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valorant dirs
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Submodule CUE4Parse updated: 47e37f1715...91354a050d
@@ -19,6 +19,17 @@ public class CustomDirectory : ViewModel
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new("Weapons", "FortniteGame/Content/Athena/Items/Weapons/"),
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new("Strings", "FortniteGame/Content/Localization/")
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};
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case "VALORANT":
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case "VALORANT [LIVE]":
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return new List<CustomDirectory>
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{
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new("Audio", "ShooterGame/Content/WwiseAudio/Media/"),
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new("Characters", "ShooterGame/Content/Characters/"),
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new("Gun Buddies", "ShooterGame/Content/Equippables/Buddies/"),
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new("Cards and Sprays", "ShooterGame/Content/Personalization/"),
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new("Shop Backgrounds", "ShooterGame/Content/UI/OutOfGame/MainMenu/Store/Shared/Textures/"),
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new("Weapon Renders", "ShooterGame/Content/UI/Screens/OutOfGame/MainMenu/Collection/Assets/Large/")
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};
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default:
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return new List<CustomDirectory>();
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}
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@@ -83,8 +83,8 @@ public class GameSelectorViewModel : ViewModel
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private IEnumerable<EGame> EnumerateUeGames() => Enum.GetValues<EGame>();
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private IEnumerable<DirectorySettings> EnumerateDetectedGames()
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{
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yield return GetUnrealEngineGame("Fortnite", "\\FortniteGame\\Content\\Paks", EGame.GAME_UE5_2);
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yield return DirectorySettings.Default("Fortnite [LIVE]", Constants._FN_LIVE_TRIGGER, ue: EGame.GAME_UE5_2);
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yield return GetUnrealEngineGame("Fortnite", "\\FortniteGame\\Content\\Paks", EGame.GAME_UE5_3);
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yield return DirectorySettings.Default("Fortnite [LIVE]", Constants._FN_LIVE_TRIGGER, ue: EGame.GAME_UE5_3);
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yield return GetUnrealEngineGame("Pewee", "\\RogueCompany\\Content\\Paks", EGame.GAME_RogueCompany);
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yield return GetUnrealEngineGame("Rosemallow", "\\Indiana\\Content\\Paks", EGame.GAME_UE4_21);
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yield return GetUnrealEngineGame("Catnip", "\\OakGame\\Content\\Paks", EGame.GAME_Borderlands3);
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@@ -94,7 +94,7 @@ public class GameSelectorViewModel : ViewModel
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yield return GetUnrealEngineGame("711c5e95dc094ca58e5f16bd48e751d6", "\\MultiVersus\\Content\\Paks", EGame.GAME_UE4_26);
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yield return GetUnrealEngineGame("9361c8c6d2f34b42b5f2f61093eedf48", "\\TslGame\\Content\\Paks", EGame.GAME_PlayerUnknownsBattlegrounds);
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yield return GetRiotGame("VALORANT", "ShooterGame\\Content\\Paks", EGame.GAME_Valorant);
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yield return DirectorySettings.Default("Valorant [LIVE]", Constants._VAL_LIVE_TRIGGER, ue: EGame.GAME_Valorant);
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yield return DirectorySettings.Default("VALORANT [LIVE]", Constants._VAL_LIVE_TRIGGER, ue: EGame.GAME_Valorant);
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yield return GetSteamGame(381210, "\\DeadByDaylight\\Content\\Paks", EGame.GAME_UE4_27); // Dead By Daylight
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yield return GetSteamGame(578080, "\\TslGame\\Content\\Paks", EGame.GAME_PlayerUnknownsBattlegrounds); // PUBG
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yield return GetSteamGame(1172380, "\\SwGame\\Content\\Paks", EGame.GAME_StarWarsJediFallenOrder); // STAR WARS Jedi: Fallen Order™
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