FModel/FModel/Resources
Krowe Moh 51541e5ef9 Use Refactored blueprint decompilation (unfinished code)
ignore the json var and GetLoadPackageResult, will be removed once the method is found

Removed the KismetExtensions.cs file and refactored blueprint decompilation logic in CUE4ParseViewModel.cs to use a new DecompileBlueprintToPseudo method. Updated CUE4ParseExtensions.cs with GetLoadPackageResult helper. Improved C++ syntax highlighting in Cpp.xshd by adding 'default' keyword and enhanced comment rule. Minor formatting and code organization improvements across affected files.
2025-07-24 14:36:38 +10:00
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add_directory.png FModel v4.0 2021-05-22 22:10:08 +02:00
android.png FModel v4.0 2021-05-22 22:10:08 +02:00
apple.png FModel v4.0 2021-05-22 22:10:08 +02:00
archive_disabled.png FModel v4.0 2021-05-22 22:10:08 +02:00
archive_enabled.png FModel v4.0 2021-05-22 22:10:08 +02:00
archive.png FModel v4.0 2021-05-22 22:10:08 +02:00
asset_ini.png FModel v4.0 2021-05-22 22:10:08 +02:00
asset_png.png FModel v4.0 2021-05-22 22:10:08 +02:00
asset_psd.png FModel v4.0 2021-05-22 22:10:08 +02:00
asset.png FModel v4.0 2021-05-22 22:10:08 +02:00
athena.png FModel v4.0 2021-05-22 22:10:08 +02:00
battlebreakers.png FModel v4.0 2021-05-22 22:10:08 +02:00
blueprint.png FModel v4.0 2021-05-22 22:10:08 +02:00
bone.frag better skeleton tree 2023-08-28 23:50:09 +02:00
bone.vert fixed shader compilation error for some gpus 2025-03-16 12:44:27 +01:00
borderlands.png FModel v4.0 2021-05-22 22:10:08 +02:00
BurbankBigCondensed-Bold.ttf fixed fonts crash on old windows version + fmodel can now be used even if paks are used by something else 2019-04-28 17:51:00 +02:00
Cataba.png FModel v4.0 2021-05-22 22:10:08 +02:00
Changelog.xshd release notes 2021-07-13 01:17:21 +02:00
checker.png default checker texture instead of red + same vertex color texture 2023-08-30 18:47:18 +02:00
cinematics.png FModel v4.0 2021-05-22 22:10:08 +02:00
collision.vert fixed shader compilation error for some gpus 2025-03-16 12:44:27 +01:00
Cpp.xshd Use Refactored blueprint decompilation (unfinished code) 2025-07-24 14:36:38 +10:00
creative.png FModel v4.0 2021-05-22 22:10:08 +02:00
cube_off.png improvements 2024-04-06 20:38:45 +02:00
cube.png improvements 2024-04-06 20:38:45 +02:00
default.frag bump 2024-05-18 21:09:11 +02:00
Default.png FModel v4.0 2021-05-22 22:10:08 +02:00
default.vert fixed shader compilation error for some gpus 2025-03-16 12:44:27 +01:00
delete.png FModel v4.0 2021-05-22 22:10:08 +02:00
edit.png FModel v4.0 2021-05-22 22:10:08 +02:00
empty_folder.png FModel v4.0 2021-05-22 22:10:08 +02:00
engine.png FModel v4.0 2021-05-22 22:10:08 +02:00
fallenorder.png FModel v4.0 2021-05-22 22:10:08 +02:00
Flat.png FModel v4.0 2021-05-22 22:10:08 +02:00
FModel.ico FModel v4.0 2021-05-22 22:10:08 +02:00
folder.png FModel v4.0 2021-05-22 22:10:08 +02:00
fortnite.png FModel v4.0 2021-05-22 22:10:08 +02:00
fortnitebr.png FModel v4.0 2021-05-22 22:10:08 +02:00
framebuffer.frag bump ogl to 4.6 2022-12-20 23:46:39 +01:00
framebuffer.vert bump ogl to 4.6 2022-12-20 23:46:39 +01:00
gear.png FModel v4.0 2021-05-22 22:10:08 +02:00
go_to_directory.png FModel v4.0 2021-05-22 22:10:08 +02:00
grid.frag bump ogl to 4.6 2022-12-20 23:46:39 +01:00
grid.vert fixed shader compilation error for some gpus 2025-03-16 12:44:27 +01:00
Ini.xshd FModel v4.0 2021-05-22 22:10:08 +02:00
Json.xshd FModel v4.0 2021-05-22 22:10:08 +02:00
