FModel/FModel/Resources
Krowe Moh 51541e5ef9 Use Refactored blueprint decompilation (unfinished code)
ignore the json var and GetLoadPackageResult, will be removed once the method is found

Removed the KismetExtensions.cs file and refactored blueprint decompilation logic in CUE4ParseViewModel.cs to use a new DecompileBlueprintToPseudo method. Updated CUE4ParseExtensions.cs with GetLoadPackageResult helper. Improved C++ syntax highlighting in Cpp.xshd by adding 'default' keyword and enhanced comment rule. Minor formatting and code organization improvements across affected files.
2025-07-24 14:36:38 +10:00
..
add_directory.png
android.png
apple.png
archive_disabled.png
archive_enabled.png
archive.png
asset_ini.png
asset_png.png
asset_psd.png
asset.png
athena.png
battlebreakers.png
blueprint.png
bone.frag better skeleton tree 2023-08-28 23:50:09 +02:00
bone.vert fixed shader compilation error for some gpus 2025-03-16 12:44:27 +01:00
borderlands.png
BurbankBigCondensed-Bold.ttf
Cataba.png
Changelog.xshd release notes 2021-07-13 01:17:21 +02:00
checker.png default checker texture instead of red + same vertex color texture 2023-08-30 18:47:18 +02:00
cinematics.png
collision.vert fixed shader compilation error for some gpus 2025-03-16 12:44:27 +01:00
Cpp.xshd Use Refactored blueprint decompilation (unfinished code) 2025-07-24 14:36:38 +10:00
creative.png
cube_off.png improvements 2024-04-06 20:38:45 +02:00
cube.png improvements 2024-04-06 20:38:45 +02:00
default.frag bump 2024-05-18 21:09:11 +02:00
Default.png
default.vert fixed shader compilation error for some gpus 2025-03-16 12:44:27 +01:00
delete.png
edit.png
empty_folder.png
engine.png
fallenorder.png
Flat.png
FModel.ico
folder.png
fortnite.png
fortnitebr.png
framebuffer.frag bump ogl to 4.6 2022-12-20 23:46:39 +01:00
framebuffer.vert bump ogl to 4.6 2022-12-20 23:46:39 +01:00
gear.png
go_to_directory.png
grid.frag bump ogl to 4.6 2022-12-20 23:46:39 +01:00
grid.vert fixed shader compilation error for some gpus 2025-03-16 12:44:27 +01:00
Ini.xshd
Json.xshd
label.png Expand_All / Collapse_All / Bring_To_View + Shift Enter 2021-08-24 20:21:07 +02:00
light_off.png improvements 2024-04-06 20:38:45 +02:00
light.frag bump ogl to 4.6 2022-12-20 23:46:39 +01:00
light.png improvements 2024-04-06 20:38:45 +02:00
light.vert usable again 2023-01-27 23:45:55 +01:00
link_has.png IsAttachment 2023-01-09 19:53:28 +01:00
link_off.png socket frontend 2023-01-09 19:06:50 +01:00
link_on.png socket frontend 2023-01-09 19:06:50 +01:00
linux.png
localization.png
materialicon.png
NoBackground.png
NoText.png
npcleftside.png New NPC design, minimal compared to original 2022-01-06 17:49:27 -05:00
nx.png skybox 2022-08-29 23:06:47 +02:00
ny.png skybox 2022-08-29 23:06:47 +02:00
nz.png skybox 2022-08-29 23:06:47 +02:00
outline.frag bump ogl to 4.6 2022-12-20 23:46:39 +01:00
outline.vert fixed shader compilation error for some gpus 2025-03-16 12:44:27 +01:00
pc.png
picking.frag bump ogl to 4.6 2022-12-20 23:46:39 +01:00
picking.vert fixed shader compilation error for some gpus 2025-03-16 12:44:27 +01:00
pointlight.png System.Numerics + cached uniforms location 2022-11-24 19:09:15 +01:00
puzzle.png
px.png skybox 2022-08-29 23:06:47 +02:00
py.png skybox 2022-08-29 23:06:47 +02:00
pz.png skybox 2022-08-29 23:06:47 +02:00
roguecompany.png
skybox.frag bump ogl to 4.6 2022-12-20 23:46:39 +01:00
skybox.vert bump ogl to 4.6 2022-12-20 23:46:39 +01:00
sound.png
spellbreak.png
spline.vert fixed shader compilation error for some gpus 2025-03-16 12:44:27 +01:00
spotlight.png System.Numerics + cached uniforms location 2022-11-24 19:09:15 +01:00
square_off.png improvements 2024-04-06 20:38:45 +02:00
square.png improvements 2024-04-06 20:38:45 +02:00
stateofdecay2.png
T_ClipSize_Weapon_Stats.png
T_DamagePerBullet_Weapon_Stats.png
T_Placeholder_Item_Image.png
T_ReloadTime_Weapon_Stats.png
T-Icon-Pets-64.png
T-Icon-Quests-64.png
texture.png
thecycle.png
tl_forward.png new timeline part 1 2023-02-17 04:58:29 +01:00
tl_next.png new timeline part 1 2023-02-17 04:58:29 +01:00
tl_pause.png new timeline part 1 2023-02-17 04:58:29 +01:00
tl_play.png new timeline part 1 2023-02-17 04:58:29 +01:00
tl_previous.png new timeline part 1 2023-02-17 04:58:29 +01:00
tl_rewind.png new timeline part 1 2023-02-17 04:58:29 +01:00
ui.png
unix.png
unknown_asset.png
valorant.png
Verse.xshd naming 2023-01-07 23:26:14 -05:00
weapon.png
windows.png
Xml.xshd