing.Size(44, 13);
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this.L_Recipe.TabIndex = 4;
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this.L_Recipe.Text = "Recipe:";
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//
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// CB_Recipe
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//
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this.CB_Recipe.AutoCompleteMode = System.Windows.Forms.AutoCompleteMode.SuggestAppend;
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this.CB_Recipe.AutoCompleteSource = System.Windows.Forms.AutoCompleteSource.ListItems;
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this.CB_Recipe.DropDownWidth = 322;
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this.CB_Recipe.FormattingEnabled = true;
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this.CB_Recipe.Location = new System.Drawing.Point(65, 66);
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this.CB_Recipe.Name = "CB_Recipe";
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this.CB_Recipe.Size = new System.Drawing.Size(160, 21);
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this.CB_Recipe.TabIndex = 5;
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this.CB_Recipe.SelectedIndexChanged += new System.EventHandler(this.CB_Recipe_SelectedIndexChanged);
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//
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// B_Save
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//
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this.B_Save.Location = new System.Drawing.Point(21, 100);
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this.B_Save.Name = "B_Save";
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this.B_Save.Size = new System.Drawing.Size(92, 23);
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this.B_Save.TabIndex = 6;
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this.B_Save.Text = "Save";
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this.B_Save.UseVisualStyleBackColor = true;
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this.B_Save.Click += new System.EventHandler(this.B_Save_Click);
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//
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// B_Cancel
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//
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this.B_Cancel.Location = new System.Drawing.Point(133, 100);
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this.B_Cancel.Name = "B_Cancel";
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this.B_Cancel.Size = new System.Drawing.Size(92, 23);
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this.B_Cancel.TabIndex = 7;
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this.B_Cancel.Text = "Cancel";
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this.B_Cancel.UseVisualStyleBackColor = true;
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this.B_Cancel.Click += new System.EventHandler(this.B_Cancel_Click);
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//
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// VillagerDIYTimerEditor
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(245, 142);
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this.Controls.Add(this.B_Cancel);
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this.Controls.Add(this.B_Save);
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this.Controls.Add(this.CB_Recipe);
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this.Controls.Add(this.L_Recipe);
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this.Controls.Add(this.L_EndTime);
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this.Controls.Add(this.DT_Time);
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this.Controls.Add(this.CHK_Crafting);
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this.Icon = global::NHSE.WinForms.Properties.Resources.icon;
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this.Name = "VillagerDIYTimerEditor";
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this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
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this.Text = "Villager DIY Editor";
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.CheckBox CHK_Crafting;
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private System.Windows.Forms.DateTimePicker DT_Time;
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private System.Windows.Forms.Label L_EndTime;
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private System.Windows.Forms.Label L_Recipe;
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private System.Windows.Forms.ComboBox CB_Recipe;
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private System.Windows.Forms.Button B_Save;
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private System.Windows.Forms.Button B_Cancel;
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}
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}
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79
NHSE.WinForms/Subforms/Villager/VillagerDIYTimerEditor.cs
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79
NHSE.WinForms/Subforms/Villager/VillagerDIYTimerEditor.cs
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@ -0,0 +1,79 @@
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using NHSE.Core;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace NHSE.WinForms
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{
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public partial class VillagerDIYTimerEditor : Form
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{
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private readonly List<ComboItem> Recipes = GameInfo.Strings.CreateItemDataSource(RecipeList.Recipes, false);
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private readonly IVillager Villager;
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private byte Hour, Minute, Second;
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private ushort RecipeIndex;
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public VillagerDIYTimerEditor(IVillager v)
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{
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Villager = v;
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Hour = Villager.DIYEndHour;
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Minute = Villager.DIYEndMinute;
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Second = Villager.DIYEndSecond;
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InitializeComponent();
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// Both hour and minute will be 255 in most cases when villager is idling.
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// If another villager's end time is earlier, this villager will not craft UNLESS the villager is crafting an "event" item, in which case it seems it will take priority.
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bool idleState = Hour == byte.MaxValue || Minute == byte.MaxValue;
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DT_Time.Value = idleState ? new DateTime(1970, 01, 01, 0, 0, 0) : new DateTime(1970, 01, 01, Hour, Minute, Second);
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CHK_Crafting.Checked = DT_Time.Enabled = !idleState;
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CB_Recipe.DisplayMember = nameof(ComboItem.Text);
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CB_Recipe.ValueMember = nameof(ComboItem.Value);
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CB_Recipe.DataSource = Recipes;
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RecipeIndex = Villager.DIYRecipeIndex;
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CB_Recipe.SelectedValue = (int)RecipeIndex;
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}
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private void CB_Recipe_SelectedIndexChanged(object sender, EventArgs e)
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{
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var val = WinFormsUtil.GetIndex((ComboBox)sender);
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RecipeIndex = (ushort)Math.Max(0, Math.Min(ushort.MaxValue, val));
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}
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private void B_Cancel_Click(object sender, EventArgs e) => Close();
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private void B_Save_Click(object sender, EventArgs e)
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{
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Villager.DIYEndHour = Hour;
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Villager.DIYEndMinute = Minute;
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Villager.DIYEndSecond = Second;
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Villager.DIYRecipeIndex = RecipeIndex;
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DialogResult = DialogResult.OK;
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Close();
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}
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private void CHK_Crafting_CheckedChanged(object sender, EventArgs e)
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{
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Hour = CHK_Crafting.Checked ? (byte)DT_Time.Value.Hour : byte.MaxValue;
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Minute = CHK_Crafting.Checked ? (byte)DT_Time.Value.Minute : byte.MaxValue;
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DT_Time.Enabled = CHK_Crafting.Checked;
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}
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private void DT_Time_ValueChanged(object sender, EventArgs e)
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{
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Hour = (byte)DT_Time.Value.Hour;
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Minute = (byte)DT_Time.Value.Minute;
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Second = (byte)DT_Time.Value.Second;
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}
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}
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}
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120
NHSE.WinForms/Subforms/Villager/VillagerDIYTimerEditor.resx
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120
NHSE.WinForms/Subforms/Villager/VillagerDIYTimerEditor.resx
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@ -0,0 +1,120 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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||||
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Example:
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||||
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||||
... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
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||||
value : The object must be serialized into a byte array
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||||
: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
Loading…
Reference in New Issue
Block a user