label.png Expand_All / Collapse_All / Bring_To_View + Shift Enter 2021-08-24 20:21:07 +02:00
light_off.png improvements 2024-04-06 20:38:45 +02:00
light.frag bump ogl to 4.6 2022-12-20 23:46:39 +01:00
light.png improvements 2024-04-06 20:38:45 +02:00
light.vert usable again 2023-01-27 23:45:55 +01:00
link_has.png IsAttachment 2023-01-09 19:53:28 +01:00
link_off.png socket frontend 2023-01-09 19:06:50 +01:00
link_on.png socket frontend 2023-01-09 19:06:50 +01:00
linux.png FModel v4.0 2021-05-22 22:10:08 +02:00
localization.png FModel v4.0 2021-05-22 22:10:08 +02:00
materialicon.png FModel v4.0 2021-05-22 22:10:08 +02:00
NoBackground.png FModel v4.0 2021-05-22 22:10:08 +02:00
NoText.png FModel v4.0 2021-05-22 22:10:08 +02:00
npcleftside.png New NPC design, minimal compared to original 2022-01-06 17:49:27 -05:00
nx.png skybox 2022-08-29 23:06:47 +02:00
ny.png skybox 2022-08-29 23:06:47 +02:00
nz.png skybox 2022-08-29 23:06:47 +02:00
outline.frag bump ogl to 4.6 2022-12-20 23:46:39 +01:00
outline.vert fixed shader compilation error for some gpus 2025-03-16 12:44:27 +01:00
pc.png FModel v4.0 2021-05-22 22:10:08 +02:00
picking.frag bump ogl to 4.6 2022-12-20 23:46:39 +01:00
picking.vert fixed shader compilation error for some gpus 2025-03-16 12:44:27 +01:00
pointlight.png System.Numerics + cached uniforms location 2022-11-24 19:09:15 +01:00
puzzle.png FModel v4.0 2021-05-22 22:10:08 +02:00
px.png skybox 2022-08-29 23:06:47 +02:00
py.png skybox 2022-08-29 23:06:47 +02:00
pz.png skybox 2022-08-29 23:06:47 +02:00
roguecompany.png FModel v4.0 2021-05-22 22:10:08 +02:00
skybox.frag bump ogl to 4.6 2022-12-20 23:46:39 +01:00
skybox.vert bump ogl to 4.6 2022-12-20 23:46:39 +01:00
sound.png FModel v4.0 2021-05-22 22:10:08 +02:00
spellbreak.png FModel v4.0 2021-05-22 22:10:08 +02:00
spline.vert fixed shader compilation error for some gpus 2025-03-16 12:44:27 +01:00
spotlight.png System.Numerics + cached uniforms location 2022-11-24 19:09:15 +01:00
square_off.png improvements 2024-04-06 20:38:45 +02:00
square.png improvements 2024-04-06 20:38:45 +02:00
stateofdecay2.png Initial export type gathering for State of Decay 2 icons 2021-06-03 16:03:41 -04:00
T_ClipSize_Weapon_Stats.png FModel 3.1 2020-05-14 17:12:20 +02:00
T_DamagePerBullet_Weapon_Stats.png [ImgBot] Optimize images 2020-09-19 15:59:10 +00:00
T_Placeholder_Item_Image.png [ImgBot] Optimize images 2020-09-19 15:59:10 +00:00
T_ReloadTime_Weapon_Stats.png [ImgBot] Optimize images 2020-09-19 15:59:10 +00:00
T-Icon-Pets-64.png [ImgBot] Optimize images 2020-09-19 15:59:10 +00:00
T-Icon-Quests-64.png [ImgBot] Optimize images 2020-09-19 15:59:10 +00:00
texture.png FModel v4.0 2021-05-22 22:10:08 +02:00
thecycle.png FModel v4.0 2021-05-22 22:10:08 +02:00
tl_forward.png new timeline part 1 2023-02-17 04:58:29 +01:00
tl_next.png new timeline part 1 2023-02-17 04:58:29 +01:00
tl_pause.png new timeline part 1 2023-02-17 04:58:29 +01:00
tl_play.png new timeline part 1 2023-02-17 04:58:29 +01:00
tl_previous.png new timeline part 1 2023-02-17 04:58:29 +01:00
tl_rewind.png new timeline part 1 2023-02-17 04:58:29 +01:00
ui.png FModel v4.0 2021-05-22 22:10:08 +02:00
unix.png FModel v4.0 2021-05-22 22:10:08 +02:00
unknown_asset.png FModel v4.0 2021-05-22 22:10:08 +02:00
valorant.png FModel v4.0 2021-05-22 22:10:08 +02:00
Verse.xshd naming 2023-01-07 23:26:14 -05:00
weapon.png FModel v4.0 2021-05-22 22:10:08 +02:00
windows.png FModel v4.0 2021-05-22 22:10:08 +02:00
Xml.xshd FModel v4.0 2021-05-22 22:10:08 +02:00