[O] 调整自由模式计时器位置

This commit is contained in:
Clansty
2025-10-10 21:02:19 +08:00
parent bb35eb697c
commit e59ba8c749

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@@ -157,7 +157,7 @@ public partial class SinglePlayer
target.gameObject.SetActive(true);
var go = new GameObject("[AquaMai] 自由模式计时器");
go.transform.localScale = Vector3.one * 0.4f;
go.transform.position = new Vector3(390, -165, 0);
go.transform.position = new Vector3(390, 50, 0);
go.transform.SetParent(target, false);
timer1.transform.SetParent(go.transform, false);
timer10.transform.SetParent(go.transform, false);