Commit Graph

583 Commits

Author SHA1 Message Date
iAmAsval
127af65b82 always put the export types 2020-12-15 00:10:38 +01:00
Fabian
c6e06d958e fixed not working cid's
basically "fixed" all Cannot read beyond end of stream
fixed more Cannot receive last fragment in Skip()
2020-12-08 20:45:45 +01:00
Fabian
3aad0fc919 fixed "Cannot receive last fragment in Skip()" 2020-12-07 20:14:04 +01:00
MaikyM
c2b11f9544 Fixed some paths (Fixed S15 Challenges Rewards) 2020-12-05 14:38:40 -06:00
iAmAsval
b75f7b6705 fixed bulk export + FortTandemCharacterData 2020-12-03 21:56:01 +01:00
GMatrixGames
aff147e0b2
Fix weekly challenge generation (missing EXP) 2020-12-03 12:57:09 -05:00
MaikyM
bbf7b6d9c5 Fixed some errors (QuestBundles S15 now works) 2020-12-03 10:14:14 -06:00
iAmAsval
e256486b98 my bad 2020-11-21 21:59:15 +01:00
iAmAsval
7c9b820a8d some other stuff 2020-11-21 21:54:30 +01:00
GMatrixGames
ded4c7a749
Implement fix for Blueprints causing crashes
Blueprints can't be mapped out, so I have disabled the parsing of them, so they return empty json information.
2020-11-21 15:49:11 -05:00
Maiky M
b5c6137fda
Update appveyor.yml 2020-11-15 16:50:37 -06:00
Valentin
5d086d855e
Update appveyor.yml 2020-11-14 22:14:09 +01:00
Valentin
749a2d6b30
Merge pull request #139 from iAmAsval/imgbot
[ImgBot] Optimize images
2020-11-14 22:01:53 +01:00
GMatrixGames
023fc1f758
Darn it git 2020-11-14 16:00:45 -05:00
ImgBotApp
036463c821
[ImgBot] Optimize images
*Total -- 66.87kb -> 45.47kb (32%)

/FModel/Resources/roguecompany.png -- 9.11kb -> 4.52kb (50.36%)
/FModel/Resources/battle-breakers-item-background.png -- 25.66kb -> 15.69kb (38.85%)
/FModel/Resources/theouterworlds.png -- 32.10kb -> 25.26kb (21.31%)

Signed-off-by: ImgBotApp <ImgBotHelp@gmail.com>
2020-11-14 20:59:18 +00:00
GMatrixGames
0d11af9188
Implement new games and 1 lang
Games: Rogue Company & The Outer Worlds | Languauges: Zulu
2020-11-14 15:58:58 -05:00
Valentin
4e5df3ee50
Merge pull request #138 from GMatrixGames/master
Add default extension to files without one
2020-11-14 21:07:02 +01:00
GMatrixGames
d8e5ed900d
Add default extension to files without one 2020-11-14 15:04:12 -05:00
iAmAsval
d0afb22bee improvements 2020-11-14 12:48:32 +01:00
iAmAsval
712602b767 enabled fortnite live thanks to @NotOfficer 2020-11-11 13:09:50 +01:00
iAmAsval
67cc87f8f8 disabled fortnite live + reset settings in message box 2020-11-10 20:20:13 +01:00
GMatrixGames
3c90458749
Add UIDisplayDescription to description detection 2020-11-09 10:28:17 -05:00
Valentin
c23d403e1e
Merge pull request #137 from MinshuG/master
.csv and OGG10025600-1-1-1-1-1
2020-11-09 02:28:04 +01:00
MountainFlash
fd03471ff1
corrected .csv 2020-11-08 22:20:03 +05:30
MountainFlash
c48b1b93d5 .csv and OGG10025600-1-1-1-1-1 2020-11-08 15:47:32 +05:30
GMatrixGames
da6c03d17d
Revert 293a6e4137 2020-11-05 16:07:43 -05:00
Valentin
91fffaeb4a
Update README.md 2020-11-05 21:28:19 +01:00
GMatrixGames
099d409390
Add FortEventCurrencyItemDefinitionRedir to image gen 2020-11-05 15:28:17 -05:00
iAmAsval
49c8a40bca Discord RPC pak count fix + challenges fix v1 2020-11-05 20:43:55 +01:00
GMatrixGames
b10dfcc2a6
For 1H pickaxes 2020-11-03 15:20:47 -05:00
XTigerHyperX
293a6e4137 updated mapping repo 2020-11-03 21:20:14 +01:00
GMatrixGames
eb8bf4fc8d
Fix some weapon assets
Fix item defs that have FortWeaponAdditionalData_AudioVisualizerData before the actual definition in the exports
2020-11-01 17:55:13 -05:00
Maiky M
c8a6ef2731
Generate appveyor with .NET too 2020-10-31 12:35:15 -06:00
MaikyM
aefaf97f8e Added AppVeyor 2020-10-31 11:52:11 -06:00
iAmAsval
120d07fbdf added Io CurveTable support 2020-10-31 17:21:50 +01:00
MountainFlash
af5241b82d
Fixed Folder Extract and Export options (#133) 2020-10-31 10:08:32 -06:00
MaikyM
ac6a6e024c debug message 2020-10-31 08:23:18 -06:00
iAmAsval
5e6b949ddc added EnumType 2020-10-31 13:32:36 +01:00
MaikyM
1073daeede Fixed some errors 2020-10-30 23:58:11 -06:00
iAmAsval
4bf19551f4 fixed index error on some asset onClick function 2020-10-30 12:23:40 +01:00
iAmAsval
319a3d52b3 removed empty paks + fixed backups and loading modes + improved speed 2020-10-30 11:51:13 +01:00
Fabian
220ed024cd added some missing structs 2020-10-28 21:57:37 +01:00
Fabian
1b2f6c636f Uhm ok so I guess that's the big commit
- Added utoc/ucas (io store) loading support
- Added new unversioned asset parsing support ONLY for asset we have mappings yet
- Integrated that new parsing as good as possible into fmodel's old structure (which certainly wasn't prepared for such a change lol)
- ONLY for new package format disabled caching of files in debug mode (was annoying)
- Type and enum mappings while by default be loaded from a github repo BUT in debug mode it will first attempt to load them from local files (relative to the exe, also for debugging conveniance) but fallback to the ones from the repo
- F12 hotkey for reloading current type mappings (Mainly made for debug but also works in release)
2020-10-28 21:41:53 +01:00
Fabian
3835717dfc io store reading 2020-10-21 22:59:33 +02:00
GMatrixGames
8dd348638d
Merge remote-tracking branch 'origin/master' into master 2020-10-17 19:09:26 -04:00
GMatrixGames
5741372139
Add a working background to battle breakers item definitions
I tried using the texture from the files, but it kept being null
2020-10-17 19:08:59 -04:00
Valentin
a9b8928404 fixed a few things 2020-10-17 23:30:26 +02:00
GMatrixGames
fef39af079
WExpGenericAccountItemDefinition support 2020-10-17 17:05:43 -04:00
GMatrixGames
7b71a43eab
The Cycle added a language 🤦 2020-10-16 09:36:56 -04:00
GMatrixGames
cc6a3dce45
The Cycle is no longer early access despite the install folder saying so 2020-10-16 09:31:39 -04:00