mirror of
https://github.com/4sval/FModel.git
synced 2026-04-15 14:06:42 -05:00
13 lines
166 B
GLSL
13 lines
166 B
GLSL
#version 460 core
|
|
|
|
in vec2 fTexCoords;
|
|
|
|
uniform sampler2D screenTexture;
|
|
|
|
out vec4 FragColor;
|
|
|
|
void main()
|
|
{
|
|
FragColor = texture(screenTexture, fTexCoords);
|
|
}
|