Garrett Koleda
0b11888ed2
Change default mapping settings for Fortnite and Fortnite [LIVE]
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Modifies the RegEx to display the first value in the array rather than only Oodle. Having this restriction prevents FModel from automatically loading mappings of other compression types. FModel and CUE4Parse both natively support all upstream compression types of the Usmap format, so it's unnecessary.
2024-05-03 23:56:48 -04:00
Valentin
a83de461d4
Merge pull request #429 from 4sval/dev
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Dev
2023-10-28 19:43:28 +02:00
Asval
db07574a61
FModel v.4.4.3.4
2023-10-28 19:40:36 +02:00
Asval
73e027c867
preview skeletons + save mesh materials switch
2023-10-28 18:17:16 +02:00
Marlon
4c5f5a213b
cue4p update
2023-10-20 06:11:34 +02:00
Asval
1f8f080c20
fixes
2023-09-18 18:10:55 +02:00
Asval
cf512a3d3d
default checker texture instead of red + same vertex color texture
2023-08-30 18:47:18 +02:00
Asval
6b6403e9c1
better
2023-08-29 00:33:10 +02:00
Asval
6796577b9d
whoops
2023-08-28 23:57:56 +02:00
Asval
b1be4da9b5
better skeleton tree
2023-08-28 23:50:09 +02:00
Asval
3c2795cded
draw skeleton POC
2023-08-27 23:59:29 +02:00
Asval
a1494bf2e1
FModel v4.4.3.3
2023-08-27 19:03:46 +02:00
Asval
53bfbedefa
fixes
2023-08-26 21:48:18 +02:00
Asval
ee9f3feb09
fixes
2023-08-25 22:30:11 +02:00
Asval
841f40e32b
skeleton tree + fixed skeleton bones incorrect relation
2023-08-20 03:54:39 +02:00
Asval
1aa45b1b88
mock-up bone hierarchy
2023-08-17 01:06:36 +02:00
Asval
7d698ea8dd
trying to merge 2 skeletons, doesn't fix anything
2023-08-13 08:10:29 +02:00
Asval
51516cd7d7
GetBufferSubData doesn't like being called too much, too bad
2023-08-12 19:09:48 +02:00
Asval
d97f570328
GetBoneTransform at runtime but it's flickering now, for later me
2023-08-12 06:34:12 +02:00
Asval
250b199b2a
settings layout
2023-08-10 00:28:33 +02:00
Asval
223dd8fc3d
multiple anims on same model
2023-08-09 23:56:20 +02:00
Asval
946d38c87b
it is about time the update thread gets fixed
2023-08-06 20:02:21 +02:00
Asval
5dc90e6ec8
virtual textures preview
2023-08-03 04:39:15 +02:00
Asval
6ed335d483
POC frame interpolation
2023-08-01 23:06:16 +02:00
Asval
993726c681
ouin ouin ouin cue4parse errors
2023-07-30 13:06:50 +02:00
GMatrixGames
13c74f1506
AT9, forgot about this when recommiting
2023-07-11 11:00:44 -04:00
GMatrixGames
e92a66ac63
Recommit "AT9 Support"
2023-07-09 16:46:53 -04:00
GMatrixGames
a7fd4674b1
Revert "AT9 Support"
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This reverts commit 8a72f29489 .
2023-07-09 16:45:22 -04:00
GMatrixGames
8a72f29489
AT9 Support
2023-07-09 16:44:53 -04:00
Asval
487e40a64e
#403 done
2023-07-09 04:03:13 +02:00
Asval
cb347adb52
ouin ouin ouin there's two 5.3
2023-06-24 00:00:57 +02:00
Valentin
b337ab7abd
Merge pull request #401 from 4sval/feature/settingsv2
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feature/settingsv2
2023-06-23 00:15:21 +02:00
Asval
1829660256
valorant dirs
2023-06-23 00:08:27 +02:00
4sval
8fa027737b
c'est ciao
2023-06-18 22:21:29 +02:00
4sval
d891c3e8da
migrate main key + fix custom dirs dup + fix manual games add by ref
2023-06-18 04:51:36 +02:00
4sval
2a265eae60
usable
2023-06-18 03:26:50 +02:00
4sval
25c10e8638
that's the way
2023-06-18 02:34:54 +02:00
4sval
011046aa22
and this is where problems begin
2023-06-14 21:39:27 +02:00
4sval
a184a258ab
explicit ue version
2023-06-13 23:54:09 +02:00
GMatrixGames
3435897e99
Handle KeepMobileMinLODSettingOnDesktop
2023-06-11 08:51:24 -04:00
4sval
6f11d870c3
FModel v4.4.3.2
2023-06-09 21:49:21 +02:00
4sval
d4e2bf187f
SwizzleRoughnessToGreen
2023-06-09 21:19:37 +02:00
GMatrixGames
84f5d4d605
Fixes for texture refactor
2023-06-05 17:39:52 -04:00
4sval
6dce30b33f
you back
2023-06-04 20:09:48 +02:00
4sval
cfa8eeea6c
build
2023-06-04 18:18:37 +02:00
Valentin
3f9b1197d9
Merge pull request #391 from 4sval/dev
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Dev
2023-06-04 18:12:16 +02:00
4sval
664054e4b4
FModel v4.4.3.1
2023-06-04 18:10:44 +02:00
GMatrixGames
2ddfdb4fcd
Custom version container
2023-05-28 13:55:26 -04:00
4sval
a9b25f5c0f
folder
2023-05-27 21:35:09 +02:00
4sval
fa25b362cc
problems
2023-05-23 00:54:56 +02:00