Kurt
46d4f4e8c1
Wrapping paper clarifications
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wrapping paper is 0-15, and the array is 16 entries. just add.
2020-05-11 22:07:27 -07:00
Kurt
6330674c45
Add house flag metadata
2020-05-11 17:46:08 -07:00
Kurt
ff5acf2b9c
Remap field item sprite to held item if available
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Also adds tree shake drop hint for tooltip
2020-05-10 20:26:56 -07:00
Kurt
14e9bfac8c
Show more details for message bottle
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Change some control padding to 0's for alignment visual
2020-05-10 16:32:58 -07:00
Kurt
6ae1c9724b
add click-drag on acre picturebox to move the viewport
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hold control to drag the viewport faster
does not move items; that would probably have to be a toggle -- if ever implemented
2020-05-10 14:13:45 -07:00
Kurt
2bde85aa59
Misc appearance tweaks
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many-customize-option items can have too many displayed options; just increase the size / scroll bar the editor
yay "wooden simple bed"
2020-05-10 12:49:23 -07:00
Kurt
6dc5e0c362
Uncheck acre snap by default for reticle placement
2020-05-10 12:20:38 -07:00
Kurt
1c2af21361
Show item sprite in item editor
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no markup of ancillary values, just the image
2020-05-10 12:19:24 -07:00
Kurt
4d1bff3869
Visually indicate dropped items instead of placed items
2020-05-10 11:27:47 -07:00
Kurt
a801b1854f
Allow editing villager cached pattern
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Closes #191
2020-05-10 09:56:26 -07:00
Kurt
71089b0103
Set body customization flags on give all
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Closes #190
I checked one of my more recent save files and noticed that bits for remake indexes 2,000+ were set. Not sure why there's 8000 remake sets allocated... Maybe they're using the data there for other unlocks / values. Dunno!
Replace '8' with ItemRemakeInfo.BodyColorCountMax for documentation clarity
2020-05-10 08:54:45 -07:00
Kurt
cca03ea27a
Fix import size check
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Closes #188
2020-05-09 22:28:48 -07:00
Kurt
dd92b9ea73
Update FieldItemEditor.cs
2020-05-09 22:11:40 -07:00
Kurt
8beb1c426c
Add view option to read root instead of a clicked extension
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enabled by default
viewing an extension will calculate where the root node is (based on the extension values) and load it instead, only if the item ID matches. bounds check to be 100% safe from ppl placing random/bad extension tiles
2020-05-09 22:09:36 -07:00
Kurt
6a87f9d874
Add more item flags
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10_0000th bit of Flag0 is to indicate if an item was dropped rather than placed (dropped clothing vs clothing on display)
treat dropped items and buried item sizes as 2x2 (1.0x1.0) rather than their placed sizes
2020-05-09 22:06:22 -07:00
Kurt
000da2cbb6
Misc tweaks
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Fix bottom acre row labeling for MapAcre stuff
Don't close png dropdown on checkbox click
Don't change map reticle position on map right click (only left click)
2020-05-09 20:11:22 -07:00
Kurt
826ba00fcd
Allow toggling png export
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why not; I guess if you don't want the items/reticle and want dat clean "here's my terraforming work"
2020-05-09 17:32:15 -07:00
Kurt
d1b7032b79
Save background and foreground (full map picture)
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yay pretty
2020-05-09 17:25:42 -07:00
Kurt
a12278d148
Add outside/field template tracker editing
2020-05-09 17:13:31 -07:00
Kurt
ce427bd698
Remove deprecated editors
2020-05-09 17:05:38 -07:00
Kurt
74bf1d4cef
Merge acre editor into field item editor
2020-05-09 17:03:58 -07:00
Kurt
801db3e130
Add exterior acre pixel dumper, show exterior acres on Field Item editor
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980KB -> 12KB when compressed, seems legit
just an array of tile definitions (32x32 style), sequential acres (undefined acres are all zeroed)
tiles aren't displated as granular as possible, only sets as 16x16 tiles instead of larger 32x32, but it should be a good enough color hint to people for editing
big thanks to ninji for the color mapping in his disassembly and the pbc->tile parse
2020-05-09 16:15:37 -07:00
Kurt
fd81b2cb61
Convert OutsideAcreList to enum
2020-05-09 14:56:11 -07:00
Kurt
9523376a9c
Add tailor/flag design pattern editing
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Closes #184
2020-05-09 12:28:43 -07:00
Kurt
0085c453d4
Add custom picker for specialty fruit
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Closes #181
2020-05-09 10:58:19 -07:00
Kurt
6eff348fa5
Disconnect on form close too
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same as 39205c975e
2020-05-09 10:35:14 -07:00
Kurt
60f3fa84a3
Add more misc edits
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Closes #179
Not allowing people to import a jpeg.
2020-05-09 09:39:35 -07:00
Kurt
56fd88cabb
Use combobox for airport color w/color names
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Closes #180 ty @MirayXS for the list of color IDs
2020-05-09 08:36:06 -07:00
Kurt
07e393177f
add initial exterior acre pixel calculation
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no functional changes to NHSE
2020-05-09 08:31:46 -07:00
Kurt
c1e7f2dc28
Move tile color to core
2020-05-09 00:13:19 -07:00
Kurt
d5a53de265
Add airport color r/w
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Closes #176
if anyone wants to document which value = which color, pls report back
2020-05-08 21:01:22 -07:00
Kurt
d566eb9972
Add player detail / fg
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fg = field goods? probably not, but a good enough guess for now
kinda overflowing on player editables; get chucked to a sub-editor.
Closes #164
2020-05-08 20:52:32 -07:00
Kurt
86da243405
Add birthday & fg
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#164
2020-05-08 20:34:18 -07:00
Kurt
7f58513d29
add weed to kind translation
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why not
2020-05-08 15:24:27 -07:00
Kurt
d68b8b2fbf
Fix oak tree color on field item map
2020-05-08 15:01:10 -07:00
Kurt
8661f7c0cc
Use Item Editor instead of property grid
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Closes #151
2020-05-08 13:27:29 -07:00
Kurt
6a00cb22b4
Add extension tile property manipulation
2020-05-08 13:27:15 -07:00
Kurt
a6f88a048b
Translate item kind from FieldItem
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only trees and flowers are really necessary (for editing values)
2020-05-08 13:24:13 -07:00
CXM
973ca2ddac
zhs lang fix ( #173 )
2020-05-08 12:21:17 -07:00
Kurt
a9810c7d03
Merge Field Item back into Item
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Different means of expression for the 8 byte item structure's FreeParam
Will be expanding the ItemEditor so that it has a checkmark to toggle Extension Item editing behavior.
Removes IHeldItem as there's no need to abstract it.
2020-05-08 12:20:24 -07:00
Kurt
e7e01ba007
Remove dropdown on keypress
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quality of life improvement
2020-05-08 11:26:37 -07:00
Kurt
8e4e0a92f8
Add reaction list editor
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#167
If you're adding reactions, you should probably set FillReactionList in player flags to 44 so that the game knows to not give you more reactions...?
2020-05-07 22:13:31 -07:00
Kurt
8d695cd8ed
Add reaction list
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ty @Lusamine
2020-05-07 21:41:14 -07:00
Kurt
f6aab41872
Remove extra ' in comment
2020-05-07 20:34:22 -07:00
Kurt
f9d9103039
Add reaction list get/set
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pls gib ui soon :)
need to translate these values (byte) -> reaction names (enum)
2020-05-07 19:37:48 -07:00
Kurt
230257d4d1
Save hemisphere on save
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oops
2020-05-07 19:25:08 -07:00
Kurt
6a98054149
Add hemisphere get/set
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ty @rydoginator
2020-05-07 18:06:31 -07:00
Kurt
0077898e82
Initialize itemlist on inject from main
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Closes #170
2020-05-07 17:06:25 -07:00
Kurt
e9a6861349
Add design source / choice for item
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s32 remake {
s32 body:3
s32 source:2
s32 pattern:8
s32 unused:19
}
2020-05-07 17:01:19 -07:00
Kurt
50c401d0c1
Update ItemRemakeCommonPatternCategory.cs
2020-05-07 15:42:16 -07:00